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Creature Feature (Chill)
''Creature Feature'' is a supplement published by Pacesetter in 1986 for the horror fantasy role-playing game ''Chill''. Publication history ''Creature Feature'' was written by Mark Acres with Troy Denning and Stephen D. Sullivan, and was published by Pacesetter in 1986 as a 96-page book. Contents ''Creature Feature'' provides rules for players to create characters based on classic monsters (vampires, mummies, ghosts and werewolves). The book presents new combat rules and skills for these characters, and includes character sheets for any kind of player character monsters. In the 2014 book ''Designers & Dragons: The '80s'', author Shannon Appelcline commented that one "late product from acesetterwas ''Creature Feature'' (1986), a supplement for ''Chill'' that let players take on the role of monsters. It predated Stellar Games' ''Nightlife'' (1990) and White Wolf's '' Vampire: The Masquerade'' (1991) by years, and may well have been the first release in the urban-monster genre ...
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Creature Feature, Role-playing Supplement
Creature often refers to: * An animal, monster, or alien Creature or creatures may also refer to: Film and television * ''Creature'' (1985 film), a 1985 science fiction film by William Malone * ''Creature'' (miniseries), a 1998 TV movie about an amphibious shark-like monster * ''Creature'' (1999 film), a 1999 documentary by Parris Patton * '' Alien Lockdown'', a 2004 television film that was shown under the title ''Creature'' via Sci-Fi Channel in UK * ''Creature'' (2011 film), a 2011 horror film * ''Creature 3D'', a 2014 Hindi film directed by Vikram Bhatt * ''The Creature'' (film), a 1924 German silent film Literature * ''Creature'', a 1989 novel by John Saul * ''Creature'', a 1997 novel by Peter Benchley, a reissue of the 1994 novel ''White Shark'' * ''Creature!'', a 2010 manga series by Shingo Honda Music * Creature (band), a Canadian band * Creature (musician) (born 1973), New York rapper * ''Creature'' (Moist album), 1996 * ''Creature'' (Within the Ruins album), 20 ...
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Pacesetter Ltd
Pacesetter Ltd was a game company based in Delavan, Wisconsin, founded in 1984. Company founders included CEO John Rickets, and Mark Acres, Andria Hayday, Gaye Goldsberry O'Keefe, Gali Sanchez, Garry Spiegle, Carl Smith, Stephen D. Sullivan and Michael Williams. Pacesetter produced both tabletop role-playing games and board games. ''Chill'' was possibly Pacesetter's most well-known product. It was subsequently republished in revised form by Mayfair Games after Pacesetter's demise. When the company 54°40' Orphyte was founded in 1991, they purchased many of the product rights to Pacesetter's games and all of its backstock. ''Chill'' is owned by Martin Caron. In October 2014, it was announced that Martin Caron had granted Matthew McFarland the right to create and publish "Chill" (3rd edition) '' Star Ace'' is owned by Phillip Reed and Christopher Shy of Ronin Arts. ''Timemaster'' and '' Sandman'' are owned by Daniel Proctor of Goblinoid Games (publisher of ''Labyrinth Lord' ...
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Chill (role-playing Game)
''Chill'' is an investigative and modern horror role-playing game originally published by Pacesetter Ltd in 1984 that captures the feel of 20th-century horror films. Setting ''Chill'' is inspired by, and attempts to capture the feel of, 20th-century horror films, where usual foes are vampires, werewolves, mummies, ghosts, and ghouls. Players take on the role of envoys, members of a secret organization known as S.A.V.E. (''Societas Argenti Viae Eternitata'', or, The Eternal Society of the Silver Way) that tracks down and eliminates evil in the world. History The game was introduced by Pacesetter Ltd in 1984. The following year, Target Games released a Swedish version under the name ''Chock'' (Swedish for "shock" or "fright"), and in 1985, Schmidt Spiele released a French version. Pacesetter also launched the board game '' Black Morn Manor'', also translated into French (''Le Manoir des Ténèbres'') by Schmidt Spiele. Pacesetter ceased operations in 1986, bringing the publicat ...
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Mark Acres (game Designer)
Mark Acres is a game designer who has worked primarily on role-playing games. Career Mark Acres assisted Rick Krebs assisting in his development of the role-playing game ''Gangbusters''. Acres also worked with Jeff Grubb on ideas for TSR's 1984 ''Marvel Super Heroes'' roleplaying game. Between 1983 and 1984, approximately 200 people left TSR as a result of multiple rounds of layoffs; as a result Acres joined CEO John Rickets, as well as Andria Hayday, Gaye Goldsberry O'Keefe, Gali Sanchez, Garry Spiegle, Carl Smith, Stephen D. Sullivan, and Michael Williams in forming the game company Pacesetter on January 23, 1984. Acres did some freelance work for Mayfair Games Mayfair Games was an American publisher of board, card, and roleplaying games that also licensed Euro-style board games to publish them in English. The company licensed worldwide English-language publishing rights to ''The Settlers of Catan'' se ... after Pacesetter ceased publication in 1986. His ''D&D'' design ...
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Troy Denning
Troy Denning is an American fantasy and science fiction author and game designer who has written more than two dozen novels. Background Denning grew up in the mountain town of Idaho Springs, Colorado. An avid reader of science fiction and fantasy, he began writing himself at the age of fourteen in 80-page spiral-bound notebooks, and began to collect the usual quantity of rejection slips. Around his eighteenth birthday, he received a rejection slip from editor Ben Bova, but one with a signature and a handwritten note thanking him for the submission. Heartened, Denning continued to write as he attended Beloit College, where he also played on their Division III football team. Career Denning joined TSR as a game designer in 1981, and was promoted a year later to Manager of Designers, before he moved to the book department. Denning then worked for two years managing the Pacesetter game company. Denning designed the adventure board game '' Chill: Black Morn Manor'' (1985) for Pa ...
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Stephen D
Stephen or Steven is a common English first name. It is particularly significant to Christians, as it belonged to Saint Stephen ( grc-gre, Στέφανος ), an early disciple and deacon who, according to the Book of Acts, was stoned to death; he is widely regarded as the first martyr (or " protomartyr") of the Christian Church. In English, Stephen is most commonly pronounced as ' (). The name, in both the forms Stephen and Steven, is often shortened to Steve or Stevie. The spelling as Stephen can also be pronounced which is from the Greek original version, Stephanos. In English, the female version of the name is Stephanie. Many surnames are derived from the first name, including Stephens, Stevens, Stephenson, and Stevenson, all of which mean "Stephen's (son)". In modern times the name has sometimes been given with intentionally non-standard spelling, such as Stevan or Stevon. A common variant of the name used in English is Stephan ; related names that have found some ...
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Character Sheet
A character sheet is a record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session. Character sheets can be found in use in both traditional and action role-playing games. Almost all role-playing games make use of character sheets in some fashion; even "rules-light" systems and freeform role-playing games record character details in some manner. The role-playing video game equivalent is known as a status screen. Some non-role-playing games, such as some board games and party games, also use records that could be compared to character sheets. History The first role-playing game published, ''Dungeons & Dragons'' (1974), did not include a character sheet. The first one ever published was in the ''Haven Herald'' fanzine of Stephen Tihor published on May 3, 1975. One month after, another character sheet was released in the APA magazine ''Alarums and Excursions''. Sinc ...
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Nightlife (role-playing Game)
''Nightlife'' is a horror-themed role-playing game first published by Stellar Games in 1990. Many of its innovations would be seen in later games such as White Wolf's '' World of Darkness''.{{cite book, last = Melton, first = Gordon, authorlink = J. Gordon Melton, title = The Vampire Book: The Encyclopedia of the Undead, publisher = Visible Ink Press, year = 1994, location = Detroit, MI, edition = 1st, url = http://www.visibleink.com/title.php?id=41, isbn =0-8103-2295-1, page = 852 Overview ''Nightlife'' is set in New York City in the then near-future of the 1990s. Players take on the roles of monsters, divided into several races and collectively referred to as "Kin," living secretly among human society, whom they refer to as "The Herd." All of the Kin have certain attributes in common. They are immortal unless killed by special methods, immune to most diseases, and cannot be photographed. Most importantly, Kin have the ability to steal the life force of humans ...
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The Masquerade
Masquerade or Masquerader may refer to: Events * Masquerade ball, a costumed dance event * Masquerade ceremony, a rite or cultural event in many parts of the world, especially the Caribbean and Africa * Masqueraders, the performers in the West Country Carnival Books * ''The Masquerader'' (novel), a 1904 novel by Katherine Cecil Thurston * ''The Masqueraders'', a 1928 novel by Georgette Heyer * ''Masquerade'' (book), a 1979 children's book by Kit Williams that sparked a worldwide treasure hunt * ''Masquerades'' (novel), a 1995 Forgotten Realms novel by Kate Novak and Jeff Grubb * ''Maskerade'', a 1995 Discworld novel by Terry Pratchett * ''Masquerade'', a 2007 '' Blue Bloods'' novel by Melissa de la Cruz Theatre * ''The Masquerade'' (play), a 1719 play by Charles Johnson * ''Mascarade'', a 1724 comedy play by Ludvig Holberg * ''Masquerade'' (play), an 1835 Russian play by Mikhail Lermontov * ''The Masqueraders'', an 1894 English play by Henry Arthur Jones * ''The Masquerad ...
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Monsters! Monsters!
''Monsters! Monsters!'' is a role-playing game first published by Metagaming Concepts in 1976. Description ''Monsters! Monsters!'' is a fantasy system in which the player characters are monsters who prey on adventurers and the civilized world. The game's rules systems are essentially compatible with ''Tunnels & Trolls''. Publication history ''Monsters! Monsters!'' was designed by Ken St. Andre with Jim "Bear" Peters, with art by Liz Danforth, and was published in 1976 by Metagaming Concepts as a 40-page square-bound book. ''Monsters! Monsters!'', St. Andre's third game, was developed by Steve Jackson based on a design by St. Andre related to his ''Tunnels & Trolls'' role-playing game. Metagaming Concepts released a second printing in 1976, which was saddle-stitched. Howard M. Thompson provided illustrations for ''Monsters! Monsters!'' Flying Buffalo got the rights to reprint the first edition of ''Monsters! Monsters!'' in 1979. In 2020 Ken St. Andre with Steve Crompton, C ...
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Evil Hat Productions
Evil Hat Productions is a company that produces role-playing games and other tabletop games. Chief among them is the free indie RPG, '' Fate'', which has won numerous awards. History Fred Hicks had been working with Lydia Leong, Rob Donoghue, and others to run LARPs at AmberCon NorthWest starting in 1999, and came up with the name Evil Hat for themselves. While on a trip to Lake Tahoe, friends Hicks and Donoghue developed a new game based on a conversation about running another ''Amber'' game and fixing some problems with '' FUDGE''; the result was '' Fate'' which Hicks and Donoghue would publish under the name Evil Hat. Donoghue and Hicks released a complete first-edition of ''Fate'' through Yahoo! Groups (January 2003) then cleaned up the technical writing and slightly polished the system for a second edition (August 2003). Hicks and Donoghue began work on the licensed '' Dresden Files Roleplaying Game'' in 2004, but publication was held up because they decided to use '' ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with '' Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time, roleplaying g ...
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