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Low-definition television (LDTV) refers to TV systems that have a lower screen resolution than standard-definition television systems. The term is usually used in reference to digital television, in particular when broadcasting at the same (or similar) resolution as low-definition analog television systems. Mobile DTV systems usually transmit in low definition, as do all slow-scan television systems. Sources The Video CD format uses a progressive scan LDTV signal (352×240 or 352×288), which is half the vertical and horizontal resolution of full-bandwidth SDTV. However, most players will internally upscale VCD material to 480/576 lines for playback, as this is both more widely compatible and gives a better overall appearance. No motion information is lost due to this process, as VCD video is not high-motion and only plays back at 25 or 30 frames per second, and the resultant display is comparable to consumer-grade VHS video playback. For the first few years of its existe ...
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576i
576i is a standard-definition television, standard-definition digital video mode, originally used for Digitization, digitizing 625 lines, 625 line Analog television, analogue television in most countries of the world where the utility frequency for electric power distribution is 50 Hz. Because of its close association with the legacy colour encoding systems, it is often referred to as PAL#PAL region, PAL, PAL/SECAM or SECAM when compared to its 60 Hz (typically, see PAL-M) NTSC-colour-encoded counterpart, 480i. The ''576'' identifies a vertical resolution of 576 lines, and the ''i'' identifies it as an Interlaced video, interlaced resolution. The Refresh rate, field rate, which is 50 Hertz, Hz, is sometimes included when identifying the video mode, i.e. 576i50; another notation, endorsed by both the International Telecommunication Union in Rec. 601, BT.601 and SMPTE in SMPTE 259M, includes the frame rate, as in 576i/25. Operation In analogue television, the ...
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480i
480i is the video mode used for standard-definition digital video in the Caribbean, Japan, South Korea, Taiwan, Philippines, Myanmar, Western Sahara, and most of the Americas (with the exception of Argentina, Paraguay, and Uruguay). The other common standard definition digital standard, used in the rest of the world, is 576i. It originated from the need for a standard to digitize analog 525 line TV (defined in BT.601) and is now used for digital TV broadcasts and home appliances such as game consoles and DVD disc players. The ''480'' identifies a vertical resolution of 480 lines, and the ''i'' identifies it as an interlaced resolution. The field rate, which is 60  Hz (or 59.94 Hz when used with NTSC color), is sometimes included when identifying the video mode, i.e. 480i60; another notation, endorsed by both the International Telecommunication Union in BT.601 and SMPTE in SMPTE 259M, includes the frame rate, as in 480i/30. Although related, it should n ...
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Video CD
Video CD (abbreviated as VCD, and also known as Compact Disc Digital Video), (not to be confused with CD Video which is a type of Laserdisc) is a home video format and the first format for distributing films on standard optical discs. The format was widely adopted in all of Asia (except for Japan and South Korea), superseding the VHS and Betamax systems in those regions until DVD-Video became more affordable in the 2000s. The format is a standard digital data format for storing video on a compact disc. VCD discs/disc images are playable in dedicated VCD players and widely playable in most DVD players, personal computers and some video game consoles with an optical disc drive that is programmed to understand VCD discs. However, they are less playable in most Blu-ray Disc players, vehicle audio with DVD/Blu-ray support and video game consoles such as the Sony PlayStation and Xbox due to lack of backward compatibility for the older MPEG-1 format, inability to read MPEG-1 ...
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Interlaced Video
Interlaced video (also known as interlaced scan) is a technique for doubling the perceived frame rate of a video display without consuming extra Bandwidth (signal processing), bandwidth. The interlaced signal contains two field (video), fields of a video frame captured consecutively. This enhances motion perception to the viewer, and reduces flicker (screen), flicker by taking advantage of the characteristics of the human visual system. This effectively doubles the time resolution (also called ''temporal resolution'') as compared to non-interlaced footage (for frame rates equal to field rates). Interlaced signals require a display that is natively capable of showing the individual fields in a sequential order. cathode-ray tube, CRT displays and ALiS plasma displays are made for displaying interlaced signals. Interlaced scan refers to one of two common methods for "painting" a video image on an electronic display screen (the other being progressive video, progressive scan) by sc ...
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TV System
A television set or television receiver (more commonly called TV, TV set, television, telly, or tele) is an electronic device for viewing and hearing television broadcasts, or as a computer monitor. It combines a tuner, display, and loudspeakers. Introduced in the late 1920s in mechanical form, television sets became a popular consumer product after World War II in electronic form, using cathode-ray tube (CRT) technology. The addition of color to broadcast television after 1953 further increased the popularity of television sets in the 1960s, and an outdoor antenna became a common feature of suburban homes. The ubiquitous television set became the display device for the first recorded media for consumer use in the 1970s, such as Betamax, VHS; these were later succeeded by DVD. It has been used as a display device since the first generation of home computers (e.g. Timex Sinclair 1000) and dedicated video game consoles (e.g., Atari) in the 1980s. By the early 2010s, flat-panel te ...
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NTSC
NTSC (from National Television System Committee) is the first American standard for analog television, published and adopted in 1941. In 1961, it was assigned the designation System M. It is also known as EIA standard 170. In 1953, a second NTSC standard was adopted, which allowed for color television broadcast compatible with the existing stock of black-and-white receivers. It is one of three major color formats for analog television, the others being PAL and SECAM. ''NTSC color'' is usually associated with the System M; this combination is sometimes called NTSC II. The only other broadcast television system to use NTSC color was the System J. Brazil used System M with PAL color. Vietnam, Cambodia and Laos used System M with SECAM color – Vietnam later started using PAL in the early 1990s. The NTSC/System M standard was used in most of the Americas (except Argentina, Brazil, Paraguay, and Uruguay), Myanmar, South Korea, Taiwan, Philippines, Japan, and some Pacific Isl ...
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Super Nintendo Entertainment System
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by SK Hynix, Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. In Russia and Commonwealth of Independent States, CIS, the system was distributed by Steepler from 1994 until 1996. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil. In South Korea, it was distributed by Samsung Electronics as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It ...
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Amiga
Amiga is a family of personal computers produced by Commodore International, Commodore from 1985 until the company's bankruptcy in 1994, with production by others afterward. The original model is one of a number of mid-1980s computers with 16-bit or 16/32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. These include the Atari ST as well as the Macintosh 128K, Macintosh and Acorn Archimedes. The Amiga differs from its contemporaries through custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites, a blitter, and four channels of sample-based audio. It runs a pre-emptive multitasking operating system called AmigaOS, with a desktop environment called Workbench (AmigaOS), Workbench. The Amiga 1000, based on the Motorola 68000 microprocessor, was released in July 1985. Production problems kept it from becoming widely available until early 1986. While ...
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Atari ST
Atari ST is a line of personal computers from Atari Corporation and the successor to the company's Atari 8-bit computers, 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available in July. It was the first personal computer with a bitmapped color graphical user interface, using a version of Digital Research's GEM (desktop environment), GEM environment from February 1985. The Atari 1040ST, released in 1986 with Megabyte, 1 MB of memory, was the first home computer with a cost per kilobyte of RAM under US$1/KB. After Jack Tramiel purchased the assets of the Atari, Inc. consumer division in 1984 to create Atari Corporation, the 520ST was designed in five months by a small team led by Shiraz Shivji. Alongside the Mac (computer), Macintosh, Amiga, Apple IIGS and Acorn Archimedes, the ST is part of a mid-1980s generation of computers with 16 or 16/32-bit processors, 256 kilobyte, KB or more of RAM, and computer m ...
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Digital Video
Digital video is an electronic representation of moving visual images (video) in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images in the form of analog signals. Digital video comprises a series of digital images displayed in rapid succession, usually at 24, 30, or 60 frames per second. Digital video has many advantages such as easy copying, multicasting, sharing and storage. Digital video was first introduced commercially in 1986 with the D1 (Sony), Sony D1 format, which recorded an uncompressed standard-definition component video signal in digital form. In addition to uncompressed formats, popular Data compression, compressed digital video formats today include H.264 and MPEG-4. Modern interconnect standards used for playback of digital video include HDMI, DisplayPort, Digital Visual Interface (DVI) and serial digital interface (SDI). Digital video can be copied and reproduced with no degradation in quality. In contra ...
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Emulators
In computing, an emulator is hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use peripheral devices designed for the guest system. Emulation refers to the ability of a computer program in an electronic device to emulate (or imitate) another program or device. Many printers, for example, are designed to emulate HP LaserJet printers because a significant amount of software is written specifically for HP models. If a non-HP printer emulates an HP printer, any software designed for an actual HP printer will also function on the non-HP device, producing equivalent print results. Since at least the 1990s, many video game enthusiasts and hobbyists have used emulators to play classic arcade games from the 1980s using the games' original 1980s machine code and data, which is interpreted by a current-era system, and to emulate old ...
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