City State Of The Invincible Overlord
''City State of the Invincible Overlord'' is a fantasy role-playing game supplement originally published by Judges Guild in 1976. It was the first published fantasy role-playing game city setting, designed for use with ''Dungeons & Dragons'' (''D&D''), and officially approved for use with ''D&D'' from 1976 through 1983. It was later republished under license by Necromancer Games. Development and release Bob Bledsaw and Bill Owen founded Judges Guild in 1976 to sell subscriptions to gamemasters, and began work on a large map inspired by Bledsaw's own ''Dungeons & Dragons'' campaign, as a product to make sales. They finished a city map just in time for Gen Con IX (1976). However, because they were not registered vendors, they sat at a card table decorated with a banner but were not allowed to have any maps with them. When they sold a map, they had to take the buyer out to their car in the parking lot and get a map out of the car trunk. At the same convention, they also sold subscript ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Judges Guild
Judges Guild is a game publisher that has been active since 1976. The company created and sold many role-playing game supplements, periodicals and related materials. During the late 1970s and early 1980s the company was one of the leading publishers of ''Dungeons & Dragons'' related materials. Its flagship product, ''City State of the Invincible Overlord'', was the first published RPG supplement to feature a fully developed city environment. The supplement was followed closely by numerous ancillary cities, maps, and other materials published by Judges Guild. History Judges Guild was founded on July 4, 1976, utilizing concepts developed by co-founder Bob Bledsaw, in his home ''Dungeons & Dragons'' (''D&D'') campaign. Bledsaw, along with partner Bill Owen, travelled to Lake Geneva, Wisconsin to visit the headquarters of Tactical Studies Rules (TSR), publishers of ''Dungeons & Dragons'', on July 17, 1976. Bledsaw and Owen had hoped to convince TSR to publish some of the materials ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer (game), Warhammer'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (game designer), John Peake, Ian Livingstone and Steve Jackson (UK), Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go (board game), Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with The Lord of the Rings (film series), ''The Lord of the Rings'' film trilogy in 2001. I ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fictional City-states
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary or in ways that are imaginary. Fictional portrayals are thus inconsistent with fact, history, or plausibility. In a traditional narrow sense, fiction refers to written narratives in prose often specifically novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition and theory Typically, the fictionality of a work is publicly expressed, so the audience expects a work of fiction to deviate to a greater or lesser degree from the real world, rather than presenting for instance only factually accurate portrayals or characters who are actual people. Because fiction is generally understood as not adhering to the real world, the them ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dungeons & Dragons Campaign Settings
The flexibility of the ''Dungeons & Dragons'' (''D&D'') game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings. For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which ''D&D'' games can be based; of these, the ''Forgotten Realms'', an epic fantasy world, has been one of the most successful and critically acclaimed settings. Many campaign settings include standard sword and sorcery environments, while others borrow Asian, Central American, swashbuckling, horror and even spaceflight themes. These are official ''D&D'' campaign settings that have been published or licensed by TSR or WotC. '' Theros'' and ''Ravnica'' originated in the '' Magic: The Gathering'' franchise, another property of WotC. A number of the settings here are no longer published or officially licensed, though all have active fan bases. ''Birthright'' A setting in which t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Complete Guide To Role-Playing Games
''The Complete Guide to Role-Playing Games'' is a book written by Rick Swan and published by St. Martin's Press in 1990 that explains role-playing games and provides reviews of those that were on the market at the time. Contents ''The Complete Guide to Role-Playing Games'' starts by providing an introduction to the world of role-playing games, including information for the new gamemaster, and information for the new player. The bulk of the book is given over to reviews of over 150 role-playing games that were available in 1990, in a section titled "The Good, the Bad, and the Awful." In addition Swan provides a number of "Top 10" lists in an index titled "Recommendations", including his favorite games, the best games for beginners, the best adventures and campaigns, and the best supplements. Over the next decade, several authors referred readers to this book for more information on how to enter the world of role-playing games. In his 2014 book ''Designers & Dragons'', game hi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for ''Advanced Dungeons & Dragons'', appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for '' InQuest Gamer''. Publications *''Monstrous Compendium: Dragonlance Appendix'', 1989 *''Monstrous Compendium: Kara-Tur Appendix'', 1990 *'' The Complete Wizard's Handbook'', 1990 *''Marvel Super Heroes The Uncanny X-MEN Adventure Book'', 1990 *''The Complete Ranger's Handbook'', 1993 *''The Complete Paladin's Handbook'', 1994 *''The Complete Barbarian's Handbook'', 1995 *'' The Complete Book of Villains'', 1994 *''In the Cage: A Guide to Sigil'', 1995 (with Wolfgang Baur) *'' The Great Glacier'', 1992 *'' Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)'', 1990 *'' Dragon Magic'', 1989 *'' The Complete Guide to Role-Playing Games'', 1990 *''The Heart of the Enemy'', 1992 *'' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Complete Guide To Role-Playing Games
''The Complete Guide to Role-Playing Games'' is a book written by Rick Swan and published by St. Martin's Press in 1990 that explains role-playing games and provides reviews of those that were on the market at the time. Contents ''The Complete Guide to Role-Playing Games'' starts by providing an introduction to the world of role-playing games, including information for the new gamemaster, and information for the new player. The bulk of the book is given over to reviews of over 150 role-playing games that were available in 1990, in a section titled "The Good, the Bad, and the Awful." In addition Swan provides a number of "Top 10" lists in an index titled "Recommendations", including his favorite games, the best games for beginners, the best adventures and campaigns, and the best supplements. Over the next decade, several authors referred readers to this book for more information on how to enter the world of role-playing games. In his 2014 book ''Designers & Dragons'', game h ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ian Marsh (writer)
Ian Marsh (born 2 October 1960 in Canterbury, Kent, England) is a British writer, magazine editor, and entrepreneur. Early life Ian Marsh grew up in Ramsgate. When he was a child, he fell ill with mumps and was confined to bed; because of this, his father bought him a Westland Lysander model kit by Airfix. After he got better, more aircraft kits followed. At age 12, Marsh switched to painting Airfix's line of plastic Napoleonic soldiers, and after a friend told him about rules for playing with Napoleonic soldiers, he became a wargamer. A few years later he was introduced to a newly published game, ''Dungeons & Dragons'', which he played with two school friends, Mike Lewis and Marc Gascoigne. Fanzine The three friends started writing, editing and self-publishing the role-playing game fanzine '' DragonLords''. The relatively popular fanzine also included reviews, articles about computer games, and a regular column about ''Diplomacy''. Marsh continued to publish ''DragonLords'' aft ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Games International
''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1990, Issue 1) and ''Computer Games Strategy Plus'', but changed its name to ''Computer Games Magazine'' after its purchase by theGlobe.com. When it closed down in April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games with 197 issues, behind only ''Computer Gaming World''. In 1998 and 2000, it was the United States' third-largest magazine in this field. History The magazine's original editor-in-chief, Brian Walker, sold ''Strategy Plus'' to the United States retail chain Chips & Bits in 1991. Based in Vermont and owned by Tina and Yale Brozen, Chips & Bits retitled ''Strategy Plus'' to ''Computer Games Strategy Plus'' after the purchase. Its circulation rose to around 130,000 m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so he founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ot ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Jim Bambra
Jim Bambra (born 1956)Jim Bambra: Director Summary Company Check Ltd is a British designer and reviewer of roleplaying games (RPG), and a former company director. He is particularly known for his contributions to '''', '' Fighting Fantasy'', '' [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dragon (magazine)
''Dragon'' was one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaced ''Dragon'' magazine, was launched in 2015. It was created by the advertising agency Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strate ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |