Chicago Chronicles Volume 1
''Chicago by Night'' is a tabletop role-playing game supplement originally released by White Wolf Publishing in 1991 for use with the first edition of their game '' Vampire: The Masquerade'', and released in updated versions for the game's second and fifth editions in 1993 and 2020. As a sandbox-style setting sourcebook for storytellers to use in campaigns, ''Chicago by Night'' describes the city of Chicago as it is portrayed within the game's setting, reinterpreted as having a large population of vampires. The supplement was originally developed by Andrew Greenberg and Mark Rein-Hagen; Greenberg returned to develop the second edition, and Matthew Dawkins developed the third, which was released by Onyx Path Publishing. ''Chicago by Night'' was well received by players and critics, who considered it among the best ''Vampire: The Masquerade'' books, and among the best role-playing game settings. Its style and format were influential on later role-playing games and supplements, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Andrew Greenberg
Andrew Greenberg is a game designer of tabletop role-playing games and role-playing video games. Career Greenberg was one of White Wolf Publishing's original developers on '' Vampire: The Masquerade'' (1991). He was the line editor for ''Vampire'', and as one of the early World of Darkness developers, he helped develop the look and tone of that series. He authored the supplement ''Chicago by Night''. After years with White Wolf, he joined Holistic Design, Inc. (HDI), where he co-created '' Fading Suns'' (1996) with Bill Bridges. Greenberg managed video game development at Holistic and worked on computer games like '' Emperor of the Fading Suns'' and ''Mall Tycoon''. He was a co-writer of '' Dracula Unleashed''. Greenberg produced a d20 version of the role-playing game '' Rapture: The Second Coming'' (2002). Greenberg helped found the Mythic Imagination Institute and is co-chair of the Mythic Journeys convention. In 2007, he began teaching video game design classes at the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Sandbox Game
A sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or alternatively with a goal that the players set for themselves. Such games may lack any objective, and are sometimes referred to as non-games or software toys. More often, sandbox games result from these creative elements being incorporated into other genres and allowing for emergent gameplay. Sandbox games are often associated with an open world concept which gives the players freedom of movement and progression in the game's world. The term "sandbox" derives from the nature of a sandbox that lets children create nearly anything they want within it. Early sandbox games came out of space trading and combat games like ''Elite'' (1984) and city-building simulations and tycoon games like '' SimCity'' (1989). The releases of '' The Sims'' and ''Grand Theft Auto III'' in 2000 and 2001, respectively, demonstrated th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
The Wire
''The Wire'' is an American crime drama television series created and primarily written by author and former police reporter David Simon. The series was broadcast by the cable network HBO in the United States. ''The Wire'' premiered on June 2, 2002, and ended on March 9, 2008, comprising 60 episodes over five seasons. The idea for the show started out as a police drama loosely based on the experiences of his writing partner Ed Burns, a former homicide detective and public school teacher. Set and produced in Baltimore, Maryland, ''The Wire'' introduces a different institution of the city and its relationship to law enforcement in each season, while retaining characters and advancing storylines from previous seasons. The five subjects are, in chronological order: the illegal drug trade, the port system, the city government and bureaucracy, education and schools, and the print news medium. Simon chose to set the show in Baltimore because of his familiarity with the city. The larg ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Stringer Bell
Russell "Stringer" Bell is a fictional character in ''The Wire'', played by Idris Elba. He is a secondary antagonist for season 1 and 2, later being the main antagonist for season 3. In the criminal world of early 2000s Baltimore, Bell serves as drug kingpin Avon Barksdale's second-in-command and assumes direct control of the Barksdale Organization during Avon's imprisonment. Bell is an extremely intelligent man and a natural leader, but shuns the flamboyance of the likes of Avon for ruthless pragmatism and terse professionalism. He attends macroeconomics classes at Baltimore City Community College and maintains a personal library, including a copy of Adam Smith's ''The Wealth of Nations''. He attempts to legitimize the Barksdale Organization and insulates himself from direct criminality through money laundering and investments in housing development, aided through his buying of influence from politicians. Biography Stringer Bell grew up in the West Baltimore housing proje ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Pitch (filmmaking)
In filmmaking, a pitch is a concise verbal (and sometimes visual) presentation of an idea for a film or TV series generally made by a screenwriter or film director to a film producer or studio executive in the hope of attracting development finance to pay for the writing of a screenplay. The expression is borrowed from " sales pitch". A pitch is used throughout different stages of production, such as casting and distribution, as well as to urge film producers to further fund a project.Steiff, p. 58 Filmmakers who devise a pitch tend to manufacture a production package, which is handed out to each potential investor during the pitch. The package contains the basic information for the filmmaker's project, such as a plot synopsis and budgeting values. Sometimes, filmmakers will produce an independent pitch trailer as a part of the package to help potential financiers better visualize the project and the filmmaker's vision. Though pitches are usually made on the basis of a full ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Chicago By Night 3rd Edition Cover
(''City in a Garden''); I Will , image_map = , map_caption = Interactive Map of Chicago , coordinates = , coordinates_footnotes = , subdivision_type = Country , subdivision_name = United States , subdivision_type1 = State , subdivision_type2 = Counties , subdivision_name1 = Illinois , subdivision_name2 = Cook and DuPage , established_title = Settled , established_date = , established_title2 = Incorporated (city) , established_date2 = , founder = Jean Baptiste Point du Sable , government_type = Mayor–council , governing_body = Chicago City Council , leader_title = Mayor of Chicago, Mayor , leader_name = Lori Lightfoot (Democratic Party (United States), D) , leader_title1 = City Clerk of Chicago, City Clerk , leader_name1 = Anna M. Valencia, Anna Valen ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Jesper Myrfors
Jesper Myrfors (born in Sweden) is a founding member of Hidden City Games and Clout Fantasy. Career He was the original art director for '' Magic: The Gathering'', and several of that game's initial expansions, as well as for the original set of Shadowfist. He also has several game designs to his credit, including the ''Magic'' expansion '' The Dark'' and ''The Hills Rise Wild'' (co-designed by John Scott Tynes). Myrfors graduated from Cornish College of the Arts with a BFA in illustration and is a two-time winner of the GAMA award for graphic design and art direction. Myrfors lived in Snohomish, Washington, while working as chief creative officer for Hidden City Games, publisher of the game he created in 2005, ''Clout Fantasy''.Chiu, Lisa (May 6, 2006)."Wizards" conjuring up old magic: making games, ''The Seattle Times''. Retrieved January 16, 2014. He later moved to Mercer Island, Washington, where he works as chief creative officer for Aspect Arts Studio. Roleplaying game cr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
The Jungle
''The Jungle'' is a 1906 novel by the American journalist and novelist Upton Sinclair. Sinclair's primary purpose in describing the meat industry and its working conditions was to advance socialism in the United States. However, most readers were more concerned with several passages exposing health violations and unsanitary practices in the American meat packing industry during the early 20th century, which greatly contributed to a public outcry that led to reforms including the Federal Meat Inspection Act, Meat Inspection Act. The book depicts working-class poverty, lack of social supports, harsh and unpleasant living and working conditions, and hopelessness among many workers. These elements are contrasted with the deeply rooted Political corruption, corruption of people in power. A review by the writer Jack London called it "the ''Uncle Tom's Cabin'' of wage slavery." Sinclair was considered a muckraker, a journalist who exposed corruption in government and business. In 190 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Upton Sinclair
Upton Beall Sinclair Jr. (September 20, 1878 – November 25, 1968) was an American writer, muckraker, political activist and the 1934 Democratic Party nominee for governor of California who wrote nearly 100 books and other works in several genres. Sinclair's work was well known and popular in the first half of the 20th century, and he won the Pulitzer Prize for Fiction in 1943. In 1906, Sinclair acquired particular fame for his classic muck-raking novel, '' The Jungle'', which exposed labor and sanitary conditions in the U.S. meatpacking industry, causing a public uproar that contributed in part to the passage a few months later of the 1906 Pure Food and Drug Act and the Meat Inspection Act. In 1919, he published '' The Brass Check'', a muck-raking exposé of American journalism that publicized the issue of yellow journalism and the limitations of the "free press" in the United States. Four years after publication of ''The Brass Check'', the first code of ethics fo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Ron Spencer
Ron Spencer is an American illustrator whose most famous work has been for the collectible card game ''Magic: The Gathering''.Felt, Kevin (December 17, 2007). "Painter of 'Magic' cards inspiring random acts of kindness", ''San Gabriel Valley Tribune''Convenience link Early life Ron Spencer grew up on a farm in Aurora, Nebraska. As a child, his reading material included such Marvel Comics as ''Conan the Barbarian''. Artwork Spencer is primarily self-taught though he did attend a two-year college in Idaho. He uses various elements of mixed media, including colored pencils, ballpoint pens, watercolors, and acrylic paint. His trademark on a vast majority of his earlier trading cards is a hidden name somewhere in the artwork. For example, the name DALE can be clearly seen in the Alliance expansion card Misfortune. He lists his inspirations as Richard Corben and ''Swamp Thing'' illustrator Bernie Wrightson. He has also created artwork for several books of the World of Darkness se ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Tim Bradstreet
Tim Bradstreet (born on February 16, 1967)is an American artist and illustrator, best known for his work on comic books, book covers, movie posters, roleplaying games and trading cards. Early life Tim Bradstreet was born February 16, 1967, in Cheverly, Maryland. Career Bradstreet entered the comic book industry in 1990, working with Tim Truman on ''Dragon Chiang''. Bradstreet’s work on White Wolf Publishing’s '' Vampire: The Masquerade'' garnered him much critical praise. This, in turn, led to the addition of many major comic book publishers to his clientele. He has since drawn for scores of comics-related projects including Dark Horse's '' Hard Looks'' and ''Another Chance to Get It Right'' (with author Andrew Vachss), ''Star Wars'', Clive Barker’s ''Age of Desire'', Marvel's '' The Punisher'' and ''Blade'', and Vertigo’s ''Gangland'', '' Unknown Soldier'', ''Human Target'', and '' Hellblazer''. Bradstreet's work has also extended to games of many types. His ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Stewart Wieck
Stewart Douglas Wieck (May 10, 1968 June 22, 2017) was one of the founders of the publishing company, White Wolf, Inc. He was also one of the original writers of Mage: The Ascension. Career Stewart Wieck was born in Freeport, Illinois in 1968. He and his brother Steve Wieck had their first published work in 1986 with the adventure ''The Secret in the Swamp'' for '' Villains & Vigilantes'' from FGU. Later that same year, while they were still in high school, the brothers began self-publishing their own magazine, ''Arcanum''; Stewart soon retitled the magazine as ''White Wolf'', publishing the first issue in August 1986. The Wiecks were fans of Elric, and named their magazine after him. The Wiecks had befriended the company Lion Rampant, and when that company encountered financial trouble, White Wolf and Lion Rampant decided to merge into the new White Wolf Game Studio, with Stewart Wieck and Mark Rein-Hagen as co-owners. While Stewart was on the road to GenCon 23 in 1990 wit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |