Constraint Logic Programming
Constraint logic programming is a form of constraint programming, in which logic programming is extended to include concepts from constraint satisfaction. A constraint logic program is a logic program that contains constraints in the body of clauses. An example of a clause including a constraint is . In this clause, is a constraint; A(X,Y), B(X), and C(Y) are Literal (mathematical logic), literals as in regular logic programming. This clause states one condition under which the statement A(X,Y) holds: X+Y is greater than zero and both B(X) and C(Y) are true. As in regular logic programming, programs are queried about the provability of a goal, which itself may contain constraints in addition to literals. A proof for a goal is composed of clauses whose bodies are satisfiable constraints and literals that can in turn be proved using other clauses. Execution is performed by an interpreter, which starts from the goal and Recursion, recursively scans the clauses trying to prove the goa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Constraint Programming
Constraint programming (CP) is a paradigm for solving combinatorial problems that draws on a wide range of techniques from artificial intelligence, computer science, and operations research. In constraint programming, users declaratively state the constraints on the feasible solutions for a set of decision variables. Constraints differ from the common primitives of imperative programming languages in that they do not specify a step or sequence of steps to execute, but rather the properties of a solution to be found. In addition to constraints, users also need to specify a method to solve these constraints. This typically draws upon standard methods like chronological backtracking and constraint propagation, but may use customized code like a problem-specific branching heuristic. Constraint programming takes its root from and can be expressed in the form of constraint logic programming, which embeds constraints into a logic program. This variant of logic programming is due ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bound Consistency
In constraint satisfaction, local consistency conditions are properties of constraint satisfaction problems related to the consistency of subsets of variables or constraints. They can be used to reduce the search space and make the problem easier to solve. Various kinds of local consistency conditions are leveraged, including node consistency, arc consistency, and path consistency. Every local consistency condition can be enforced by a transformation that changes the problem without changing its solutions; such a transformation is called constraint propagation. Constraint propagation works by reducing domains of variables, strengthening constraints, or creating new constraints. This leads to a reduction of the search space, making the problem easier to solve by some algorithms. Constraint propagation can also be used as an unsatisfiability checker, incomplete in general but complete in some particular cases. Local consistency conditions can be grouped into various classes. The or ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Automated Planning And Scheduling
Automated planning and scheduling, sometimes denoted as simply AI planning, is a branch of artificial intelligence that concerns the realization of strategies or action sequences, typically for execution by intelligent agents, autonomous robots and unmanned vehicles. Unlike classical control and classification problems, the solutions are complex and must be discovered and optimized in multidimensional space. Planning is also related to decision theory. In known environments with available models, planning can be done offline. Solutions can be found and evaluated prior to execution. In dynamically unknown environments, the strategy often needs to be revised online. Models and policies must be adapted. Solutions usually resort to iterative trial and error processes commonly seen in artificial intelligence. These include dynamic programming, reinforcement learning and combinatorial optimization. Languages used to describe planning and scheduling are often called action language ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Interpreter (computing)
In computer science, an interpreter is a computer program that directly executes instructions written in a programming or scripting language, without requiring them previously to have been compiled into a machine language program. An interpreter generally uses one of the following strategies for program execution: # Parse the source code and perform its behavior directly; # Translate source code into some efficient intermediate representation or object code and immediately execute that; # Explicitly execute stored precompiled bytecode made by a compiler and matched with the interpreter's virtual machine. Early versions of Lisp programming language and minicomputer and microcomputer BASIC dialects would be examples of the first type. Perl, Raku, Python, MATLAB, and Ruby are examples of the second, while UCSD Pascal is an example of the third type. Source programs are compiled ahead of time and stored as machine independent code, which is then linked at run-ti ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Concurrent Process
Concurrent computing is a form of computing in which several computations are executed '' concurrently''—during overlapping time periods—instead of ''sequentially—''with one completing before the next starts. This is a property of a system—whether a program, computer, or a network—where there is a separate execution point or "thread of control" for each process. A ''concurrent system'' is one where a computation can advance without waiting for all other computations to complete. Concurrent computing is a form of modular programming. In its paradigm an overall computation is factored into subcomputations that may be executed concurrently. Pioneers in the field of concurrent computing include Edsger Dijkstra, Per Brinch Hansen, and C.A.R. Hoare. Introduction The concept of concurrent computing is frequently confused with the related but distinct concept of parallel computing, Pike, Rob (2012-01-11). "Concurrency is not Parallelism". ''Waza conference'', 11 Janua ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Entailment
Logical consequence (also entailment or logical implication) is a fundamental concept in logic which describes the relationship between statements that hold true when one statement logically ''follows from'' one or more statements. A valid logical argument is one in which the conclusion is entailed by the premises, because the conclusion is the consequence of the premises. The philosophical analysis of logical consequence involves the questions: In what sense does a conclusion follow from its premises? and What does it mean for a conclusion to be a consequence of premises?Beall, JC and Restall, Greg, Logical Consequence' The Stanford Encyclopedia of Philosophy (Fall 2009 Edition), Edward N. Zalta (ed.). All of philosophical logic is meant to provide accounts of the nature of logical consequence and the nature of logical truth. Logical consequence is necessary and formal, by way of examples that explain with formal proof and models of interpretation. A sentence is said to b ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Infinite Loop
In computer programming, an infinite loop (or endless loop) is a sequence of instructions that, as written, will continue endlessly, unless an external intervention occurs, such as turning off power via a switch or pulling a plug. It may be intentional. There is no general algorithm to determine whether a computer program contains an infinite loop or not; this is the halting problem. Overview This differs from "a type of computer program that runs the same instructions continuously until it is either stopped or interrupted". Consider the following pseudocode: how_many = 0 while is_there_more_data() do how_many = how_many + 1 end display "the number of items counted = " how_many ''The same instructions'' were run ''continuously until it was stopped or interrupted'' . . . by the ''FALSE'' returned at some point by the function ''is_there_more_data''. By contrast, the following loop will not end by itself: birds = 1 fish = 2 while birds + fish > 1 do birds = 3 - bird ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Evaluation Strategy
In a programming language, an evaluation strategy is a set of rules for evaluating expressions. The term is often used to refer to the more specific notion of a ''parameter-passing strategy'' that defines the kind of value that is passed to the function for each parameter (the ''binding strategy'') and whether to evaluate the parameters of a function call, and if so in what order (the ''evaluation order''). The notion of reduction strategy is distinct, although some authors conflate the two terms and the definition of each term is not widely agreed upon. A programming language's evaluation strategy is part of its high-level semantics. Some languages, such as PureScript, have variants with different evaluation strategies. Some declarative languages, such as Datalog, support multiple evaluation strategies. The calling convention consists of the low-level platform-specific details of parameter passing. Example To illustrate, executing a function call f(a,b) may first evaluat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Depth-first
Depth-first search (DFS) is an algorithm for traversing or searching tree or graph data structures. The algorithm starts at the root node (selecting some arbitrary node as the root node in the case of a graph) and explores as far as possible along each branch before backtracking. Extra memory, usually a stack, is needed to keep track of the nodes discovered so far along a specified branch which helps in backtracking of the graph. A version of depth-first search was investigated in the 19th century by French mathematician Charles Pierre Trémaux as a strategy for solving mazes. Properties The time and space analysis of DFS differs according to its application area. In theoretical computer science, DFS is typically used to traverse an entire graph, and takes time where , V, is the number of vertices and , E, the number of edges. This is linear in the size of the graph. In these applications it also uses space O(, V, ) in the worst case to store the stack of vertices on t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Top-down And Bottom-up Design
Bottom-up and top-down are strategies of composition and decomposition in fields as diverse as information processing and ordering knowledge, software, humanistic and scientific theories (see systemics), and management and organization. In practice they can be seen as a style of thinking, teaching, or leadership. A top-down approach (also known as ''stepwise design'' and stepwise refinement and in some cases used as a synonym of ''decomposition'') is essentially the breaking down of a system to gain insight into its compositional subsystems in a reverse engineering fashion. In a top-down approach an overview of the system is formulated, specifying, but not detailing, any first-level subsystems. Each subsystem is then refined in yet greater detail, sometimes in many additional subsystem levels, until the entire specification is reduced to base elements. A top-down model is often specified with the assistance of black boxes, which makes it easier to manipulate. However, black ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Unit Propagation
Unit propagation (UP) or boolean constraint propagation (BCP) or the one-literal rule (OLR) is a procedure of automated theorem proving that can simplify a set of (usually propositional) clauses. Definition The procedure is based on unit clauses, i.e. clauses that are composed of a single literal, in conjunctive normal form. Because each clause needs to be satisfied, we know that this literal must be true. If a set of clauses contains the unit clause l, the other clauses are simplified by the application of the two following rules: # every clause (other than the unit clause itself) containing l is removed (the clause is satisfied if l is); # in every clause that contains \neg l this literal is deleted (\neg l can not contribute to it being satisfied). The application of these two rules lead to a new set of clauses that is equivalent to the old one. For example, the following set of clauses can be simplified by unit propagation because it contains the unit clause a. : \ Sin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Constraint Handling Rules
Constraint Handling Rules (CHR) is a declarative, rule-based programming language, introduced in 1991 by Thom Frühwirth at the time with European Computer-Industry Research Centre (ECRC) in Munich, Germany.Thom Frühwirth. ''Theory and Practice of Constraint Handling Rules''. Special Issue on Constraint Logic Programming (P. Stuckey and K. Marriott, Eds.), Journal of Logic Programming, Vol 37(1-3), October 1998. Originally intended for constraint programming, CHR finds applications in grammar induction, type systems, abductive reasoning, multi-agent systems, natural language processing, compilation, scheduling, spatial-temporal reasoning, testing, and verification. A CHR program, sometimes called a ''constraint handler'', is a set of rules that maintain a ''constraint store'', a multi-set of logical formulas. Execution of rules may add or remove formulas from the store, thus changing the state of the program. The order in which rules "fire" on a given constraint store is ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |