Consumer Brain–computer Interfaces
There are various consumer brain–computer interfaces available for sale. These are devices that generally use an electroencephalography (EEG) headset to pick up EEG signals, a processor that cleans up and amplifies the signals, and converts them into desired signals, and some kind of output device. As of 2012, EEG headsets ranged from simple dry single-contact devices to more elaborate 16-contact, wetted contacts, and output devices included toys like a tube containing a fan that blows harder or softer depending on how hard the user concentrates which in turn moved a ping-pong ball, video games, or a video display of the EEG signal. Companies developing products in the space have taken different approaches. Neurosky grew out of work in an academic lab in Korea in the early 2000s; the team used an EEG headset to control the speed of a remote-controlled car and their device also used eye tracking to control the direction the car moved. The scientists initially intended to establi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Brain–computer Interface
A brain–computer interface (BCI), sometimes called a brain–machine interface (BMI), is a direct communication link between the brain's electrical activity and an external device, most commonly a computer or robotic limb. BCIs are often directed at researching, Brain mapping, mapping, assisting, Augmented cognition, augmenting, or repairing human Cognitive skill, cognitive or Sensory-motor coupling, sensory-motor functions. They are often conceptualized as a human–machine interface that skips the intermediary of moving body parts (e.g. hands or feet). BCI implementations range from non-invasive (EEG, Magnetoencephalography, MEG, MRI) and partially invasive (ECoG and endovascular) to invasive (microelectrode array), based on how physically close electrodes are to brain tissue. Research on BCIs began in the 1970s by Jacques Vidal at the University of California, Los Angeles (UCLA) under a grant from the National Science Foundation, followed by a contract from the Defense Adva ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Electroencephalography
Electroencephalography (EEG) is a method to record an electrogram of the spontaneous electrical activity of the brain. The biosignal, bio signals detected by EEG have been shown to represent the postsynaptic potentials of pyramidal neurons in the neocortex and allocortex. It is typically non-invasive, with the EEG electrodes placed along the scalp (commonly called "scalp EEG") using the 10–20 system (EEG), International 10–20 system, or variations of it. Electrocorticography, involving surgical placement of electrodes, is sometimes called Electrocorticography, "intracranial EEG". Clinical interpretation of EEG recordings is most often performed by visual inspection of the tracing or quantitative EEG, quantitative EEG analysis. Voltage fluctuations measured by the EEG bioamplifier, bio amplifier and electrodes allow the evaluation of normal Brain activity and meditation, brain activity. As the electrical activity monitored by EEG originates in neurons in the underlying Huma ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Neurosky
NeuroSky, Inc. is a manufacturer of brain-computer interface (BCI) technologies for consumer product applications, which was founded in 2004 in Silicon Valley, California. The company adapts electroencephalography (EEG) and electromyography (EMG) technology to fit a consumer market within a number of fields such as entertainment (toys and games), education, automotive, and health. NeuroSky technology allows for low-cost EEG-linked research and products by using inexpensive dry sensors; older EEGs require the application of a conductive gel between the sensors and the head. The systems also include built-in electrical “noise” reduction software/hardware, and utilize embedded (chip level) solutions for signal processing and output. Neurosky primarily works as an original equipment manufacturer, or OEM, collaborating with industry partners, developers, and research institutions to deploy the technology into their own products and systems. When NeuroSky has released direct-to-co ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Eye Tracking
Eye tracking is the process of measuring either the point of gaze (where one is looking) or the motion of an eye relative to the head. An eye tracker is a device for measuring eye positions and eye movement. Eye trackers are used in research on the visual system, in psychology, in psycholinguistics, marketing, as an input device for human-computer interaction, and in product design. In addition, eye trackers are increasingly being used for assistive and rehabilitative applications such as controlling wheelchairs, robotic arms, and prostheses. Recently, eye tracking has been examined as a tool for the early detection of autism spectrum disorder. There are several methods for measuring eye movement, with the most popular variant using video images to extract eye position. Other methods use search coils or are based on the electrooculogram. History In the 1800s, studies of eye movement were made using direct observations. For example, Louis Émile Javal observed in 187 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Ariel Garten
Ariel Garten (born September 24, 1979) is a Canadian artist, scientist and intellectual known for her work in integrating art and science. She is the co-founder and former CEO of InteraXon. Early life and education Garten was born in Toronto. She is the daughter of Irving Garten and visual artist Vivian Reiss, who is known for her large scale oil on canvas works. Her brother is Joel Garten. Her grandmother was a holocaust survivor. Garten attended Northern Secondary School in Toronto and completed the school's biotechnology program. In 2002, she graduated from the University of Toronto with a degree in biology and psychology with a neuroscience designation. Career Garten began designing and selling t-shirts when she was 17. After graduating university, she opened Flavour Hall, a clothing store on College Street. She designed clothes for her eponymous clothing line, Ariel, which debuted at Toronto Fashion Week in 2003. Garten closed Flavour Hall in 2005 to open a private psy ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Steve Mann (inventor)
