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Buster Bros. Collection
''Buster Bros. Collection'' is a video game developed by Mitchell Corporation and published by Capcom for the PlayStation. Gameplay ''Buster Bros. Collection'' is a compilation of '' Buster Bros.'' (1989), '' Super Buster Bros.'' (1990), and '' Buster Buddies'' (1995). The graphics and sound are the same as the arcade versions, but the music is emulated by Portable Sound Format (PSF) files, which are very similar to MIDI. Reception ''Official UK PlayStation Magazine'' reviewed the PlayStation version of the game, noting "It's old and it looks it, though the games which comprise this collection are highly playable and addictive. Worth a look, but it won't hold your attention for ever." ''Next Generation'' reviewed the PlayStation version of the game, rating it three stars out of five, and stated that "fans of ''Bust-A-Move'' and other simple puzzle games may get a kick out of this one." Reviewing the PlayStation ''Buster Bros. Collection'', Doctor Devon of ''GamePro'' remarked t ...
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Mitchell Corporation
Mitchell Corporation (株式会社ミッチェル) was a Japanese video game developer based in the Suginami ward of Tokyo. Roy Ozaki served as president, and Koichi Niida served as vice-president. Some employees were former Capcom and TAD Corporation employees. Mitchell Corporation developed titles for home consoles, handhelds, Japanese mobile phones, the arcade and interactive kiosks located in restaurants and other places. Mitchell also distributed printed circuit boards for the arcade/coin-op market. The company also developed video games for other publishers. Starting in 2004, they started developing games only for Nintendo hardware. History The company was originally established on February 1, 1960, as an import/export business by the father of Roy Ozaki. Ozaki and Niida took over the company and began acting as exclusive overseas agents for such video game companies as Visco Corporation, Visco, Video System, SETA Corporation, Seta, Metro, Home Data, and other small vide ...
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Future US
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American mass media, media company, corporation specializing in targeted advertising, targeted magazines and websites in the video games, music, and technology media market, markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro (North Carolina, N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame, California, Burlingame and South San Francisco. When Chris Anderson (entrepreneur), Chris A ...
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PlayStation (console) Games
is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists of handhelds, online services, magazines, and other forms of media. The brand began with the first PlayStation home console released in Japan in 1994 and worldwide the following year, which became the first console of any type to ship over 100 million units, which made PlayStation a globally recognized brand. Since then there have been numerous newer consoles—the most recent being the PlayStation 5 released in 2020—while there have also been a series of handheld consoles and a number of other electronics such as a media center and a smartphone. The main series of controllers utilized by the PlayStation series is the DualShock, a line of vibration-feedback gamepads. SIE also operate numerous online services like PlayStation Net ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest inst ...
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Capcom Video Game Compilations
is a Japanese video game company. It has created a number of critically acclaimed and multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Onimusha'', ''Dead Rising'', '' Dragon's Dogma'', ''Ace Attorney'', and ''Marvel vs. Capcom''. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Founding and arcade games (1979-1984) Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem Corporation when he founded I.R.M. He worked at both companies at the same time until leaving Irem in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., both of which were devoted to the manufacture and ...
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1997 Video Games
1997 saw many sequels and prequels in video games, such as ''Final Fantasy VII'', ''Castlevania: Symphony of the Night'', ''GoldenEye 007 (1997 video game), GoldenEye 007'', ''Star Fox 64'', ''Crash Bandicoot 2: Cortex Strikes Back'', ''Quake II'', ''Mega Man Legends (video game), Mega Man Legends'', ''Riven'', ''Tomb Raider II'', ''Dark Rift'', ''Tekken 3'' and ''Virtua Striker 2'', along with new games such as ''Oddworld: Abe's Oddysee'', ''Gran Turismo (1997 video game), Gran Turismo'', ''Diablo (video game), Diablo'', ''Grand Theft Auto (video game), Grand Theft Auto'', ''Fallout (video game), Fallout'', and ''Postal (video game), Postal''. Sony's PlayStation (console), PlayStation was the year's best-selling video game console worldwide for the second year in a row, while also being the annual best-selling console in Japan for the first time (overtaking the Game Boy and Sega Saturn). The year's best-selling home video game worldwide was Squaresoft's ''Final Fantasy VII'' f ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') is a British-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. Several ''CVG'' writers led the creation of '' Video Games Chronicle'' in 2019. History ''Computer and Video Games'' was established in 1981, being the first British video games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programmin ...
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Game Revolution
Mandatory (formerly CraveOnline Media) is a lifestyle website based in Los Angeles with sales offices in New York City, Chicago and San Francisco. The site is owned by media company Evolve Media, LLC. Mandatory focuses its contents into the male-lifestyle audience, but it has diversified into content for all. Mandatory owns nine websites and has partnered with more, producing various content for each site. As of February 2021, it is only available in English. History CraveOnline.com was launched by the online media company AtomicOnline, the publishing division of Evolve Media, LLC, in late 2004. CraveOnline was cited in the 2009 book ''The Man's Book: The Essential Guide for the Modern Man'' by Thomas Fink as a top website for men. Regarding CraveOnline, AskMen.com said, "CraveOnline.com combines entertainment and other interests in one place. Great articles, nice pictures and other cool stuff that you won't want to miss." In March 2013, CraveOnline launched its 3D advertisin ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''GameSpot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady, and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so ...
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International Data Group
International Data Group (IDG, Inc.) is an American market intelligence and demand generation company focused on the technology industry. IDG, Inc.'s mission is centered around supporting the technology industry through research, data, marketing technology, and insights that help create and sustain relationships between businesses. IDG, Inc. is wholly owned by Blackstone and is led by Genevieve Juillard, who was appointed CEO of the company in 2023. Juillard serves on IDG, Inc.'s leadership team along with IDC President Crawford Del Prete and IDG, Inc.'s Chief Financial Officer Tiziana Figliolia. IDG, Inc. is headquartered in Needham, Massachusetts and is the parent company of both International Data Corporation (IDC) and Foundry (formerly IDG Communications). History International Data Group was initially founded as International Data Corporation (IDC) in 1964 by Patrick Joseph McGovern, shortly after he had graduated from the Massachusetts Institute of Technology (MIT) ...
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