Basic4GL
Basic4GL (B4GL; from ''Basic for openGL'') is an interpreted, open source version of the BASIC programming language which features support for 3D computer graphics using OpenGL. While being interpreted, it is also able to compile programs on top of the virtual machine to produce standalone executable programs. It uses a syntax similar to traditional dialects of BASIC and features an IDE and a very thorough and comprehensive debugger. Basic4GL is not designed to compete with programming languages such as C++; it was intended to replace older languages such as QBasic or GFA BASIC. Basic4GL features the usual commands that you would expect to find in a version of BASIC such as... *PRINT *INPUT *GOSUB It also includes a few features that C programmers will be familiar with, such as support for pointers, structures and most importantly the entire OpenGL v1.1 API. History Tom Mulgrew created Basic4GL from a desire to be able to run OpenGL functions easily and quickly, without all ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
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GLBasic
GLBasic is a commercial BASIC programming language that can compile to various platforms including Windows, Linux, Mac OS X, and some handheld devices. The language is designed to be simple and intuitive. Overview GLBasic started as an interpreted language with 2D commands (GL stands for Graphics Language). It now uses the GCC compiler for many different platforms to achieve fast, native code results. The GLBasic precompiler "GPC" converts the simple BASIC language into C++ code and compiles it later. Thus, the user can extend GLBasic using the INLINE command to mix C/C++ code directly with GLBasic source code. Due to this, GLBasic can easily access third-party dynamic libraries on all platforms. The GLBasic SDK comes with an IDE, debugger, and a graphics engine built on OpenGL (or OpenGL ES) for the platforms Windows, Linux, Mac OS X, iOS, and WebOS. For handheld devices (Windows Mobile, GP2X, and GP2X Wiz), GLBasic uses its own close-to-hardware routines for fast graphics. ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
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Linux
Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, packaged as a Linux distribution (distro), which includes the kernel and supporting system software and library (computing), libraries—most of which are provided by third parties—to create a complete operating system, designed as a clone of Unix and released under the copyleft GPL license. List of Linux distributions, Thousands of Linux distributions exist, many based directly or indirectly on other distributions; popular Linux distributions include Debian, Fedora Linux, Linux Mint, Arch Linux, and Ubuntu, while commercial distributions include Red Hat Enterprise Linux, SUSE Linux Enterprise, and ChromeOS. Linux distributions are frequently used in server platforms. Many Linux distributions use the word "Linux" in their name, but the Free ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
Procedural Language
Procedural programming is a programming paradigm, classified as imperative programming, that involves implementing the behavior of a computer program as procedures (a.k.a. functions, subroutines) that call each other. The resulting program is a series of steps that forms a hierarchy of calls to its constituent procedures. The first major procedural programming languages appeared –1964, including Fortran, ALGOL, COBOL, PL/I and BASIC. Pascal and C were published –1972. Computer processors provide hardware support for procedural programming through a stack register and instructions for calling procedures and returning from them. Hardware support for other types of programming is possible, like Lisp machines or Java processors, but no attempt was commercially successful. Development practices Certain software development practices are often employed with procedural programming in order to enhance quality and lower development and maintenance costs. Modularity and s ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
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Integrated Development Environment
An integrated development environment (IDE) is a Application software, software application that provides comprehensive facilities for software development. An IDE normally consists of at least a source-code editor, build automation tools, and a debugger. Some IDEs, such as IntelliJ IDEA, Eclipse (software), Eclipse and Lazarus (software), Lazarus contain the necessary compiler, interpreter (computing), interpreter or both; others, such as SharpDevelop and NetBeans, do not. The boundary between an IDE and other parts of the broader software development environment is not well-defined; sometimes a version control system or various tools to simplify the construction of a graphical user interface (GUI) are integrated. Many modern IDEs also have a class browser, an object browser, and a class diagram, class hierarchy diagram for use in object-oriented programming, object-oriented software development. Overview Integrated development environments are designed to maximize progra ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
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Gambas
Gambas is an object-oriented dialect of the BASIC programming language, and an integrated development environment that accompanies it. Designed to run on Linux and other Unix-like computer operating systems, its name is a recursive acronym for ''Gambas Almost Means Basic''. Gambas is also the word for prawns in the Spanish, French, and Portuguese languages, from which the project's logos are derived. History Gambas was developed by the French programmer Benoît Minisini, with its first release coming in 1999. Benoît had grown up with the BASIC language, and decided to make a free software development environment that could quickly and easily make programs with user interfaces. The Gambas 1.x versions were first released on January 4, 2005, and featured an interface made up of several different separate windows for forms and IDE dialogues in a similar fashion to the interface of earlier versions of the GIMP. It could also only develop applications using Qt and was mo ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
Mac OS
Mac operating systems were developed by Apple Inc. in a succession of two major series. In 1984, Apple debuted the operating system that is now known as the classic Mac OS with its release of the original Macintosh System Software. The system, rebranded Mac OS in 1997, was pre-installed on every Macintosh until 2002 and offered on Macintosh clones shortly in the 1990s. It was noted for its ease of use, and also criticized for its lack of modern technologies compared to its competitors. The current Mac operating system is macOS, originally named Mac OS X until 2012 and then OS X until 2016. It was developed between 1997 and 2001 after Apple's purchase of NeXT. It brought an entirely new architecture based on NeXTSTEP, a Unix system, that eliminated many of the technical challenges that the classic Mac OS faced, such as problems with memory management. The current macOS is pre-installed with every Mac and receives a major update annually. It is the basis of Apple's current syst ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
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Operating System
An operating system (OS) is system software that manages computer hardware and software resources, and provides common daemon (computing), services for computer programs. Time-sharing operating systems scheduler (computing), schedule tasks for efficient use of the system and may also include accounting software for cost allocation of Scheduling (computing), processor time, mass storage, peripherals, and other resources. For hardware functions such as input and output and memory allocation, the operating system acts as an intermediary between programs and the computer hardware, although the application code is usually executed directly by the hardware and frequently makes system calls to an OS function or is interrupted by it. Operating systems are found on many devices that contain a computerfrom cellular phones and video game consoles to web servers and supercomputers. , Android (operating system), Android is the most popular operating system with a 46% market share, followed ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
Hexadecimal Number
Hexadecimal (also known as base-16 or simply hex) is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 and "A"–"F" to represent values from ten to fifteen. Software developers and system designers widely use hexadecimal numbers because they provide a convenient representation of binary-coded values. Each hexadecimal digit represents four bits (binary digits), also known as a nibble (or nybble). For example, an 8-bit byte is two hexadecimal digits and its value can be written as to in hexadecimal. In mathematics, a subscript is typically used to specify the base. For example, the decimal value would be expressed in hexadecimal as . In programming, several notations denote hexadecimal numbers, usually involving a prefix. The prefix 0x is used in C, which would denote this ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
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MD2 (file Format)
The ''Quake II'' engine (part of id Tech 2) is a game engine developed by id Software for use in their 1997 first-person shooter ''Quake II''. It is the successor to the ''Quake'' engine. Since its release, the ''Quake II'' engine has been licensed for use in several other games. One of the engine's most notable features was out-of-the-box support for hardware-accelerated graphics, specifically OpenGL, along with the traditional software renderer. Another interesting feature was the subdivision of some of the components into dynamic-link libraries. This allowed both software and OpenGL renderers, which were selected by loading and unloading separate libraries. Libraries were also used for the game logic, with consequences including: *Since they were compiled for specific platforms, instead of an interpreter, they could run faster than ''Quake''s solution, which was to run the game logic ( QuakeC) in a limited interpreter. *id could release the source code to allow modification ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
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Struct (C Programming Language)
In the C programming language, struct is the keyword used to define a composite, a.k.a. record, data type a named set of values that occupy a block of memory. It allows for the different values to be accessed via a single identifier, often a pointer. A struct can contain other data types so is used for mixed-data-type records. For example a bank customer struct might contains fields: name, address, telephone, balance. A struct occupies a ''contiguous block'' of memory, usually delimited (sized) by word-length boundaries. It corresponds to the similarly named feature available in some assemblers for Intel processors. Being a block of contiguous memory, each field within a struct is located at a certain fixed offset from the start. The sizeof operator results in the number of bytes needed to store a particular struct, just as it does for a primitive data type. The alignment of particular fields in the struct (with respect to word boundaries) is implementation-specific and may ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
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Pointer (computer Programming)
In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer ''references'' a location in memory, and obtaining the value stored at that location is known as ''dereferencing'' the pointer. As an analogy, a page number in a book's index could be considered a pointer to the corresponding page; dereferencing such a pointer would be done by flipping to the page with the given page number and reading the text found on that page. The actual format and content of a pointer variable is dependent on the underlying computer architecture. Using pointers significantly improves performance for repetitive operations, like traversing iterable data structures (e.g. strings, lookup tables, control tables, linked lists, and tree structures). In particular, it is often much cheaper in time and space to copy and deref ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |
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C (programming Language)
C (''pronounced'' '' – like the letter c'') is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted Central processing unit, CPUs. It has found lasting use in operating systems code (especially in Kernel (operating system), kernels), device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming langu ... [...More Info...] [...Related Items...] OR: [Wikipedia] [Google] [Baidu] [Amazon] |