Clones In Space
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Clones In Space
''Clones in Space'' is an adventure published by West End Games (WEG) in 1986 for the light-hearted science fiction role-playing game ''Paranoia'' . Plot summary The Troubleshooters are tasked with tracking down a traitor who has left the Alpha Complex via a stolen space shuttle. Following her, the Troubleshooters eventually meet hostile aliens. Publication history The humorous role-playing game ''Paranoia'' was first published by West End Games in 1984. Two years later, WEG published the adventure ''Clones in Space'', a 48-page softcover book written by Erick Wujcik, with interior art by Brian Boerner, Kevin Wilkinsart, and Jim Holloway, and cover art by Holloway. In the 2014 book ''Designers & Dragons: The '90s'', game historian Shannon Appelcline noted that Erick Wujcik freelanced with West End Games, and that " Working with them, Wujcik wrote one of ''Paranoias earliest adventures, ''Clones in Space'' (1986), and also contributed to the ''Acute Paranoia'' (1986) supplement ...
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Cover Of Clones In Space 1986
Cover or covers may refer to: Packaging * Another name for a lid * Cover (philately), generic term for envelope or package * Album cover, the front of the packaging * Book cover or magazine cover ** Book design ** Back cover copy, part of copywriting * CD and DVD cover, CD and DVD packaging * Smartphone cover, a mobile phone accessory that protects a mobile phone People * Cover (surname) Arts, entertainment, and media Music Albums ;Cover * ''Cover'' (Tom Verlaine album), 1984 * ''Cover'' (Joan as Policewoman album), 2009 ;Covered * ''Covered'' (Cold Chisel album), 2011 * ''Covered'' (Macy Gray album), 2012 * ''Covered'' (Robert Glasper album), 2015 ;Covers * ''Covers'' (Beni album), 2012 * ''Covers'' (Regine Velasquez album), 2004 * ''Covers'' (Placebo album), 2003 * ''Covers'' (Show of Hands album), 2000 * ''Covers'' (James Taylor album), 2008 * ''Covers'' (Fayray album), 2005 * ''Covers'' (Deftones album), 2011 * ''Covers'' (The Smithereens album), 2018 ...
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West End Games
West End Games (WEG) was a company that made board, role-playing, and war games. It was founded by Daniel Scott Palter in 1974 in New York City, but later moved to Honesdale, Pennsylvania. Its product lines included ''Star Wars'', ''Paranoia'', '' Torg'', ''DC Universe'', and '' Junta''. History Scott Palter received a JD from Stanford in 1972 and joined the New York State Bar before he began work at the family firm, Bucci Imports. Drawing on this financial connection, Palter was able to found West End Games, named after the bar in which the meeting that finalized its founding occurred: the West End Bar near Columbia University. Initially a producer of board wargames, In 1983, Palter hired Ken Rolston, Eric Goldberg and Greg Costikyan as game designers, and WEG's focus turned away from traditional wargames. Costikyan's 1983 game '' Bug-Eyed Monsters'' brought WEG into the science-fiction and fantasy genres. Then Costikyan and Goldberg brought Palter a manuscript fo ...
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Paranoia (role-playing Game)
''Paranoia'' is a dystopian Science fiction, science-fiction tabletop role-playing game originally designed and written by Greg Costikyan, Dan Gelber (game designer), Dan Gelber, and Eric Goldberg (game designer), Eric Goldberg, and first published in 1984 by West End Games. Since 2004 the game has been published under license by Mongoose Publishing. The game won the Origins Award for Best Roleplaying Rules of 1984 and was inducted into the Origins Awards Hall of Fame in 2007. ''Paranoia'' is notable among tabletop games for being more competitive than co-operative, with players encouraged to betray one another for their own interests, as well as for keeping a light-hearted, tongue in cheek tone despite its dystopian setting. Several editions of the game have been published since the original version, and the franchise has spawned several spin-offs, novels and comic books based on the game. Premise The game is set in a dystopian future city controlled by the Computer (also kn ...
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Erick Wujcik
Erick A. Wujcik (January 26, 1951 – June 7, 2008) was an American designer of both Tabletop role-playing game, pen-and-paper and Role-playing video game, computer role-playing games, and co-founder of Palladium Books. Gaming career Wujcik started off as head of the gaming society at Wayne State University, The Warriors and Warlocks of the Wayne Weregamers Society, also known as the Wayne State Weregamers, where he met and befriended Kevin Siembieda. By 1980 the Wayne Weregamers became known as the Detroit Gaming Center, when Wujcik, the CDM (Caucus of Dungeon Masters) and Siembieda moved the group from the Monteith House, scheduled for demolition, to an off-campus building that was being maintained by a non-profit; Wujcik became Director for the Center with Siembieda as Assistant Director. Wujcik published the science-fiction adventure ''Sector 57'' (1980) under the banner of the Detroit Gaming Center. Wujcik worked as a computer columnist for ''The Detroit News'' where he ...
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Jim Holloway (artist)
James Holloway (died June 28, 2020) was an American artist of fantasy and science fiction illustrations whose work appeared in role-playing game A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out ...s, on the cover of '' Dragon'', and on the covers of board wargames. Background Jim Holloway was self taught in illustration, although he was able to study some oil paintings by his father. Works Jim Holloway produced interior illustrations for many '' Dungeons & Dragons'' books and ''Dragon'' magazine starting in 1981, as well as cover art for '' The Land Beyond the Magic Mirror'' and '' Dungeonland'' (1983), and '' Mad Monkey vs. the Dragon Claw'' (1988), the '' Spelljammer: AD&D Adventures in Space'' boxed set (1989), and '' Ronin Challenge'' (1990). Holloway was the original artist f ...
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Acute Paranoia
''Acute Paranoia'', published in 1986 by West End Games, is the first supplement for the light-hearted science fiction role-playing game ''Paranoia''. Contents ''Acute Paranoia'' is an anthology of articles mainly for gamemasters designed to give them extra material to add to their ''Paranoia'' campaign. Material includes *a series of psychological tests that will damage the sanity of the Troubleshooters *using the Troubleshooters as laboratory mice *new secret societies *"Playing Robots", an article for the players on how to create and run robot characters *ten adventure ideas *"Me and My Shadow, Mark IV", a full-length adventure *Four shorter adventures: "Botbusters", "Warriors of the Night Cycle", and "The Harder They Clone" Publication history The light-hearted role-playing game ''Paranoia'' was first published by West End Games (WEG) in 1984. ''Acute Paranoia'', published by WEG in 1986, was the first supplement for the role-playing game, an 80-page softcover anthology edite ...
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