Animators From California
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Animators From California
An animator is an artist who creates images, known as frames, which give an illusion of movement called animation when displayed in rapid sequence. Animators can work in a variety of fields including film, television, and video games. Animation is closely related to filmmaking and like filmmaking is extremely labor-intensive, which means that most significant works require the collaboration of several animators. The methods of creating the images or frames for an animation piece depend on the animators' artistic styles and their field. Other artists who contribute to animated cartoons, but who are not animators, include layout artists (who design the backgrounds, lighting, and camera angles), storyboard artists (who draw panels of the action from the script), and background artists (who paint the "scenery"). Animated films share some film crew positions with regular live action films, such as director, producer, sound engineer, and editor, but differ radically in that for m ...
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Norman McLaren Drawing On Film - 1944
Norman or Normans may refer to: Ethnic and cultural identity * The Normans, a people partly descended from Norse Vikings who settled in the territory of Normandy in France in the 9th and 10th centuries ** People or things connected with the Norman conquest of southern Italy in the 11th and 12th centuries ** Normanist theory (also known as Normanism) and anti-Normanism, historical disagreement regarding the origin of Russia, Ukraine, Belarus and their historic predecessor, Kievan Rus' ** Norman dynasty, a series of monarchs in England and Normandy ** Norman architecture, romanesque architecture in England and elsewhere ** Norman language, spoken in Normandy ** People or things connected with the French region of Normandy Arts and entertainment * Norman (2010 film), ''Norman'' (2010 film), a 2010 drama film * Norman (2016 film), ''Norman'' (2016 film), a 2016 drama film * Norman (TV series), ''Norman'' (TV series), a 1970 British sitcom starring Norman Wisdom * The Normans (TV serie ...
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Nick Park
Nicholas Wulstan Park (born 6 December 1958) is an English filmmaker and animator who created '' Wallace & Gromit'', '' Creature Comforts'', '' Chicken Run'', '' Shaun the Sheep'', and '' Early Man''. Park has been nominated for an Academy Award seven times and won four with '' Creature Comforts'' (1989), '' The Wrong Trousers'' (1993), '' A Close Shave'' (1995) and '' Wallace & Gromit: The Curse of the Were-Rabbit'' (2005). He has also received seven BAFTA Awards, including the BAFTA for Best Short Animation for '' A Matter of Loaf and Death'', which was believed to be the most-watched television programme in the United Kingdom in 2008. His 2000 film '' Chicken Run'' is the highest-grossing stop motion animated film. In 1985 Park joined Aardman Animations, based in Bristol, and for his work in animation he was among the British cultural icons selected by artist Peter Blake to appear in a 2012 version of Blake's most famous artwork - the Beatles' '' Sgt. Pepper's Lonely ...
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Computer Mouse
A computer mouse (plural mice; also mouses) is a hand-held pointing device that detects Plane (mathematics), two-dimensional motion relative to a surface. This motion is typically translated into the motion of the Cursor (user interface)#Pointer, pointer (called a cursor) on a computer monitor, display, which allows a smooth control of the graphical user interface of a computer. The first public demonstration of a mouse controlling a computer system was done by Doug Engelbart in 1968 as part of the Mother of All Demos. Mice originally used two separate wheels to directly track movement across a surface: one in the x-dimension and one in the Y. Later, the standard design shifted to use a ball rolling on a surface to detect motion, in turn connected to internal rollers. Most modern mice use optical mouse, optical movement detection with no moving parts. Though originally all mice were connected to a computer by a cable, many modern mice are cordless, relying on short-range rad ...
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Chris Buck
Christopher James Buck (born February 24, 1958) is an American film director, animator, and screenwriter known for co-directing '' Tarzan'' (1999), '' Surf's Up'' (2007) (which was nominated for the 2007 Oscar for Best Animated Feature), '' Frozen'' (2013; which won the Oscar for Best Animated Feature in 2014), '' Frozen II'' (2019), and '' Wish'' (2023). He also worked as a supervising animator and story artist on ''Pocahontas'' (1995) and '' Home on the Range'' (2004). He has won for one Academy Award, Annie Award and BAFTA Award, and has been nominated for two Academy, two BAFTA and five Annie Awards. Life and career A native of Wichita, Kansas, Buck was inspired to explore animation by the first film he ever saw in a movie theatre as a child: ''Pinocchio'' (1940). His family eventually moved to Placentia, California, where he graduated from El Dorado High School. Buck studied character animation for two years at CalArts, where he also taught from 1988 to 1993. At ...
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Blocking (stage)
In theatre, blocking is the precise staging of actors to facilitate the performance of a Play (theatre), play, ballet, film or opera. Historically, the expectations of staging/blocking have changed substantially over time in Western theater. Prior to the movements toward "realism" that occurred in the 19th century, most staging used a "tableau" approach, in which a stage picture was established whenever characters entered or left the stage, ensuring that leading performers were always shown to their best advantage. In more recent times, while nothing has changed about showing leading performers to their best advantage, there have been changing cultural expectations that have made blocking/staging more complicated. There are also artistic reasons why blocking can be crucial. Through careful use of positioning on the stage, a director or performer can establish or change the significance of a scene. Different artistic principles can inform blocking, including minimalism and natur ...
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Skeletal Animation
Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual armature used to animate (pose and keyframe) the mesh. While this technique is often used to animate humans and other organic figures, it only serves to make the animation process more intuitive, and the same technique can be used to control the deformation of any object—such as a door, a spoon, a building, or a galaxy. When the animated object is more general than, for example, a humanoid character, the set of "bones" may not be hierarchical or interconnected, but simply represent a higher-level description of the motion of the part of mesh it is influencing. The technique was introduced in 1988 by Nadia Magnenat Thalmann, Richard Lape ...
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Technical Director
A technical director (TD) is usually a senior technical person within e.g. a software company, engineering firm, film studio, theatre company or television studio. They are responsible for overseeing and coordinating all of the technical aspects within the project or organization they are a part of. The title of technical director is used across a wide range of industries such as software development, television and film production, theatre, game development, and live events. While responsibilities may vary between industries, technical directors in general supervise technical staff and guide the technical processes while also collaborating with lead roles to ensure that technical aspects align with the overall goal set in place. For example, in theatre and live productions a technical director will work with scenic designers and directors to draft plans, select materials, and prepare the venue for a both safe and efficient production. In television or film technical directors o ...
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Texture Artist
A texture artist is an individual who develops textures for digital media, usually for video games, movies, web sites and television shows or things like 3D posters. These textures can be in the form of 2D or (rarely) 3D art that may be overlaid onto a polygon mesh to create a realistic 3D model. Texture artists often take advantage of web sites for the purposes of marketing their art and self-promotion of their skills with the goal of gaining employment from a professional game studio or to join a team working on a " mod" (modification) of an existing game in hopes of establishing industry or trade credentials. See also *Digital art Digital art, or the digital arts, is artistic work that uses Digital electronics, digital technology as part of the creative or presentational process. It can also refer to computational art that uses and engages with digital media. Since the 1960 ... * Texture map * UV map * UVW map * Normal mapping References {{DEFAULTSORT:Texture Artist ...
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3D Modeling
In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based Computer representation of surfaces, representation of a surface of an object (inanimate or living) in Three-dimensional space, three dimensions via 3D computer graphics software, specialized software by manipulating edges, vertices, and polygons in a simulated 3D space. Three-dimensional (3D) models represent a physical body using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc. Being a collection of data (Point (geometry), points and other information), 3D models can be created manually, algorithmically (procedural modeling), or by 3D scanning, scanning. Their surfaces may be further defined with texture mapping. Outline The product is called a 3D model, while someone who works with 3D models may be referred to as a 3D artist or a 3D modeler. A 3D model can also be displayed as a two-dimensional image t ...
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Computer Animation
Computer animation is the process used for digitally generating Film, moving images. The more general term computer-generated imagery (CGI) encompasses both still images and moving images, while computer animation refers to moving images. Virtual cinematography, Modern computer animation usually uses 3D computer graphics. Computer animation is a digital successor to stop motion and traditional animation. Instead of a physical model or illustration, a digital equivalent is manipulated frame-by-frame. Also, computer-generated animations allow a single graphic artist to produce such content without using actors, expensive set pieces, or Theatrical property, props. To create the illusion of movement, an image is displayed on the computer monitor and repeatedly replaced by a new similar image but advanced slightly in time (usually at a rate of 24, 25, or 30 frames/second). This technique is identical to how the illusion of movement is achieved with television and Film, motion pictur ...
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Traditional Animation
Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawing, drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as Traditional animation#Modern process, digital ink and paint, a modern form of traditional animation methods, and 3D computer animation. Process Writing and storyboarding Animation production usually begins after a story is converted into an animation film script, from which a storyboard is derived. A storyboard has an appearance somewhat similar to comic book panels, and is a shot by shot breakdown of the staging, acting and any camera moves that will be present in the film. The images allow the animation team to plan the flow of the Plot (narrative), plot and the composition of the imagery. Storyboard artists will have regular meetings with the film director, director and may redra ...
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Dubbing
Dubbing (also known as re-recording and mixing) is a post-production process used in filmmaking and the video production process where supplementary recordings (known as doubles) are lip-synced and "mixed" with original production audio to create the final product. Often this process is performed on films by replacing the original language to offer voiced-over translations. After sound editors edit and prepare all the necessary tracks—dialogue, automated dialogue replacement (ADR), effects, Foley (filmmaking), foley, and music—the dubbing mixers proceed to balance all of the elements and record the finished soundtrack. While dubbing and ADR are similar processes that focus on enhancing and replacing dialogue audio, ADR is a process in which the original actors re-record and synchronize audio segments. This allows filmmakers to replace unclear dialogue if there are issues with the script, background noise, or the original recording. The term "dubbing" also commonly refers ...
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