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AZKi
(; stylized in lowercase) is a virtual YouTuber agency owned by Japanese tech entertainment company Cover Corporation. In addition to acting as a multi-channel network, Hololive Production also handles licensing, merchandising, music production and concert organization. As of May 2025, the agency manages 88 active VTubers in three target languages (Japanese, Indonesian and English), totaling over 80 million subscribers, including several of the most subscribed VTubers on YouTube and some of the most watched female streamers in the world. The name "Hololive" was initially used for Cover's 3D stream distribution app, launched in December 2017, and later its female VTuber agency, whose first generation debuted from May to June 2018. In December 2019, Hololive was merged with Cover's male Holostars agency and INoNaKa music label under the unified "Hololive Production" brand. History 2016–2019: Beginnings and growth was founded on 13 June 2016 by an entrepreneur who had d ...
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Cover Corporation
(; stylized in lowercase) is a VTuber, virtual YouTuber agency owned by Japanese tech entertainment company Cover Corporation. In addition to acting as a multi-channel network, Hololive Production also handles licensing, merchandise, merchandising, music production and concert organization. As of May 2025, the agency manages 88 active VTubers in three target languages (Japanese, Indonesian language, Indonesian and English language, English), totaling over 80 million subscribers, including several of the most subscribed VTubers on YouTube and some of the most watched female streamers in the world. The name "Hololive" was initially used for Cover's 3D stream distribution app, launched in December 2017, and later its female VTuber agency, whose first generation debuted from May to June 2018. In December 2019, Hololive was merged with Cover's male Holostars agency and INoNaKa music label under the unified "Hololive Production" brand. History 2016–2019: Beginnings and growth ...
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Tokino Sora
is a Japanese virtual YouTuber. She began her activities on 7 September 2017 as the founding member of Hololive Production. Because she debuted before Hololive was officially formed, she is considered a member of the "0th generation" alongside Roboco, Sakura Miko, Hoshimachi Suisei, and AZKi. She signed a record deal with Victor Entertainment in March 2019. Overview Tokino Sora began her affiliation with Cover Corporation before the concept of Hololive existed. In 2017, the concept of a virtual Youtuber was still largely untested, with the only examples of precedent being Kizuna AI who started posting pre-recorded videos in late 2016. Virtual live streaming had been showcased by Cover Corporation in a March 2017 tech demo, but was still under development and had not yet been implemented on a large scale. On 7 September 2017, Tokino Sora held her first livestream, and thus began her activities as a virtual idol. Her initial livestream on Niconico was alleged to have 13 viewe ...
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Vice Media
Vice Media Group LLC is a Canadian-American digital media and broadcasting company. Vice Media encompasses four main business areas: Vice Studios Group (film and TV production); Vice TV (a joint venture with A&E Networks, also known as Viceland); Virtue (an agency offering creative services); and Vice (magazine)#Website, Vice Digital (digital content). It was cited as the largest independent youth media company in the world, with 35 offices. The original ''Vice (magazine), Vice'' magazine was founded and based in Montreal and co-founded by Suroosh Alvi, Shane Smith (journalist), Shane Smith, and Gavin McInnes. Developed from the magazine, Vice Media expanded primarily into youth and young adult-focused digital media. This included online content Vertical marketing, verticals and related web series, a news division, a film production studio, and a record label, among other properties. Vice re-located to New York City in 2001. Vice News was known for broadcasting news programs o ...
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Kizuna AI
is a Japanese virtual YouTuber (VTuber) and fictional character currently part of Kizuna AI Inc., a subsidiary of digital entertainment company Activ8. From her debut in 2016 until 2021, she was the most subscribed VTuber on YouTube, with more than 4 million subscribers across three YouTube channels, 1 million subscribers on Chinese video platform Bilibili. Kizuna AI posted her first YouTube video on her "A.I.Channel" on 29 November 2016. A second channel, "A.I.Games", was opened in March 2017 for gaming content, and a third, "A.I.Channel China", opened in June 2019 for a Chinese audience. Although the first channel to use a CG avatar for vlogging purposes on YouTube was the channel of English-Japanese Ami Yamato, who debuted her first video in 2011, Kizuna was the world's first modern virtual YouTuber with characteristics typically ascribed to them, much like the one who coined the term Virtual YouTuber. Kizuna's video content is similar to many other YouTubers, consist ...
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Hatsune Miku
, officially code-named CV01, is a Vocaloid software voicebank developed by Crypton Future Media. Its official mascot is depicted as a sixteen-year-old girl with long, turquoise twintails. Miku's personification has been marketed as a virtual idol, and has performed at live virtual concerts onstage as an animated holographic projection (rear-cast projection on a specially coated glass screen). Miku uses Yamaha Corporation's Vocaloid 2, Vocaloid 3, and Vocaloid 4 singing synthesizing technologies, alongside Crypton Future Media's Piapro Studio, a standalone singing synthesizer editor. She was the second Vocaloid sold using the Vocaloid 2 engine and the first Japanese Vocaloid to use the Japanese version of the 2 engine. The voice is modeled from Japanese voice actress Saki Fujita. The name of the character comes from merging the Japanese words for , , and , thus meaning "the first sound of the future", which, along with her code name, refers to her position as the f ...
