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Cool Boarders
''Cool Boarders'' is a series of snowboarding video games developed by UEP Systems and published by Sony Computer Entertainment Sony Interactive Entertainment LLC (SIE) is an American video game and digital entertainment company that is a major subsidiary of Japanese conglomerate Sony, Sony Group Corporation. It primarily operates the PlayStation brand of video game co .... Main series games * '' Cool Boarders'', 1996 * '' Cool Boarders 2'', 1997 * ''Cool Boarders Arcade Jam'', 1998 * '' Cool Boarders 3'', 1998 * '' Cool Boarders 4'', 1999 Spin-offs * '' Rippin' Riders Snowboarding'', 1999 * '' Cool Boarders Pocket'', 2000 * '' Cool Boarders 2001'' * '' Cool Boarders: Code Alien'', 2000 Notes References External links * Sony Interactive Entertainment franchises Video game franchises Video game franchises introduced in 1996 {{videogame-stub ...
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Snowboarding Video Game
A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. Some games emphasize playing the sport (such as ''EA Sports FC'', ''eFootball'' and ''NBA 2K''), whilst others emphasize strategy and sport management (such as ''Football Manager'' and ''Out of the Park Baseball''). Some, such as ''Need for Speed'', ''Arch Rivals'' and ''Punch-Out!!'', satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series feature the names and characteristics of real teams and players, and are updated annually to reflect real-world changes. The sports genre is one of the oldest genres in gaming history. Game design Sports games involve physical and tactical challenges, and test the player's precision and accuracy. Most sports games attempt to m ...
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Code Alien
In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communication channel or storage in a storage medium. An early example is an invention of language, which enabled a person, through speech, to communicate what they thought, saw, heard, or felt to others. But speech limits the range of communication to the distance a voice can carry and limits the audience to those present when the speech is uttered. The invention of writing, which converted spoken language into visual symbols, extended the range of communication across space and time. The process of encoding converts information from a source into symbols for communication or storage. Decoding is the reverse process, converting code symbols back into a form that the recipient understands, such as English, Spanish, etc. One reason for coding is to enable ...
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Sony Interactive Entertainment Franchises
is a Japanese multinational conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (imaging and sensing), Sony Entertainment (including Sony Pictures and Sony Music Group), Sony Interactive Entertainment (video games), Sony Financial Group, and others. Sony was founded in 1946 as by Masaru Ibuka and Akio Morita. In 1958, the company adopted the name Initially an electronics firm, it gained early recognition for products such as the TR-55 transistor radio and the CV-2000 home video tape recorder, contributing significantly to Japan's post-war economic recovery. After Ibuka's retirement in the 1970s, Morita served as chairman until 1994, overseeing Sony's rise as a global brand recognized for innovation in consumer electronics. Landmark products included the Trinitron color television, the Walkman portable audio player, and the co-dev ...
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Cool Boarders Pocket
''Cool Boarders Pocket'' is a 2000 snowboarding video game developed by UEP Systems and published by SNK Playmore for the Neo Geo Pocket Color. Gameplay ''Cool Boarders Pocket'' differs to other games in the '' Cool Boarders'' series. It features an isometric (overhead) view instead of a third-person perspective. The game features two play modes a free-ride mode where the player navigates an obstacle course with no restrictions until they reach the goal, and a survival mode where the player snowboards through the obstacle course until they run out of health. The game allows the player to choose one of two characters; a female or male snowboarder. Publication history Part of the ''Cool Boarders'' series, the game was developed by UEP Systems for the Neo Geo Pocket Color and released in Japan in 2000. Craig Harris of ''IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The c ...
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Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999, and was acquired by Fandom, Inc. in 2022. Metacritic turns each critic and user review into respective percentage score. This can be done either by calculating the score from the rating given or by making a subjective decision based on the review's quality. Before averaging the scores, they are adjusted based on the critic's popularity, reputation, and the number of reviews they have written. The site also includes a summary from each review and links to the original source, using colors like green, yellow, or red to indicate the overall sentiment of the critics. Metacritic won two Webby Awards for excellence as an aggregation website. It is regarded as the foremost online rev ...
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Cool Boarders 2001
''Cool Boarders 2001'' is a snowboarding video game developed by Idol Minds and published by Sony Computer Entertainment for the PlayStation. A port to the PlayStation 2 was released in 2001. It was released only in North America. Reception The PlayStation 2 version received "generally favorable reviews", while the PlayStation version received "mixed" reviews, according to the review aggregation website Metacritic. Samuel Bass of '' NextGen'' said of the latter console version in its January 2001 issue, "A pre-''SSX'' game in a post-''SSX'' era, ''Cool Boarders 2001'' is simply too little, too late." Six issues later, Jeff Lundrigan said of the former console version, "It's not the worst snowboarding game you've ever played, but there are far better ones out there." Iron Thumbs of ''GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video ga ...
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Cool Boarders 4
''Cool Boarders 4'' is a 1999 snowboarding video game developed by Idol Minds and published by Sony Computer Entertainment for the PlayStation. 989 Studios released it in North America while UEP Systems, the creator of the '' Cool Boarders'' series, released it in Japan. In the game, the player can play multiple tracks with multiple characters. The campaign includes scenarios such as slalom runs and time attacks. In the game, the feature of multiplayer is also accessible. Reception The game received average reviews according to the review aggregation website GameRankings. Chris Kramer of '' NextGen'' said that the game "still lacks energy, and even Nintendo's three-year old ''1080° Snowboarding'' is a better game." In Japan, where the game was ported and published by UEP Systems on March 9, 2000, ''Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kad ...
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Rippin' Riders Snowboarding
''Rippin' Riders Snowboarding'', also known as ''Cool Boarders Burrrn'' (クールボーダーズ・バーン) in Japan and ''Snow Surfers'' in Europe, is a snowboard game developed by UEP Systems, the creators of the ''Cool Boarders'' series. It was released in 1999 for the Dreamcast. Regional differences ''Rippin' Riders'' was originally released in Japan under the name ''Cool Boarders Burrrn''. For the US release, UEP opted to release the ''Cool Boarders'' sequel under the name ''Rippin' Riders Snowboarding''. This was due to the U.S. rights to the ''Cool Boarders'' name being owned by Sony Computer Entertainment whose 989 Studios (a now defunct division of Sony Computer Entertainment America) published the US releases of '' Cool Boarders 3'' and ''Cool Boarders 4'' for the PlayStation. Reception The game received "average" reviews according to the review aggregation website GameRankings. Adam Pavlacka of '' NextGen'' said that the game was "just ''Cool Boarders'' on Dreamca ...
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Cool Boarders 3
''Cool Boarders 3'' is a 1998 snowboarding video game developed by Idol Minds and published by Sony Computer Entertainment for the PlayStation. 989 Studios released the game in North America. UEP Systems, developer of the previous games, released it in Japan on November 26, 1998. Gameplay Continuing with the previous games in the series, ''Cool Boarders 3'' gives the player the chance to snowboard down mountain courses while completing tricks to amass points. Some courses like Downhill, Boarder X, and Slalom, require the player to concentrate more on beating their CPU opponents' times to the finish line, while others, namely Slope Style, Half Pipe, and Big Air, force the player to pull off many big tricks in order to build up a large point score. A feature absent from the game which was present in its immediate predecessor is support for the System Link feature, removing the ability for non-split screen, two-player multiplayer. Boarders and boards Unlike the previous games i ...
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Cool Boarders 2
''Cool Boarders 2'' (known as ''Cool Boarders 2: Killing Session'' in Japan) is a 1997 snowboarding video game developed by UEP Systems for the PlayStation. The game builds upon its predecessor's features with the addition of trick competitions, computer-controlled competitors, and support for the PlayStation Link Cable, allowing two-player, non-split screen multiplayer. The main aim remains to complete courses in the shortest time (aided this time around by shortcuts), to perform the best-scoring tricks and to rack up huge total scores. There are more unlockables and also the option to customize the snowboard's graphics. The game offers 7 snowboarders, 18 snowboards and 10 courses to compete on. An original advertisement for the game features Seth Romatelli of the comedy podcast Uhh Yeah Dude. The PAL version of the game was one of the 20 games pre-loaded on the PlayStation Classic (excluding Japan, Taiwan and Hong Kong), which was released on December 3, 2018. Background The ...
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GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff being merged with the similar aggregator Metacritic. Rankings GameRankings collected and linked to (but did not host) reviews from other websites and magazines and averages specific ones. While hundreds of reviews may get listed, only the ones that GameRankings deemed notable were used for the average. Scores were culled from numerous American and European sources. The site used a percentage grade for all reviews in order to be able to calculate an average. However, because not all sites use the same scoring system (some rate out of 5 or 10, while others use a letter grade), GameRankings changed all other types of scores into percentages using a relatively straightforward conversion process An A+ was simply 100% or 10/10 and an A was at 95% ...
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Snowboarding Video Game
A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with video games, including team sports, track and field, extreme sports, and combat sports. Some games emphasize playing the sport (such as ''EA Sports FC'', ''eFootball'' and ''NBA 2K''), whilst others emphasize strategy and sport management (such as ''Football Manager'' and ''Out of the Park Baseball''). Some, such as ''Need for Speed'', ''Arch Rivals'' and ''Punch-Out!!'', satirize the sport for comic effect. This genre has been popular throughout the history of video games and is competitive, just like real-world sports. A number of game series feature the names and characteristics of real teams and players, and are updated annually to reflect real-world changes. The sports genre is one of the oldest genres in gaming history. Game design Sports games involve physical and tactical challenges, and test the player's precision and accuracy. Most sports games attempt to m ...
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