Asm.js
asm.js is a subset of JavaScript designed to allow computer software written in languages such as C programming language, C to be run as web applications while maintaining performance characteristics considerably better than standard JavaScript, which is the typical language used for such applications. asm.js consists of a strict subset of JavaScript, to which code written in Type_system#Static_type_checking, statically-typed languages with manual memory management (such as C) is translated by a source-to-source compiler such as Emscripten (based on LLVM). Performance is improved by limiting language features to those amenable to ahead-of-time optimization and other performance improvements. Firefox, Mozilla Firefox was the first web browser to implement asm.js-specific optimizations, starting with version 22. asm.js is superseded by WebAssembly. See below. Design asm.js enables significant performance improvements for web applications, but does not aim to improve the perf ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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JavaScript
JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of Website, websites use JavaScript on the Client (computing), client side for Web page, webpage behavior, often incorporating third-party Library (computing), libraries. All major Web browser, web browsers have a dedicated JavaScript engine to execute the Source code, code on User (computing), users' devices. JavaScript is a High-level programming language, high-level, often Just-in-time compilation, just-in-time compiled language that conforms to the ECMAScript standard. It has dynamic typing, Prototype-based programming, prototype-based object-oriented programming, object-orientation, and first-class functions. It is Programming paradigm, multi-paradigm, supporting Event-driven programming, event-driven, functional programming, functional, and imperative programming, imperative programming paradigm, programmin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bitwise OR
In computer programming, a bitwise operation operates on a bit string, a bit array or a binary numeral (considered as a bit string) at the level of its individual bits. It is a fast and simple action, basic to the higher-level arithmetic operations and directly supported by the processor. Most bitwise operations are presented as two-operand instructions where the result replaces one of the input operands. On simple low-cost processors, typically, bitwise operations are substantially faster than division, several times faster than multiplication, and sometimes significantly faster than addition. While modern processors usually perform addition and multiplication just as fast as bitwise operations due to their longer instruction pipelines and other architectural design choices, bitwise operations do commonly use less power because of the reduced use of resources. Bitwise operators In the explanations below, any indication of a bit's position is counted from the right (least ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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SpiderMonkey
SpiderMonkey is the first JavaScript engine, written by Brendan Eich at Netscape Communications, later released as open source and currently maintained by the Mozilla Foundation. It is used in the Firefox web browser. History Eich "wrote JavaScript in ten days" in 1995, having been "recruited to Netscape with the promise of 'doing Scheme' in the browser". (The idea of using Scheme was abandoned when "engineering management ecidedthat the language must 'look like Java.) In late 1996, Eich, needing to "pay off hesubstantial technical debt" left from the first year, "stayed home for two weeks to rewrite Mocha as the codebase that became known as SpiderMonkey". (Mocha was the original working name for the language.) In 2011, Eich transferred management of the SpiderMonkey code to Dave Mandelin. Versions Standards SpiderMonkey implements the ECMA-262 specification (ECMAScript). ECMA-357 ( ECMAScript for XML (E4X)) was dropped in early 2013. Internals SpiderMonkey is ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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IonMonkey
SpiderMonkey is the first JavaScript engine, written by Brendan Eich at Netscape Communications, later released as open-source software, open source and currently maintained by the Mozilla Foundation. It is used in the Firefox web browser. History Eich "wrote JavaScript in ten days" in 1995, having been "recruited to Netscape with the promise of 'doing Scheme (programming language), Scheme' in the browser". (The idea of using Scheme was abandoned when "engineering management [decided] that the language must 'look like Java.) In late 1996, Eich, needing to "pay off [the] substantial technical debt" left from the first year, "stayed home for two weeks to rewrite Mocha as the codebase that became known as SpiderMonkey". (Mocha was the original working name for the language.) In 2011, Eich transferred management of the SpiderMonkey code to Dave Mandelin. Versions Standards SpiderMonkey implements the ECMA-262 specification (ECMAScript). ECMA-357 (ECMAScript for XML (E4X)) ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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OdinMonkey
SpiderMonkey is the first JavaScript engine, written by Brendan Eich at Netscape Communications, later released as open source and currently maintained by the Mozilla Foundation. It is used in the Firefox web browser. History Eich "wrote JavaScript in ten days" in 1995, having been "recruited to Netscape with the promise of 'doing Scheme' in the browser". (The idea of using Scheme was abandoned when "engineering management ecidedthat the language must 'look like Java.) In late 1996, Eich, needing to "pay off hesubstantial technical debt" left from the first year, "stayed home for two weeks to rewrite Mocha as the codebase that became known as SpiderMonkey". (Mocha was the original working name for the language.) In 2011, Eich transferred management of the SpiderMonkey code to Dave Mandelin. Versions Standards SpiderMonkey implements the ECMA-262 specification (ECMAScript). ECMA-357 (ECMAScript for XML (E4X)) was dropped in early 2013. Internals SpiderMonkey is writ ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mozilla Firefox
