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AP Studio Art
Advanced Placement (AP) Art and Design, formerly known as AP Studio Art, is a series of courses offered by the College Board as part of its Advanced Placement program. AP Art and Design is divided into three categories: 2-D Art and Design, 3-D Art and Design, and Drawing. Portfolio Unlike traditional AP exams that utilize a multiple-choice section, free response section, and occasionally an audio section, the AP Art & Design Exam is a portfolio that encompasses three different categories: Quality, Concentration, and Breadth. Depending on the AP Art & Design exam the person is taking, the components for each of the three categories will vary. Regardless of the exam, all AP Art & Design portfolios have to be turned in by a set date and time. AP 2-D Art and Design AP 2-D Art and Design deals with two-dimensional applications such as graphic design, photography, weaving, and collage. Contrary to AP Studio Art Drawing, focus is applied on the design itself instead of the compositi ...
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Course (education)
In higher education, a course is a unit of teaching that typically lasts one academic term, is led by one or more instructors (teachers or professors), and has a fixed roster of students. A course usually covers an individual subject. Courses generally have a fixed program of sessions every week during the term, called lessons or classes. Students may receive a Grading in education, grade and academic Credit (education), credit after completion of the course."course"
in ''Merriam-Webster Online Dictionary''. Retrieved 15 August 2008.
Courses can either be compulsory material or "elective". An elective is usually not a required course, but there are a certain number of non-specific electives that are required for certain academic major, majors. The entire collection of courses required to complete an academic degree is called a ''undergraduat ...
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Equilibrioception
The sense of balance or equilibrioception is the perception of balance and spatial orientation. It helps prevent humans and nonhuman animals from falling over when standing or moving. Equilibrioception is the result of a number of sensory systems working together; the eyes (visual system), the inner ears ( vestibular system), and the body's sense of where it is in space (proprioception) ideally need to be intact. The vestibular system, the region of the inner ear where three semicircular canals converge, works with the visual system to keep objects in focus when the head is moving. This is called the vestibulo-ocular reflex (VOR). The balance system works with the visual and skeletal systems (the muscles and joints and their sensors) to maintain orientation or balance. Visual signals sent to the brain about the body's position in relation to its surroundings are processed by the brain and compared to information from the vestibular and skeletal systems. Vestibular system ...
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Scale (ratio)
The scale ratio of a model represents the proportional ratio of a linear dimension of the model to the same feature of the original. Examples include a 3-dimensional scale model of a building or the scale drawings of the elevations or plans of a building. In such cases the scale is dimensionless and exact throughout the model or drawing. The scale can be expressed in four ways: in words (a lexical scale), as a ratio, as a fraction and as a graphical (bar) scale. Thus on an architect's drawing one might read 'one centimeter to one meter', 1:100, 1/100, or . A bar scale would also normally appear on the drawing. Colon may also be substituted with a specific, slightly raised ratio symbol , ie. . General representation Generally, a representation may involve more than one scale at the same time. For example, a drawing showing a new road in elevation might use different horizontal and vertical scales. An elevation of a bridge might be annotated with arrows with a length proportion ...
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3D Design
3D, 3-D, 3d, or Three D may refer to: Science, technology, and mathematics * A three-dimensional space in mathematics Relating to three-dimensionality * 3D computer graphics, computer graphics that use a three-dimensional representation of geometric data * 3D display, a type of information display that conveys depth to the viewer * 3D film, a motion picture that gives the illusion of three-dimensional perception * 3D modeling, developing a representation of any three-dimensional surface or object * 3D printing, making a three-dimensional solid object of a shape from a digital model * 3D television, television that conveys depth perception to the viewer * 3D projection * 3D rendering * 3D scanning, making a digital representation of three-dimensional objects * 3D video game * Stereoscopy, any technique capable of recording three-dimensional visual information or creating the illusion of depth in an image * Three-dimensional space Other uses in science and technology * 3-D Sec ...
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Ceramics (art)
Ceramic art is art made from ceramic materials, including clay. It may take varied forms, including artistic pottery, including tableware, tiles, figurines and other sculpture. As one of the plastic arts, ceramic art is a visual art. While some ceramics are considered fine art, such as pottery or sculpture, most are considered to be decorative, industrial or applied art objects. Ceramic art can be created by one person or by a group, in a pottery or a ceramic factory with a group designing and manufacturing the artware. In Britain and the United States, modern ceramics as an art took its inspiration in the early twentieth century from the Arts and Crafts movement, leading to the revival of pottery considered as a specifically modern craft. Such crafts emphasized traditional non-industrial production techniques, faithfulness to the material, the skills of the individual maker, attention to utility, and an absence of excessive decoration that was typical to the Victorian ...
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Computer Model
Computer simulation is the running of a mathematical model on a computer, the model being designed to represent the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determined by comparing their results to the real-world outcomes they aim to predict. Computer simulations have become a useful tool for the mathematical modeling of many natural systems in physics (computational physics), astrophysics, climatology, chemistry, biology and manufacturing, as well as human systems in economics, psychology, social science, health care and engineering. Simulation of a system is represented as the running of the system's model. It can be used to explore and gain new insights into new technology and to estimate the performance of systems too complex for analytical solutions. Computer simulations are realized by running computer programs that can be either small, running almost instantly on small devices, or large-scale p ...
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Sculpture
Sculpture is the branch of the visual arts that operates in three dimensions. Sculpture is the three-dimensional art work which is physically presented in the dimensions of height, width and depth. It is one of the plastic arts. Durable sculptural processes originally used carving (the removal of material) and modelling (the addition of material, as clay), in stone, metal, ceramic art, ceramics, wood and other materials but, since Modernism, there has been almost complete freedom of materials and process. A wide variety of materials may be worked by removal such as carving, assembled by welding or modelling, or Molding (process), moulded or Casting, cast. Sculpture in stone survives far better than works of art in perishable materials, and often represents the majority of the surviving works (other than pottery) from ancient cultures, though conversely traditions of sculpture in wood may have vanished almost entirely. In addition, most ancient sculpture was painted, which h ...
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Metalworking
Metalworking is the process of shaping and reshaping metals in order to create useful objects, parts, assemblies, and large scale structures. As a term, it covers a wide and diverse range of processes, skills, and tools for producing objects on every scale: from huge ships, buildings, and bridges, down to precise engine parts and delicate jewellery. The historical roots of metalworking predate recorded history; its use spans cultures, civilizations and millennia. It has evolved from shaping soft, native metals like gold with simple hand tools, through the smelting of ores and hot forging of harder metals like iron, up to and including highly technical modern processes such as machining and welding. It has been used as an industry, a driver of trade, individual hobbies, and in the creation of art; it can be regarded as both a science and a craft. Modern metalworking processes, though diverse and specialized, can be categorized into one of three broad areas known as forming, cutt ...
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Three-dimensional Space
In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values ('' coordinates'') are required to determine the position of a point. Most commonly, it is the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space. More general three-dimensional spaces are called '' 3-manifolds''. The term may also refer colloquially to a subset of space, a ''three-dimensional region'' (or 3D domain), a '' solid figure''. Technically, a tuple of numbers can be understood as the Cartesian coordinates of a location in a -dimensional Euclidean space. The set of these -tuples is commonly denoted \R^n, and can be identified to the pair formed by a -dimensional Euclidean space and a Cartesian coordinate system. When , this space is called the three-dimensional Euclidean space (or simply "Euclidean space" when the context is clear). In classical physics, it serve ...
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Scale (ratio)
The scale ratio of a model represents the proportional ratio of a linear dimension of the model to the same feature of the original. Examples include a 3-dimensional scale model of a building or the scale drawings of the elevations or plans of a building. In such cases the scale is dimensionless and exact throughout the model or drawing. The scale can be expressed in four ways: in words (a lexical scale), as a ratio, as a fraction and as a graphical (bar) scale. Thus on an architect's drawing one might read 'one centimeter to one meter', 1:100, 1/100, or . A bar scale would also normally appear on the drawing. Colon may also be substituted with a specific, slightly raised ratio symbol , ie. . General representation Generally, a representation may involve more than one scale at the same time. For example, a drawing showing a new road in elevation might use different horizontal and vertical scales. An elevation of a bridge might be annotated with arrows with a length proportion ...
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Proportionality (mathematics)
In mathematics, two sequences of numbers, often experimental data, are proportional or directly proportional if their corresponding elements have a constant ratio. The ratio is called ''coefficient of proportionality'' (or ''proportionality constant'') and its reciprocal is known as ''constant of normalization'' (or ''normalizing constant''). Two sequences are inversely proportional if corresponding elements have a constant product. Two functions f(x) and g(x) are ''proportional'' if their ratio \frac is a constant function. If several pairs of variables share the same direct proportionality constant, the equation expressing the equality of these ratios is called a proportion, e.g., (for details see Ratio). Proportionality is closely related to ''linearity''. Direct proportionality Given an independent variable ''x'' and a dependent variable ''y'', ''y'' is directly proportional to ''x'' if there is a positive constant ''k'' such that: : y = kx The relation is oft ...
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Repetition
Repetition may refer to: *Repetition (rhetorical device), repeating a word within a short space of words *Repetition (bodybuilding), a single cycle of lifting and lowering a weight in strength training *Working title for the 1985 slasher film '' Friday the 13th: A New Beginning'' Books * ''Repetition'' (Kierkegaard book), a book by the Danish philosopher Søren Kierkegaard published in 1843 * ''Repetition'' (Handke novel), a 1986 novel by the Austrian writer Peter Handke * ''Repetition'' (Robbe-Grillet novel), translation of ''La reprise'', a 2001 novel by Alain Robbe-Grillet Music * Repetition (band), an English post-punk band formed in 1979 *Repetition (music), the use of repetition in musical compositions Albums * ''Repetition'' (Unwound album), a 1996 album by Unwound * ''Repetition'' (Clifford Jordan album), a 1984 album by Clifford Jordan Songs * "Repetition" (David Bowie song), a song by David Bowie on his 1979 album ''Lodger'' * "Repetition" (Information Society song), ...
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