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3Kingdoms
''3Kingdoms'', abbreviated ''3K'', is a MUD, a text-based online role-playing game, founded in 1992. Game characteristics The MUD has a cross-genre setting; the eponymous three kingdoms are Fantasy, Science Fiction, and Chaos, the latter following an anything-goes satirical theme. These settings connect through the MUD's central city of Pinnacle. A main point of player character differentiation is in the choice of "guild", which is an option resembling a character class, but which, on ''3K'', can only be chosen once the character has advanced through its first few levels. The exception is the Adventurer guild, which new characters belong to by default. The selection of guilds reflects the cross-genre setting, ranging from fantasy commonplaces such as knights, priests (formerly called clerics), mages, and necromancers to Jedi, cyborgs, Fremen and changelings (formerly called the animal guild). ''3K''s Web site features ongoing news about the MUD; at one time this news feed wa ...
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3K Login Screenshot
3K or 3-K may refer to: *''3Kingdoms'', a MUD, or text-based online role-playing game *IATA airline designator for Jetstar Asia Airways *Ku Klux Klan *''3K'' (Treći kanal RTS-a), a former channel of Radio Television of Serbia. *3K digital film resolutions, see List of common resolutions. * Kinder, Küche, Kirche *Kitanai, kiken, and kitsui (Dirty, Dangerous and Demeaning), a class of jobs *3000 (number) *3K, a Toyota K engine *3K Battery *SSH 3K (WA), see Washington State Route 128 *3K radiation, see Cosmic microwave background radiation *PI-3K, see Phosphoinositide 3-kinase *Python 3K, see Python (programming language) *F6F-3K Hellcat, a model of Grumman F6F Hellcat *Mystery Science Theater 3K, see Mystery Science Theater 3000 *3k, track and field shorthand for 3000 metres *EIF3K gene *Jetstar Asia's IATA The International Air Transport Association (IATA ) is a trade association of the world's airlines founded in 1945. IATA has been described as a cartel since, in addi ...
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LDMud
LPMud, abbreviated LP, is a family of MUD server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö (hence the LP in LPMud). LPMud was innovative in its separation of the MUD infrastructure into a virtual machine (known as the driver) and a development framework written in the LPC programming language (known as the mudlib). Motivation Pensjö had been an avid player of TinyMUD and AberMUD. He wanted to create a world with the flexibility of TinyMUD and the style of AberMUD. Furthermore, he did not want to have sole responsibility for creating and maintaining the game world. He once said, "I didn't think I would be able to design a good adventure. By allowing Wizard (MUD), wizards coding rights, I thought others could help me with this." The result was the creation of a new, C (programming language), C-based, object-oriented programming language, LPC, that made it simple for people with minimal programming skills to add elements li ...
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Character Class
In tabletop games and video games, a character class is a job or profession commonly used to differentiate the abilities of different game characters. In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, and may also detail aspects of background and social standing, or impose behavior restrictions. Classes may be considered to represent archetypes, or specific careers. RPG systems that employ character classes often subdivide them into levels of accomplishment, to be attained by players during the course of the game. It is common for a character to remain in the same class for its lifetime; although some games allow characters to change class, or attain multiple classes. Some systems eschew the use of classes and levels entirely; others hybridize them with skill-based systems or emulate them with character templates. In shooter games and other cooperative video games, classes are generally distinct roles with specific purposes, weapons or ...
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The Mud Connector
The Mud Connector, abbreviated TMC, is a computer gaming website that provides articles, discussions, reviews, resource links and game listings about MUDs. The site lets MUD owners, administrators and enthusiasts submit information and reviews about specific MUDs. The site contains over 1000 MUD listings and designates a subset of virtual communities suitable for children. Mud Companion magazine praised the site. History The Mud Connector website was founded on January 8, 1995, by Andrew Cowan and was hosted on the University of North Carolina at Greensboro mathematics department graduate assistants' Linux server. Shortly after the website was created it was believed lost due to a fatal hard disk crash and poor backup preparations; however, within a few months the webpage was found in a Netscape cache file and restored. Initial MUD data was gathered via frequent requests made on Usenet Usenet () is a worldwide distributed discussion system available on computers. It was de ...
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Mudlib
A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a multiplayer real-time virtual world, usually text-based or storyboarded. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, non-player characters, and actions performed in the virtual world. Players typically interact with each other and the world by typing commands that resemble a natural language. Traditional MUDs implement a role-playing video game set in a fantasy world populated by fictional races and monsters, with players choosing classes in order to gain specific skills or powers. The objective of this sort of game is to slay monsters, explore a fantasy world, complete quests, go on adventures, create a story by roleplaying, and advance the created character. Many MUDs were fashioned around the dice-rolling rules o ...
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LPMud
LPMud, abbreviated LP, is a family of MUD server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö (hence the LP in LPMud). LPMud was innovative in its separation of the MUD infrastructure into a virtual machine (known as the driver) and a development framework written in the LPC programming language (known as the mudlib). Motivation Pensjö had been an avid player of TinyMUD and AberMUD. He wanted to create a world with the flexibility of TinyMUD and the style of AberMUD. Furthermore, he did not want to have sole responsibility for creating and maintaining the game world. He once said, "I didn't think I would be able to design a good adventure. By allowing wizards coding rights, I thought others could help me with this." The result was the creation of a new, C-based, object-oriented programming language, LPC, that made it simple for people with minimal programming skills to add elements like rooms, weapons, and monsters t ...
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Fantasy
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a main Plot (narrative), ...
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Experience Point
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experience points are generally awarded for the completion of missions, overcoming obstacles and opponents, and successful role-playing. In many RPGs, characters start as fairly weak and untrained. When a sufficient amount of experience is obtained, the character "levels up", achieving the next stage of character development. Such an event usually increases the character's statistics, such as maximum health, magic and strength, and may permit the character to acquire new abilities or improve existing ones. Levelling up may also give the character access to more challenging areas or items. In some role-playing games, particularly those derived from ''Dungeons & Dragons'', experience points are used to improve characters in discrete experienc ...
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Science Fiction
Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imagination, imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, Parallel universes in fiction, parallel universes, extraterrestrials in fiction, extraterrestrial life, sentient artificial intelligence, cybernetics, certain forms of immortality (like mind uploading), and the technological singularity, singularity. Science fiction List of existing technologies predicted in science fiction, predicted several existing inventions, such as the atomic bomb, robots, and borazon, whose names entirely match their fictional predecessors. In addition, science fiction might serve as an outlet to facilitate future scientific and technological innovations. Science fiction can trace its roots to ancient mythology. It is also related to fantasy, Horror fiction, horror, and superhero fiction and contains many #Subgenres, sub ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing st ...
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Cross-genre
A hybrid genre is a literary genre that blends themes and elements from two or more different genres. Works in hybrid genres are often referred to as cross-genre, multi-genre, mixed genre, or fusion genre. Hybrid genres are a longstanding element in the fictional process. An early example is William Blake's ''Marriage of Heaven and Hell'', with its blend of poetry, prose, and engravings. Examples In contemporary literature, Dimitris Lyacos's trilogy '' Poena Damni'' combines fictional prose with drama and poetry in a multilayered narrative developing through the different characters of the work. Many contemporary women of color have published cross-genre works, including Theresa Hak Kyung Cha, Giannina Braschi, Guadalupe Nettel, and Bhanu Kapil. Giannina Braschi creates linguistic and structural hybrids of comic fantasy and tragic comedy in Spanish, Spanglish, and English prose and poetry. Carmen Maria Machado mixes psychological realism and science fiction with both humo ...
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Fantasy
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a main Plot (narrative), ...
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