Mozilla Firefox, or simply Firefox, is a free and open-source web browser developed by the Mozilla Foundation and its subsidiary, the Mozilla Corporation. It uses the Gecko rendering engine to display web pages, which implements current and anticipated web standards. In November 2017, Firefox began incorporating new technology under the code name " Quantum" to promote parallelism and a more intuitive user interface. Firefox is available for Windows 7 and later versions, macOS, and Linux. Its unofficial ports are available for various Unix and Unix-like operating systems, including FreeBSD, OpenBSD, NetBSD, illumos, and Solaris Unix. It is also available for Android and iOS. However, as with all other iOS web browsers, the iOS version uses the WebKit layout engine instead of Gecko due to platform requirements. An optimized version is also available on the Amazon Fire TV as one of the two main browsers available with Amazon's Silk Browser. Firefox was created in 2002 u ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Intermediate Representation
An intermediate representation (IR) is the data structure or code used internally by a compiler or virtual machine to represent source code. An IR is designed to be conducive to further processing, such as optimization and translation. A "good" IR must be ''accurate'' – capable of representing the source code without loss of information – and ''independent'' of any particular source or target language. An IR may take one of several forms: an in-memory data structure, or a special tuple- or stack-based code readable by the program. In the latter case it is also called an ''intermediate language''. A canonical example is found in most modern compilers. For example, the CPython interpreter transforms the linear human-readable text representing a program into an intermediate graph structure that allows flow analysis and re-arrangement before execution. Use of an intermediate representation such as this allows compiler systems like the GNU Compiler Collection and LLVM to be ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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FASTA
FASTA is a DNA and protein sequence alignment software package first described by David J. Lipman and William R. Pearson in 1985. Its legacy is the FASTA format which is now ubiquitous in bioinformatics. History The original FASTA program was designed for protein sequence similarity searching. Because of the exponentially expanding genetic information and the limited speed and memory of computers in the 1980s heuristic methods were introduced aligning a query sequence to entire data-bases. FASTA, published in 1987, added the ability to do DNA:DNA searches, translated protein:DNA searches, and also provided a more sophisticated shuffling program for evaluating statistical significance. There are several programs in this package that allow the alignment of protein sequences and DNA sequences. Nowadays, increased computer performance makes it possible to perform searches for local alignment detection in a database using the Smith–Waterman algorithm. FASTA is pronounced "f ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Box2D
Box2D is a free open source 2-dimensional physics simulator engine written in C++ by Erin Catto and published under the MIT license. It has been used in '' Crayon Physics Deluxe'', ''Limbo'', ''Rolando'', '' Incredibots'', ''Angry Birds'', '' Tiny Wings'', ''Shovel Knight'', ''Transformice'', ''Happy Wheels'', and many online Flash games, as well as iPhone, iPad and Android games using the Cocos2d or Moscrif game engine and Corona framework. History Box2D was first released as "Box2D Lite", a demonstration engine to accompany a physics presentation given by Erin Catto at GDC 2006. On September 11, 2007, it was released as open source on SourceForge. On January 17, 2010, Box 2D moved the project to Google Code for hosting. On July 12, 2015, hosting was moved again, this time to GitHub. On March 6, 2008, version 2.0 was launched, introducing continuous collision detection and revamping the API. On July 27, 2020, version 2.4 was launched, with a variety of changes, most no ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GNU Compiler Collection
The GNU Compiler Collection (GCC) is an optimizing compiler produced by the GNU Project supporting various programming languages, hardware architectures and operating systems. The Free Software Foundation (FSF) distributes GCC as free software under the GNU General Public License (GNU GPL). GCC is a key component of the GNU toolchain and the standard compiler for most projects related to GNU and the Linux kernel. With roughly 15 million lines of code in 2019, GCC is one of the biggest free programs in existence. It has played an important role in the growth of free software, as both a tool and an example. When it was first released in 1987 by Richard Stallman, GCC 1.0 was named the GNU C Compiler since it only handled the C programming language. It was extended to compile C++ in December of that year. Front ends were later developed for Objective-C, Objective-C++, Fortran, Ada, D and Go, among others. The OpenMP and OpenACC specifications are also supported in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Float32
Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 231 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2−23) × 2127 ≈ 3.4028235 × 1038. All integers with 7 or fewer decimal digits, and any 2''n'' for a whole number −149 ≤ ''n'' ≤ 127, can be converted exactly into an IEEE 754 single-precision floating-point value. In the IEEE 754-2008 standard, the 32-bit base-2 format is officially referred to as binary32; it was called single in IEEE 754-1985. IEEE 754 specifies additional floating-point types, such as 64-bit base-2 '' double ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Optimization (computer Science)
In computer science, program optimization, code optimization, or software optimization, is the process of modifying a software system to make some aspect of it work more efficiently or use fewer resources. In general, a computer program may be optimized so that it executes more rapidly, or to make it capable of operating with less memory storage or other resources, or draw less power. General Although the word "optimization" shares the same root as "optimal", it is rare for the process of optimization to produce a truly optimal system. A system can generally be made optimal not in absolute terms, but only with respect to a given quality metric, which may be in contrast with other possible metrics. As a result, the optimized system will typically only be optimal in one application or for one audience. One might reduce the amount of time that a program takes to perform some task at the price of making it consume more memory. In an application where memory space is at a premium, on ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |