Celp Decoder
   HOME



picture info

Celp Decoder
Code-excited linear prediction (CELP) is a linear predictive speech coding algorithm originally proposed by Manfred R. Schroeder and Bishnu S. Atal in 1985. At the time, it provided significantly better quality than existing low bit-rate algorithms, such as residual-excited linear prediction (RELP) and linear predictive coding (LPC) vocoders (e.g., FS-1015). Along with its variants, such as algebraic CELP, relaxed CELP, low-delay CELP and vector sum excited linear prediction, it is currently the most widely used speech coding algorithm. It is also used in MPEG-4 Audio speech coding. CELP is commonly used as a generic term for a class of algorithms and not for a particular codec. Background The CELP algorithm is based on four main ideas: * Using the source-filter model of speech production through linear prediction (LP) (see the textbook "speech coding algorithm"); * Using an adaptive and a fixed codebook as the input (excitation) of the LP model; * Performing a search in cl ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Linear Predictive Coding
Linear predictive coding (LPC) is a method used mostly in audio signal processing and speech processing for representing the spectral envelope of a digital signal of speech in compressed form, using the information of a linear predictive model. LPC is the most widely used method in speech coding and speech synthesis. It is a powerful speech analysis technique, and a useful method for encoding good quality speech at a low bit rate. Overview LPC starts with the assumption that a speech signal is produced by a buzzer at the end of a tube (for voiced sounds), with occasional added hissing and popping sounds (for voiceless sounds such as sibilants and plosives). Although apparently crude, this Source–filter model is actually a close approximation of the reality of speech production. The glottis (the space between the vocal folds) produces the buzz, which is characterized by its intensity (loudness) and frequency (pitch). The vocal tract (the throat and mouth) forms the tube, whi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Celp Decoder
Code-excited linear prediction (CELP) is a linear predictive speech coding algorithm originally proposed by Manfred R. Schroeder and Bishnu S. Atal in 1985. At the time, it provided significantly better quality than existing low bit-rate algorithms, such as residual-excited linear prediction (RELP) and linear predictive coding (LPC) vocoders (e.g., FS-1015). Along with its variants, such as algebraic CELP, relaxed CELP, low-delay CELP and vector sum excited linear prediction, it is currently the most widely used speech coding algorithm. It is also used in MPEG-4 Audio speech coding. CELP is commonly used as a generic term for a class of algorithms and not for a particular codec. Background The CELP algorithm is based on four main ideas: * Using the source-filter model of speech production through linear prediction (LP) (see the textbook "speech coding algorithm"); * Using an adaptive and a fixed codebook as the input (excitation) of the LP model; * Performing a search in cl ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


International Conference On Acoustics, Speech, And Signal Processing
ICASSP, the International Conference on Acoustics, Speech, and Signal Processing, is an annual flagship conference organized by IEEE Signal Processing Society. Ei Compendex has indexed all papers included in its proceedings. The first ICASSP was held in 1976 in Philadelphia, Pennsylvania, based on the success of a conference in Massachusetts four years earlier that had focused specifically on speech signals. As ranked by Google Scholar's h-index The ''h''-index is an author-level metric that measures both the productivity and citation impact of the publications, initially used for an individual scientist or scholar. The ''h''-index correlates with success indicators such as winning t ... metric in 2016, ICASSP has the highest h-index of any conference in the Signal Processing field. The Brazilian ministry of education gave the conference an 'A1' rating based on its h-index. Conference list References IEEE conferences Academic conferences Computer science co ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

CELT
The Celts ( , see Names of the Celts#Pronunciation, pronunciation for different usages) or Celtic peoples ( ) were a collection of Indo-European languages, Indo-European peoples. "The Celts, an ancient Indo-European people, reached the apogee of their influence and territorial expansion during the 4th century BC, extending across the length of Europe from Britain to Asia Minor."; . "[T]he Celts, were Indo-Europeans, a fact that explains a certain compatibility between Celtic, Roman, and Germanic mythology."; . "The Celts and Germans were two Indo-European groups whose civilizations had some common characteristics."; . "Celts and Germans were of course derived from the same Indo-European stock."; . "Celt, also spelled Kelt, Latin Celta, plural Celtae, a member of an early Indo-European people who from the 2nd millennium bce to the 1st century bce spread over much of Europe." in Europe and Anatolia, identified by their use of Celtic languages and other cultural similarities.. "C ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Comparison Of Audio Coding Formats
The following tables compare general and technical information for a variety of audio coding formats. For listening tests comparing the perceived audio quality of audio formats and codecs, see the article Codec listening test. General information Notes # The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint. # First public release date is first of either specification publishing or source releasing, or in the case of closed-specification, closed-source codecs, is the date of first binary releasing. Many developing codecs have pre-releases consisting of pre-1.0 versions and perhaps 1.0 release candidates (RCs), although 1.0 may not necessarily be the release version. # Latest stable version is that of sp ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

MPEG-4 Part 3
MPEG-4 Part 3 or MPEG-4 Audio (formally ISO/ IEC 14496-3) is the third part of the ISO/ IEC MPEG-4 international standard developed by Moving Picture Experts Group. It specifies audio coding methods. The first version of ISO/IEC 14496-3 was published in 1999. The MPEG-4 Part 3 consists of a variety of audio coding technologies – from lossy speech coding ( HVXC, CELP), general audio coding ( AAC, TwinVQ, BSAC), lossless audio compression (MPEG-4 SLS, Audio Lossless Coding, MPEG-4 DST), a Text-To-Speech Interface (TTSI), Structured Audio (using SAOL, SASL, MIDI) and many additional audio synthesis and coding techniques. MPEG-4 Audio does not target a single application such as real-time telephony or high-quality audio compression. It applies to every application which requires the use of advanced sound compression, synthesis, manipulation, or playback. MPEG-4 Audio is a new type of audio standard that integrates numerous different types of audio coding: natural sound and s ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Bandwidth Expansion
Bandwidth commonly refers to: * Bandwidth (signal processing) or ''analog bandwidth'', ''frequency bandwidth'', or ''radio bandwidth'', a measure of the width of a frequency range * Bandwidth (computing), the rate of data transfer, bit rate or throughput * Spectral linewidth, the width of an atomic or molecular spectral line Bandwidth may also refer to: Science and technology * Bandwidth (linear algebra), the width of the non-zero terms around the diagonal of a matrix * Kernel density estimation, the width of the convolution kernel used in statistics * Graph bandwidth, in graph theory * Coherence bandwidth, a frequency range over which a channel can be considered "flat" * Power bandwidth, a frequency range for which power output of an amplifier exceeds a given fraction of full rated power Other uses * Bandwidth (company), an American communications provider * Bandwidth (radio program), ''Bandwidth'' (radio program), a Canadian radio program * Bandwidth, a normative expected range ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Psychoacoustics
Psychoacoustics is the branch of psychophysics involving the scientific study of the perception of sound by the human auditory system. It is the branch of science studying the psychological responses associated with sound including noise, speech, and music. Psychoacoustics is an interdisciplinary field including psychology, acoustics, electronic engineering, physics, biology, physiology, and computer science. Background Hearing is not a purely mechanical phenomenon of wave propagation, but is also a sensory and perceptual event. When a person hears something, that something arrives at the ear as a mechanical sound wave traveling through the air, but within the ear it is transformed into neural action potentials. These nerve pulses then travel to the brain where they are perceived. Hence, in many problems in acoustics, such as for Auditory system, audio processing, it is advantageous to take into account not just the mechanics of the environment, but also the fact that both the ear ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Line Spectral Pairs
Line spectral pairs (LSP) or line spectral frequencies (LSF) are used to represent linear predictive coding, linear prediction coefficients (LPC) for transmission over a channel. LSPs have several properties (e.g. smaller sensitivity to quantization noise) that make them superior to direct quantization of LPCs. For this reason, LSPs are very useful in speech coding. LSP representation was developed by Fumitada Itakura, at Nippon Telegraph and Telephone (NTT) in 1975. From 1975 to 1981, he studied problems in speech analysis and synthesis based on the LSP method. In 1980, his team developed an LSP-based speech synthesizer chip. LSP is an important technology for speech synthesis and coding, and in the 1990s was adopted by almost all international speech coding standards as an essential component, contributing to the enhancement of digital speech communication over mobile channels and the internet worldwide. LSPs are used in the code-excited linear prediction (CELP) algorithm, develop ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Linear Predictive Coding
Linear predictive coding (LPC) is a method used mostly in audio signal processing and speech processing for representing the spectral envelope of a digital signal of speech in compressed form, using the information of a linear predictive model. LPC is the most widely used method in speech coding and speech synthesis. It is a powerful speech analysis technique, and a useful method for encoding good quality speech at a low bit rate. Overview LPC starts with the assumption that a speech signal is produced by a buzzer at the end of a tube (for voiced sounds), with occasional added hissing and popping sounds (for voiceless sounds such as sibilants and plosives). Although apparently crude, this Source–filter model is actually a close approximation of the reality of speech production. The glottis (the space between the vocal folds) produces the buzz, which is characterized by its intensity (loudness) and frequency (pitch). The vocal tract (the throat and mouth) forms the tube, whi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Levinson Recursion
Levinson recursion or Levinson–Durbin recursion is a procedure in linear algebra to recursively calculate the solution to an equation involving a Toeplitz matrix. The algorithm runs in time, which is a strong improvement over Gauss–Jordan elimination, which runs in Θ(''n''3). The Levinson–Durbin algorithm was proposed first by Norman Levinson in 1947, improved by James Durbin in 1960, and subsequently improved to and then multiplications by W. F. Trench and S. Zohar, respectively. Other methods to process data include Schur decomposition and Cholesky decomposition. In comparison to these, Levinson recursion (particularly split Levinson recursion) tends to be faster computationally, but more sensitive to computational inaccuracies like round-off errors. The Bareiss algorithm for Toeplitz matrices (not to be confused with the general Bareiss algorithm) runs about as fast as Levinson recursion, but it uses space, whereas Levinson recursion uses only ''O''(''n'') space. ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Speex
{{More citations needed, date=May 2025 The Speex project is an attempt to create a free software speech codec, unencumbered by patent restrictions. Speex is licensed under the BSD License and is used with the Xiph.org Foundation's Ogg container format. The Speex coder uses the Ogg bitstream format, and the Speex designers see their project as complementary to the Vorbis general-purpose audio compression project. Description Unlike many other speech codecs, Speex is not targeted at cell phones but rather at voice over IP (VoIP) and file-based compression. The design goals have been to make a codec that would allow both very good quality speech and low bit rate, which led to the development of a codec with multiple bit rates. Very good quality also meant the support of wideband (16 kHz sampling rate) in addition to narrowband (telephone quality, 8 kHz sampling rate). Designing for VoIP instead of cell phone use means that Speex must be robust to lost packets, but not to cor ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]