Castlequest (1980)
''Castlequest'' (known in Japan as ) is a puzzle video game, puzzle-action game, action video game. It was developed and published by ASCII Corporation in 1985 for the FM-7, PC-88, and Sharp X1. Additional versions followed in 1986 for the Nintendo Entertainment System, Family Computer and MSX, and was subsequently released in 1989 for the Nintendo Entertainment System in the United States by Nexoft Corporation (the American division of ASCII). It is the sequel to ''The Castle (video game), The Castle'', released in 1985 for the MSX, SG-1000, and other systems (though not the NES). Like that game, it is an early example of the Metroidvania genre. Gameplay The object of the game is to navigate through Groken Castle to rescue Princess Margarita. The player can push certain objects throughout the game to accomplish progress. In some rooms, the prince can only advance to the next room by aligning ''brick blocks, barrels, Candles, and Elevator Controlling Block''. In some rooms, thi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
ASCII Corporation
was a Japanese publishing company based in Chiyoda, Tokyo. It became a subsidiary of Kadokawa Group Holdings in 2004, and merged with another Kadokawa subsidiary MediaWorks on April 1, 2008, becoming ASCII Media Works. The company published '' Monthly ASCII'' as the main publication. ASCII is best known for creating the '' Derby Stallion'' video game series, the MSX computer, and the '' RPG Maker'' line of programming software. History 1977–1990: Founding and first projects ASCII was founded in 1977 by Kazuhiko Nishi, Akio Gunji and Keiichiro Tsukamoto. The name was taken from the ASCII code that was referred to a computer character set. Originally the publisher of a magazine with the same name, ''ASCII'', talks between Bill Gates and Nishi led to the creation of Microsoft's first overseas sales office, ASCII Microsoft, in 1978.Quote from Bill Gates' ''The Road Ahead'', found in In 1980, ASCII made 1.2 billion yen of sales from licensing Microsoft BASIC. It was 40 percen ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Lode Runner
''Lode Runner'' is a 2D puzzle-platform game, developed by Doug Smith and published by Broderbund in 1983. Its gameplay mechanics are similar to ''Space Panic'' from 1980. The player controls a character who must collect all the gold pieces in a level and get to the end while being chased by a number of enemies. It is one of the first games to include a level editor. After the original game, a number of remakes, spin-offs and sequels were published in the ''Lode Runner'' series for different computers and consoles by different developers and publishers. Tozai Games holds the copyright and trademark rights. Gameplay The player controls a stick figure who must collect all the gold in a level while avoiding guards who try to catch the player. After collecting all the gold, the player must reach the top of the screen to reach the next level. There are 150 levels in the game, which progressively challenge players' problem-solving abilities or reaction times. Levels have a mu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Video Games Developed In Japan
Video games are a major industry in Japan, and the country is considered one of the most influential in video gaming. Japanese game development is often identified with the Golden age of arcade video games, golden age of video games and the country is home to many notable video game companies such as Nintendo, Sega, Bandai Namco Entertainment, Taito, Konami, Square Enix, Capcom, NEC, SNK, Koei Tecmo, Sony and formerly its branch Sony Interactive Entertainment, Sony Computer Entertainment. In 2022, Japan was the List of video games markets by country, third largest video game market in the world after the Video games in the United States, United States and Video games in China, China. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope (arcade game), Periscope'' was a major Video arcade, arcade hit in Japan, preceding several decades of succe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, and word completion. Many puzzle games involve a real-time element and require quick thinking, such as ''Tetris'' (1985) and ''Lemmings (video game), Lemmings'' (1991). History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional thinking games such as Hangman (game), Hangman and Bulls and Cows (commercialized as ''Mastermind (board game), Mastermind''), were popular targets for computer implementation. In Universal Entertainment's ''Space Panic'', released in arcades in 1980, the player digs holes in platforms to trap creatures. It is a precursor to puzzle-platform games such as ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Dok ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Platformers
A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines. The genre started with the 1980 arcade video game ''Space Panic'', which has ladders but not jumping. ''Donkey Kong (arcade game), Donkey Kong'', released in 1981, established a template for what were initially called "climbing games". ''Donkey Kong'' inspired many clones and games with similar elements, such as ''Miner 2049er'' (1982) and ''Kangaroo (video game), Kangaroo'' (1982), while the Sega arcade game ''Congo Bongo'' (1983) adds a third dimension via I ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Nintendo Entertainment System Games
The Nintendo Entertainment System, Family Computer/Nintendo Entertainment System has a library of ' officially licensed games released during their lifespans, plus 7 official multicarts and 2 championship cartridges. Of these, 672 were released exclusively in Japan, 187 were released exclusively in North America, and 19 were released exclusively in PAL countries. Worldwide, 521 games were released. Its launch games for the Famicom were ''Donkey Kong (1981 video game), Donkey Kong'', ''Donkey Kong Jr.'', and ''Popeye (video game), Popeye''. Only first-party titles were available upon launch, but Nintendo started a licensing program the following year that allowed third-party companies such as Namco, Hudson Soft, Taito, Konami, Bandai, and Capcom to create titles and produce their own cartridges for the Famicom in exchange for royalty payments; Nintendo later revised the program to mandate itself as the producer of all cartridges while carrying it with the console outside Japan. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
MSX Games
The following is an incomplete list of video games for the MSX, MSX2, MSX2+, and MSX turbo R home computer Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a s ...s. Here are listed games released for the system. The total number of games published for this platform is over 2000. (Please see external links) See also * Konami Game Master (1988) * List of Konami games Notes References External links * {{Video game lists by platform # MSX games ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Metroidvania Games
Metroidvania is a sub-genre of action-adventure games and/or platformers focused on nonlinear exploration and guided progression with a need to acquire key items to enter certain areas. The term is a partial blend of the names of the video game series ''Metroid'' and ''Castlevania'', based on the template from ''Metroid'' (1986), '' Castlevania II'' (1987), ''Super Metroid'' (1994), and '' Castlevania: Symphony of the Night'' (1997). These games usually feature a large interconnected world map the player can explore, although parts of the world will be inaccessible to the player until they acquire special items, tools, weapons, abilities, or knowledge within the game. Acquiring such improvements can also aid the player in defeating more difficult enemies and locating shortcuts and secret areas, and often includes retracing one's steps across the map. Through this, Metroidvania games include tighter integration of story and level design, careful design of levels and character con ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
ASCII Corporation Games
ASCII ( ), an acronym for American Standard Code for Information Interchange, is a character encoding standard for representing a particular set of 95 (English language focused) printable and 33 control characters a total of 128 code points. The set of available punctuation had significant impact on the syntax of computer languages and text markup. ASCII hugely influenced the design of character sets used by modern computers; for example, the first 128 code points of Unicode are the same as ASCII. ASCII encodes each code-point as a value from 0 to 127 storable as a seven-bit integer. Ninety-five code-points are printable, including digits ''0'' to ''9'', lowercase letters ''a'' to ''z'', uppercase letters ''A'' to ''Z'', and commonly used punctuation symbols. For example, the letter is represented as 105 (decimal). Also, ASCII specifies 33 non-printing control codes which originated with ; most of which are now obsolete. The control characters that are still commonly used i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
1989 Video Games
1989 was a turning point in political history with the "Revolutions of 1989" which ended communism in Eastern Bloc of Europe, starting in Poland and Hungary, with experiments in power-sharing coming to a head with the opening of the Berlin Wall in November, the Velvet Revolution in Czechoslovakia and the overthrow of the communist dictatorship in Romania in December; the movement ended in December 1991 with the dissolution of the Soviet Union. Revolutions against communist governments in Eastern Europe mainly succeeded, but the year also saw the suppression by the Chinese government of the 1989 Tiananmen Square protests and massacre, 1989 Tiananmen Square protests in Beijing. It was the year of the first 1989 Brazilian presidential election, Brazilian direct presidential election in 29 years, since the end of the Military dictatorship in Brazil, military government in 1985 that ruled the country for more than twenty years, and marked the redemocratization process's final poin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
1986 Video Games
The year 1986 was designated as the International Year of Peace by the United Nations. Events January * January 1 ** Aruba gains increased autonomy from the Netherlands by separating from the Netherlands Antilles. ** Spain and Portugal enter the European Community, which becomes the European Union in 1993. * January 11 – The Sir Leo Hielscher Bridges, Gateway Bridge in Brisbane, Australia, at this time the world's longest prestressed concrete free-cantilever bridge, is opened. * January 13–January 24, 24 – South Yemen Civil War. * January 20 – The United Kingdom and France announce plans to construct the Channel Tunnel. * January 24 – The Voyager 2 space probe makes its first encounter with Uranus. * January 25 – Yoweri Museveni's National Resistance Army Rebel group takes over Uganda after leading a Ugandan Bush War, five-year guerrilla war in which up to half a million people are believed to have been killed. They will later use January 26 as the official date ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Nintendo Of America
is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade '' hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of '' Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside '' Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment System (1991), the Nintendo DS (2004), the Wii (2006) ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |