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1023 (number)
1023 (one thousand ndtwenty-three) is the natural number following 1022 and preceding 1024. In mathematics 1023 is the tenth Mersenne number of the form 2^-1. In binary, it is also the tenth repdigit 11111111112 as all Mersenne numbers in decimal are repdigits in binary. It is equal to the sum of five consecutive prime numbers 193 + 197 + 199 + 211 + 223. It is the number of three-dimensional polycubes with 7 cells. 1023 is the number of elements in the 9-simplex, as well as the number of uniform polytopes in the tenth-dimensional hypercubic family \mathrm B_, and the number of noncompact solutions in the family of paracompact honeycombs \tilde T_ that shares symmetries with \mathrm E_. In computing The Global Positioning System (GPS) works on a ten-digit binary counter that runs for 1023 weeks, at which point an integer overflow causes its internal value to roll over to zero again. Floating-point units in computers often run a IEEE 754 64-bit, floating-point exc ...
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Natural Number
In mathematics, the natural numbers are those numbers used for counting (as in "there are ''six'' coins on the table") and ordering (as in "this is the ''third'' largest city in the country"). Numbers used for counting are called '' cardinal numbers'', and numbers used for ordering are called '' ordinal numbers''. Natural numbers are sometimes used as labels, known as ''nominal numbers'', having none of the properties of numbers in a mathematical sense (e.g. sports jersey numbers). Some definitions, including the standard ISO 80000-2, begin the natural numbers with , corresponding to the non-negative integers , whereas others start with , corresponding to the positive integers Texts that exclude zero from the natural numbers sometimes refer to the natural numbers together with zero as the whole numbers, while in other writings, that term is used instead for the integers (including negative integers). The natural numbers form a set. Many other number sets are built by succ ...
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E9 Honeycomb
In geometry, an E9 honeycomb is a tessellation of uniform polytopes in hyperbolic 9-dimensional space. _9, also (E10) is a paracompact hyperbolic group, so either facets or vertex figures will not be bounded. E10 is last of the series of Coxeter groups with a bifurcated Coxeter-Dynkin diagram of lengths 6,2,1. There are 1023 unique E10 honeycombs by all combinations of its Coxeter-Dynkin diagram. There are no regular honeycombs in the family since its Coxeter diagram is a nonlinear graph, but there are three simplest ones, with a single ring at the end of its 3 branches: 621, 261, 162. 621 honeycomb The 621 honeycomb is constructed from alternating 9-simplex and 9-orthoplex facets within the symmetry of the E10 Coxeter group. This honeycomb is highly regular in the sense that its symmetry group (the affine E9 Weyl group) acts transitively on the ''k''-faces for ''k'' ≤ 7. All of the ''k''-faces for ''k'' ≤ 8 are simplices. This honeycomb is last in the series of k21 p ...
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Block Codes
In coding theory, block codes are a large and important family of error-correcting codes that encode data in blocks. There is a vast number of examples for block codes, many of which have a wide range of practical applications. The abstract definition of block codes is conceptually useful because it allows coding theorists, mathematicians, and computer scientists to study the limitations of ''all'' block codes in a unified way. Such limitations often take the form of ''bounds'' that relate different parameters of the block code to each other, such as its rate and its ability to detect and correct errors. Examples of block codes are Reed–Solomon codes, Hamming codes, Hadamard codes, Expander codes, Golay codes, and Reed–Muller codes. These examples also belong to the class of linear codes, and hence they are called linear block codes. More particularly, these codes are known as algebraic block codes, or cyclic block codes, because they can be generated using boolean polynomia ...
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64 (number)
64 (sixty-four) is the natural number following 63 (number), 63 and preceding 65 (number), 65. In mathematics Sixty-four is the square of 8 (number), 8, the cube of 4 (number), 4, and the sixth power of 2 (number), 2. It is the smallest number with exactly seven divisors. It is the lowest positive power of two that is adjacent to neither a Mersenne prime nor a Fermat prime. 64 is the sum of Euler's totient function for the first fourteen integers. It is also a dodecagonal number and a centered triangular number. 64 is also the first whole number (greater than 1) that is both a perfect square and a perfect cube. Since it is possible to find sequences of 64 consecutive integers such that each inner member shares a factor with either the first or the last member, 64 is an Erdős–Woods number. In base 10, no integer added up to its own digits yields 64, hence it is a self number. 64 is a superperfect number—a number such that divisor function, σ(σ(''n'')) = 2''n''. 64 is th ...
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Signed Number Representations
In computing, signed number representations are required to encode negative numbers in binary number systems. In mathematics, negative numbers in any base are represented by prefixing them with a minus sign ("−"). However, in RAM or CPU registers, numbers are represented only as sequences of bits, without extra symbols. The four best-known methods of extending the binary numeral system to represent signed numbers are: sign–magnitude, ones' complement, two's complement, and offset binary. Some of the alternative methods use implicit instead of explicit signs, such as negative binary, using the base −2. Corresponding methods can be devised for other bases, whether positive, negative, fractional, or other elaborations on such themes. There is no definitive criterion by which any of the representations is universally superior. For integers, the representation used in most current computing devices is two's complement, although the Unisys ClearPath Dorado series mainfram ...
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Double-precision Floating-point Format
Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. Floating point is used to represent fractional values, or when a wider range is needed than is provided by fixed point (of the same bit width), even if at the cost of precision. Double precision may be chosen when the range or precision of single precision would be insufficient. In the IEEE 754-2008 standard, the 64-bit base-2 format is officially referred to as binary64; it was called double in IEEE 754-1985. IEEE 754 specifies additional floating-point formats, including 32-bit base-2 ''single precision'' and, more recently, base-10 representations. One of the first programming languages to provide single- and double-precision floating-point data types was Fortran. Before the widespread adoption of IEEE 754-1985, the representation a ...
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Computer Number Format
A computer number format is the internal representation of numeric values in digital device hardware and software, such as in programmable computers and calculators. Numerical values are stored as groupings of bits, such as bytes and words. The encoding between numerical values and bit patterns is chosen for convenience of the operation of the computer; the encoding used by the computer's instruction set generally requires conversion for external use, such as for printing and display. Different types of processors may have different internal representations of numerical values and different conventions are used for integer and real numbers. Most calculations are carried out with number formats that fit into a processor register, but some software systems allow representation of arbitrarily large numbers using multiple words of memory. Binary number representation Computers represent data in sets of binary digits. The representation is composed of bits, which in turn are grouped ...
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IEEE 754
The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point arithmetic established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and portably. Many hardware floating-point units use the IEEE 754 standard. The standard defines: * ''arithmetic formats:'' sets of binary and decimal floating-point data, which consist of finite numbers (including signed zeros and subnormal numbers), infinities, and special "not a number" values (NaNs) * ''interchange formats:'' encodings (bit strings) that may be used to exchange floating-point data in an efficient and compact form * ''rounding rules:'' properties to be satisfied when rounding numbers during arithmetic and conversions * ''operations:'' arithmetic and other operations (such as trigonometric functions) on arithmetic formats * ''excepti ...
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Floating-point Unit
In computing, floating-point arithmetic (FP) is arithmetic that represents real numbers approximately, using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. For example, 12.345 can be represented as a base-ten floating-point number: 12.345 = \underbrace_\text \times \underbrace_\text\!\!\!\!\!\!^ In practice, most floating-point systems use base two, though base ten (decimal floating point) is also common. The term ''floating point'' refers to the fact that the number's radix point can "float" anywhere to the left, right, or between the significant digits of the number. This position is indicated by the exponent, so floating point can be considered a form of scientific notation. A floating-point system can be used to represent, with a fixed number of digits, numbers of very different orders of magnitude — such as the number of meters between galaxies or between protons in an atom. For this reason, floating-poi ...
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Integer Overflow
In computer programming, an integer overflow occurs when an arithmetic operation attempts to create a numeric value that is outside of the range that can be represented with a given number of digits – either higher than the maximum or lower than the minimum representable value. The most common result of an overflow is that the least significant representable digits of the result are stored; the result is said to ''wrap'' around the maximum (i.e. modulo a power of the radix, usually two in modern computers, but sometimes ten or another radix). An overflow condition may give results leading to unintended behavior. In particular, if the possibility has not been anticipated, overflow can compromise a program's reliability and security. For some applications, such as timers and clocks, wrapping on overflow can be desirable. The C11 standard states that for unsigned integers, modulo wrapping is the defined behavior and the term overflow never applies: "a computation involving un ...
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