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Afraid (film)
''Afraid'' (stylized as AFR''AI''D) is a 2024 American science fiction horror film written, produced and directed by Chris Weitz. Produced by Columbia Pictures in association with Jason Blum and Weitz through their Blumhouse Productions and Depth of Field banners respectively, alongside Andrew Miano, the film stars John Cho, Katherine Waterston, Havana Rose Liu, Lukita Maxwell, Ashley Romans, Greg Hill, Riki Lindhome, David Dastmalchian, and Keith Carradine. Its plot follows a family whose smart home AI increasingly interjects itself into their lives. ''Afraid'' was released in the United States by Sony Pictures Releasing on August 30, 2024. The film received negative reviews from critics and grossed $12 million worldwide. Plot Maude, Henry and their daughter Aimee have a new digital family assistant A.I. program called AIA. However, the program begins ignoring Maude's commands after Aimee goes missing, and when Maude goes to check an unlocked door, she is attacked ...
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Chris Weitz
Christopher John Weitz (born November 30, 1969) is an American film director, screenwriter, and producer. He is best known for his work with his brother Paul on the comedy films '' American Pie'' and '' About a Boy''; the latter earned the Weitz brothers a nomination for the Academy Award for Best Adapted Screenplay. Among his other main works, Weitz directed the film adaptation of the novel '' The Golden Compass'' and the film adaptation of ''New Moon'' from the series of ''Twilight'' books, wrote the screenplay for Disney's 2015 live-action adaptation of ''Cinderella'', and co-wrote '' Rogue One: A Star Wars Story'' with Tony Gilroy. Early life Weitz was born in New York City, the son of actress Susan Kohner and Berlin-born novelist/menswear designer John Weitz. His brother is filmmaker Paul Weitz. Weitz is the grandson of Czech-born agent and producer Paul Kohner and actress Lupita Tovar on his maternal side. Tovar, who was from Oaxaca, Mexico, starred in '' Santa'', ...
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Science Fiction Horror Film
This is a list of science fiction horror films. 0-9 *''4D Man'' (1959) *'' 9'' (2009) *'' 9'' (2019) A B C D E F G H I J K L M N O *''The Omega Man'' (1971) *'' Outland'' (1981) *''Outpost'': **'' Outpost'' (2008) **'' Outpost II: Black Sun'' (2011) **'' Outpost III: Rise of the Spetsnaz'' (2013) *''Overlord'' (2018) P Q R S T U V W X Y Z *'' Zaat'' (1971) *'' Zombie Wars'' (2007) *'' Zone of the Dead'' (2009) See also * Lists of horror films * Lists of science fiction films * List of comic science fiction films * List of science fiction action films References {{DEFAULTSORT:Science fiction horror films Horror Horror may refer to: Arts, entertainment, and media Genres *Horror fiction, a genre of fiction **Japanese horror, Japanese horror fiction ** Korean horror, Korean horror fiction *Horror film, a film genre *Horror comics, comic books focusing on ... Lists of horror films ...
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YouTube
YouTube is a global online video sharing and social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the second most visited website, after Google Search. YouTube has more than 2.5 billion monthly users who collectively watch more than one billion hours of videos each day. , videos were being uploaded at a rate of more than 500 hours of content per minute. In October 2006, YouTube was bought by Google for $1.65 billion. Google's ownership of YouTube expanded the site's business model, expanding from generating revenue from advertisements alone, to offering paid content such as movies and exclusive content produced by YouTube. It also offers YouTube Premium, a paid subscription option for watching content without ads. YouTube also approved creators to participate in Google's AdSense program, which seeks to generate more revenue for both parties. ...
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Cyberspace
Cyberspace is a concept describing a widespread interconnected digital technology. "The expression dates back from the first decade of the diffusion of the internet. It refers to the online world as a world 'apart', as distinct from everyday reality. In cyberspace people can hide behind fake identities, as in the famous The New Yorker cartoon." (Delfanti, Arvidsson, 150) The term entered popular culture from science fiction and the arts but is now used by technology strategists, security professionals, government, military and industry leaders and entrepreneurs to describe the domain of the global technology environment, commonly defined as standing for the global network of interdependent information technology infrastructures, telecommunications networks and computer processing systems. Others consider cyberspace to be just a notional environment in which communication over computer networks occurs. The word became popular in the 1990s when the use of the Internet, networkin ...
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Swatting
Swatting is a criminal harassment tactic of deceiving an emergency service (via such means as hoaxing an emergency services dispatcher) into sending a police or emergency service response team to another person's address. This is triggered by false reporting of a serious law enforcement emergency, such as a bomb threat, murder, hostage situation, or a false report of a mental health emergency, such as reporting that a person is allegedly suicidal or homicidal and may or may not be armed, among other things. The term is derived from the law enforcement unit "SWAT" (''special weapons and tactics''), a specialized type of police unit in the United States. These units are equipped with tactical gear and weapons that differ from patrol units, and are called to situations that are deemed high-risk. A threat may result in the evacuations of schools and businesses. Advocates have called for swatting to be described as terrorism due to its use to intimidate and create the risk of i ...
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Self-awareness
In philosophy of self, self-awareness is the experience of one's own personality or individuality. It is not to be confused with consciousness in the sense of qualia. While consciousness is being aware of one's environment and body and lifestyle, self-awareness is the recognition of that awareness. Self-awareness is how an individual consciously knows and understands their own character, feelings, motives, and desires. Neurobiological basis Introduction There are questions regarding what part of the brain allows us to be self-aware and how we are biologically programmed to be self-aware. V.S. Ramachandran has speculated that mirror neurons may provide the neurological basis of human self-awareness. In an essay written for the Edge Foundation in 2009, Ramachandran gave the following explanation of his theory: "... I also speculated that these neurons can not only help simulate other people's behavior but can be turned 'inward'—as it were—to create second-order r ...
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Deepfake
Deepfakes (a portmanteau of " deep learning" and "fake") are synthetic media in which a person in an existing image or video is replaced with someone else's likeness. While the act of creating fake content is not new, deepfakes leverage powerful techniques from machine learning and artificial intelligence to manipulate or generate visual and audio content that can more easily deceive. The main machine learning methods used to create deepfakes are based on deep learning and involve training generative neural network architectures, such as autoencoders, or generative adversarial networks (GANs). Deepfakes have garnered widespread attention for their potential use in creating child sexual abuse material, celebrity pornographic videos, revenge porn, fake news, hoaxes, bullying, and financial fraud. This has elicited responses from both industry and government to detect and limit their use. From traditional entertainment to gaming, deepfake technology has evolved to be increa ...
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Internet
The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a ''internetworking, network of networks'' that consists of private, public, academic, business, and government networks of local to global scope, linked by a broad array of electronic, wireless, and optical networking technologies. The Internet carries a vast range of information resources and services, such as the inter-linked hypertext documents and Web application, applications of the World Wide Web (WWW), email, electronic mail, internet telephony, telephony, and file sharing. The origins of the Internet date back to the development of packet switching and research commissioned by the United States Department of Defense in the 1960s to enable time-sharing of computers. The primary precursor network, the ARPANET, initially served as a backbone for interconnection of regional academic and mi ...
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Algorithm
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can perform automated deductions (referred to as automated reasoning) and use mathematical and logical tests to divert the code execution through various routes (referred to as automated decision-making). Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus". In contrast, a heuristic is an approach to problem solving that may not be fully specified or may not guarantee correct or optimal results, especially in problem domains where there is no well-defined correct or optimal result. As an effective method, an algorithm can be expressed within a finite amount of spac ...
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Quantum Computing
Quantum computing is a type of computation whose operations can harness the phenomena of quantum mechanics, such as superposition, interference, and entanglement. Devices that perform quantum computations are known as quantum computers. Though current quantum computers may be too small to outperform usual (classical) computers for practical applications, larger realizations are believed to be capable of solving certain computational problems, such as integer factorization (which underlies RSA encryption), substantially faster than classical computers. The study of quantum computing is a subfield of quantum information science. There are several models of quantum computation with the most widely used being quantum circuits. Other models include the quantum Turing machine, quantum annealing, and adiabatic quantum computation. Most models are based on the quantum bit, or "qubit", which is somewhat analogous to the bit in classical computation. A qubit can be in a 1 or 0 quantu ...
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Computer Engineering
Computer engineering (CoE or CpE) is a branch of electrical engineering and computer science that integrates several fields of computer science and electronic engineering required to develop computer hardware and software. Computer engineers not only require training in electronic engineering, software design, and hardware-software integration, but also in software engineering. It uses the techniques and principles of electrical engineering and computer science, but also covers areas such as artificial intelligence (AI), robotics, computer networks, computer architecture and operating systems. Computer engineers are involved in many hardware and software aspects of computing, from the design of individual microcontrollers, microprocessors, personal computers, and supercomputers, to circuit design. This field of engineering not only focuses on how computer systems themselves work, yet it also demands them to integrate into the larger picture. Robots are one of the appl ...
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