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Adrian Smith (illustrator)
Adrian Smith is a British illustrator, best known for his numerous illustrations for Games Workshop Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (gam ...'s games. Adrian and Ian Miller are especially well known for their work in the early days of Warhammer and 40k in creating a dark and serious atmospheric setting. He has also worked in comics producing a number of covers for '' Toxic!'' and is working on the French graphic novel series ''Broz'' with Pat Mills. Smith has illustrated cards for the '' Magic: The Gathering'' collectible card game. Bibliography *''The Art of Adrian Smith'' ( Black Library, August 2003, ) *''Broz'' (with Pat Mills): ** "L'arme soeur" (2005, ) ** "Recherché... Mort ou vif!" (December 2005, ) * "Chronicles of Hate Vol. 1" (2014, ) Notes Reference ...
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Illustrator
An illustrator is an artist who specializes in enhancing writing or elucidating concepts by providing a visual representation that corresponds to the content of the associated text or idea. The illustration may be intended to clarify complicated concepts or objects that are difficult to describe textually, which is the reason illustrations are often found in children's books. Illustration is the art of making images that work with something and add to it without needing direct attention and without distracting from what they illustrate. The other thing is the focus of the attention, and the illustration's role is to add personality and character without competing with that other thing. Illustrations have been used in advertisements, architectural rendering, greeting cards, posters, books, graphic novels, storyboards, business, technical communications, magazines, shirts, video games, tutorials, and newspapers. A cartoon illustration can add humor to stories or essays ...
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are '' Warhammer Age of Sigmar'' and '' Warhammer 40,000''. Founded in 1975 by John Peake, Ian Livingstone and Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with ''The Lord of the Rings'' film trilogy in 2001. It also owns Forge World (which makes complementary specialist resin miniatures and conversion ...
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Toxic!
''Toxic!'' was a British comic that was published weekly from March 28 to October 24, 1991, by Apocalypse Ltd, with a total of 31 issues. History ''Toxic!'' was the idea of Pat Mills, Kevin O'Neill, Mike McMahon, John Wagner and Alan Grant. The aim was to provide creators an outlet for their work to be published with them retaining the rights and control of their work. This was in contrast to '' 2000 AD'', which Mills had also launched in 1977. ''Toxic!'' was to be the main rival of ''2000 AD'', and would be in ful- colour throughout (as opposed to ''2000 AD'', which was still mainly published in black and white). ''Toxic!'' was published by Apocalypse Ltd, an offshoot of Neptune Distribution based in South Wigston, Leicester. Neptune also owned Trident Comics which printed black and white comics by mainly new, unpublished creators. The first issue of ''Toxic!'' was released in March 1991. ''Toxic!'' was initially dominated by Mills (Mills had rejected John Wagner's pr ...
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Graphic Novel
A graphic novel is a long-form, fictional work of sequential art. The term ''graphic novel'' is often applied broadly, including fiction, non-fiction, and anthologized work, though this practice is highly contested by comic scholars and industry professionals. It is, at least in the United States, typically distinct from the term ''comic book'', which is generally used for comics periodicals and Trade paperback (comics), trade paperbacks (see American comic book). Comics historian, Fan historian Richard Kyle coined the term ''graphic novel'' in an essay in the November 1964 issue of the comics fanzine ''Capa-Alpha''. The term gained popularity in the comics community after the publication of Will Eisner's ''A Contract with God'' (1978) and the start of the ''Marvel Graphic Novel'' line (comics), line (1982) and became familiar to the public in the late 1980s after the commercial successes of the first volume of Art Spiegelman's ''Maus'' in 1986, the collected editions of Frank Mi ...
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Pat Mills
Patrick Eamon Mills (born 1949) is an English comics writer and editor who, along with John Wagner, revitalised British boys comics in the 1970s, and has remained a leading light in British comics ever since. He has been called "the godfather of British comics". His comics are notable for their violence and anti-authoritarianism. He is best known for creating '' 2000 AD'' and playing a major part in the development of ''Judge Dredd''. Biography Mills started his career as a sub-editor for D. C. Thomson & Co. Ltd, where he met Wagner. In 1971 both left to go freelance, and were soon writing scripts for IPC's girls' and humour comics. After D.C. Thomson launched ''Warlord'', a successful war-themed weekly, Mills was asked in 1975 to develop a rival title for IPC. Based in the girls' comics department to avoid the attention of the staff of the boys' department, Mills, along with Wagner and Gerry Finley-Day, worked in secret to create '' Battle Picture Weekly''. ''Battles stor ...
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The Gathering
The Gathering may refer to: Film and television * ''The Gathering'' (1977 film), an American television film directed by Randal Kleiser * ''The Gathering'' (2003 film), a British thriller/horror film directed by Brian Gilbert * ''The Gathering'' (miniseries), a 2007 American thriller starring Peter Fonda * ''The Gathering'' (audio drama), a 2006 audio drama based on the television programme ''Doctor Who'' * The Gathering, a contest among immortals in the Highlander franchise * '' Babylon 5: The Gathering'', the 1993 pilot movie for ''Babylon 5'' TV episodes * "The Gathering" (''Gargoyles'') * "The Gathering" (''Ghost Whisperer'') * "The Gathering" (''Highlander: The Series''), pilot * "The Gathering" (''Outlander'') * "The Gathering" (''Star Wars: The Clone Wars'') * "The Gathering" (''Torchwood'') Literature * ''The Gathering'' (Armstrong novel), a 2011 novel by Kelley Armstrong * ''The Gathering'' (Carmody novel), a 1993 novel by Isobelle Carmody * ''The Gath ...
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Black Library
The Black Library is a division of Games Workshop (formerly a part of BL Publishing) which is devoted to publishing novels and audiobooks (and has previously produced art books, background books, and graphic novels) set in the '' Warhammer Fantasy Battle, Warhammer Age of Sigmar'' and '' Warhammer 40,000'' fictional universes. Some of Black Library's best known titles include the Gaunt's Ghosts and Eisenhorn series of novels by Dan Abnett and the Gotrek and Felix series by William King and Nathan Long. The authors of these novels, graphic novels, and comics created original storylines and characters that are based on playable armies in the main ''Warhammer 40,000'' game and its many spin-offs (such as ''Inquisitor'' or ''Epic''). These works are then promoted with contributions of stories, plot synopses, and rules in the ''White Dwarf'' magazine and at the official Games Workshop website. The result is a fusion of tabletop gaming with science fiction and fantasy writing. ...
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Fantasy Artists
Fantastic art is a broad and loosely defined art genre. It is not restricted to a specific school of artists, geographical location or historical period. It can be characterised by subject matter – which portrays non-realistic, mystical, mythical or folkloric subjects or events – and style, which is representational and naturalistic, rather than abstract – or in the case of magazine illustrations and similar, in the style of graphic novel art such as manga. Fantasy has been an integral part of art since its beginnings, but has been particularly important in mannerism, magic realist painting, romantic art, symbolism, surrealism and lowbrow. In French, the genre is called le fantastique, in English it is sometimes referred to as ''visionary art'', ''grotesque art'' or mannerist art. It has had a deep and circular interaction with fantasy literature. The subject matter of fantastic art may resemble the product of hallucinations, and Fantastic artist Richard Dadd sp ...
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Game Artists
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. ...
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Games Workshop Artists
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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