Calf Studio Gear
Calf Studio Gear, often referred to as Calf Plugins, is a set of open source LV2 plugins for the Linux platform. The suite intends to be a complete set of plugins for audio mixing, virtual instruments and mastering. As of version 0.90.0 there are 47 plugins in the suite. History Calf Studio Gear development started in late 2007 when the LV2 plugin standard was in its infancy. Calf Studio Gear was one of the first projects to bring graphical audio plugins to Linux. The first versions up to 0.0.19 included support for LADSPA and DSSI as well which was dropped in December 2011. The project was initiated by Krzysztof Foltman. In 2009 Markus Schmidt became interested in development of the plugin suite due to his frustration with proprietary software. He has been a driving force behind the plugins ever since and has been responsible for the overall design of Calf Studio Gear, as well as being the brains behind the DSP of many of its plugins. Included plugins Calf Studio Gear ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GTK+
GTK (formerly GIMP ToolKit and GTK+) is a free and open-source cross-platform widget toolkit for creating graphical user interfaces (GUIs). It is licensed under the terms of the GNU Lesser General Public License, allowing both free and proprietary software to use it. It is one of the most popular toolkits for the Wayland and X11 windowing systems. The GTK team releases new versions on a regular basis. GTK 4 and GTK 3 are maintained, while GTK 2 is end-of-life. Software architecture The GTK library contains a set of graphical control elements ( widgets); version 3.22.16 contains 186 active and 36 deprecated widgets. GTK is an object-oriented widget toolkit written in the programming language C; it uses GObject, that is the GLib object system, for the object orientation. While GTK is mainly for windowing systems based on X11 and Wayland, it works on other platforms, including Microsoft Windows (interfaced with the Windows API), and macOS (inte ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Phasing
A phaser is an electronic sound processor used to filter a signal, and it has a series of troughs in its frequency-attenutation graph. The position (in Hz) of the peaks and troughs are typically modulated by an internal low-frequency oscillator so that they vary over time, creating a sweeping effect. Phasers are often used to give a "synthesized" or electronic effect to natural sounds, such as human speech. The voice of C-3PO from ''Star Wars'' was created by taking the actor's voice and treating it with a phaser. Process The electronic phasing effect is created by splitting an audio signal into two paths. One path treats the signal with an all-pass filter, which preserves the amplitude of the original signal and alters the phase. The amount of change in phase depends on the frequency. When signals from the two paths are mixed, the frequencies that are out of phase will cancel each other out, creating the phaser's characteristic notches. Changing the mix ratio changes ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Limiter
In electronics, a limiter is a circuit that allows signals below a specified input power or level to pass unaffected while attenuating (lowering) the peaks of stronger signals that exceed this threshold. Limiting is a type of dynamic range compression. Clipping is an extreme version of limiting. Limiting is any process by which the amplitude of a signal is prevented from exceeding a predetermined value. Limiters are common as a safety device in live sound and broadcast applications to prevent sudden volume peaks from occurring. Limiters are also used as protective features in some components of sound reinforcement systems (e.g., powered mixing boards and power amplifiers) and in some bass amplifiers, to prevent unwanted distortion or loudspeaker damage. Types Limiting can refer to a range of treatments designed to limit the maximum level of a signal. Treatments in order of decreasing severity range from clipping, in which a signal is passed through normally but sheared off ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Noise Gate
A noise gate or gate is an electronic device or software that is used to control the volume of an audio signal. Comparable to a compressor, which attenuates signals ''above'' a threshold, such as loud attacks from the start of musical notes, noise gates attenuate signals that register ''below'' the threshold. However, noise gates attenuate signals by a fixed amount, known as the range. In its simplest form, a noise gate allows a main signal to pass through only when it is above a set threshold: the gate is "open". If the signal falls below the threshold, no signal is allowed to pass (or the signal is substantially attenuated): the gate is "closed". A noise gate is used when the level of the "signal" is above the level of the unwanted "noise". The threshold is set above the level of the "noise", and so when there is no main "signal", the gate is closed. A common application is with electric guitar to remove hum and hiss noise caused by distortion effects units. A noise gate does ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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De-essing
De-essing (also desibilizing) is any technique intended to reduce or eliminate the excessive prominence of sibilant consonants, such as the sounds normally represented in English by " s", "z", "ch", "j" and "sh", in recordings of the human voice. Sibilance lies in frequencies anywhere between 2 and 10 kHz, depending on the individual voice. Causes Excess sibilance can be caused by compression, microphone choice and technique, and even simply the way a person's mouth anatomy is shaped. Ess sound frequencies can be irritating to the ear, especially with earbuds or headphones, and interfere with an otherwise modulated and pleasant audio stream. Process of de-essing De-essing is a dynamic audio editing process, only working when the level of the signal in the sibilant range (the ess sound) exceeds a set threshold. De-essing temporarily reduces the level of high- frequency content in the signal when a sibilant ess sound is present. De-essing differs from equalization, whic ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dynamic Range Compression
Dynamic range compression (DRC) or simply compression is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or ''compressing'' an audio signal's dynamic range. Compression is commonly used in sound recording and reproduction, broadcasting, sound reinforcement system, live sound reinforcement and in some instrument amplifiers. A dedicated electronic hardware unit or audio software that applies compression is called a compressor. In the 2000s, compressors became available as software plugins that run in digital audio workstation software. In recorded and live music, compression parameters may be adjusted to change the way they affect sounds. Compression and limiting are identical in process but different in degree and perceived effect. A limiter is a compressor with a high #Ratio, ratio and, generally, a short #Attack and release, attack time. Types There are two types of compression, downward and upward. Bot ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Parallel Compression
Parallel compression, also known as New York compression, is a dynamic range compression technique used in sound recording and mixing. Parallel compression, a form of upward compression, is achieved by mixing an unprocessed 'dry', or lightly compressed signal with a heavily compressed version of the same signal. Rather than lowering the highest peaks for the purpose of dynamic range reduction, it decreases the dynamic range by raising up the softest sounds, adding audible detail. It is most often used on stereo percussion buses in recording and mixdown, on electric bass, and on vocals in recording mixes and live concert mixes. History The internal circuitry of Dolby A noise reduction, introduced in 1965, contained parallel buses with compression on one of them, the two mixed in a flexible ratio. In October 1977, an article by Mike Beville was published in ''Studio Sound'' magazine describing the technique as applied to classical recordings. Many citations of this article claim t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dynamic Range Compression
Dynamic range compression (DRC) or simply compression is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or ''compressing'' an audio signal's dynamic range. Compression is commonly used in sound recording and reproduction, broadcasting, sound reinforcement system, live sound reinforcement and in some instrument amplifiers. A dedicated electronic hardware unit or audio software that applies compression is called a compressor. In the 2000s, compressors became available as software plugins that run in digital audio workstation software. In recorded and live music, compression parameters may be adjusted to change the way they affect sounds. Compression and limiting are identical in process but different in degree and perceived effect. A limiter is a compressor with a high #Ratio, ratio and, generally, a short #Attack and release, attack time. Types There are two types of compression, downward and upward. Bot ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Delay (audio Effect)
Delay is an audio signal processing technique that records an input signal to a storage medium and then plays it back after a period of time. When the delayed playback is mixed with the live audio, it creates an echo-like effect, whereby the original audio is heard followed by the delayed audio. The delayed signal may be played back multiple times, or fed back into the recording, to create the sound of a repeating, decaying echo. Delay effects range from a subtle echo effect to a pronounced blending of previous sounds with new sounds. Delay effects can be created using tape loops, an approach developed in the 1940s and 1950s and used by artists including Elvis Presley and Buddy Holly. Analog effects units were introduced in the 1970s; digital effects pedals in 1984; and audio plug-in software in the 2000s. History The first delay effects were achieved using tape loops improvised on reel-to-reel audio tape recording systems. By shortening or lengthening the loop of tape ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Reverberation
Reverberation (also known as reverb), in acoustics, is a persistence of sound, after a sound is produced. Reverberation is created when a sound or signal is reflected causing numerous reflections to build up and then decay as the sound is absorbed by the surfaces of objects in the space – which could include furniture, people, and air. This is most noticeable when the sound source stops but the reflections continue, their amplitude decreasing, until zero is reached. Reverberation is frequency dependent: the length of the decay, or reverberation time, receives special consideration in the architectural design of spaces which need to have specific reverberation times to achieve optimum performance for their intended activity. In comparison to a distinct echo, that is detectable at a minimum of 50 to 100 ms after the previous sound, reverberation is the occurrence of reflections that arrive in a sequence of less than approximately 50 ms. As time passes, the amplitude of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ring Modulation
In electronics, ring modulation is a signal processing function, an implementation of frequency mixing, in which two signals are combined to yield an output signal. One signal, called the carrier, is typically a sine wave or another simple waveform; the other signal is typically more complicated and is called the input or the modulator signal. A ring modulator is an electronic device for ring modulation. A ring modulator may be used in music synthesizers and as an effects unit. The name derives from the fact that the analog circuit of diodes originally used to implement this technique takes the shape of a ring: a diode ring. The circuit is similar to a bridge rectifier, except that instead of the diodes facing left or right, they face clockwise or counterclockwise. Ring modulation is quite similar to amplitude modulation, with the difference that in the latter the modulator is shifted to be positive before being multiplied with the carrier, while in the former the uns ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Tremolo
In music, ''tremolo'' (), or ''tremolando'' (), is a trembling effect. There are two types of tremolo. The first is a rapid reiteration: * Of a single note, particularly used on bowed string instruments, by rapidly moving the bow back and forth; plucked strings such as on a harp, where it is called '' bisbigliando'' () or "whispering". Tremolo picking, on traditionally plucked string instruments including guitar and mandolin, is the rapid articulation of single notes or a group of notes with a plectrum (pick) or with fingers. Tremolo playing sustains notes that would otherwise rapidly decay (fade to silence). * Between two notes or chords in alternation, an imitation (not to be confused with a trill) of the preceding that is more common on keyboard instruments. Mallet instruments such as the marimba are capable of either method. * A roll on any percussion instrument, whether tuned or untuned. A second type of tremolo is a variation in amplitude: * As produced on organs by tr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |