Character Class (Dungeons
   HOME



picture info

Character Class (Dungeons
In tabletop games and video games, a character class is an occupation, profession, or role assigned to a game character to highlight and differentiate their capabilities and specializations. In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, and may also detail aspects of background and social standing, or impose behavior restrictions. Classes may be considered to represent archetypes, or specific careers. RPG systems that employ character classes often subdivide them into levels of accomplishment, to be attained by players during the course of the game. It is common for a character to remain in the same class for its lifetime; although some games allow characters to change class, or attain multiple classes. Some systems eschew the use of classes and levels entirely; others hybridize them with skill-based systems or emulate them with character templates. In shooter games and other cooperative video games, classes are generally dist ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Tabletop Game
Tabletop games or tabletops are games that are normally played on a Table (furniture), table or other flat surface, such as board games, card games, dice games, miniature wargames, Tabletop role-playing game, tabletop role-playing games, or tile-based games. Classification according to equipment used Tabletop games can be classified according to the general form, or equipment utilized: Games like chess and draughts are examples of games belonging to the board game category. Other games, however, use various attributes and cannot be classified unambiguously (e.g. ''Monopoly (game), Monopoly'' and many modern Eurogame, eurogames utilize a board as well as dice and cards). For several of these categories there are sub-categories and even sub-sub-categories or genres. For instance, German-style board games, board wargames, and :Roll-and-move board games, roll-and-move games are all types of board games that differ markedly in style and general interest. Tabletop game component ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules (TSR). It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game ''Chainmail (game), Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, which also deeply influenced video games, especially the Role-playing video game, role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures wi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Rogue (Dungeons & Dragons)
The rogue, formerly known as the thief, is one of the standard playable character classes in most editions of the ''Dungeons & Dragons'' fantasy role-playing game. A rogue is a versatile character, capable of sneaky combat and nimble tricks. The rogue is stealthy and dexterous, and in early editions was the only official base class from the '' Player's Handbook'' capable of finding and disarming traps and picking locks. The rogue is also able to use a "sneak attack" ("backstab" in previous editions) against enemies who are caught off-guard or taken by surprise, inflicting extra damage. Publication history Creative origins The abilities of the thief class were drawn from various archetypes from history and myth, but clear debts from modern fantasy literature can be traced to characters such as J.R.R. Tolkien's Bilbo Baggins, Fritz Leiber's The Gray Mouser, and Jack Vance's Cugel the Clever. In his article "Jack Vance and the D&D Game", Gary Gygax stresses the influence t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Magic (supernatural)
Magic, sometimes spelled magick, is the application of beliefs, rituals or actions employed in the belief that they can manipulate natural or supernatural beings and forces. It is a category into which have been placed various beliefs and practices sometimes considered separate from both religion and science. Connotations have varied from positive to negative at times throughout history. Within Western culture, magic has been linked to ideas of the Other (philosophy), Other, foreignness, and primitivism; indicating that it is "a powerful marker of cultural difference" and likewise, a non-modern phenomenon. During the late nineteenth and early twentieth centuries, Western intellectuals perceived the practice of magic to be a sign of a primitive mentality and also commonly attributed it to marginalised groups of people. Aleister Crowley (1875–1947), a British occultist, defined "magick" as "the Science and Art of causing Change to occur in conformity with Will", adding a 'k' ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Wizard (Dungeons & Dragons)
The wizard, formerly known as the magic-user or mage, is one of the standard character classes in the ''Dungeons & Dragons'' fantasy role-playing game. A wizard uses arcane magic, and is considered less effective in melee combat than other classes. Publication history Creative origins The Magic-User class was inspired by the spell-casting magicians common in folklore and modern fantasy literature, particularly as portrayed in Jack Vance's '' The Dying Earth'' short stories, and John Bellairs's novel '' The Face in the Frost''. Gandalf and Saruman from Tolkien's ''The Lord of the Rings'' and Merlin of King Arthur fame also influenced this class. Wizards memorize their spells, then forget them when cast in the fashion of magicians from Jack Vance's '' Dying Earth'' series of novels. ''Dungeons & Dragons'' In the original version of the game, ''magic-user'' was one of the base character classes. Magic-User was one of the three original classes, the other two being Fightin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Fighter (Dungeons & Dragons)
The fighter is one of the standard playable character classes in the ''Dungeons & Dragons'' fantasy role-playing game. A fighter is a versatile, weapons-oriented warrior who fights using skill, strategy and tactics. Fighter is a generic and broad class; individual fighters have diverse backgrounds and different styles. Bodyguards, adventurers, former soldiers, invading bandit kings, or master swordsmen are all fighters, yet they come from all walks of life and backgrounds and often find themselves on very different alignments, goals, and sides in a conflict. Publication history ''Dungeons & Dragons'' The "Fighting Man" was one of the three classes in the original ''Dungeons & Dragons'' game; the other two classes were Magic-User and Cleric. The paladin was introduced in '' Supplement I - Greyhawk'' (1975), as a subclass of Fighting Man. ''Advanced Dungeons & Dragons'' 1st edition The fighter was one of the standard character classes available in the original '' Player's H ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Theft
Theft (, cognate to ) is the act of taking another person's property or services without that person's permission or consent with the intent to deprive the rightful owner of it. The word ''theft'' is also used as a synonym or informal shorthand term for some crimes against property, such as larceny, robbery, embezzlement, extortion, blackmail, or receiving stolen property. In some jurisdictions, ''theft'' is considered to be synonymous with '' larceny'', while in others, ''theft'' is defined more narrowly. A person who engages in theft is known as a thief ( thieves). ''Theft'' is the name of a statutory offence in California, Canada, England and Wales, Hong Kong, Northern Ireland, the Republic of Ireland, and the Australian states of South Australia Theft (and receiving). and Victoria. Theft. Elements The '' actus reus'' of theft is usually defined as an unauthorised taking, keeping, or using of another's property which must be accompanied by a '' mens rea'' of ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Magician (fantasy)
A magician, also known as an archmage, mage, magus, magic-user, spellcaster, enchanter/enchantress, sorcerer/sorceress, warlock, witch, or wizard, is someone who uses or practices magic derived from supernatural, occult, or arcane sources. Magicians enjoy a rich history in mythology, legends, fiction, and folklore, and are common figures in works of fantasy, such as fantasy literature and role-playing games. Character archetypes People who work magic are called by several names in fantasy works, and terminology differs widely from one fantasy world to another. While derived from real-world vocabulary, the terms: ''magician'', ''mage'', ''magus'', ''enchanter/enchantress'', ''sorcerer/sorceress'', ''warlock'', ''witch'', and ''wizard'', each have different meanings depending upon context and the story in question. ''Archmage'' is used in fantasy works to indicate a powerful magician or a leader of magicians. Enchanters typically practice a type of imbued magic that pro ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Warrior
A warrior is a guardian specializing in combat or warfare, especially within the context of a tribal society, tribal or clan-based warrior culture society that recognizes a separate warrior aristocracy, social class, class, or caste. History Warriors seem to have been present in the earliest pre-state societies. Scholars have argued that horse-riding Yamnaya culture, Yamnaya warriors from the Pontic–Caspian steppe played a key role during the Indo-European migrations and the diffusion of Indo-European languages across Eurasia. Most of the basic weapons used by warriors appeared before the rise of most hierarchical systems. Bow and arrow, Bows and arrows, Club (weapon), clubs, spears, swords, and other edged weapons were in widespread use. However, with the new findings of metallurgy, the aforementioned weapons had grown in effectiveness. When the first hierarchical systems evolved 5000 years ago, the gap between the rulers and the ruled had increased. Making war to extend t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Nethack Falcons Eye Class Selection
''NetHack'' is an open source single-player roguelike video game, first released in 1987 and maintained by the NetHack DevTeam. The game is a Fork (software development), fork of the 1984 game ''Hack (video game), Hack'', itself inspired by the 1980 game ''Rogue (video game), Rogue''. The player takes the role of one of several pre-defined character classes to descend through multiple dungeon floors, fighting monsters and collecting treasure, to recover the "Amulet of Yendor" at the lowest floor and then escape. As an exemplar of the traditional "roguelike" game, ''NetHack'' features Turns, rounds and time-keeping systems in games, turn-based, grid-based hack and slash and dungeon crawling gameplay, Procedural generation, procedurally generated dungeons and treasure, and permadeath, requiring the player to restart the game anew should the player character die. The game uses simple ASCII graphics by default so as to display readily on a wide variety of Computer terminal, computer ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


D20 System
The d20 System is a role-playing game system published in 2000 by Wizards of the Coast, originally developed for the Editions of Dungeons & Dragons#Dungeons & Dragons 3rd edition, 3rd edition of ''Dungeons & Dragons''. The system is named after the Dice#Common variations, 20-sided dice which are central to the core mechanics of many actions in the game. Much of the d20 System was released as the System Reference Document (SRD) under the Open Game License (OGL) as Open gaming, Open Game Content (OGC), which allows commercial and non-commercial publishers to release modifications or supplements to the system without paying for the use of the system's associated intellectual property, which is owned by Wizards of the Coast. The original impetus for the open licensing of the d20 System involved the economics of producing role-playing games (RPGs). Game supplements suffered significantly more diminished sales over time than the core books required to play the game. Ryan Dancey, Brand ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Live Action Role-playing Game
A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their character (arts), characters.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physical frame. Embodiment means that the physical actions of the player are regarded as those of the character. LARP participants may dress in the costume of their character and carry appropriate physical props (e.g., an 18th century militia LARP participant may wear a military uniform and carry a musket). Whereas in a RPG played by a group sitting around a table, players describe the actions of their characters (e.g., "I run to stand beside my friend"); in an equivalent situation in a LARP, a player would physically run to the appropriate point within the game space." The players pursue goals within a fictional setting (narrative), s ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]