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Atamania
is a series of casual puzzle video games published by Level-5. The series comprises two, unrelated series of puzzle games. is a collection of puzzles created by Akira Tago, a Japanese professor who has authored a series of books within Japan under the same name. Players read through stories and solve puzzles at their own leisure. is based on the concept of lateral thinking puzzles, books authored by Paul Sloane and Des MacHale. The games have drawn comparison to the ''Professor Layton'' series, which is also published by Level-5. A third branch of the series, entitled ''Mystery Room'', was also planned, but the title was ultimately rebranded as a spin-off of the ''Professor Layton'' series, entitled '' Layton Brothers: Mystery Room''. Level-5 CEO Akihiro Hino stated in 2008 that more ''Atamania'' titles were under consideration, but aside from ''Mystery Room'', none have since been announced. ''Surōn to Makuhēru no Nazo no Sutōrī'' In , the player is tasked with solvin ...
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Professor Layton
''Professor Layton'' is a puzzle adventure video game series and transmedia franchise developed by Level-5. The property consists primarily of seven main video games, a mobile spin-off, an animated theatrical film, and an anime television series, while additionally incorporating an array of secondary titles and media, including a crossover game with Capcom's '' Ace Attorney'' series. The first three games follow the adventures of Professor Hershel Layton and his apprentice Luke Triton, while the subsequent three games and film are prequels, focusing on how Luke and Layton met and their original adventures; later installments also follow the escapades of Layton's children and their respective allies. Each title features a series of puzzles and mysteries provided by the citizens of locales that the main characters explore. It is not necessary to solve all the puzzles to progress, but some are mandatory, and at certain points in the game a minimum number of puzzles must be solved ...
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Level-5 (video Game Company)
is a Japanese video game developer and publisher based in Fukuoka. The company was founded in October 1998 by Akihiro Hino after he departed from Riverhillsoft. Level-5 is known for their ''Professor Layton'', ''Inazuma Eleven'', '' Ni no Kuni'', ''Yo-kai Watch'', ''Snack World'', and ''Megaton Musashi'' franchises. History Level-5 was established in October 1998 by Akihiro Hino and his development team at Riverhillsoft, following the release of '' OverBlood 2''. Since Hino did not originally believe that his team could become an independent developer, he formed a partnership with Sony Computer Entertainment, who would allow him to develop for their upcoming PlayStation 2 under the condition that he set up his own company. The name, "Level-5", was a reference to Japanese school report cards, where "Level-5" is the highest possible mark. Soon after being created, the company had eleven employees. Level-5's first full-scale production was the action role-playing game '' Dark Cloud ...
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Brain Age
''Brain Age'', known as ''Dr Kawashima's Brain Training'' in PAL regions, is a series of video games developed and published by Nintendo, based on the work of Ryuta Kawashima. Games The ''Brain Age'' games, known as ''Brain Training'' in Japan and Europe, are presented as a set of mini-games that are designed to help improve one's mental processes. These activities were informed by Dr. Ryuta Kawashima, a Japanese neuroscientist, and are aimed to stimulate multiple parts of the brain to help improve one's abilities and combat normal aging effects on the brain. Activities are generally based on two or more mental stimuli and are to be completed as fast and as correctly as possible. For example, common activities include Calculations, where the user is presented with a list of single-operator math operations and the user uses the system's touch screen to write their answer to each question, and Stroop Test based on the Stroop effect, where players are presented with the name of a c ...
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Video Game Franchises Introduced In 2009
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decade ...
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Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, Sequence, sequence solving, Spatial ability, spatial recognition, and word completion. Many puzzle games involve a real-time element and require quick thinking, such as ''Tetris'' (1985) and ''Lemmings (video game), Lemmings'' (1991). History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional thinking games such as Hangman (game), Hangman and Bulls and Cows (commercialized as ''Mastermind (board game), Mastermind''), were popular targets for computer implementation. In Universal Entertainment's ''Space Panic'', released in arcades in 1980, the player digs holes in platforms to trap creatures. It is a precursor to puzzle-platform games such as ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Dok ...
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Nintendo DS Games
is a Japanese multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade ''hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of ''Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment System (1991), the Nintendo DS (2004), the Wii (2006), and ...
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Mystery Video Games
Mystery, The Mystery, Mysteries or The Mysteries may refer to: Arts, entertainment, and media Fictional characters *Mystery, a cat character in ''Emily the Strange'' *Mystery, a seahorse that SpongeBob SquarePants adopts in the episode " My Pretty Seahorse" Films * ''Mystery'' (2012 film), a 2012 Chinese drama film * ''Mystery'' (2014 film), a 2014 Chinese suspense thriller adventure film * ''Mystery, Alaska'', a 1999 comedy-drama film * '' Gumnaam – The Mystery'', a 2008 Indian Hindi-language thriller film * '' Room: The Mystery'', a 2014 Indian film Genres * Mystery fiction, a genre of detective fiction * Mystery film, a genre in cinema Literature * ''Mysteries'' (novel) or ''Mysterie'', an 1892 existentialist novel by Knut Hamsun * ''Mystery'' (novel), a 1990 novel by American author Peter Straub *'' The Mystery'' (1907), a novel by Samuel Hopkins Adams Newspapers * ''Mystery'' (newspaper), an African American newspaper by Martin Delany Music Groups * Mystery ( ...
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Mobile Games
A mobile game is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to handheld game console, portable media player or graphing calculator, with and without network availability. The earliest known game on a mobile phone was a Tetris variant on the Hagenuk MT-2000 device from 1994. In 1997, Nokia launched ''Snake''. ''Snake'', which was pre-installed in most mobile devices manufactured by Nokia for a couple of years, has since become one of the most played games, at one point found on more than 350 million devices worldwide. Mobile devices became more computationally advanced allowing for downloading of games, though these were initially limited to phone carriers' own stores. Mobile gaming grew greatly with the development of app stores in 2008, such as the iOS App Store from Apple. As the first mobile content marketplac ...
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Level-5 (company) Games
Level 5, Level-5, Level Five, or Level V may refer to: Gradings *Level 5, the lowest level of capability for a US trauma center (see Trauma center#Level V) *Level 5, the highest level of automation in a self-driving car (see Autonomous car#Classification) *Level 5, the highest level of security in US federal prisons (see Incarceration in the United States#Security levels) *Level 5, a gradation in English rugby union system#Level 5 *Level 5, a gradation in English football league system#Promotion and relegation rules for the top eight levels *Level 5, a gradation in German football league system#Regional association league systems Other * ''Level Five'' (film), a 1997 French art film by Chris Marker *Level-5 (company), a Japanese video game company founded in 1998 **Level-5 Comcept, subsidiary developer of the company * ''Level Five'' (EP), a 2001 EP by King Crimson ** "Level Five", a song by King Crimson *Level 5 Motorsports, an American racing team founded in 2006 * STANAG ...
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Level-5 (company) Franchises
Level 5, Level-5, Level Five, or Level V may refer to: Gradings *Level 5, the lowest level of capability for a US trauma center (see Trauma center#Level V) *Level 5, the highest level of automation in a self-driving car (see Autonomous car#Classification) *Level 5, the highest level of security in US federal prisons (see Incarceration in the United States#Security levels) *Level 5, a gradation in English rugby union system#Level 5 *Level 5, a gradation in English football league system#Promotion and relegation rules for the top eight levels *Level 5, a gradation in German football league system#Regional association league systems Other

*Level Five (film), ''Level Five'' (film), a 1997 French art film by Chris Marker *Level-5 (company), a Japanese video game company founded in 1998 **Level-5 Comcept, subsidiary developer of the company *Level Five (EP), ''Level Five'' (EP), a 2001 EP by King Crimson **Larks' Tongues in Aspic (instrumental)#"Level Five", "Level Five", a song by ...
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Professor Hershel Layton
is the eponymous main protagonist of the ''Professor Layton'' series, created by Level-5, in which he and his apprentice Luke Triton investigate mysteries while solving various brain teasers. He also appears in an animated movie, '' Professor Layton and the Eternal Diva'', and has featured in manga and novels that have not been released in English. His birth name was revealed to be Theodore Bronev in '' Azran Legacy''. Professor Layton is based on the idea of an English gentleman, and is a professor of archaeology at the fictional Gressenheller University in London. He was designed by Level-5 CEO Akihiro Hino, who used Sherlock Holmes, Indiana Jones and fellow video game character Phoenix Wright as inspiration for his creation. He is voiced by Yo Oizumi in the original Japanese releases of the series, and by Christopher Robin Miller in English-language releases. Conception and design Professor Layton was designed by Akihiro Hino, CEO of Level-5. When designing the game, he ...
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Apple, Inc
Apple Inc. is an American multinational corporation and technology company headquartered in Cupertino, California, in Silicon Valley. It is best known for its consumer electronics, software, and services. Founded in 1976 as Apple Computer Company by Steve Jobs, Steve Wozniak and Ronald Wayne, the company was incorporated by Jobs and Wozniak as Apple Computer, Inc. the following year. It was renamed Apple Inc. in 2007 as the company had expanded its focus from computers to consumer electronics. Apple is the largest technology company by revenue, with  billion in the 2024 fiscal year. The company was founded to produce and market Wozniak's Apple I personal computer. Its second computer, the Apple II, became a best seller as one of the first mass-produced microcomputers. Apple introduced the Lisa in 1983 and the Macintosh in 1984, as some of the first computers to use a graphical user interface and a computer mouse, mouse. By 1985, internal company problems led to Job ...
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