William Stephen George Mann (born 8 June 1962) is a Canadian engineer, professor, and inventor who works in augmented reality, extended reality, computational photography, particularly wearable computing, and high-dynamic-range imaging. Mann is considered the "Father of Wearable Computing" for early inventions and continuing contributions to the field, recognized by IEEE,Tech Giant "Father of Wearable Tech" Steve Mann "Goes for The Ride" to YYD ROBO!, YYD Corporate News, 2017-07-31 and received the 2025 IEEE Masaru Ibuka Consumer Electronics Award for this work. He also received the 2024 Lifeboat Foundation Guardian Award for related work on sousveillance. He cofounded InteraXon, makers of the Muse brain-sensing headband, and is also a founding member of the IEEE Council on Extended Intelligence (CXI). Mann is currently CTO and cofounder at Blueberry X Technologies and Chairman of MannLab. Mann was born in Canada, and currently lives in Toronto, Canada, with his wife and tw ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
OpenBCI
OpenBCI is an open-source brain–computer interface platform created by Joel Murphy and Conor Russomanno, after a successful Kickstarter campaign in late 2013. The company's headquarters is based in Brooklyn, NY. OpenBCI boards are low-cost biometric amplifiers used to measure and record electrical activity produced by the brain (EEG), muscles (Electromyography, EMG), and heart (EKG). The boards are compatible with standard EEG electrodes. They can be used with the open-source OpenBCI GUI software, or they can be integrated with other open-source EEG signal processing tools. OpenBCI boards have been scientifically validated in numerous research studies. Hardware The OpenBCI 32-bit board uses the ADS1299, an integrated circuit, IC developed by Texas Instruments for biopotential measurements. The OpenBCI uses a microcontroller for on-board processing — the 8bit version (now deprecated) uses an Arduino Berlam, Arduino-compatible ATmega328P IC, while the 32bit board uses a PI ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Do-it-yourself Biology
Do-it-yourself biology (DIY biology, DIY bio) is a biotechnology, biotechnological social movement in which individuals, communities, and small organizations study biology and List of life sciences, life science using the same methods as traditional research institutions. Do it yourself, DIY biology is primarily undertaken by individuals with limited research training from academia or corporations, who then mentor and oversee other DIY biologists with little or no formal training. This may be done as a hobby, as a not-for-profit endeavor for community learning and open-science innovation, or for profit, to start a business. Other terms are also associated with the do-it-yourself biology community. The terms biohacking and wetware hacking emphasize the connection to hacker culture and the hacker ethic. The term hacker is used in the original sense of finding new and clever ways to do things. The term biohacking is also used by the Grinder (biohacking community), grinder body modif ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Brain–computer Interface
A brain–computer interface (BCI), sometimes called a brain–machine interface (BMI), is a direct communication link between the brain's electrical activity and an external device, most commonly a computer or robotic limb. BCIs are often directed at researching, Brain mapping, mapping, assisting, Augmented cognition, augmenting, or repairing human Cognitive skill, cognitive or Sensory-motor coupling, sensory-motor functions. They are often conceptualized as a human–machine interface that skips the intermediary of moving body parts (e.g. hands or feet). BCI implementations range from non-invasive (EEG, Magnetoencephalography, MEG, MRI) and partially invasive (ECoG and endovascular) to invasive (microelectrode array), based on how physically close electrodes are to brain tissue. Research on BCIs began in the 1970s by Jacques Vidal at the University of California, Los Angeles (UCLA) under a grant from the National Science Foundation, followed by a contract from the Defense Adva ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Pointing Devices
Pointing is a gesture specifying a direction from a person's body, usually indicating a location, person, event, thing or idea. It typically is formed by extending the arm, hand, and index finger, although it may be functionally similar to other hand gestures. Types of pointing may be subdivided according to the intention of the person, as well as by the linguistic function it serves. Pointing typically develops within the first two years of life in humans, and plays an important role in language development and reading in children. It is central to the use of sign language, with a large number of signs being some variation on pointing. The nature of pointing may differ for children who have autism or who are deaf, and may also vary by gender. It is typically not observed in children who are blind from birth. Pointing may vary substantially across cultures, with some having many distinct types of pointing, both with regard to the physical gestures employed and their interpret ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Computing Input Devices
Computing is any goal-oriented activity requiring, benefiting from, or creating computing machinery. It includes the study and experimentation of algorithmic processes, and the development of both hardware and software. Computing has scientific, engineering, mathematical, technological, and social aspects. Major computing disciplines include computer engineering, computer science, cybersecurity, data science, information systems, information technology, and software engineering. The term ''computing'' is also synonymous with counting and calculating. In earlier times, it was used in reference to the action performed by mechanical computing machines, and before that, to human computers. History The history of computing is longer than the history of computing hardware and includes the history of methods intended for pen and paper (or for chalk and slate) with or without the aid of tables. Computing is intimately tied to the representation of numbers, though mathemat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |