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Common Subexpression Elimination
In compiler theory, common subexpression elimination (CSE) is a compiler optimization that searches for instances of identical expressions (i.e., they all evaluate to the same value), and analyzes whether it is worthwhile replacing them with a single variable holding the computed value. Example In the following code: a = b * c + g; d = b * c * e; it may be worth transforming the code to: tmp = b * c; a = tmp + g; d = tmp * e; if the cost of storing and retrieving tmp is less than the cost of calculating b * c an extra time. Principle The possibility to perform CSE is based on available expression analysis (a data flow analysis). An expression b*c is available at a point ''p'' in a program if: * every path from the initial node to p evaluates b*c before reaching ''p'', * and there are no assignments to b or c after the evaluation but before ''p''. The cost/benefit analysis performed by an optimizer will calculate whether the cost of the store to tmp is less than the ...
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Compiler Theory
In computing, a compiler is a computer program that Translator (computing), translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a lower level language, low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program.Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different Central processing unit, CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software ...
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Macro (computer Science)
In computer programming, a macro (short for "macro instruction"; ) is a rule or pattern that specifies how a certain input should be mapped to a replacement output. Applying a macro to an input is known as macro expansion. The input and output may be a sequence of lexical tokens or characters, or a syntax tree. Character macros are supported in software applications to make it easy to invoke common command sequences. Token and tree macros are supported in some programming languages to enable code reuse or to extend the language, sometimes for domain-specific languages. Macros are used to make a sequence of computing instructions available to the programmer as a single program statement, making the programming task less tedious and less error-prone. Thus, they are called "macros" because a "big" block of code can be expanded from a "small" sequence of characters. Macros often allow positional or keyword parameters that dictate what the conditional assembler program gen ...
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Morgan Kaufmann
Morgan Kaufmann Publishers is a Burlington, Massachusetts (San Francisco, California until 2008) based publisher specializing in computer science and engineering content. Since 1984, Morgan Kaufmann has been publishing contents on information technology, computer architecture, data management, computer networking, computer systems, human computer interaction, computer graphics, multimedia information and systems, artificial intelligence, computer security, and software engineering. Morgan Kaufmann's audience includes the research and development communities, information technology (IS/IT) managers, and students in professional degree programs. The company was founded in 1984 by publishers Michael B. Morgan and William Kaufmann and computer scientist Nils Nilsson. It was held privately until 1998, when it was acquired by Harcourt General and became an imprint of the Academic Press, a subsidiary of Harcourt. Harcourt was acquired by Reed Elsevier in 2001; Morgan Kaufmann is now ...
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Steven S
Stephen or Steven is an English given name, first name. It is particularly significant to Christianity, Christians, as it belonged to Saint Stephen ( ), an early disciple and deacon who, according to the Book of Acts, was stoned to death; he is widely regarded as the first martyr (or "protomartyr") of the Christian Church. The name, in both the forms Stephen and Steven, is often shortened to Steve or Stevie (given name), Stevie. In English, the female version of the name is Stephanie. Many surnames are derived from the first name, including Template:Stephen-surname, Stephens, Stevens, Stephenson, and Stevenson, all of which mean "Stephen's (son)". In modern times the name has sometimes been given with intentionally non-standard spelling, such as Stevan or Stevon. A common variant of the name used in English is Stephan (given name), Stephan ( ); related names that have found some currency or significance in English include Stefan (given name), Stefan (pronounced or in English) ...
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Loop-invariant Code Motion
In computer programming, loop-invariant code consists of statements or expressions (in an imperative programming, imperative programming language) that can be moved outside the body of a loop without affecting the semantics of the program. Loop-invariant code motion (also called hoisting or scalar promotion) is a compiler optimization that performs this movement automatically. Example In the following code sample, two optimizations can be applied. int i = 0; while (i < n) Although the calculation x = y + z and x * x is loop-invariant, precautions must be taken before moving the code outside the loop. It is possible that the loop condition is false (for example, if n holds a negative value), and in such case, the loop body should not be executed at all. One way of guaranteeing correct behaviour is using a conditional branch outside of the loop. Evaluating the loop condition can have Side effect (computer sci ...
