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Airborne Networking
{{No footnotes, section, date=February 2013 An Airborne Network (AN) is the infrastructure owned by the United States Air Force that provides communication transport services through at least one node that is on a platform capable of flight. Background Definition The intent of the US Air Force's Airborne Network is to expand the Global Information Grid (GIG) to connect the three major domains of warfare: Air, Space, and Terrestrial. The Transformational Satellite Communications System network currently provides connectivity for all communication through space assets. The Combat Information Transport System and Theater Deployable Communications provide terrestrial connectivity for theatre based operations. The Airborne Network is engineered to utilize all airborne assets to connect with space and surface networks building a seamless communications platform across all domains. Capabilities The capabilities identified by this type of system are vastly beyond that of our current ...
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United States Air Force
The United States Air Force (USAF) is the air service branch of the United States Armed Forces, and is one of the eight uniformed services of the United States. Originally created on 1 August 1907, as a part of the United States Army Signal Corps, the USAF was established as a separate branch of the United States Armed Forces in 1947 with the enactment of the National Security Act of 1947. It is the second youngest branch of the United States Armed Forces and the fourth in order of precedence. The United States Air Force articulates its core missions as air supremacy, global integrated intelligence, surveillance and reconnaissance, rapid global mobility, global strike, and command and control. The United States Air Force is a military service branch organized within the Department of the Air Force, one of the three military departments of the Department of Defense. The Air Force through the Department of the Air Force is headed by the civilian Secretary of the ...
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Figure IV
Figure may refer to: General *A shape, drawing, depiction, or geometric configuration * Figure (wood), wood appearance * Figure (music), distinguished from musical motif * Noise figure, in telecommunication * Dance figure, an elementary dance pattern *A person's figure, human physical appearance Arts * Figurine, a miniature statuette representation of a creature * Action figure, a posable jointed solid plastic character figurine * Figure painting, realistic representation, especially of the human form * Figure drawing * Model figure, a scale model of a creature Writing *figure, in writing, a type of floating block (text, table, or graphic separate from the main text) *Figure of speech, also called a rhetorical figure * Christ figure, a type of character * in typesetting, text figures and lining figures Accounting *Figure, a synonym for number * Significant figures in a decimal number Science *Figure of the Earth, the size and shape of the Earth in geodesy Sports * Fig ...
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Acknowledgement (data Networks)
In data networking, telecommunications, and computer buses, an acknowledgment (ACK) is a signal that is passed between communicating processes, computers, or devices to signify acknowledgment, or receipt of message, as part of a communications protocol. The negative-acknowledgement (NAK or NACK) is a signal that is sent to reject a previously received message or to indicate some kind of error. Acknowledgments and negative acknowledgments inform a sender of the receiver's state so that it can adjust its own state accordingly. Many protocols contain checksums to verify the integrity of the payload and header. Checksums are used to detect data corruption. If a message is received with an invalid checksum (that is, the data received would have a different checksum than the message had), the receiver can know that some information was corrupted. Most often, when checksums are employed, a corrupted message received will either not be served an ACK signal, or will be served a NAK sign ...
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Protocol Converter
{{Use American English, date = March 2019 A protocol converter is a device used to convert standard or proprietary protocol of one device to the protocol suitable for the other device or tools to achieve the desired interoperability. Protocols are software installed on the routers, which convert the data formats, data rate and protocols of one network into the protocols of the network in which data is navigating. There are varieties of protocols used in different fields like power generation, transmission and distribution, oil and gas, automation, utilities, and remote monitoring applications. The major protocol translation messages involve conversion of data messages, events, commands, and time synchronization. General architecture The general architecture of a protocol converter includes an internal master protocol communicating to the external slave devices and the data collected is used to update the internal database of the converter. When the external master requests for ...
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Batch Processing
Computerized batch processing is a method of running software programs called jobs in batches automatically. While users are required to submit the jobs, no other interaction by the user is required to process the batch. Batches may automatically be run at scheduled times as well as being run contingent on the availability of computer resources. History The term "batch processing" originates in the traditional classification of methods of production as job production (one-off production), batch production (production of a "batch" of multiple items at once, one stage at a time), and flow production (mass production, all stages in process at once). Early history Early computers were capable of running only one program at a time. Each user had sole control of the machine for a scheduled period of time. They would arrive at the computer with program and data, often on punched paper cards and magnetic or paper tape, and would load their program, run and debug it, and carry off thei ...
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Protocol Spoofing
Protocol spoofing is used in data communications to improve performance in situations where an existing protocol is inadequate, for example due to long delays or high error rates. Spoofing techniques In most applications of protocol spoofing, a communications device such as a modem or router simulates ("spoofs") the remote endpoint of a connection to a locally attached host, while using a more appropriate protocol to communicate with a compatible remote device that performs the equivalent spoof at the other end of the communications link. File transfer spoofing Error correction and file transfer protocols typically work by calculating a checksum or CRC for a block of data known as a ''packet'', and transmitting the resulting number at the end of the packet. At the other end of the connection, the receiver re-calculates the number based on the data it received and compares that result to what was sent from the remote machine. If the two match the packet was transmitted correct ...
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Protocol Pipelining
Protocol pipelining is a technique in which multiple requests are written out to a single socket without waiting for the corresponding responses. Pipelining can be used in various application layer network protocols, like HTTP/1.1, SMTP and FTP. The pipelining of requests results in a dramatic improvement in protocol performance, especially over high latency connections (such as satellite Internet connections). Pipelining reduces waiting time of a process. See also * HTTP pipelining HTTP pipelining is a feature of HTTP/1.1 which allows multiple HTTP requests to be sent over a single TCP connection without waiting for the corresponding responses. HTTP/1.1 requires servers to respond to pipelined requests correctly, with non-pi ... References External links HTTP/1.1 Pipelining FAQ at mozilla.org* ttp://cr.yp.to/ftp/pipelining.html FTP pipelining* SMTP Service Extension for Command Pipelining (STD 60) Network protocols {{compu-network-stub ...
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Store And Forward
Store and forward is a telecommunications technique in which information is sent to an intermediate station where it is kept and sent at a later time to the final destination or to another intermediate station. The intermediate station, or node in a networking context, verifies the integrity of the message before forwarding it. In general, this technique is used in networks with intermittent connectivity, especially in the wilderness or environments requiring high mobility. It may also be preferable in situations when there are long delays in transmission and variable and high error rates, or if a direct, end-to-end connection is not available. Modern store and forward networking * Store and forward originates with delay-tolerant networks. No real-time services are available for these kinds of networks. * Logistical Networking is a scalable form of store and forward networking that exposes network-embedded buffers on intermediate nodes and allows flexible creation of services b ...
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Cache (computing)
In computing, a cache ( ) is a hardware or software component that stores data so that future requests for that data can be served faster; the data stored in a cache might be the result of an earlier computation or a copy of data stored elsewhere. A ''cache hit'' occurs when the requested data can be found in a cache, while a ''cache miss'' occurs when it cannot. Cache hits are served by reading data from the cache, which is faster than recomputing a result or reading from a slower data store; thus, the more requests that can be served from the cache, the faster the system performs. To be cost-effective and to enable efficient use of data, caches must be relatively small. Nevertheless, caches have proven themselves in many areas of computing, because typical computer applications access data with a high degree of locality of reference. Such access patterns exhibit temporal locality, where data is requested that has been recently requested already, and spatial locality, where ...
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Network Packet
In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; the latter is also known as the '' payload''. Control information provides data for delivering the payload (e.g., source and destination network addresses, error detection codes, or sequencing information). Typically, control information is found in packet headers and trailers. In packet switching, the bandwidth of the transmission medium is shared between multiple communication sessions, in contrast to circuit switching, in which circuits are preallocated for the duration of one session and data is typically transmitted as a continuous bit stream. Terminology In the seven-layer OSI model of computer networking, ''packet'' strictly refers to a protocol data unit at layer 3, the network layer. A data unit at layer 2, the data link layer, is a '' frame''. In layer 4, the transport lay ...
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Data Compression
In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compression reduces bits by identifying and eliminating statistical redundancy. No information is lost in lossless compression. Lossy compression reduces bits by removing unnecessary or less important information. Typically, a device that performs data compression is referred to as an encoder, and one that performs the reversal of the process (decompression) as a decoder. The process of reducing the size of a data file is often referred to as data compression. In the context of data transmission, it is called source coding; encoding done at the source of the data before it is stored or transmitted. Source coding should not be confused with channel coding, for error detection and correction or line coding, the means for mapping data onto a signa ...
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Performance Enhancing Proxies
Performance-enhancing proxies (PEPs) are network agents designed to improve the end-to-end performance of some communication protocols. PEP standards are defined in RFC 3135 (PEPs intended to mitigate link-related degradations) and RFC 3449 (TCP performance implications of network path asymmetry). Classification Available PEP implementations use different methods to enhance performance. *Proxy type: A PEP can either 'split' a connection or 'snoop' into it. In the first case, the proxy pretends to be the opposite endpoint of the connection in each direction, literally splitting the connection into two. In the latter case, the proxy controls the transmissions of the TCP segments in both directions, by ack filtering and reconstruction in the existing connection (see protocol spoofing). This is based on the OSI level of implementation of the PEP. *Distribution: PEPs can be either integrated or distributed. Integrated PEP will run on a single box, while distributed PEP will require ...
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