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Carpe Fulgur
Carpe Fulgur is a game-localization studio that concentrates on making independent Japanese games available to the English-language market. Carpe Fulgur consists of founders Andrew Dice and Robin Light-Williams. History The following history is largely based on an interview Andrew Dice gave to Gamasutra. Andrew Dice and Robin Light-Williams met through the Something Awful ''Something Awful'' (SA) is an American comedy website hosting content including blog entries, Internet forum, forums, feature articles, digitally edited pictures, and humorous media reviews. It was created by Richard Kyanka, Richard "Lowtax" K ... forums. Dice had been interested in English translations of Japanese games and following in the footsteps of Ted Woolsey in the translation of several Square Japanese titles. After attempting to gain employment at a localization company in California, Dice contacted Light-Williams and proposed the idea of forming their own company for performing localizations. D ...
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EasyGameStation
is a role-playing game developed by Japanese dōjin maker EasyGameStation for the Windows operating system. The game follows a young girl named Recette, who is charged by the fairy Tear to run an item shop out of her house to pay off the considerable debt her father had accumulated before his mysterious disappearance; the eponymous shop is a portmanteau of the lead characters' names. In the game, the player controls Recette in several areas of gameplay, including bargaining and haggling with clients for goods, and accompanying an adventurer into randomly generated dungeons to acquire goods to sell, with the goal of paying back the debt within a fixed deadline. The game, first released in 2007 at the 73rd Comiket in Japan, has been localized into English by indie localization company Carpe Fulgur and was released internationally on September 10, 2010 exclusively via digital distribution platforms. ''Recettear'' is the first independently made Japanese game to be distributed thro ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose Stock, shares and related rights or obligations are not offered for public subscription or publicly negotiated in their respective listed markets. Instead, the Private equity, company's stock is offered, owned, traded or exchanged privately, also known as "over-the-counter (finance), over-the-counter". Related terms are unlisted organisation, unquoted company and private equity. Private companies are often less well-known than their public company, publicly traded counterparts but still have major importance in the world's economy. For example, in 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for $1.8 trillion in revenues and employed 6.2 million people, according to ''Forbes''. In general, all companies that are not owned by the government are classified as private enterprises. This definition encompasses both publ ...
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Video Game Industry
The video game industry is the tertiary industry, tertiary and quaternary industry, quaternary sectors of the entertainment industry that specialize in the video game development, development, marketing, distribution (marketing), distribution, video game monetization, monetization, and customer satisfaction research, consumer feedback of video games. The industry (economics), industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niche to mainstream. , video games generated annually in global sales. In the US, the industry earned about in 2007, in 2008, and 2010, according to the Entertainment Software Association, ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% COVID-19 pandemic, from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022. The industry has i ...
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Gamasutra
''Game Developer'' (known as ''Gamasutra'' until 2021) is a website created in 1997 that focuses on aspects of video game development. It is owned and operated by Informa TechTarget and acted as the online sister publication to the print magazine '' Game Developer'' prior to the latter's closure in 2013. Site sections ''Game Developer'' publishes daily news, features like post-game post-mortems and critical essays from developers, and user-submitted blog posts. The articles can be filtered by topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) and category (Programming, Art, Audio, Design, Production, Biz (Business)/Marketing). The site has an online storefront for books on game design, RSS feeds and the website's Twitter account. The site also has a section for users to apply for contracted work and open positions at various development studios. Trade Center Resource While it does post news found on typical video game websites, ''Game Devel ...
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Something Awful
''Something Awful'' (SA) is an American comedy website hosting content including blog entries, Internet forum, forums, feature articles, digitally edited pictures, and humorous media reviews. It was created by Richard Kyanka, Richard "Lowtax" Kyanka in 1999 as a largely personal website, but as it grew, so did its contributors and content. The website has helped to perpetuate various Internet phenomenon, Internet phenomena, and it has been cited as a significant influence on Internet culture. In 2018, ''Gizmodo'' named it in their list of the "100 Websites That Shaped the Internet as We Know It". The website has been involved in a number of events. These include a conflict with the Spam Prevention Early Warning System, a Hurricane Katrina relief fund being caught in PayPal's red tape, an exhibition boxing match between Kyanka and movie director Uwe Boll, and the creation of the Slender Man. History ''Something Awful'' was created by Richard "Lowtax" Kyanka. Kyanka started ''Som ...
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Gust Co
Gust is a given name, surname, and a shortened version of Augustus, Augusta, Gustave, August, Augustine, and Gussie and may refer to: People Given name * Gust Avrakotos (1938–2005), CIA case officer known for the arming of Afghanistan's Mujahideen against the Soviet invasion under Operation Cyclone * Gust Graas (1924–2020), Luxembourg businessman and painter * Gust Hagberg (19th-century–20th-century) * Gust Kundert (1913–2000), American politician * Gust Lamesch (1911–?), Luxembourgish fencer * Gust E. Lundberg (1920–1977), founder of the Sandy's fast-food restaurant chain * Gust Stemmler (1899–1986), former Democratic member of the Pennsylvania House of Representatives * Gust J. Swenning (1917–1942), American sailor who served in the United States Navy * Gust Zarnas (1913–2000), college football All-American and professional football player Surname * Neil Gust, American musician known for co-founding Heatmiser with Elliott Smith in 1992 * Wolfgang Gust (born 19 ...
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Atelier (video Game Series)
The is a franchise of role-playing video games developed by Gust Corporation since 1997, primarily for the PlayStation line of consoles. Main entries in the series have seen consistent releases for Microsoft Windows since 2015 and the Nintendo Switch since 2017. New games are released in the series on an almost yearly basis. The series was solely released in Japan and Asia until 2004, after which the series has seen worldwide releases. The franchise centers around the concept of an atelier specialising in alchemy; the gameplay involves finding, collecting, and combining items in recipes to create better items, which allows the player to advance further in the game. Most of the games focus on female characters, which is somewhat rare among Japanese role-playing franchises. Several manga and two anime adaptations of titles from the series have been created so far. As of August 2023, the series has shipped more than 7.5 million units worldwide. Common elements Alchemy is the distin ...
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Doujin Video Games
In Japan, a is a group of people who share an interest, activity, or hobby. The word is sometimes translated into English as "clique", "fandom", "coterie", "society", or "circle" (as in " sewing circle"). Self-published creative works produced by these groups are also called ''doujin'', including manga, magazines, novels, music ( ''doujin'' music), anime, merch, and video games ( ''doujin'' soft). Print ''doujin'' works are collectively called ''doujinshi''. ''Doujin'' works are typically amateur and derivative in nature, though some professional artists participate in ''doujin'' culture as a way to publish material outside the regular publishing industry. Annual research by the research agency Media Create indicated that, of the 186¥ billion (US$1.66 billion) in revenue seen by the otaku industry in 2007, ''doujin'' sales made up 14.9% (US$274 million). Literary societies Literary circles first appeared in the Meiji period when groups of like-minded '' ...
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