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Global Value Numbering
Value numbering is a technique of determining when two computations in a program are equivalent and eliminating one of them with a semantics-preserving optimization. Global value numbering Global value numbering (GVN) is a compiler optimization based on the static single assignment form (SSA) intermediate representation. It sometimes helps eliminate redundant code that common subexpression elimination (CSE) does not. At the same time, however, CSE may eliminate code that GVN does not, so both are often found in modern compilers. Global value numbering is distinct from local value numbering in that the value-number mappings hold across basic block boundaries as well, and different algorithms are used to compute the mappings. Global value numbering works by assigning a value number to variables and expressions. The same value number is assigned to those variables and expressions which are equivalent. For instance, in the following code: w := 3 x := 3 y := x + 4 z := w + 4 ...
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Register Spilling
In compiler optimization, register allocation is the process of assigning local automatic variables and expression results to a limited number of processor registers. Register allocation can happen over a basic block (''local register allocation''), over a whole function/ procedure (''global register allocation''), or across function boundaries traversed via call-graph (''interprocedural register allocation''). When done per function/procedure the calling convention may require insertion of save/restore around each call-site. Context Principle {, class="wikitable floatright" , + Different number of general-purpose registers in the most common architectures , - ! Architecture ! scope="col" , 32 bit ! scope="col" , 64 bit , - ! scope="row" , ARM , 15 , 31 , - ! scope="row" , Intel x86 , 8 , 16 , - ! scope="row" , MIPS , 32 , 32 , - ! scope="row" , POWER/PowerPC , 32 , 32 , - ! scope="row" , RISC-V , 16/32 , 32 , - ! scope="ro ...
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Register Pressure
In computer science, an instruction set architecture (ISA) is an abstract model that generally defines how software controls the CPU in a computer or a family of computers. A device or program that executes instructions described by that ISA, such as a central processing unit (CPU), is called an ''implementation'' of that ISA. In general, an ISA defines the supported instructions, data types, registers, the hardware support for managing main memory, fundamental features (such as the memory consistency, addressing modes, virtual memory), and the input/output model of implementations of the ISA. An ISA specifies the behavior of machine code running on implementations of that ISA in a fashion that does not depend on the characteristics of that implementation, providing binary compatibility between implementations. This enables multiple implementations of an ISA that differ in characteristics such as performance, physical size, and monetary cost (among other things), but that ...
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C (programming Language)
C (''pronounced'' '' – like the letter c'') is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted Central processing unit, CPUs. It has found lasting use in operating systems code (especially in Kernel (operating system), kernels), device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming langu ...
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Compiler Optimization
An optimizing compiler is a compiler designed to generate code that is optimized in aspects such as minimizing program execution time, memory usage, storage size, and power consumption. Optimization is generally implemented as a sequence of optimizing transformations, a.k.a. compiler optimizations algorithms that transform code to produce semantically equivalent code optimized for some aspect. Optimization is limited by a number of factors. Theoretical analysis indicates that some optimization problems are NP-complete, or even undecidable. Also, producing perfectly ''optimal'' code is not possible since optimizing for one aspect often degrades performance for another. Optimization is a collection of heuristic methods for improving resource usage in typical programs. Categorization Local vs. global scope Scope describes how much of the input code is considered to apply optimizations. Local scope optimizations use information local to a basic block. Since basic blocks cont ...
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Array Data Structure
In computer science, an array is a data structure consisting of a collection of ''elements'' (value (computer science), values or variable (programming), variables), of same memory size, each identified by at least one ''array index'' or ''key'', a collection of which may be a tuple, known as an index tuple. An array is stored such that the position (memory address) of each element can be computed from its index tuple by a mathematical formula. The simplest type of data structure is a linear array, also called a one-dimensional array. For example, an array of ten 32-bit (4-byte) integer variables, with indices 0 through 9, may be stored as ten Word (data type), words at memory addresses 2000, 2004, 2008, ..., 2036, (in hexadecimal: 0x7D0, 0x7D4, 0x7D8, ..., 0x7F4) so that the element with index ''i'' has the address 2000 + (''i'' × 4). The memory address of the first element of an array is called first address, foundation address, or base address. Because the mathematical conc ...
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Duplicate Code
In computer programming, duplicate code is a sequence of source code that occurs more than once, either within a program or across different programs owned or maintained by the same entity. Duplicate code is generally considered Code smell, undesirable for a number of reasons. A minimum requirement is usually applied to the quantity of code that must appear in a sequence for it to be considered duplicate rather than coincidentally similar. Sequences of duplicate code are sometimes known as code clones or just clones, the automated process of finding duplications in source code is called clone detection. Two code sequences may be duplicates of each other without being character-for-character identical, for example by being character-for-character identical only when white space characters and comments are ignored, or by being token (parser), token-for-token identical, or token-for-token identical with occasional variation. Even code sequences that are only functionally identical may b ...
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