Clockwork Mage
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Clockwork Mage
''Clockwork Mage'' is an adventure for fantasy role-playing games published by Mayfair Games in 1985. Plot summary ''Clockwork Mage'' is an adventure scenario designed for player characters of levels 2-5, in which the characters must search through the manor of two wizards when their practical jokes between them go out of control, and the characters must find the items to restore everything to normal. ''Clockwork Mage'' is an adventure in which the player characters get in the middle of a long-lasting conflict between two older wizards who harass each other using elaborate tricks and practical jokes. Publication history ''Clockwork Mage'' was written by Susan Stone and M.E. Allen, with a cover by Janny Wurts, and was published by Mayfair Games in 1985 as a 32-page book with a center-bound map screen. The adventure module was part of the ''Role Aids'' line. Reception Rick Swan reviewed the adventure in ''The Space Gamer'' No. 76. He noted how the ''Role Aids ''Role Aids'' ...
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Fantasy
Fantasy is a genre of speculative fiction that involves supernatural or Magic (supernatural), magical elements, often including Fictional universe, imaginary places and Legendary creature, creatures. The genre's roots lie in oral traditions, which later became fantasy literature, fantasy literature and drama. From the twentieth century onward, it has expanded into various media, including film, television, graphic novels, manga, animation, and video games. The expression ''fantastic literature'' is often used for this genre by Anglophone literary critics. An archaic spelling for the term is ''phantasy''. Fantasy is generally distinguished from the genres of science fiction and horror fiction, horror by an absence of scientific or macabre themes, although these can occur in fantasy. In popular culture, the fantasy genre predominantly features settings that reflect the actual Earth, but with some sense of otherness. Characteristics Many works of fantasy use magic (paranorma ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG or TTRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the g ...
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Mayfair Games
Mayfair Games was an American publisher of board game, board, card game, card, and roleplaying games that also licensed German-style board game, Euro-style board games to publish them in English. The company licensed worldwide English-language publishing rights to ''The Settlers of Catan'' series between 1996 and 2016. On February 9, 2018 they announced they sold their remaining IP right to Asmodee North America. History Mayfair Games was founded in 1981 by Darwin Bromley in Chicago, Illinois, United States. The company was created to publish Empire Builder (board game), ''Empire Builder'', a railroad game designed by Bromley and Bill Fawcett (writer), Bill Fawcett. In 1982, Mayfair Games expanded its focus to include ''Role Aids'', a line of role-playing game supplements. In 1993, Mayfair was sued by TSR, Inc., who argued that ''Role Aids'' violated their 1984 trademark agreement, being advertised as compatible with ''Editions of Dungeons & Dragons#Advanced Dungeons & Dragons, ...
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Player Character
A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive Attribute (rol ...
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Janny Wurts
Janet Inglis "Janny" Wurts (born December 10, 1953) is an American fantasy novelist and illustrator. She has written several standalone novels and series, including the '' Wars of Light and Shadow'', ''The Cycle of Fire'' trilogy and the internationally best-selling ''Empire'' trilogy that she co-authored with Raymond E. Feist. Her short story collection ''That Way Lies Camelot'' was nominated for the British Fantasy Award in 1995. She often illustrates her own books, and has won Chesley Awards for her artwork. Biography Janny Wurts was born in Bryn Mawr, Pennsylvania. In the 1980s, she worked as an illustrator for role-playing game supplements for Mayfair Games. Wurts has written numerous novels (20 as of 2024). Her fantasy debut ''Sorcerer's Legacy'' (1982) has been described as a political thriller; it features a female protagonist and court intrigue. Similar elements feature in the ''Empire'' trilogy, written in collaboration with Raymond E. Feist. ''Empire'' is set in ...
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Role Aids
''Role Aids'' is a line of role-playing game supplements published by Mayfair Games starting in 1982 intended for use with ''Advanced Dungeons & Dragons''. Publication history As a veteran role-playing gamer, Bill Fawcett (writer), Bill Fawcett decided to get Mayfair Games into the RPG field, and the company began its ''Role Aids'' game line by publishing ''Beastmaker Mountain'' (1982). Darwin Bromley was involved with the Chicago Wargaming Association and its CWAcon convention, where the first ''Role Aids'' fantasy adventures by Mayfair were run: ''Beastmaker Mountain'', ''Nanorien Stones'' (1982) and ''Fez I: Valley of Trees, Fez I'' (1982). Bromley used his legal expertise to determine that Mayfair could legally use the trademarks of TSR (company), TSR if done carefully, so beginning with their ''Dwarves (Mayfair Games), Dwarves'' (1982) supplement Mayfair stated clearly that they did not hold the trademark by adding a notification on the cover: "''Advanced Dungeons & Dragons'' i ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for ''Advanced Dungeons & Dragons'', appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for '' InQuest Gamer''. Publications *''Monstrous Compendium: Dragonlance Appendix'', 1989 *''Monstrous Compendium: Kara-Tur Appendix'', 1990 *'' The Complete Wizard's Handbook'', 1990 *''Marvel Super Heroes The Uncanny X-MEN Adventure Book'', 1990 *''The Complete Ranger's Handbook'', 1993 *''The Complete Paladin's Handbook'', 1994 *''The Complete Barbarian's Handbook'', 1995 *'' The Complete Book of Villains'', 1994 *''In the Cage: A Guide to Sigil'', 1995 (with Wolfgang Baur) *'' The Great Glacier'', 1992 *'' Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)'', 1990 *'' Dragon Magic'', 1989 *'' The Complete Guide to Role-Playing Games'', 1990 *''The Heart of the Enemy'', 1992 *'' ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand we do it now" (after their first game, '' Stellar Conquest''). Initial issues were in a plain-paper digest format. By issue 17, it had grown to a full size bimonthly magazine, printed on slick paper. When Steve Jackson departed Metagaming to found h ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch Ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', '' Car Wars'', '' Illuminati'', and ''G.E.V.'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, science fiction, and gothic horror. It also published the book ''Principia Discordia'', the sacred text of the Discordian ...
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Game News
A game is a structured type of play usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or video games) or art (such as games involving an artistic layout such as mahjong, solitaire, or some video games). Games have a wide range of occasions, reflecting both the generality of its concept and the variety of its play. Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who participates as a player. A toy and a ...
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Fantasy Role-playing Game Adventures
Fantasy is a genre of speculative fiction that involves supernatural or magical elements, often including imaginary places and creatures. The genre's roots lie in oral traditions, which later became fantasy literature and drama. From the twentieth century onward, it has expanded into various media, including film, television, graphic novels, manga, animation, and video games. The expression ''fantastic literature'' is often used for this genre by Anglophone literary critics. An archaic spelling for the term is ''phantasy''. Fantasy is generally distinguished from the genres of science fiction and horror by an absence of scientific or macabre themes, although these can occur in fantasy. In popular culture, the fantasy genre predominantly features settings that reflect the actual Earth, but with some sense of otherness. Characteristics Many works of fantasy use magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners (sor ...
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