Creative WaveSynth
__NOTOC__ Seer Systems developed the world's first commercial software synthesizer in the early 1990s. Working in conjunction with Intel, then Creative Labs, and finally as an independent software developer and retailer, Seer helped lay the groundwork for a major shift in synthesis technology: using personal computers, rather than dedicated synthesizer keyboards, to create music. History Seer's founder, Stanley Jungleib, joined the staff of Sequential Circuits (creators of the groundbreaking Prophet-5 synthesizer) in 1979. Working as Publications Manager, he drafted the technical manuals for all Sequential products. Jungleib was a charter member of the International MIDI Association (which later became the MIDI Manufacturer's Association) and helped to establish the MIDI protocol. In 1992, Jungleib was invited to teach a seminar on MIDI at Intel Architecture Labs. This led to the launching of an Intel project to create a software synthesizer for the Intel 80486, 80486 processor. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Stanley Jungleib
Stanley Jungleib (born Stanley Young, May 15, 1953) is an American musician, philosopher, author, inventor, and entrepreneur. He is best known for wide-reaching influence in digital music and synthesizer design. Most notably his commitment to software techniques liberated digital audio from the desktop computer, enabling broad applications ranging from game platforms and laptops to cell phones and other miniature devices. Currently he is expanding the field of Energy (esotericism), psychoenergetic computing and writes on philosophy, music, technology, communications, and politics. Early life Stanley Jungleib was born to Milton Young and Josephine (Josie) Gressani Young, on May 15, 1953 in San Mateo, California. Jungleib expressed precocious talents in music, technology, politics, and philosophy. He performed on piano, pipe organ, drums and orchestral percussion. By 1969 he was an Advanced Amateur radio operator, Amateur Radio Operator (WA6LVC) and had earned his Second Class Rad ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Digital Waveguide Synthesis
Digital waveguide synthesis is the synthesis of audio using a digital waveguide. Digital waveguides are efficient computational models for physical media through which acoustic waves propagate. For this reason, digital waveguides constitute a major part of most modern physical modeling synthesizers. A lossless digital waveguide realizes the discrete form of d'Alembert's solution of the one-dimensional wave equation as the superposition of a right-going and a left-going waves, : y(m, n) = y^+(m - n) + y^-(m + n), where y^+ is the right-going wave, and y^- is the left-going wave. It can be seen from this representation that sampling the function y at a given position m and time n merely involves summing two delayed copies of its traveling waves. These traveling waves will reflect at boundaries such as the suspension points of vibrating strings or the open or closed ends of tubes. Hence the waves travel along closed loops. Digital waveguide models therefore comprise digit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Physical Modeling Synthesis
Physical modelling synthesis refers to sound synthesis methods in which the waveform of the sound to be generated is computed using a mathematical model, a set of equations and algorithms to simulate a physical source of sound, usually a musical instrument. General methodology Modelling attempts to replicate laws of physics that govern sound production, and will typically have several parameters, some of which are constants that describe the physical materials and dimensions of the instrument, while others are time-dependent functions describing the player's interaction with the instrument, such as plucking a string, or covering toneholes. For example, to model the sound of a drum, there would be a mathematical model of how striking the drumhead injects energy into a two-dimensional membrane. Incorporating this, a larger model would simulate the properties of the membrane (mass density, stiffness, etc.), its coupling with the resonance of the cylindrical body of the drum, and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Frequency Modulation Synthesis
Frequency modulation synthesis (or FM synthesis) is a form of Synthesizer#Sound synthesis, sound synthesis whereby the frequency of a waveform is changed by Frequency modulation, modulating its frequency with a modulator. The instantaneous frequency, (instantaneous) frequency of an oscillator is altered in accordance with the amplitude of a modulating signal. FM synthesis can create both harmonic and Inharmonicity, inharmonic sounds. To synthesize harmonic sounds, the modulating signal must have a harmonic relationship to the original carrier signal. As the amount of frequency modulation increases, the sound grows progressively complex. Through the use of modulators with frequencies that are non-integer multiples of the carrier signal (i.e. inharmonic), inharmonic bell-like and percussive spectra can be created. FM synthesis using analog oscillators may result in pitch instability. However, FM synthesis can also be implemented digitally, which is more stable and became standard pr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Modal Synthesis
Additive synthesis is a sound synthesis technique that creates timbre by adding sine waves together. The timbre of musical instruments can be considered in the light of Fourier theory to consist of multiple harmonic or inharmonic '' partials'' or overtones. Each partial is a sine wave of different frequency and amplitude that swells and decays over time due to modulation from an ADSR envelope or low frequency oscillator. Additive synthesis most directly generates sound by adding the output of multiple sine wave generators. Alternative implementations may use pre-computed wavetables or the inverse fast Fourier transform. Explanation The sounds that are heard in everyday life are not characterized by a single frequency. Instead, they consist of a sum of pure sine frequencies, each one at a different amplitude. When humans hear these frequencies simultaneously, we can recognize the sound. This is true for both "non-musical" sounds (e.g. water splashing, leaves rustling, etc.) ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Subtractive Synthesis
Subtractive synthesis is a method of sound synthesis in which Harmonic_series_(music)#Partial.2C_harmonic.2C_fundamental.2C_inharmonicity.2C_and_overtone, overtones of an audio signal are attenuated by a audio filter, filter to alter the timbre of the sound. Overview Subtractive synthesis relies on source sounds that have overtones, such as Sine wave, non-sinusoidal waveforms like Square wave (waveform), square and triangle wave, triangle waves, or white noise, white and pink noise. These overtones are then Modulation, modulated to alter the source sound. This modulation can happen in a wide variety of ways, such as Voltage-controlled filter, voltage-controlled or low-pass filter, low-pass filters. The technology developed in experimental electronic studios which were primarily focused on telecommunications and military applications. Early examples include Bell Labs' Voder (1937–8). Composers began applying the concept of subtractive synthesis beyond the recording studio in conc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sample-based Synthesis
Sample-based synthesis is a form of audio synthesis that can be contrasted to either subtractive synthesis or additive synthesis. The principal difference with sample-based synthesis is that the seed waveforms are sampled sounds or instruments instead of fundamental waveforms such as sine and saw waves used in other types of synthesis.''Synthesizer Basics''. United States, H. Leonard Books, 1988. 72f. History Before digital recording became practical, instruments such as the Welte (1930s), phonogene (1950s) and the Mellotron (1960s) used analog optical disks or analog tape decks to play back sampled sounds. When sample-based synthesis was first developed, most affordable consumer synthesizers could not record arbitrary samples, but instead formed timbres by combining pre-recorded samples from ROM before routing the result through analog or digital filters. These synthesizers and their more complex descendants are often referred to as ROMplers. Sample-based instr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Windows 9x
Windows 9x is a generic term referring to a line of discontinued Microsoft Windows operating systems released from 1995 to 2000 and supported until 2006, which were based on the kernel introduced in Windows 95 and modified in succeeding versions, with its underlying foundation based on MS-DOS. The first version in the 9x series was Windows 95, which was succeeded by Windows 98 and then Windows Me, which was the third and last version of Windows on the 9x line, until the series was superseded by Windows XP. Windows 9x is predominantly known for its use in Desktop computer, home desktops. In 1998, Windows made up 82% of operating system market share. The internal release number for versions of Windows 9x is 4.x. The internal versions for Windows 95, 98, and Me are 4.0, 4.1, and 4.9, respectively. Previous MS-DOS-based versions of Windows used version numbers of Windows 3.x, 3.2 or lower. Windows NT, which was aimed at professional users such as networks and businesses, used a sim ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Yamaha Corporation
is a Japanese multinational musical instrument and audio equipment manufacturer. It is one of the constituents of Nikkei 225 and is the world's largest musical instrument manufacturing company. The former motorcycle division was established in 1955 as Yamaha Motor Co., Ltd., which started as an affiliated company but has been spun-off as its own independent company. History was established in 1887 as a reed organ manufacturer by Torakusu Yamaha () in Hamamatsu, Shizuoka Prefecture, and was incorporated on 12 October 1897. In 1900, the company manufactured the first piano to be made in Japan, and its first grand piano two years later. In 1987, 100 years after the first reed organ built by Yamaha, the company was renamed Yamaha Corporation in honor of its founder. The company's origins as a musical instrument manufacturer are still reflected today in the group's logo—a trio of interlocking tuning forks. After World War II, company president Genichi Kawakami repur ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sound Card
A sound card (also known as an audio card) is an internal expansion card that provides input and output of audio signals to and from a computer under the control of computer programs. The term ''sound card'' is also applied to external audio interfaces used for professional audio applications. Sound functionality can also be integrated into the motherboard, using components similar to those found on plug-in cards. The integrated sound system is often still referred to as a ''sound card''. Sound processing hardware is also present on modern video cards with HDMI to output sound along with the video using that connector; previously they used a S/PDIF connection to the motherboard or sound card. Typical uses of sound cards or sound card functionality include providing the audio component for multimedia applications such as music composition, editing video or audio, presentation, education and entertainment (games) and video projection. Sound cards are also used for computer-b ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Polyphony And Monophony In Instruments
Polyphony is a property of musical instruments that means that they can play multiple independent melody lines simultaneously. Instruments featuring polyphony are said to be polyphonic. Instruments that are not capable of polyphony are monophonic or paraphonic. An intuitively understandable example for a polyphonic instrument is a (classical) piano, on which the player plays different melody lines with the left and the right hand - depending on music style and composition, these may be musically tightly interrelated or may even be totally unrelated to each other, like in parts of Jazz music. An example for monophonic instruments is a trumpet which can generate only one tone (frequency) at a time, except when played by extraordinary musicians. Synthesizer Monophonic A monophonic synthesizer or ''monosynth'' is a synthesizer that produces only one note at a time, making it smaller and cheaper than a polyphonic synthesizer which can play multiple notes at once. This does not ne ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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SoundFont
SoundFont is a brand name that collectively refers to a file format and associated technology that uses sample-based synthesis to play MIDI files. It was first used on the Sound Blaster AWE32 sound card for its General MIDI support. SoundFont is a registered trademark of Creative Technology, Ltd., and the exclusive license for re-formatting and managing historical SoundFont content has been acquired by Digital Sound Factory. Starting in the late 2010s, the derived term ''soundfont'' has gradually gained online colloquial status to refer to chiptune – specifically the soundscape of a console's sound chip. Any video game console that utilizes sequenced audio is often referred as having "the onsolesoundfont", similar to the usage of Coke to refer to any soft drink. Additionally, it can also refer to a video game's audio data that specifically uses reusable digital samples. Specification The newest version of the SoundFont file format is 2.04 (or 2.4), released in 2005. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |