Chancellor (chess)
The empress is a fairy chess piece that can move like a rook or a knight. It cannot jump over other pieces when moving as a rook but may do so when moving as a knight. The piece has acquired many names and is frequently called chancellor or marshal. Chess moves in this article use ''C'' as notation for the empress. Movement The empress can move as a rook or a knight. History and nomenclature The empress is one of the most simply described fairy chess pieces and as such has a long history and has gone by many names. It was first used in Turkish Great Chess, a large medieval variant of chess, where it was called the ''war machine'' (dabbabah; not to be confused with the piece more commonly referred to as the dabbaba today, which is the (2,0) leaper). It was introduced in the West with Carrera's chess from 1617, where it was called a ''champion'', and has been used in many chess variants since then. The name ''chancellor'' was introduced by Ben Foster in his large varia ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Chess Clt45
Chess is a board game for two players. It is sometimes called international chess or Western chess to distinguish it from related games such as (Chinese chess) and (Japanese chess). Chess is an abstract strategy game that involves no hidden information and no elements of chance. It is played on a chessboard with 64 squares arranged in an 8×8 grid. The players, referred to generically as "White" and "Black", each control sixteen pieces: one king, one queen, two rooks, two bishops, two knights, and eight pawns. White moves first, followed by Black; then moves alternate. The object of the game is to checkmate (threaten with inescapable capture) the enemy king. There are also several ways a game can end in a draw. The recorded history of chess goes back at least to the emergence of a similar game, chaturanga, in seventh-century India. After its introduction in Persia, it spread to the Arab world and then to Europe. The modern rules of chess emerged in Europe at the end of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Queen (chess)
The queen (♕, ♛) is the most powerful piece in the game of chess. It can move any number of squares vertically, horizontally or , combining the powers of the rook and bishop. Each player starts the game with one queen, placed in the middle of the first next to the king. Because the queen is the strongest piece, a pawn is promoted to a queen in the vast majority of cases. The predecessor to the queen is the '' ferz'', a weak piece only able to move or capture one step diagonally, originating from the Persian game of shatranj. The modern queen gained its power and its modern move in Spain in the 15th century during Isabella I's reign, perhaps inspired by her great political power. Placement and movement The white queen starts on d1, while the black queen starts on d8. With the chessboard oriented correctly, the white queen starts on a white square and the black queen starts on a black square—thus the mnemonics "queen gets her color", "queen on er wncolor", or "t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Capablanca Chess
Capablanca chess (or Capablanca's chess) is a chess variant invented in the 1920s by World Chess Champion José Raúl Capablanca. It incorporates two new pieces and is played on a 10×8 board. Capablanca believed that chess would be played out in a few decades (meaning games between grandmasters would always end in draws). This threat of "draw death" for chess was his main motivation for creating a more complex version of the game. * The archbishop combines powers of a bishop and a knight. * The chancellor combines powers of a rook and a knight. The new pieces allow new strategies and possibilities that change the game. For example, the archbishop by itself can checkmate a lone king in the corner (when placed diagonally with one square in between). Setup and rules Capablanca proposed two opening setups for Capablanca chess. His final revision placed the archbishop between the and ; the chancellor between the and . The king moves three squares when castling instead of m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Queen Versus Pawn
The chess Chess endgame, endgame of a queen versus pawn (with both sides having no other pieces except the King (chess), kings) is usually an easy win for the side with the Queen (chess), queen. However, if the Pawn (chess), pawn has advanced to its seventh rank (chess), rank it has possibilities of reaching a Draw (chess), draw, and there are some drawn positions with the pawn on the sixth rank. This endgame arises most often from a race of pawns to promotion (chess), promote. The side with the queen is the ''attacker'' and the side with the pawn the ''defender''. Assume that the attacker has the move. If the pawn is not beyond its sixth rank, the attacker (to move) usually wins easily, but there are a few exceptions. The winning process is to either get the queen on a square in front of the pawn and getting the king over to help win the pawn or to check the defending king until it is forced in front of the pawn and using that tempo (chess), tempo to bring the king closer, until i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fortress (chess)
In chess, a fortress is an endgame drawing technique in which the side behind in sets up a zone of protection that the opponent cannot penetrate. This might involve keeping the enemy king out of one's position, or a zone the enemy cannot force one out of (e.g. see the opposite-colored bishops example). An elementary fortress is a theoretically drawn (i.e. a ) position with reduced material in which a passive defense will maintain the draw. Fortresses commonly have the following characteristics: # Useful pawn are not possible. # If the stronger side has pawns, they are firmly blocked. # The stronger side's king cannot penetrate because it is either cut off or near the edge of the board. # Zugzwang positions cannot be forced because the defender has available. Fortresses pose a problem for computer chess: computers fail to recognize fortress-type positions and are unable to achieve the win against them despite claiming a winning advantage. Fortress in a corner Perha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Amazon (chess) The amazon, also known as the queen+knight compound, is |