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Atmospheric Optics Ray-tracing Codes
Atmospheric optics ray tracing codes - this article list codes for light scattering using ray-tracing technique to study atmospheric optics phenomena such as rainbows and halos. Such particles can be large raindrops or hexagonal ice crystals. Such codes are one of many approaches to calculations of light scattering by particles. Geometric optics (ray tracing) Ray tracing techniques can be applied to study light scattering by spherical and non-spherical particles under the condition that the size of a particle is much larger than the wavelength of light. The light can be considered as collection of separate rays with width of rays much larger than the wavelength but smaller than a particle. Rays hitting the particle undergoes reflection, refraction and diffraction. These rays exit in various directions with different amplitudes and phases. Such ray tracing techniques are used to describe optical phenomena such as rainbow of halo on hexagonal ice crystals for large particles. Re ...
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Light Scattering By Particles
Light scattering by particles is the process by which small particles (e.g. ice crystals, dust, atmospheric particulates, cosmic dust, and blood cells) scatter light causing optical phenomena such as the blue color of the sky, and halos. Maxwell's equations are the basis of theoretical and computational methods describing light scattering, but since exact solutions to Maxwell's equations are only known for selected particle geometries (such as spherical), light scattering by particles is a branch of computational electromagnetics dealing with electromagnetic radiation scattering and absorption by particles. In case of geometries for which analytical solutions are known (such as spheres, cluster of spheres, infinite cylinders), the solutions are typically calculated in terms of infinite series. In case of more complex geometries and for inhomogeneous particles the original Maxwell's equations are discretized and solved. Multiple-scattering effects of light scattering by particl ...
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List Of Atmospheric Radiative Transfer Codes
An atmospheric radiative transfer model, code, or simulator calculates radiative transfer of electromagnetic radiation through a planetary atmosphere. Methods At the core of a radiative transfer model lies the radiative transfer equation that is numerically solved using a solver such as a discrete ordinate method or a Monte Carlo method. The radiative transfer equation is a monochromatic equation to calculate radiance in a single layer of the Earth's atmosphere. To calculate the radiance for a spectral region with a finite width (e.g., to estimate the Earth's energy budget or simulate an instrument response), one has to integrate this over a band of frequencies (or wavelengths). The most exact way to do this is to loop through the frequencies of interest, and for each frequency, calculate the radiance at this frequency. For this, one needs to calculate the contribution of each spectral line for all molecules in the atmospheric layer; this is called a ''line-by-line'' calculatio ...
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Computational Science
Computational science, also known as scientific computing or scientific computation (SC), is a field in mathematics that uses advanced computing capabilities to understand and solve complex problems. It is an area of science that spans many disciplines, but at its core, it involves the development of models and simulations to understand natural systems. * Algorithms ( numerical and non-numerical): mathematical models, computational models, and computer simulations developed to solve science (e.g., biological, physical, and social), engineering, and humanities problems * Computer hardware that develops and optimizes the advanced system hardware, firmware, networking, and data management components needed to solve computationally demanding problems * The computing infrastructure that supports both the science and engineering problem solving and the developmental computer and information science In practical use, it is typically the application of computer simulation and other f ...
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Ray Tracing (physics)
In physics, ray tracing is a method for calculating the path of waves or particles through a system with regions of varying propagation velocity, absorption characteristics, and reflecting surfaces. Under these circumstances, wavefronts may bend, change direction, or reflect off surfaces, complicating analysis. Ray tracing solves the problem by repeatedly advancing idealized narrow beams called '' rays'' through the medium by discrete amounts. Simple problems can be analyzed by propagating a few rays using simple mathematics. More detailed analysis can be performed by using a computer to propagate many rays. When applied to problems of electromagnetic radiation, ray tracing often relies on approximate solutions to Maxwell's equations that are valid as long as the light waves propagate through and around objects whose dimensions are much greater than the light's wavelength. Ray theory does not describe phenomena such as interference and diffraction, which require wave theory (i ...
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Mie Theory
The Mie solution to Maxwell's equations (also known as the Lorenz–Mie solution, the Lorenz–Mie–Debye solution or Mie scattering) describes the scattering of an electromagnetic plane wave by a homogeneous sphere. The solution takes the form of an infinite series of spherical multipole partial waves. It is named after Gustav Mie. The term ''Mie solution'' is also used for solutions of Maxwell's equations for scattering by stratified spheres or by infinite cylinders, or other geometries where one can write separate equations for the radial and angular dependence of solutions. The term ''Mie theory'' is sometimes used for this collection of solutions and methods; it does not refer to an independent physical theory or law. More broadly, the "Mie scattering" formulas are most useful in situations where the size of the scattering particles is comparable to the wavelength of the light, rather than much smaller or much larger. Mie scattering (sometimes referred to as a non-m ...
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Optical Properties Of Water And Ice
The refractive index of water at 20 °C for visible light is 1.33. The refractive index of normal ice is 1.31 (from List of refractive indices). In general, an index of refraction is a complex number with real and imaginary parts, where the latter indicates the strength of absorption loss at a particular wavelength. In the visible part of the electromagnetic spectrum, the imaginary part of the refractive index is very small. However, water and ice absorb in infrared and close the infrared atmospheric window thereby contributing to the greenhouse effect The absorption spectrum of pure water is used in numerous applications, including light scattering and absorption by ice crystals and cloud water droplets, theories of the rainbow, determination of the single-scattering albedo, ocean color, and many others. Quantitative description of the refraction index Over the wavelengths from 0.2 μm to 1.2 μm, and over temperatures from −12 °C to 500 °C, the real part of ...
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Light Scattering By Particles
Light scattering by particles is the process by which small particles (e.g. ice crystals, dust, atmospheric particulates, cosmic dust, and blood cells) scatter light causing optical phenomena such as the blue color of the sky, and halos. Maxwell's equations are the basis of theoretical and computational methods describing light scattering, but since exact solutions to Maxwell's equations are only known for selected particle geometries (such as spherical), light scattering by particles is a branch of computational electromagnetics dealing with electromagnetic radiation scattering and absorption by particles. In case of geometries for which analytical solutions are known (such as spheres, cluster of spheres, infinite cylinders), the solutions are typically calculated in terms of infinite series. In case of more complex geometries and for inhomogeneous particles the original Maxwell's equations are discretized and solved. Multiple-scattering effects of light scattering by particl ...
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Rainbow
A rainbow is a meteorological phenomenon that is caused by reflection, refraction and dispersion of light in water droplets resulting in a spectrum of light appearing in the sky. It takes the form of a multicoloured circular arc. Rainbows caused by sunlight always appear in the section of sky directly opposite the Sun. Rainbows can be full circles. However, the observer normally sees only an arc formed by illuminated droplets above the ground, and centered on a line from the Sun to the observer's eye. In a primary rainbow, the arc shows red on the outer part and violet on the inner side. This rainbow is caused by light being refracted when entering a droplet of water, then reflected inside on the back of the droplet and refracted again when leaving it. In a double rainbow, a second arc is seen outside the primary arc, and has the order of its colours reversed, with red on the inner side of the arc. This is caused by the light being reflected twice on the inside of the d ...
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Computational Electromagnetics
Computational electromagnetics (CEM), computational electrodynamics or electromagnetic modeling is the process of modeling the interaction of electromagnetic fields with physical objects and the environment. It typically involves using computer programs to compute approximate solutions to Maxwell's equations to calculate antenna performance, electromagnetic compatibility, radar cross section and electromagnetic wave propagation when not in free space. A large subfield is ''antenna modeling'' computer programs, which calculate the radiation pattern and electrical properties of radio antennas, and are widely used to design antennas for specific applications. Background Several real-world electromagnetic problems like electromagnetic scattering, electromagnetic radiation, modeling of waveguides etc., are not analytically calculable, for the multitude of irregular geometries found in actual devices. Computational numerical techniques can overcome the inability to derive closed ...
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Google Code
Google Developers (previously Google Code) , application programming interfaces (APIs), and technical resources. The site contains documentation on using Google developer tools and APIs—including discussion groups and blogs for developers using Google's developer products. There are APIs offered for almost all of Google's popular consumer products, like Google Maps, YouTube, Google Apps, and others. The site also features a variety of developer products and tools built specifically for developers. Google App Engine is a hosting service for web apps. Project Hosting gives users version control for open source code. Google Web Toolkit (GWT) allows developers to create Ajax applications in the Java programming language.(All languages) The site contains reference information for community based developer products that Google is involved with like Android from the Open Handset Alliance and OpenSocial from the OpenSocial Foundation. Google APIs Google offers a variety of A ...
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