A texture artist is an individual who develops
textures for digital media, usually for
video games, movies, web sites and television shows. These textures can be in the form of 2D or (rarely) 3D art that may be overlaid onto a
polygon mesh to create a realistic
3D model
In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, an ...
.
Texture artists often take advantage of
web sites for the purposes of marketing their art and self-promotion of their skills with the goal of gaining employment from a
professional game studio or to join a team working on a "
mod
Mod, MOD or mods may refer to:
Places
* Modesto City–County Airport, Stanislaus County, California, US
Arts, entertainment, and media Music
* Mods (band), a Norwegian rock band
* M.O.D. (Method of Destruction), a band from New York City, US ...
" (modification) of an existing game in hopes of establishing industry or
trade credentials.
See also
*
Digital art
*
Texture map
*
UV map
Ultraviolet (UV) is a form of electromagnetic radiation with wavelength from 10 nanometer, nm (with a corresponding frequency around 30 Hertz, PHz) to 400 nm (750 Hertz, THz), shorter than that of visible light, but longer than ...
*
UVW map
*
Normal mapping
References
{{DEFAULTSORT:Texture Artist
Computer graphics
Digital art