ChessGenius
ChessGenius is the name of a chess-playing computer program written by Richard Lang who has in the past written programs that have won the World Computer Chess Championship on 10 occasions. History ChessGenius is a continuation of a series of programs (which included various incarnations of the ''Mephisto'' program) written by Richard Lang which won the World Microcomputer Chess Championship in 1984, 1985, 1986, 1987, 1988, 1989, 1990, 1991 and 1993. ChessGenius was the first computer to beat a world champion (Garry Kasparov) at a non-blitz time limit. This victory was particularly significant because in contrast to the victory two years later by Deep Blue which was running on very fast custom-built hardware, ChessGenius was running on only an early Pentium PC. Features As well as playing chess, ChessGenius can read games created in .cbf (Chess Base Format) and .pgn (Portable Game Notation) formats and can analyse games assessing the moves played against its own evaluation ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Chess Engine
In computer chess, a chess engine is a computer program that analyzes chess or chess variant positions, and generates a move or list of moves that it regards as strongest. A chess engine is usually a back end with a command-line interface with no graphics or windowing. Engines are usually used with a front end, a windowed graphical user interface such as Chessbase or WinBoard that the user can interact with via a keyboard, mouse or touchscreen. This allows the user to play against multiple engines without learning a new user interface for each, and allows different engines to play against each other. Many chess engines are now available for mobile phones and tablets, making them even more accessible. History The meaning of the term "chess engine" has evolved over time. In 1986, Linda and Tony Scherzer entered their program Bebe into the 4th World Computer Chess Championship, running it on "Chess Engine," their brand name for the chess computer hardware made, and marke ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Mephisto (chess Computer)
Mephisto was a line of chess computers sold by Hegener & Glaser (H+G). In addition to integrated travel and sensory computers, they also sold a line of modular electronic autosensory boards (Modular, Exclusive, München, and Bavaria) which could accept different program, processor, and display modules. Its strongest software was written by Richard Lang, who later ported it to personal computers as ''Psion'' and ChessGenius. Lang's Mephisto programs won six World Computer Chess Championships (WCCC) from 1984 to 1990. H&G also sold engines licensed from Johan de Koning, Ed Schröder, and Frans Morsch. Different models used different 8-bit, 16-bit and 32-bit processors, including MOS Technology 6502, Motorola 68HC05, Motorola 68000 and others. Hegener & Glaser and its Mephisto brand were bought in 1994 by Saitek. Their computers currently sold under the Mephisto brand use programs written by Frans Morsch. Hegener & Glaser (Mephisto) * 1969 established in Munich b ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Computer Chess
Computer chess includes both hardware (dedicated computers) and software capable of playing chess. Computer chess provides opportunities for players to practice even in the absence of human opponents, and also provides opportunities for analysis, entertainment and training. Computer chess applications that play at the level of a chess master or higher are available on hardware from supercomputers to smart phones. Standalone chess-playing machines are also available. Stockfish, GNU Chess, Fruit, and other free open source applications are available for various platforms. Computer chess applications, whether implemented in hardware or software, utilize different strategies than humans to choose their moves: they use heuristic methods to build, search and evaluate trees representing sequences of moves from the current position and attempt to execute the best such sequence during play. Such trees are typically quite large, thousands to millions of nodes. The computational speed ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Chess Engine Rating Lists
In computer chess, a chess engine is a computer program that analyzes chess or chess variant positions, and generates a move or list of moves that it regards as strongest. A chess engine is usually a back end with a command-line interface with no graphics or windowing. Engines are usually used with a front end, a windowed graphical user interface such as Chessbase or WinBoard that the user can interact with via a keyboard, mouse or touchscreen. This allows the user to play against multiple engines without learning a new user interface for each, and allows different engines to play against each other. Many chess engines are now available for mobile phones and tablets, making them even more accessible. History The meaning of the term "chess engine" has evolved over time. In 1986, Linda and Tony Scherzer entered their program Bebe into the 4th World Computer Chess Championship, running it on "Chess Engine," their brand name for the chess computer hardware made, and marketed ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Richard Lang (programmer)
{{hndis, Lang, Richard ...
Richard Lang may refer to: * Richard Lang (CEO), co-founder and CEO of Democrasoft * Richard Lang (cyclist) (born 1989), Australian racing cyclist * Rick Lang (born 1953), Canadian curler *Richard Lang (director), American television and film director (''A Change of Seasons'' etc.) * Richard Lang (programmer), British computer programmer, co-author of ChessGenius See also *Richard Langly The following is a list of characters on ''The X-Files'', an American science fiction television series first broadcast in September 1993 and followed by two feature films: ''The X-Files'' and '' The X-Files: I Want to Believe.'' These characters ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
List Of Chess Software
Chess software comes in different forms. A chess playing program provides a graphical chessboard on which one can play a chess game against a computer. Such programs are available for personal computers, video game consoles, smartphones/tablet computers or mainframes/supercomputers. A chess engine generates moves, but is accessed via a command-line interface with no graphics. A dedicated chess computer has been purpose built solely to play chess. A graphical user interface (GUI) allows one to import and load an engine, and play against it. A chess database allows one to import, edit, and analyze a large archive of past games. Chess-playing programs for personal computers Chess engines This list contains only chess engines for which Wikipedia articles exist yet and therefore is very incomplete. It does not reflect or imply current or historic play strength as this characteristic in itself usually does not warrant an entry on Wikipedia. Chess graphical user interfaces Ch ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Garry Kasparov
Garry Kimovich Kasparov (born 13 April 1963) is a Russian chess Grandmaster (chess), grandmaster, former World Chess Champion, writer, political activist and commentator. His peak Elo rating system, rating of 2851, achieved in 1999, was the highest recorded until being surpassed by Magnus Carlsen in 2013. From 1984 until his retirement in 2005, Kasparov was ranked world No. 1 for a record List of FIDE chess world number ones#Player statistics, 255 months overall for his career, the most in history. Kasparov also #Other records, holds records for the most consecutive professional tournament victories (15) and Chess Oscars (11). Kasparov became the youngest ever undisputed World Chess Champion in 1985 at age 22 by defeating then-champion Anatoly Karpov. He held the official FIDE world title until 1993, when a dispute with FIDE led him to set up a rival organization, the Professional Chess Association. In 1997 he became the first world champion to lose a match to a computer under ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Kasparov Vs ChessGenius, 1994
Garry Kimovich Kasparov (born 13 April 1963) is a Russian chess grandmaster, former World Chess Champion, writer, political activist and commentator. His peak rating of 2851, achieved in 1999, was the highest recorded until being surpassed by Magnus Carlsen in 2013. From 1984 until his retirement in 2005, Kasparov was ranked world No. 1 for a record 255 months overall for his career, the most in history. Kasparov also holds records for the most consecutive professional tournament victories (15) and Chess Oscars (11). Kasparov became the youngest ever undisputed World Chess Champion in 1985 at age 22 by defeating then-champion Anatoly Karpov. He held the official FIDE world title until 1993, when a dispute with FIDE led him to set up a rival organization, the Professional Chess Association. In 1997 he became the first world champion to lose a match to a computer under standard time controls when he lost to the IBM supercomputer Deep Blue in a highly publicized match. He co ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Swedish Chess Computer Association
The Swedish Chess Computer Association ( sv, Svenska schackdatorföreningen, SSDF) is an organization that tests computer chess software by playing chess programs against one another and producing a rating list. On September 26, 2008, the list was released with Deep Rybka 3 leading with an estimated Elo rating of 3238. Rybka's listing in June 2006 was the first time a program on the list has passed the 2900 mark. In the year 2000 the ratings of the chess engines in the SSDF rating pool were calibrated with games played against humans. The SSDF list is one of the only statistically significant measures of chess engine strength, especially compared to tournaments, because it incorporates the results of thousands of games played on standard hardware at tournament time controls. The list reports not only absolute rating, but also error bars, winning percentages, and recorded moves of played games. The SSDF's current testing platform includes an AMD Ryzen 7 1800X 8-Core 3.6 GHz wit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Elo Rating System
The Elo rating system is a method for calculating the relative skill levels of players in zero-sum games such as chess. It is named after its creator Arpad Elo, a Hungarian-American physics professor. The Elo system was invented as an improved chess-rating system over the previously used Harkness system, but is also used as a rating system in association football, American football, baseball, basketball, pool, table tennis, and various board games and esports. The difference in the ratings between two players serves as a predictor of the outcome of a match. Two players with equal ratings who play against each other are expected to score an equal number of wins. A player whose rating is 100 points greater than their opponent's is expected to score 64%; if the difference is 200 points, then the expected score for the stronger player is 76%. A player's Elo rating is represented by a number which may change depending on the outcome of rated games played. After every game, the wi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Human–computer Chess Matches
This article documents the progress of significant human–computer chess matches. Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion Garry Kasparov in 1997, but there was some controversy over whether the match conditions favored the computer. In 2002–2003, three human–computer matches were drawn, but, whereas Deep Blue was a specialized machine, these were chess programs running on commercially available computers. Chess programs running on commercially available desktop computers won decisive victories against human players in matches in 2005 and 2006. The second of these, against then world champion Vladimir Kramnik is (as of 2019) the last major human-computer match. Since that time, chess programs running on commercial hardware—more recently including mobile phones—have been able to defeat even the strongest human players. MANIAC (1956) In 1956 MANI ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Encyclopaedia Of Chess Openings
The ''Encyclopaedia of Chess Openings'' () is a reference work describing the state of Chess theory#Opening theory, opening theory in chess, originally published in five volumes from 1974 to 1979 by the Serbian company Šahovski Informator (Chess Informant). It is currently undergoing its fifth edition. ''ECO'' may also refer to the opening classification system used by the encyclopedia. Overview Both ''ECO'' and ''Chess Informant'' are published by the Belgrade-based company Šahovski Informator. The moves are taken from thousands of master games and from published analysis in ''Informant'' and compiled by the editors, most of whom are Grandmaster (chess), grandmasters, who select the lines which they consider most relevant or critical. The chief editor since the first edition has been Aleksandar Matanović. The openings are provided in an chess opening theory table, ''ECO'' table that concisely presents the opening lines considered most critical by the editors. ''ECO'' covers ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |