ARINC 653
ARINC 653 (Avionics Application Software Standard Interface) is a software specification for space and time partitioning in safety-critical avionics real-time operating systems (RTOS). It allows the hosting of multiple applications of different software levels on the same hardware in the context of an Integrated Modular Avionics architecture. It is part of ARINC 600-Series Standards for Digital Aircraft & Flight Simulators. Overview In order to decouple the real-time operating system platform from the application software, ARINC 653 defines an API called APplication EXecutive (APEX). Each application software is called a partition and has its own memory space. It also has a dedicated time slot allocated by the APEX API. Within each partition, multitasking is allowed. The APEX API provides services to manage partitions, processes and timing, as well as partition/process communication and error handling. The partitioning environment can be implemented by using a hypervisor to ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Memory Management (operating Systems)
In operating systems, memory management is the function responsible for managing the computer's primary memory. The memory management function keeps track of the status of each memory location, either ''allocated'' or ''free''. It determines how memory is allocated among competing processes, deciding which gets memory, when they receive it, and how much they are allowed. When memory is allocated it determines which memory locations will be assigned. It tracks when memory is freed or ''unallocated'' and updates the status. This is distinct from application memory management, which is how a process manages the memory assigned to it by the operating system. Memory management techniques Single contiguous allocation ''Single allocation'' is the simplest memory management technique. All the computer's memory, usually with the exception of a small portion reserved for the operating system, is available to a single application. MS-DOS is an example of a system that allocates memory ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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C (programming Language)
C (''pronounced'' '' – like the letter c'') is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted Central processing unit, CPUs. It has found lasting use in operating systems code (especially in Kernel (operating system), kernels), device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming langu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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CAST-32A
CAST-32A, Multi-core Processors is a position paper, by the Certification Authorities Software Team (CAST). It is not official guidance, but is considered informational by certification authorities such as the FAA and EASA. A key point is that Multi-core processor "interference can affect execution timing behavior, including worst case execution time (WCET)." The original document was published in 2014 by an "international group of certification and regulatory authority representatives." The current revision A was released in 2016. "The Federal Aviation Administration (FAA) and European Aviation Safety Agency (EASA) worked with industry to quantify a set of requirements and guidance that should be met to certify and use multi-core processors in civil aviation, described e.g. in the FAA CAST-32A Position Paper and the EASA Use of MULticore proCessORs in airborne Systems (MULCORS) research report." For applicants certifying under EASA, AMC 20-193 has now superseded CAST-32A sin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Multicore
A multi-core processor (MCP) is a microprocessor on a single integrated circuit (IC) with two or more separate central processing units (CPUs), called ''cores'' to emphasize their multiplicity (for example, ''dual-core'' or ''quad-core''). Each core reads and executes program instructions, specifically ordinary CPU instructions (such as add, move data, and branch). However, the MCP can run instructions on separate cores at the same time, increasing overall speed for programs that support multithreading or other parallel computing techniques. Manufacturers typically integrate the cores onto a single IC die, known as a ''chip multiprocessor'' (CMP), or onto multiple dies in a single chip package. As of 2024, the microprocessors used in almost all new personal computers are multi-core. A multi-core processor implements multiprocessing in a single physical package. Designers may couple cores in a multi-core device tightly or loosely. For example, cores may or may not share c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scheduling (computing)
In computing, scheduling is the action of assigning resources to perform tasks. The resources may be processors, network links or expansion cards. The tasks may be threads, processes or data flows. The scheduling activity is carried out by a mechanism called a scheduler. Schedulers are often designed so as to keep all computer resources busy (as in load balancing), allow multiple users to share system resources effectively, or to achieve a target quality-of-service. Scheduling is fundamental to computation itself, and an intrinsic part of the execution model of a computer system; the concept of scheduling makes it possible to have computer multitasking with a single central processing unit (CPU). Goals A scheduler may aim at one or more goals, for example: * maximizing '' throughput'' (the total amount of work completed per time unit); * minimizing '' wait time'' (time from work becoming ready until the first point it begins execution); * minimizing '' latency'' o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Process (computing)
In computing, a process is the Instance (computer science), instance of a computer program that is being executed by one or many thread (computing), threads. There are many different process models, some of which are light weight, but almost all processes (even entire virtual machines) are rooted in an operating system (OS) process which comprises the program code, assigned system resources, physical and logical access permissions, and data structures to initiate, control and coordinate execution activity. Depending on the OS, a process may be made up of multiple threads of execution that execute instructions Concurrency (computer science), concurrently. While a computer program is a passive collection of Instruction set, instructions typically stored in a file on disk, a process is the execution of those instructions after being loaded from the disk into memory. Several processes may be associated with the same program; for example, opening up several instances of the same progra ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Preemption (computing)
In computing, preemption is the act performed by an external scheduler — without assistance or cooperation from the task — of temporarily interrupting an executing task, with the intention of resuming it at a later time. This preemptive scheduler usually runs in the most privileged protection ring, meaning that interruption and then resumption are considered highly secure actions. Such changes to the currently executing task of a processor are known as context switching. User mode and kernel mode In any given system design, some operations performed by the system may not be preemptable. This usually applies to kernel functions and service interrupts which, if not permitted to run to completion, would tend to produce race conditions resulting in deadlock. Barring the scheduler from preempting tasks while they are processing kernel functions simplifies the kernel design at the expense of system responsiveness. The distinction between user mode and kernel mode, w ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Input/output
In computing, input/output (I/O, i/o, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, such as another computer system, peripherals, or a human operator. Inputs are the signals or data received by the system and outputs are the signals or data sent from it. The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. are the pieces of hardware used by a human (or other system) to communicate with a computer. For instance, a keyboard or computer mouse is an input device for a computer, while monitors and printers are output devices. Devices for communication between computers, such as modems and network cards, typically perform both input and output operations. Any interaction with the system by an interactor is an input and the reaction the system responds is called the output. The designation of a device as either input or output depend ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Central Processing Unit
A central processing unit (CPU), also called a central processor, main processor, or just processor, is the primary Processor (computing), processor in a given computer. Its electronic circuitry executes Instruction (computing), instructions of a computer program, such as arithmetic, logic, controlling, and input/output (I/O) operations. This role contrasts with that of external components, such as main memory and I/O circuitry, and specialized coprocessors such as graphics processing units (GPUs). The form, CPU design, design, and implementation of CPUs have changed over time, but their fundamental operation remains almost unchanged. Principal components of a CPU include the arithmetic–logic unit (ALU) that performs arithmetic operation, arithmetic and Bitwise operation, logic operations, processor registers that supply operands to the ALU and store the results of ALU operations, and a control unit that orchestrates the #Fetch, fetching (from memory), #Decode, decoding and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Random-access Memory
Random-access memory (RAM; ) is a form of Computer memory, electronic computer memory that can be read and changed in any order, typically used to store working Data (computing), data and machine code. A random-access memory device allows data items to be read (computer), read or written in almost the same amount of time irrespective of the physical location of data inside the memory, in contrast with other direct-access data storage media (such as hard disks and Magnetic tape data storage, magnetic tape), where the time required to read and write data items varies significantly depending on their physical locations on the recording medium, due to mechanical limitations such as media rotation speeds and arm movement. In today's technology, random-access memory takes the form of integrated circuit (IC) chips with MOSFET, MOS (metal–oxide–semiconductor) Memory cell (computing), memory cells. RAM is normally associated with Volatile memory, volatile types of memory where s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Abstraction Layer
In computing, an abstraction layer or abstraction level is a way of hiding the working details of a subsystem. Examples of software models that use layers of abstraction include the OSI model for network protocols, OpenGL, and other graphics libraries, which allow the separation of concerns to facilitate interoperability and platform independence. In computer science, an abstraction layer is a generalization of a Conceptual model (computer science), conceptual model or algorithm, away from any specific implementation. These generalizations arise from broad similarities that are best encapsulated by models that express similarities present in various specific implementations. The simplification provided by a good abstraction layer allows for easy reuse by distilling a useful concept or design pattern so that situations, where it may be accurately applied, can be quickly recognized. Just composing lower-level elements into a construct doesn't count as an abstraction layer unless it s ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |