Black Hole (card Game)
Black Hole is a patience or solitaire card game. It is of the open builder type; its play is similar to Golf and Tri Peaks, but with a tableau of fans like that of La Belle Lucie. Invented by David Parlett, this game's objective is to compile the entire deck into one foundation. Rules The cards are dealt to the tableau in piles of three. The leftover card, dealt first or last, is placed as a single foundation called the Black Hole. This card is usually the Ace of Spades, but any card can do. Only the top cards of each pile in the tableau are available for play, and in order for a card to be placed in the Black Hole, it must be a rank higher or lower than the top card on the Black Hole, ignoring suit. This is the only allowable move in the entire game. Aces and Kings are considered consecutive, thus allowing wrapping. The game ends if there are no more top cards that can be moved to the Black Hole. The game is won if all of the cards end up in the Black Hole. Analysis ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Top Card
Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object. The most frequent object is to arrange the cards either in ascending sequence (e.g. from Ace to King) or descending sequence. Occasionally both forms of sequence are aimed at in the same game. The card forming the starting point of the required sequence is known as the foundation card and the sequence or family is said to be 'built up' on such card. In some cases foundation cards are picked out and placed in positio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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English Card Games
English usually refers to: * English language * English people English may also refer to: Culture, language and peoples * ''English'', an adjective for something of, from, or related to England * ''English'', an Amish term for non-Amish, regardless of ethnicity * English studies, the study of English language and literature Media * ''English'' (2013 film), a Malayalam-language film * ''English'' (novel), a Chinese book by Wang Gang ** ''English'' (2018 film), a Chinese adaptation * ''The English'' (TV series), a 2022 Western-genre miniseries * ''English'' (play), a 2022 play by Sanaz Toossi People and fictional characters * English (surname), a list of people and fictional characters * English Fisher (1928–2011), American boxing coach * English Gardner (born 1992), American track and field sprinter * English McConnell (1882–1928), Irish footballer * Aiden English, a ring name of Matthew Rehwoldt (born 1987), American former professional wrestler ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Glossary Of Solitaire
Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object. The most frequent object is to arrange the cards either in ascending sequence (e.g. from Ace to King) or descending sequence. Occasionally both forms of sequence are aimed at in the same game. The card forming the starting point of the required sequence is known as the foundation card and the sequence or family is said to be 'built up' on such card. In some cases foundation cards are picked out and placed in posit ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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List Of Solitaires
This is a list of patiences, which are card games that are also referred to as solitaires or as card solitaire. This list is not intended to be exhaustive, but only includes games that have met the usual Wikipedia requirements (e.g. notability). Additions should only be made if there is an existing entry on Wikipedia that they can be linked to. To avoid duplicate pages being created, alternative titles and the names of variants are listed separately (except titles that include little more than the name of the parent game). Games of the patience genre played by more than one player are marked with a plus (+) sign. A * Accordion * Aces and Kings * Aces Square * Aces Up * Acme * Addiction * Agnes * Alaska * Algerian * Alhambra * Amazons * American Toad * Apophis * Appreciate * Acquaintance * Archway * Auld Lang Syne * Australian Patience B * Babette * Backbone * Baker's Dozen * Baker's Game * Baroness * Batsford * Beetle * Beleaguered Castle * B ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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NP-completeness
In computational complexity theory, NP-complete problems are the hardest of the problems to which ''solutions'' can be verified ''quickly''. Somewhat more precisely, a problem is NP-complete when: # It is a decision problem, meaning that for any input to the problem, the output is either "yes" or "no". # When the answer is "yes", this can be demonstrated through the existence of a short (polynomial length) ''solution''. # The correctness of each solution can be verified quickly (namely, in polynomial time) and a brute-force search algorithm can find a solution by trying all possible solutions. # The problem can be used to simulate every other problem for which we can verify quickly that a solution is correct. Hence, if we could find solutions of some NP-complete problem quickly, we could quickly find the solutions of every other problem to which a given solution can be easily verified. The name "NP-complete" is short for "nondeterministic polynomial-time complete". In this name, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Suit (patience Term)
Games of patience, or (card) solitaires as they are usually called in North America, have their own 'language' of specialised terms such as "building down", "packing", "foundations", "talon" and "tableau". Once learnt they are helpful in describing, succinctly and accurately, how the games are played. Patience games are usually for a single player, although a small number have been designed for two and, in rare cases, three or even four players. They are games of skill or chance or a combination of the two. There are three classes of patience grouped by object. The most frequent object is to arrange the cards either in ascending sequence (e.g. from Ace to King) or descending sequence. Occasionally both forms of sequence are aimed at in the same game. The card forming the starting point of the required sequence is known as the foundation card and the sequence or family is said to be 'built up' on such card. In some cases foundation cards are picked out and placed in positio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |