Ardennes Offensive (board Wargame)
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Ardennes Offensive (board Wargame)
''The Ardennes Offensive '', subtitled "The Battle of the Bulge, December 1944", is a board wargame published by Simulations Publications, Inc. ((SPI) in 1973 that simulates the Battle of the Bulge during World War II. Background In December 1944, German forces staged a surprise offensive through the Ardennes, taking the Allies by surprise, since intelligence had not predicted any kind of winter offensive. The initial German assault punched a deep hole in the Allied lines, and the Allies scrambled to respond. Description ''The Ardennes Offensive'' is a two-player board wargame in which one player controls German forces and the other Allied forces. The historical scenario portrays the historical battle. Several other "What if?" scenarios are also included. Publication history In 1969, shortly after forming Poultron Press, the predecessor of SPI, Jim Dunnigan published a complex "Battle of the Bulge" wargame called ''Bastogne''. Critic Martin Campion made special note of the mov ...
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Cover Of Ardennes Offensive Wargame
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Board Wargame
A board wargame is a wargame with a set playing surface or board game, board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military exercises, or Military simulation, war games) developed in 1950s in games, 1954 following the publication and commercial success of ''Tactics (game), Tactics''.. The board wargaming hobby continues to enjoy a sizeable following, with a number of List of wargame publishers, game publishers and gaming conventions dedicated to the hobby both in the English-speaking world and further afield. In the United States, commercial board wargames (often shortened to "wargames" for brevity) were popularized in the early 1970s. Elsewhere, notably Great Britain where miniatures had evolved its own commercial hobby, a smaller following developed. The genre is still known for a number of common game-play conventions (or game mechanics) that were developed ...
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Simulations Publications, Inc
A simulation is an imitative representation of a process or system that could exist in the real world. In this broad sense, simulation can often be used interchangeably with model. Sometimes a clear distinction between the two terms is made, in which simulations require the use of models; the model represents the key characteristics or behaviors of the selected system or process, whereas the simulation represents the evolution of the model over time. Another way to distinguish between the terms is to define simulation as experimentation with the help of a model. This definition includes time-independent simulations. Often, computer simulation, computers are used to execute the simulation. Simulation is used in many contexts, such as simulation of technology for performance tuning or optimizing, safety engineering, testing, training, education, and video games. Simulation is also used with scientific modelling of natural systems or human systems to gain insight into their functio ...
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Battle Of The Bulge
The Battle of the Bulge, also known as the Ardennes Offensive or Unternehmen Die Wacht am Rhein, Wacht am Rhein, was the last major German Offensive (military), offensive Military campaign, campaign on the Western Front (World War II), Western Front during the World War II, Second World War, taking place from 16 December 1944 to 25 January 1945. It was launched through the densely forested Ardennes region between Belgium and Luxembourg. The offensive was intended to stop Allied use of the Belgian port of Antwerp and to split the Allied lines, allowing the Germans to Encirclement, encircle and destroy each of the four Allied armies and force the western Allies to negotiate a peace treaty in the Axis powers' favor. The Germans achieved a total surprise attack on the morning of 16 December 1944, due to a combination of Allied overconfidence based on the favorable defensive terrain and faulty intelligence about Wehrmacht intentions, poor aerial reconnaissance due to bad weather, an ...
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World War II
World War II or the Second World War (1 September 1939 – 2 September 1945) was a World war, global conflict between two coalitions: the Allies of World War II, Allies and the Axis powers. World War II by country, Nearly all of the world's countries participated, with many nations mobilising all resources in pursuit of total war. Tanks in World War II, Tanks and Air warfare of World War II, aircraft played major roles, enabling the strategic bombing of cities and delivery of the Atomic bombings of Hiroshima and Nagasaki, first and only nuclear weapons ever used in war. World War II is the List of wars by death toll, deadliest conflict in history, causing World War II casualties, the death of 70 to 85 million people, more than half of whom were civilians. Millions died in genocides, including the Holocaust, and by massacres, starvation, and disease. After the Allied victory, Allied-occupied Germany, Germany, Allied-occupied Austria, Austria, Occupation of Japan, Japan, a ...
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Jim Dunnigan
James F. Dunnigan (born August 8, 1943) is an author, military-political analyst, Defense and State Department consultant, and wargame designer currently living in New York City. Career Dunnigan was born in Rockland County, New York. After high school, he volunteered for the military instead of waiting to be drafted. From 1961 to 1964, he worked as a repair technician for the Sergeant ballistic missile; his service included a tour in Korea. Afterwards, he attended Pace University studying accounting, then transferred to Columbia University, graduating with a degree in history in 1970. In college he became involved in wargaming. He designed ''Jutland'', which Avalon Hill published in 1967, following it up with ''1914'' the next year, and '' PanzerBlitz'' in 1970, which eventually sold more than 300,000 copies. Meanwhile, Dunnigan had founded his own company, initially known as Poultron Press, and which was soon renamed to Simulations Publications Inc. (SPI). Dunnigan created S ...
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Redmond Simonsen
Redmond Aksel Simonsen (June 18, 1942 – March 9, 2005) was an American graphic artist and game designer best known for his work at the board wargame company Simulations Publications, Inc. (SPI) in the 1970s and early 1980s. Simonsen was considered an innovator in game information graphics, and is credited with creating the term "game designer". As art director at SPI Simonsen supervised the release of over 400 game titles, and had game design or development credit for over twenty games. In addition, he variously held positions of executive art editor and co-editor or executive editor for the SPI magazines ''Strategy & Tactics'', ''MOVES'' and ''Ares''. Simonsen was the Charles Roberts Awards Hall of Fame inductee for 1977. He was honored as a "famous game designer" by being featured as the king of clubs in Flying Buffalo's 2008 Famous Game Designers Playing Card Deck. Early life Simonsen was born and raised in Inwood, Manhattan, the second son of Astri Nordlie Simonsen and ...
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The Comprehensive Guide To Board Wargaming
''The Comprehensive Guide to Board Wargaming'' is a 1977 book by Nicholas "Nicky" Palmer about the hobby of board wargaming. Contents ''The Comprehensive Guide to Board Wargaming'' is a 223-page book exploring wargaming as a hobby, written for an audience of both non-gamers and gamers. The book covers the evolution of wargames, strategy and tactics employed, short reviews of the games that were available when the book was published, and concludes with a sample game as an example of the hobby for newcomers. The original edition included a sample, small scale game, complete with terrain map. At the time of publication, Palmer explained the audience he was trying to reach, saying, "I haven't aimed the book at beginners; in particular, they get a preliminary section on a 'need to know' basis describing the basic concepts plus anything they'll need for the main part, but the rest will, I hope, interest battle-hardened veterans." Reception In Issue 12 of the British magazine '' Perf ...
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Fire & Movement
''Fire & Movement: The Forum of Conflict Simulation'' was a magazine devoted to wargames, both traditional board wargames and computer wargames. It was founded by Rodger MacGowan in 1975, and began publication the following year. In February 1982, Fire & Movement was acquired by Steve Jackson Games. In January 1985 the magazine was sold again to Diverse Talents Inc. (DTI). In 1988, World Wide Wargames (also known as 3W) acquired Diverse Talents Inc. (DTI), publisher of ''Fire & Movement'', '' Battleplan'' and '' Space Gamer'', leading to a complete merger of the two companies. 3W then continued on to publish four gaming magazines simultaneously. John Vanore was the only "outsider" appointed to editorial duties, taking the reins of ''F&M'' at the time. ''F&M'' is now published by Decision Games. In January 2010, the last "print" edition of the magazine was published. Editing and layout had been outsourced to Jon Compton to preserve the independence of the magazine content, but ...
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The Wargamer (magazine)
''The Wargamer'' was a magazine devoted to the hobby of board wargaming. Originally published as a British bimonthly magazine by UK Wargamers in 1977, it was subsequently published by World Wide Wargames, which then moved to the United States. The magazine ceased publication in 1990. History Keith Poulter, a political science teacher in England, became interested in board wargames in 1975, and decided to produce a wargaming magazine as a hobby. In 1977 he founded UK Wargamers (UKW) in order publish ''The Wargamer''. Like the American wargaming magazine '' Strategy & Tactics'' published by Simulations Publications Inc. (SPI), ''The Wargamer'' included a small pullout wargame in each issue. Although Poulter planned to make ''The Wargamer'' a bi-monthly magazine, he was only able to produce three issues by the end of 1977. He changed the name of the publishing company from UK Wargamers to World Wide Games (3W) and published quarterly for the next three years. Starting with Issue ...
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Moves (magazine)
''Moves'' was a wargaming magazine originally published by SPI (Simulations Publications, Inc.), which also published manual wargames. Their flagship magazine '' Strategy & Tactics'' (''S&T''), was a military history magazine featuring a new wargame in each issue. While S&T was devoted to historical articles, ''Moves'' focused on the play of the games. Each issue carried articles dealing with strategies for different wargames, tactical tips, and many variants and scenarios for existing games. As time passed, reviews of new games also became an important feature. While the majority of the articles dealt with SPI games, the magazine was open to and published many articles on games by other companies. Founded by Jim Dunnigan, ''Moves'' began publication in 1972. SPI carried a huge inventory of their games and was very successful as a direct mail marketer of their games. But with the rise of role-playing games and multimillion-dollar sales for that arm of gaming, SPI expanded into ...
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Strategy & Tactics
''Strategy & Tactics'' (''S&T'') is a wargaming magazine now published by Decision Games, notable for publishing a new wargame in each issue. Beginnings ''Strategy & Tactics'' was first published in January 1967 under its original editor, Chris Wagner, intended as a better alternative to Avalon Hill's magazine, '' The General''. It was distributed in Japan at first, then moving to the United States with Wagner. Graphic designer Redmond Simonsen was hired soon after to improve the quality of the magazine. When subscriptions became stagnant, debts began to accumulate. Jim Dunnigan created the company Simulations Publications to save ''Strategy & Tactics''; Dunnigan had been contributing to the magazine since issue #2 (February 1967), and when Wagner was having financial difficulties he sold the rights to the magazine to Dunnigan for $1. A persistent rumor that Dunnigan had purchased ''S&T'' from Wagner for one dollar, and that furthermore the dollar was not paid until much lat ...
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