An Airport For Aliens Currently Run By Dogs
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An Airport For Aliens Currently Run By Dogs
''An Airport for Aliens Currently Run by Dogs'' is an adventure video game developed and published by Strange Scaffold. Players explore airports and interact with intelligent, talking dogs. It was released for Windows, Xbox Series X/S, and Nintendo Switch. Gameplay The protagonist and his fiancée, the last two humans, travel separately to various locations through airports run by dogs. The dogs are represented using stock photography and have descriptive names, such as "Bribe Dog", who accepts bribes. The dogs often require players to perform fetch quests to progress to their destination, but there is no money involved. Once players acquire the proper items, they can board their flight to meet their fiancée. Locations can include other planets. Time proceeds in real-time, and, if they miss their flight, players must determine an alternate route. All the signs are written in an alien language, which can be deciphered. The airports are open world, and players can complet ...
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NYU Game Center
The New York University Tisch School of the Arts (commonly referred to as Tisch) is the performing, cinematic, and media arts school of New York University. Founded on August 17, 1965, as the School of the Arts at New York University, Tisch is a training ground for artists, scholars of the arts, and filmmakers. The school is divided into three Institutes: Performing Arts, Emerging Media, and Film & Television. Many undergraduate and graduate disciplines are available for students, including acting, dance, drama, performance studies, design for stage and film, musical theatre writing, photography, record producing, game design and development, and film and television studies. The school also offers an inter-disciplinary "collaborative arts" program, high school programs, continuing education in the arts for the general public, as well as the Clive Davis Institute of Recorded Music, which teaches entrepreneurial strategies in the music recording industry. A dual MFA/MBA gr ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades ...
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Strange Scaffold Games
Strange may refer to: Fiction * Strange (comic book), a comic book limited series by Marvel Comics * Strange (Marvel Comics), one of a pair of Marvel Comics characters known as The Strangers * Adam Strange, a DC Comics superhero * The title character of the television series '' The Journey of Allen Strange'' * Doc Strange, a Thrilling Comics character * Doctor Strange, a Marvel Comics character ** Stephen Strange (Marvel Cinematic Universe), a film character based on the comic book character * Hugo Strange, a DC Comics character * Jonathan Strange, a magician in the novel '' Jonathan Strange & Mr Norrell'' by Susanna Clarke and the miniseries adaptation Music * ''Strange'' (video), a compilation of music videos by Depeche Mode * Strange Music, a record label founded by Travis O'Guin and rapper Tech N9ne Songs * "Strange" (Agust D song), 2020 * "Strange" (Celeste song), 2019 * "Strange" (En Vogue song), 1991 * "Strange" (Miranda Lambert song), 2022 * "Strange" (Reba McEnt ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the gameplay. Video games in general can feature several game modes, including single-player modes designed to be played by a single player in addition to multi-player modes. Most modern console games, PC games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The '' Unreal Tournament'' series is one example of such. History The earliest video games, such as '' Tennis for Two'' (1958), '' Spacewar!'' (1962), and '' Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as '' Speed Race'' (1974) and '' Space Invaders'' (1978). The reason for this, according to Raph Ko ...
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Open-world Video Games
In video games, an open world is a virtual world in which the player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include ''The Legend of Zelda'' (1986), ''Grand Theft Auto V'' (2013), ''Red Dead Redemption 2'' (2018) and ''Minecraft'' (2011). Games with open or free-roaming worlds typically lack level structures like walls and locked doors, or the invisible walls in more open areas that prevent the player from venturing beyond them; only at the bounds of an open-world game will players be limited by geographic features like vast oceans or impassable mountains. Players typically do not encounter loading screens common in linear level designs when moving about the game world, with the open-world game using strategic storage and memory techniques to load the game world dynamically and seamlessly. Open-world games still enforce many restrictions in the game environment, either because of absolute tec ...
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Nintendo Switch Games
The Nintendo Switch is a video game console developed by Nintendo, for which games are released both in physical and digital formats. Physical games are sold on Nintendo game card, cartridges that slot into the Switch console unit. Digital games are purchased through the Nintendo eShop and stored either in the Switch's internal 32 GB of storage (64 GB in the OLED version) or on a microSDXC card. The Switch has no regional lockout features, freely allowing games from any region to be played on any system, with the exception of Nintendo game card, Chinese game cards released by Tencent that play only on consoles distributed by Tencent. Switch games are listed across six pages due to technical limitations. There are currently games across these six lists: * List of Nintendo Switch games (0–9) * List of Nintendo Switch games (A) * List of Nintendo Switch games (B) * List of Nintendo Switch games (C–G) * List of Nintendo Switch games (H–P) * List of Nintendo Switch games (Q� ...
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Indie Games
An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large Video game publisher, game publisher, in contrast to most AAA (video game industry), "AAA" (triple-A) games. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games. Indie games tend to be sold through digital distribution channels rather than at retail due to a lack of publisher support. The term is analogous to independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur and hobbyist programming that grew with the introduction of the personal computer and the simple BASIC computer language in the 1970s and 1980s. So-called bedroom coders, particularly in the United Kingdom and other parts of Europe, made their ...
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First-person Adventure Games
First person most commonly refers to: * First person, a grammatical person ** First-person narrative, recounting events from the storyteller's personal point of view First person or 1st Person may also refer to: Arts and entertainment * "1st Person", a song by Stone Sour from the album '' Come What(ever) May'', 2006 * First Person (radio program), an Australian radio program broadcast from 2002 to 2012 * ''First Person'' (1960 TV series), a Canadian drama series * ''First Person'' (2000 TV series), an American television series * First-person (video games) In video games, first-person (also spelled first person) is any perspective (visual), graphical perspective rendered from the viewpoint of the player character, or from the inside of a device or vehicle controlled by the player character. It is ..., a graphical perspective rendered from the viewpoint of the player character Other uses * First person (ethnic), indigenous peoples See also * * * * * * 1st Person ...
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2021 Video Games
1 (one, unit, unity) is a number, numeral, and glyph. It is the first and smallest positive integer of the infinite sequence of natural numbers. This fundamental property has led to its unique uses in other fields, ranging from science to sports, where it commonly denotes the first, leading, or top thing in a group. 1 is the unit of counting or measurement, a determiner for singular nouns, and a gender-neutral pronoun. Historically, the representation of 1 evolved from ancient Sumerian and Babylonian symbols to the modern Arabic numeral. In mathematics, 1 is the multiplicative identity, meaning that any number multiplied by 1 equals the same number. 1 is by convention not considered a prime number. In digital technology, 1 represents the "on" state in binary code, the foundation of computing. Philosophically, 1 symbolizes the ultimate reality or source of existence in various traditions. In mathematics The number 1 is the first natural number after 0. Each natural numb ...
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The Guardian
''The Guardian'' is a British daily newspaper. It was founded in Manchester in 1821 as ''The Manchester Guardian'' and changed its name in 1959, followed by a move to London. Along with its sister paper, ''The Guardian Weekly'', ''The Guardian'' is part of the Guardian Media Group, owned by the Scott Trust Limited. The trust was created in 1936 to "secure the financial and editorial independence of ''The Guardian'' in perpetuity and to safeguard the journalistic freedom and liberal values of ''The Guardian'' free from commercial or political interference". The trust was converted into a limited company in 2008, with a constitution written so as to maintain for ''The Guardian'' the same protections as were built into the structure of the Scott Trust by its creators. Profits are reinvested in its journalism rather than distributed to owners or shareholders. It is considered a newspaper of record in the UK. The editor-in-chief Katharine Viner succeeded Alan Rusbridger in 2015. S ...
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