Variable-mass system
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In
mechanics Mechanics (from Ancient Greek: μηχανική, ''mēkhanikḗ'', "of machines") is the area of mathematics and physics concerned with the relationships between force, matter, and motion among physical objects. Forces applied to object ...
, a variable-mass system is a collection of
matter In classical physics and general chemistry, matter is any substance that has mass and takes up space by having volume. All everyday objects that can be touched are ultimately composed of atoms, which are made up of interacting subatomic part ...
whose
mass Mass is an intrinsic property of a body. It was traditionally believed to be related to the quantity of matter in a physical body, until the discovery of the atom and particle physics. It was found that different atoms and different eleme ...
varies with
time Time is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, into the future. It is a component quantity of various measurements used to sequence events, ...
. It can be confusing to try to apply
Newton's second law Newton's laws of motion are three basic laws of classical mechanics that describe the relationship between the motion of an object and the forces acting on it. These laws can be paraphrased as follows: # A body remains at rest, or in moti ...
of motion directly to such a system. Instead, the time dependence of the mass ''m'' can be calculated by rearranging Newton's second law and adding a term to account for the momentum carried by mass entering or leaving the system. The general equation of variable-mass motion is written as :\mathbf_ + \mathbf_\frac = m where Fext is the net external force on the body, vrel is the
relative velocity The relative velocity \vec_ (also \vec_ or \vec_) is the velocity of an object or observer B in the rest frame of another object or observer A. Classical mechanics In one dimension (non-relativistic) We begin with relative motion in the classi ...
of the escaping or incoming mass with respect to the center of mass of the body, and v is the
velocity Velocity is the directional speed of an object in motion as an indication of its rate of change in position as observed from a particular frame of reference and as measured by a particular standard of time (e.g. northbound). Velocity i ...
of the body. In
astrodynamics Orbital mechanics or astrodynamics is the application of ballistics and celestial mechanics to the practical problems concerning the motion of rockets and other spacecraft. The motion of these objects is usually calculated from Newton's laws of ...
, which deals with the mechanics of
rocket A rocket (from it, rocchetto, , bobbin/spool) is a vehicle that uses jet propulsion to accelerate without using the surrounding air. A rocket engine produces thrust by reaction to exhaust expelled at high speed. Rocket engines work entirely fr ...
s, the term ''v''rel is often called the
effective exhaust velocity Specific impulse (usually abbreviated ) is a measure of how efficiently a reaction mass engine (a rocket using propellant or a jet engine using fuel) creates thrust. For engines whose reaction mass is only the fuel they carry, specific impulse is ...
and denoted ''v''''e''.


Derivation

There are different derivations for the variable-mass system motion equation, depending on whether the mass is entering or leaving a body (in other words, whether the moving body's mass is increasing or decreasing, respectively). To simplify calculations, all bodies are considered as
particle In the physical sciences, a particle (or corpuscule in older texts) is a small localized object which can be described by several physical or chemical properties, such as volume, density, or mass. They vary greatly in size or quantity, from ...
s. It is also assumed that the mass is unable to apply external forces on the body outside of accretion/ablation events.


Mass accretion

The following derivation is for a body that is gaining mass ( accretion). A body of time-varying mass ''m'' moves at a velocity v at an initial time ''t''. In the same instant, a particle of mass dm moves with velocity u with respect to ground. The initial momentum can be written as :\mathbf_ = m\mathbf + \mathbf\mathrmm Now at a time ''t'' + d''t'', let both the main body and the particle accrete into a body of velocity v + dv. Thus the new momentum of the system can be written as :\mathbf_ = (m + \mathrmm)(\mathbf + \mathrm\mathbf) = m\mathbf + m\mathrm\mathbf + \mathbf\mathrmm + \mathrmm\mathrm\mathbf Since d''m''dv is the product of two small values, it can be ignored, meaning during d''t'' the momentum of the system varies for :\mathrm\mathbf = \mathbf_ - \mathbf_ = (m\mathbf + m\mathrm\mathbf + \mathbf\mathrmm) - (m\mathbf + \mathbf\mathrmm) = m\mathrm\mathbf - (\mathbf - \mathbf)\mathrmm Therefore, by
Newton's second law Newton's laws of motion are three basic laws of classical mechanics that describe the relationship between the motion of an object and the forces acting on it. These laws can be paraphrased as follows: # A body remains at rest, or in moti ...
:\mathbf_ = \frac = \frac = m\frac - (\mathbf - \mathbf)\frac Noting that u - v is the velocity of d''m'' relative to ''m'', symbolized as vrel, this final equation can be arranged as :\mathbf_ + \mathbf_\frac = m


Mass ablation/ejection

In a system where mass is being ejected or ablated from a main body, the derivation is slightly different. At time ''t'', let a mass ''m'' travel at a velocity v, meaning the initial momentum of the system is :\mathbf_ = m\mathbf Assuming u to be the velocity of the ablated mass dm with respect to the ground, at a time ''t'' + d''t'' the momentum of the system becomes :\mathbf_ = (m - \mathrmm)(\mathbf + \mathrm\mathbf) +\mathbf\mathrmm = m\mathbf + m\mathrm\mathbf - \mathbf\mathrmm - \mathrmm\mathrm\mathbf + \mathbf\mathrmm where u is the velocity of the ejected mass with respect to ground, and is negative because the ablated mass moves in opposite direction to the mass. Thus during d''t'' the momentum of the system varies for :\mathrm\mathbf = \mathbf_ - \mathbf_ = (m\mathbf + m\mathrm\mathbf -\mathrm\mathbf\mathrm\mathbf - \mathbf\mathrmm +\mathbf\mathrmm) - (m\mathbf) = m\mathrm\mathbf + mathbf - (\mathbf +\mathrm\mathbf)mathrmm Relative velocity vrel of the ablated mass with respect to the mass ''m'' is written as :\mathbf_ = \mathbf - (\mathbf +\mathrm\mathbf) Therefore, change in momentum can be written as :\mathrm\mathbf = m\mathrm\mathbf +\mathbf_\mathrmm Therefore, by
Newton's second law Newton's laws of motion are three basic laws of classical mechanics that describe the relationship between the motion of an object and the forces acting on it. These laws can be paraphrased as follows: # A body remains at rest, or in moti ...
:\mathbf_ = \frac = \frac = m\frac + \mathbf_\frac Therefore, the final equation can be arranged as :\mathbf_- \mathbf_\frac = m


Forms

By the definition of
acceleration In mechanics, acceleration is the rate of change of the velocity of an object with respect to time. Accelerations are vector quantities (in that they have magnitude and direction). The orientation of an object's acceleration is given by t ...
, a = dv/d''t'', so the variable-mass system motion equation can be written as :\mathbf_ + \mathbf_\frac = m\mathbf In bodies that are not treated as particles a must be replaced by acm, the acceleration of the center of mass of the system, meaning :\mathbf_ + \mathbf_\frac = m\mathbf_ Often the force due to
thrust Thrust is a reaction force described quantitatively by Newton's third law. When a system expels or accelerates mass in one direction, the accelerated mass will cause a force of equal magnitude but opposite direction to be applied to that sys ...
is defined as \mathbf_ = \mathbf_\frac so that :\mathbf_ + \mathbf_ = m\mathbf_ This form shows that a body can have acceleration due to thrust even if no external forces act on it (Fext = 0). Note finally that if one lets Fnet be the sum of Fext and Fthrust then the equation regains the usual form of Newton's second law: :\mathbf_ = m\mathbf_


Ideal rocket equation

The ideal rocket equation, or the Tsiolkovsky rocket equation, can be used to study the motion of vehicles that behave like a
rocket A rocket (from it, rocchetto, , bobbin/spool) is a vehicle that uses jet propulsion to accelerate without using the surrounding air. A rocket engine produces thrust by reaction to exhaust expelled at high speed. Rocket engines work entirely fr ...
(where a body accelerates itself by ejecting part of its mass, a propellant, with high speed). It can be derived from the general equation of motion for variable-mass systems as follows: when no external forces act on a body (Fext = 0) the variable-mass system motion equation reduces to :\mathbf_\frac= m \frac If the velocity of the ejected propellant, vrel, is assumed have the opposite direction as the rocket's acceleration, dv/d''t'', the scalar equivalent of this equation can be written as :-v_\frac = m from which d''t'' can be canceled out to give :-v_\mathrmm = m\mathrmv \, Integration by
separation of variables In mathematics, separation of variables (also known as the Fourier method) is any of several methods for solving ordinary and partial differential equations, in which algebra allows one to rewrite an equation so that each of two variables occurs ...
gives :-v_\mathrm\int_^ \frac = \int_^ \mathrmv :v_\mathrm\ln = v_1 - v_0 By rearranging and letting Δ''v'' = ''v''1 - ''v''0, one arrives at the standard form of the ideal rocket equation: :\Delta v = v_\mathrm \ln \frac where ''m''0 is the initial total mass, including propellant, ''m''1 is the final total mass, ''v''rel is the
effective exhaust velocity Specific impulse (usually abbreviated ) is a measure of how efficiently a reaction mass engine (a rocket using propellant or a jet engine using fuel) creates thrust. For engines whose reaction mass is only the fuel they carry, specific impulse is ...
(often denoted as ''v''''e''), and Δ''v'' is the maximum change of speed of the vehicle (when no external forces are acting).


References

{{reflist, colwidth=33em Classical mechanics Mechanics