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Live Streaming
Livestreaming, live-streaming, or live streaming is the streaming media, streaming of video or Digital audio, audio in real-time communication, real time or near real time. While often referred to simply as ''streaming'', the real-time nature of livestreaming differentiates it from other non-live broadcast forms of streamed media such as video-on-demand, vlogs and video-sharing platforms such as YouTube and TikTok. Livestreaming services encompass a wide variety of topics, including social media, video games, professional sports, and lifestreaming, lifecasting. Platforms such as Facebook Live, Periscope (app), Periscope, Kuaishou, DouYu, Douyu, bilibili, YouTube, and 17 (app), 17 include the streaming of scheduled promotions and celebrity events as well as streaming between users, as in videotelephony. Livestreaming sites such as Twitch (service), Twitch have become popular outlets for watching people play video games, such as in esports, Let's Play-style gaming, or speedrunnin ...
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Tech Demo
A technology demonstration (or tech demo), also known as demonstrator model, is a prototype, rough example or otherwise incomplete version of a conceivable product or future system, put together as proof of concept with the primary purpose of showcasing the possible applications, feasibility, performance and method of an idea for a new technology. They can be used as demonstrations to the investors, partners, journalists or even to potential customers in order to convince them of the viability of the chosen approach, or to test them on ordinary users. Computers and gaming Technology demonstrations are often used in the computer industry, emerging as an important tool in response to short development cycles in software and hardware development. * Computer game developers use tech demos to rouse and maintain interest to titles still in development (because game engines are usually ready before the art is finished) and to ensure functionality by early testing. Short segments using ...
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Recruit (company)
Recruit Holdings Co., Ltd. (株式会社リクルートホールディングス, ''Kabushikigaisha Rikurūto Hōrudingusu'') is an HR Tech (human resources technology) holding company headquartered in Tokyo, Japan. Recruit Group, currently consisting of three autonomous Strategic Business Units (SBUs) and Recruit Holdings, was founded in 1960 by Hiromasa Ezoe, then an educational psychology student at the University of Tokyo, as ''Daigaku Shimbun Koukokusha'' (大学新聞広告社, University Newspaper Advertisement Company). It was a spin-off from ''the Todai Shimbun'' (the University of Tokyo's main student newspaper). In FY 2024, it reported sales of 3.56 trillion Yen and revenue of 678.8 billion Yen, with more than half of its sales generated overseas. Its flagship world-wide services include the job search engine Indeed and the employer review site Glassdoor. The company is listed on the Tokyo Stock Exchange and is a component of the Nikkei 225 and TOPIX Core 30 indice ...
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Business Incubator
A business incubator is an organization that helps startup companies and individual entrepreneurs to develop their businesses by providing a fullscale range of services, starting with management training and office space, and ending with venture capital financing. The National Business Incubation Association (NBIA) defines business incubators as a catalyst tool for either regional or national economic development. NBIA categorizes its members' incubators by the following five incubator types: academic institutions; non-profit development corporations; for-profit property development ventures; venture capital firms, and a combination of the above. Business incubators differ from research and technology parks in their dedication to startup and early-stage companies. Research and technology parks, on the other hand, tend to be large-scale projects that house everything from corporate, government, or university labs to very small companies. Most research and technology parks do not ...
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Virtual Reality
Virtual reality (VR) is a Simulation, simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as medical, safety, or military training) and business (such as virtual meetings). VR is one of the key technologies in the Reality–virtuality continuum, reality-virtuality continuum. As such, it is different from other digital visualization solutions, such as augmented virtuality and augmented reality. Currently, standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate some realistic images, sounds, and other sensations that simulate a user's physical presence in a virtual environment. A person using virtual reality equipment is able to look around the artificial world, move around in it, and interact with virtual features or items. The effect is commonly creat ...
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Augmented Reality
Augmented reality (AR), also known as mixed reality (MR), is a technology that overlays real-time 3D computer graphics, 3D-rendered computer graphics onto a portion of the real world through a display, such as a handheld device or head-mounted display. This experience is seamlessly interwoven with the physical world such that it is perceived as an immersion (virtual reality), immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, compared to virtual reality, which aims to completely replace the user's real-world environment with a simulated one. Augmented reality is typically visual, but can span multiple sensory Modality (human–computer interaction), modalities, including Hearing, auditory, haptic perception, haptic, and Somatosensory system, somatosensory. The primary value of augmented reality is the manner in which components of a digital world blend into a person's perception of the real world, ...
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Anime News Network
Anime News Network (ANN) is a news website that reports on the status of anime, manga, video games, Japanese popular music and other related cultures within North America, Australia, Southeast Asia and Japan. The website offers reviews and other editorial content, forums where readers can discuss current issues and events, and an encyclopedia that contains many anime and manga with information on the staff, cast, theme music, plot summaries, and user ratings. The website was founded in July 1998 by Justin Sevakis, and operated the magazine '' Protoculture Addicts'' from 2005 to 2008. Based in the United States, it has separate versions of its news content aimed toward audiences in five separate regions: the United States and Canada, the United Kingdom and Ireland, Australia and New Zealand, Southeast Asia, and India. History The website was founded by Justin Sevakis in July 1998. In May 2000, CEO Christopher Macdonald joined the website editorial staff, replacing editor-in ...
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