Art Of Fighting (video Game)
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Art Of Fighting (video Game)
is a fighting game released by SNK on arcades on 24 September 1992. It was eventually ported to the Neo Geo AES, Neo Geo CD, PC Engine Arcade CD-ROM², Sega Genesis, and SNES. The game follows two Karate users known as Ryo Sakazaki and Robert Garcia (Art of Fighting), Robert Garcia as they travel to fight criminals from the Southtown city in order to find Ryo's missing sister Yuri. The game employs special moves and stronger Desperation Moves that can be performed strategically by filling the player's energy bar and removing enemies by taunting them. The game originated from Hiroshi Matsumoto's desire to create his own fighting game while making high emphasis on the storytelling. The developers from SNK found the gameplay challenging for the first time a video game developed a Desperation Move and made notable emphasis of graphical damage. The game went to become one of SNK's biggest hits from the early 1990s for its focus on fighting engine and storytelling. This eventually led t ...
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Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game console, consoles, including ''Sonic the Hedgehog'', ''Angry Birds'', ''Phantasy Star'', ''Puyo Puyo'', ''Super Monkey Ball'', ''Total War (video game series), Total War'', ''Virtua Fighter'', ''Megami Tensei'', ''Sakura Wars'', ''Persona (series), Persona'', ''The House of the Dead'' and ''Yakuza (franchise), Yakuza''. From 1983 until 2001, Sega also developed List of Sega video game consoles, its own consoles. Sega was founded by Martin Bromley and Richard Stewart in Hawaii as on June 3, 1960. Shortly after, it acquired the assets of its predecessor, Service Games of Japan. In 1965, it became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-operated games. Sega developed its first coin-op ...
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International Data Group
International Data Group (IDG, Inc.) is an American market intelligence and demand generation company focused on the technology industry. IDG, Inc.'s mission is centered around supporting the technology industry through research, data, marketing technology, and insights that help create and sustain relationships between businesses. IDG, Inc. is wholly owned by Blackstone and is led by Genevieve Juillard, who was appointed CEO of the company in 2023. Juillard serves on IDG, Inc.'s leadership team along with IDC President Crawford Del Prete and IDG, Inc.'s Chief Financial Officer Tiziana Figliolia. IDG, Inc. is headquartered in Needham, Massachusetts and is the parent company of both International Data Corporation (IDC) and Foundry (formerly IDG Communications). History International Data Group was initially founded as International Data Corporation (IDC) in 1964 by Patrick Joseph McGovern, shortly after he had graduated from the Massachusetts Institute of Technology (MIT) ...
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Karate
(; ; Okinawan language, Okinawan pronunciation: ), also , is a martial arts, martial art developed in the Ryukyu Kingdom. It developed from the Okinawan martial arts, indigenous Ryukyuan martial arts (called , "hand"; ''tī'' in Okinawan) under the influence of Chinese martial arts. While modern karate is primarily a striking art that uses punches and kicks, traditional karate training also employs Throw (grappling), throwing and joint locking techniques. A karate practitioner is called a . Beginning in the 1300s, early Chinese martial arts, Chinese martial artists brought their techniques to Okinawa. Despite the Ryukyu Kingdom being turned into a puppet state by Japanese samurai in 1609, after the Invasion of Ryukyu, its cultural ties to China remained strong. Since Ryukyuans were banned from carrying swords under samurai rule, groups of young aristocrats created unarmed combat methods as a form of resistance, combining Chinese and local styles of martial arts. Training emph ...
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Yuri Sakazaki
is a character from SNK's ''Art of Fighting'' fighting game series. She first appears in the original ''Art of Fighting'' being kidnapped by Mr. Big, a criminal from the city of South Town. The players, Yuri's brother Ryo and his friend Robert Garcia, spend the game searching for her. In the sequel, '' Art of Fighting 2'', Yuri makes her playable debut, having been trained by her father Takuma in the art of . Yuri has also starred in the animated adaptation of ''Art of Fighting'', in which she reprises her role from the first game. She debuted not only in ''Art of Fighting 2'' but also in SNK's sibling IP ''The King of Fighters'', fighting as a recurring member of the Art of Fighting Team and Women Fighter Team. She was also featured in the '' SNK vs. Capcom'' crossover series as well as in '' SNK Gals' Fighters''. Several actresses have lent their voices to Yuri since her debut. Yuri was initially designed as a weak character who would become one of SNK's first female fight ...
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Street Fighter II
is a 1991 fighting game developed and published by Capcom for arcade game, arcades. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter (video game), Street Fighter''. Designed by Yoshiki Okamoto and Akira Yasuda, who had previously worked on the game Final Fight (video game), ''Final Fight'', it is the fourteenth game to use Capcom's CP System arcade system board. ''Street Fighter II'' vastly improved many of the concepts introduced in the first game, including the use of Fighting game#Special attacks and combos, special command-based moves, a Combo (video games), combo system, a six-button configuration, and a wider selection of player character, playable characters, each with a unique fighting style. ''Street Fighter II'' became the best-selling game since the golden age of arcade video games. By 1994, it had been played by an estimated 25 million people in the United States alone. More than 200,000 arcade cabinets and 15 ...
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The King Of Fighters
''The King of Fighters'' (''KOF'') is a series of fighting games by SNK that began with the release of ''The King of Fighters '94'' in 1994. The series was initially developed for SNK's Neo Geo (system), Neo Geo MVS arcade hardware and received yearly installments up until its tenth entry, ''The King of Fighters 2003'' — thereafter, SNK moved away from annual ''The King of Fighters'' releases and games adopted a Roman numerals, Roman numbered format, while simultaneously retiring the use of Neo Geo. The first major installment after this change was ''The King of Fighters XI'' (2005) on the Atomiswave arcade board. The series' most recent arcade hardware is the Taito Type X, Taito Type X2, first used with the release of ''The King of Fighters XII'' (2009) and continues with the latest entry in the series, ''The King of Fighters XV'' (2022). Porting, Ports of the arcade games have been released for several video game consoles. The games' story focuses on the title tournament in ...
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