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CPS-1
The , also known as Capcom Play System, CPS for short, and retroactively as CPS-1, is an arcade system board developed by Capcom that ran game software stored on removable daughterboards. More than two dozen arcade titles were released for CPS-1, before Capcom shifted game development over to its successor, the CP System II. Technical support for the CPS-1 ended on March 31, 2015. The CP System is best known for its many beat 'em up titles such as '' Dynasty Wars'', ''Final Fight'', '' The King of Dragons'', ''Captain Commando'', '' Knights of the Round'', '' Warriors of Fate'', '' Cadillacs and Dinosaurs'', and ''The Punisher'', as well as fighting games such as ''Street Fighter II'' and '' Muscle Bomber''. History After a number of arcade game boards designed to run only one game, Capcom embarked upon a project to produce a system board that could be used to run multiple games, in order to reduce hardware costs and make the system more appealing to arcade operators. Capcom ...
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CP System II
The , also known as Capcom Play System 2 or CPS-2, is an arcade system board that was the successor to Capcom's CP System, CP System Dash and Capcom Power System Changer arcade hardware. It was first used in 1993 for ''Super Street Fighter II'' and was succeeded by the CP System III hardware in 1996, of which the CPS-2 would outlive by over four years. New releases for the system were produced until the end of 2003, ending with '' Hyper Street Fighter II''. Technical support for the CPS-2 ended on February 28, 2019. Like its predecessor, games can be exchanged without altering the core hardware. The CP System II uses separate daughterboards enclosed in plastic cases to store both the games and the main board on, which are then put together so that the games can be played. Unlike its predecessor, however, games are encrypted, and must be decrypted via a decryption key stored on the main board's battery-backed memory to run them. History Capcom announced the development of the ...
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Capcom
is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Onimusha'', ''Dead Rising'', ''Dragon's Dogma'', ''Ace Attorney'', and ''Marvel vs. Capcom''. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Founding and arcade games (1979-1984) Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked at both companies at the same time until leaving Irem in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., bo ...
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CPS1 CPU
CPS1 may refer to: * CPS-1 The , also known as Capcom Play System, CPS for short, and retroactively as CPS-1, is an arcade system board developed by Capcom that ran game software stored on removable daughterboards. More than two dozen arcade titles were released for CPS-1 ..., the Capcom Play System 1 * Parry Sound Harbour Water Aerodrome, the IATA airport code * Carbamoyl phosphate synthase, an enzyme * CPS1 (gene), a gene that encodes carbamoyl phosphate synthase {{Letter-NumberCombDisambig ...
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Street Fighter II
is a 1991 fighting game developed and published by Capcom for arcade game, arcades. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter (video game), Street Fighter''. Designed by Yoshiki Okamoto and Akira Yasuda, who had previously worked on the game Final Fight (video game), ''Final Fight'', it is the fourteenth game to use Capcom's CP System arcade system board. ''Street Fighter II'' vastly improved many of the concepts introduced in the first game, including the use of Fighting game#Special attacks and combos, special command-based moves, a Combo (video games), combo system, a six-button configuration, and a wider selection of player character, playable characters, each with a unique fighting style. ''Street Fighter II'' became the best-selling game since the golden age of arcade video games. By 1994, it had been played by an estimated 25 million people in the United States alone. More than 200,000 arcade cabinets and 15 ...
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The Punisher (1993 Video Game)
is a 1993 beat 'em up arcade game developed and released by Capcom. It stars the Marvel Comics' antihero the Punisher (Frank Castle) and co-stars S.H.I.E.L.D. agent Nick Fury as the second player's character as they embark on a mission to kill the crime lord the Kingpin and bring down his organization. While following the same general formula as Capcom's previous beat 'em ups, the game has a range of usable weapons and a comics-style presentation. ''The Punisher'' gained significant popularity in arcades and is widely regarded as one of the best titles in the beat 'em up genre as well as one of the best video game adaptations of comic books. A Mega Drive/Genesis port was developed by Sculptured Software and published by Capcom to mixed reviews and commercial failure. Gameplay ''The Punisher'' follows the same side-scrolling beat'em up formula Capcom established in '' Final Fight'' (1989) and ''Captain Commando'' (1991) as the protagonists engage ordinary foes and stag ...
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Sound Chip
A sound chip is an integrated circuit (chip) designed to produce audio signals through digital, analog or mixed-mode electronics. Sound chips are typically fabricated on metal–oxide–semiconductor (MOS) mixed-signal chips that process audio signals ( analog and digital signals, for both analog and digital data). They normally contain audio components such as oscillators, envelope controllers, samplers, filters, amplifiers, and envelope generators. History A number of sound synthesis methods for electronically producing sound were devised during the late 20th century. These include programmable sound generators (PSG), wavetable synthesis, and frequency modulation synthesis (FM synthesis). Such sound chips were widely used in arcade game system boards, video game consoles, home computers and digital synthesizers. Since the late-1990s, pulse-code modulation (PCM) sampling has been the standard for many sound chips, as used in the Intel High Definition Audio (IHD ...
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Co-processor
A coprocessor is a computer processor used to supplement the functions of the primary processor (the CPU). Operations performed by the coprocessor may be floating-point arithmetic, graphics, signal processing, string processing, cryptography or I/O interfacing with peripheral devices. By offloading processor-intensive tasks from the main processor, coprocessors can accelerate system performance. Coprocessors allow a line of computers to be customized, so that customers who do not need the extra performance do not need to pay for it. Functionality Coprocessors vary in their degree of autonomy. Some (such as FPUs) rely on direct control via coprocessor instructions, embedded in the CPU's instruction stream. Others are independent processors in their own right, capable of working asynchronously; they are still not optimized for general-purpose code, or they are incapable of it due to a limited instruction set focused on accelerating specific tasks. It is common for these to b ...
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Zilog Z80
The Zilog Z80 is an 8-bit computing, 8-bit microprocessor designed by Zilog that played an important role in the evolution of early personal computing. Launched in 1976, it was designed to be Backward compatibility, software-compatible with the Intel 8080, offering a compelling alternative due to its better Integrated circuit, integration and increased performance. Along with the 8080's seven Processor register, registers and flags register, the Z80 introduced an alternate register set, two 16-bit index registers, and additional instructions, including bit manipulation and block copy/search. Originally intended for use in embedded systems like the 8080, the Z80's combination of compatibility, affordability, and superior performance led to widespread adoption in video game systems and home computers throughout the late 1970s and early 1980s, helping to fuel the personal computing revolution. The Z80 was used in iconic products such as the Osborne 1, TRS-80, Radio Shack TRS-80, Col ...
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Central Processing Unit
A central processing unit (CPU), also called a central processor, main processor, or just processor, is the primary Processor (computing), processor in a given computer. Its electronic circuitry executes Instruction (computing), instructions of a computer program, such as arithmetic, logic, controlling, and input/output (I/O) operations. This role contrasts with that of external components, such as main memory and I/O circuitry, and specialized coprocessors such as graphics processing units (GPUs). The form, CPU design, design, and implementation of CPUs have changed over time, but their fundamental operation remains almost unchanged. Principal components of a CPU include the arithmetic–logic unit (ALU) that performs arithmetic operation, arithmetic and Bitwise operation, logic operations, processor registers that supply operands to the ALU and store the results of ALU operations, and a control unit that orchestrates the #Fetch, fetching (from memory), #Decode, decoding and ...
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Counterfeit
A counterfeit is a fake or unauthorized replica of a genuine product, such as money, documents, designer items, or other valuable goods. Counterfeiting generally involves creating an imitation of a genuine item that closely resembles the original to deceive others into believing it is authentic. Counterfeit products are often made to take advantage of the higher value of the original product, typically using lower-quality materials or production methods. Counterfeit food, drinks, medicines, and personal care products can contain harmful or inactive ingredients, causing anything from mild issues to serious, life-threatening ones. Counterfeit footwear, clothing, and accessories have been found to contain high levels of lead, arsenic, and phthalates. Forgery of money or government bonds Counterfeit money is currency that is produced without the legal sanction of the state or government; this is a crime in all jurisdictions of the world. The United States Secret Service, mostly ...
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The Games Machine
''The Games Machine'' was a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published '' CRASH'', ''Zzap!64'', '' Amtix!'' and other magazines. History ''The Games Machine'' ran head to head with Future's recently launched '' ACE'' and EMAP's long running '' C&VG'' magazines. Unhappy with the profits from the title Newsfield decided to end the title in 1990. Newsfield however would, more or less, continue with a multi format magazine with '' Raze''. This new title would concentrate on the ever rising consoles like the Mega Drive as well as the established NES and Master System. ''The Games Machine'' in Italy A magazine with the same name is still being published in Italy. While it started as an Italian translated version of the British magazine, it currently publishes original articles, and is one of the best selling PC games magazines in Italy. References External links * Archived The Games Machine magazin ...
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Printed Circuit Boards
A printed circuit board (PCB), also called printed wiring board (PWB), is a laminated sandwich structure of conductive and insulating layers, each with a pattern of traces, planes and other features (similar to wires on a flat surface) etched from one or more sheet layers of copper laminated onto or between sheet layers of a non-conductive substrate. PCBs are used to connect or "wire" components to one another in an electronic circuit. Electrical components may be fixed to conductive pads on the outer layers, generally by soldering, which both electrically connects and mechanically fastens the components to the board. Another manufacturing process adds vias, metal-lined drilled holes that enable electrical interconnections between conductive layers, to boards with more than a single side. Printed circuit boards are used in nearly all electronic products today. Alternatives to PCBs include wire wrap and point-to-point construction, both once popular but now rarely ...
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