Koji Kondo
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is a Japanese music
composer A composer is a person who writes music. The term is especially used to indicate composers of Western classical music, or those who are composers by occupation. Many composers are, or were, also skilled performers of music. Etymology and Def ...
,
pianist A pianist ( , ) is an individual musician who plays the piano. Since most forms of Western music can make use of the piano, pianists have a wide repertoire and a wide variety of styles to choose from, among them traditional classical music, ja ...
, and music director who works for the
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
company Nintendo. He is best known for his numerous contributions to the ''
Super Mario (also known as and ) is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater ''Mario'' franchise. At least one ''Super Mario'' game has been released for every major Nintendo vide ...
'' and ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-relea ...
'' series of video games, among others produced by the company. Kondo was hired by Nintendo in 1984, becoming the first person hired by them to specialize in
video game music Video game music (or VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led t ...
. His work in the ''Mario'' and ''Zelda'' series have been cited as among the most memorable in video games, such as the ''Super Mario Bros.'' overworld theme.


Biography


Early life

Kondo was born in
Nagoya is the largest city in the Chūbu region, the fourth-most populous city and third most populous urban area in Japan, with a population of 2.3million in 2020. Located on the Pacific coast in central Honshu, it is the capital and the most po ...
, Japan, on August 13, 1961. He began taking lessons on the electronic organ from the age of five. He improved his skills in the instrument in a cover band that played
jazz Jazz is a music genre that originated in the African-American communities of New Orleans, Louisiana in the late 19th and early 20th centuries, with its roots in blues and ragtime. Since the 1920s Jazz Age, it has been recognized as a m ...
and
rock music Rock music is a broad genre of popular music that originated as " rock and roll" in the United States in the late 1940s and early 1950s, developing into a range of different styles in the mid-1960s and later, particularly in the United States a ...
. Kondo studied at the Art Planning Department of
Osaka University of Arts is a private arts university located in Kanan, Minamikawachi District, Osaka Prefecture, Japan. The university was founded in 1945 as , changing its name to in 1957, and then to in 1964. The university adopted the current name in 1966. Nota ...
, but was never classically trained or academically dedicated to music. With a love of arcade video games such as '' Space Invaders'' and the early '' Donkey Kong'' series, he said video games were the only place where he could find the kind of sound creation that he was looking for. He gained some experience in composing and arranging pieces, using the piano, and a computer by programming sounds in BASIC.


Career

In 1984, during Kondo's senior year, Nintendo sent his university a message recruiting for music composition and sound programming. He successfully applied for the job without requiring any
demo tapes A demo (shortened from "demonstration") is a song or group of songs typically recorded for limited circulation or for reference use, rather than for general public release. A demo is a way for a musician to approximate their ideas in a fixed for ...
. He recalls, "I found my way to Nintendo by looking at the school's job placement board. You're supposed to apply to many different companies, but I saw the Nintendo ad, and had a love of making synthesizers, and loved games, and thought – that's the place for me. I interviewed with one company, Nintendo, and that's where I've been ever since." Kondo was the third person hired by Nintendo to create music and sound effects for its games, joining
Hirokazu Tanaka , also known as Chip Tanaka, is a Japanese musician, composer, sound designer, and executive who pioneered chiptune music. He is best known as one of Nintendo's in-house composers during the 8- and 16-bit era of video games. Tanaka also had a role ...
and Yukio Kaneoka. However, he was the first at Nintendo to actually specialize in musical composition. His first work at Nintendo was the audio design for the 1984 arcade game '' Punch-Out!!''. As the Famicom had become popular in Japan by then, Kondo was assigned to compose music for the console's subsequent games at Nintendo's new development division,
Nintendo Entertainment Analysis and Development commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was p ...
(EAD). His second work at Nintendo was an instruction manual on how to program Japanese
popular music Popular music is music with wide appeal that is typically distributed to large audiences through the music industry. These forms and styles can be enjoyed and performed by people with little or no musical training.Popular Music. (2015). ''Fu ...
into the Famicom using the peripheral ''
Family BASIC is a consumer product for programming on the Nintendo Family Computer, the Japanese equivalent to the Nintendo Entertainment System. ''Family BASIC'' was launched on June 21, 1984 to consumers in Japan by Nintendo, in cooperation with Hudson Sof ...
''. To conclude his first year at Nintendo, he created some of the music of '' Devil World'', alongside Akito Nakatsuka. In 1985, Nintendo started marketing the Famicom abroad as the Nintendo Entertainment System (NES) to capitalize on the 1983 video game crash that had devastated Atari, Inc. and other companies. ''Super Mario Bros.'' was Kondo's first major score. The game's melodies were created with the intention that short segments of music could be endlessly repeated during the same gameplay without causing boredom. The main theme is iconic in popular culture and has been featured in more than 50 concerts, been a best-selling ringtone, and been remixed or sampled by various musicians. Kondo's work on ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-relea ...
'' scores has also become highly recognized. He produced four main pieces of background music for the first installment of the series; the overworld theme has become comparable in popularity with the ''Super Mario Bros.'' main theme. After the success of ''The Legend of Zelda'', he provided the score for two Japanese-exclusive games, ''
The Mysterious Murasame Castle is an action-adventure video game developed by Nintendo and Human Entertainment and published by Nintendo for the Family Computer Disk System. It was released exclusively in Japan on April 14, 1986. The game was one of the early games released fo ...
'' (1986) and '' Shin Onigashima'' (1987). He created the soundtrack to '' Yume Kōjō: Doki Doki Panic'' (1987), which was later rebranded outside Japan as '' Super Mario Bros. 2'' in 1988. Kondo returned to the ''Super Mario'' series to produce the scores to ''
Super Mario Bros. 3 ''Super Mario Bros. 3'' is a platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It was released for home consoles in Japan on October 23, 1988, in North America on February 12, 1990 and in Europe on ...
'' (1988) and the
SNES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eu ...
launch title '' Super Mario World'' (1990). Koichi Sugiyama directed a jazz arrangement album of ''Super Mario World'' music and oversaw its performance at the first Orchestral Game Musical Concert in 1991. After finishing the soundtrack to ''Super Mario World'', Kondo was in charge of the sound programming for ''
Pilotwings ''Pilotwings'' is a series of flight simulation video games beginning with the 1990 video game '' Pilotwings'' and most recently ''Pilotwings Resort'' in 2011. One of Nintendo's franchises, the series was released on the Super Nintendo Entertain ...
'' (1990), while also composing the "Helicopter Theme" for it, and created the sound effects for '' Star Fox'' (1993). In 1995, he composed for the sequel to ''Super Mario World'', '' Yoshi's Island''. Until the early 2000s, Kondo would usually write all compositions by himself on a project, with '' The Legend of Zelda: Ocarina of Time'' being the last one Kondo worked on alone. Since then, he has been collaborating with other staff members at Nintendo, advising and supervising music created by others, as well as providing additional compositions for games, including '' Super Mario Galaxy'', '' The Legend of Zelda: Spirit Tracks'', '' The Legend of Zelda: Skyward Sword'' and '' Super Mario 3D World''. He also served as the sound director and lead composer of '' Super Mario Maker'' and its sequel, ''
Super Mario Maker 2 is a 2019 side-scrolling platform game and level creation system developed and published by Nintendo for the Nintendo Switch. It is the sequel to ''Super Mario Maker'' and was released worldwide on June 28, 2019. The gameplay is largely retai ...
''. He has also worked alongside
Brian Tyler Brian Theodore Tyler (born May 8, 1972) is an American composer, conductor, arranger, and record producer, best known for his film, television, and video game scores. In his 24-year career, Tyler has scored '' Transformers: Prime'', ''Eagle E ...
to compose for Illumination's '' The Super Mario Bros. Movie''.


Concerts

Kondo attended the world premiere of Play! A Video Game Symphony at the
Rosemont Theater The Rosemont Theatre is a concert hall in Rosemont, Illinois, a suburb of Chicago. The venue, which has seats for 4,400 people, opened in 1995 and hosts many different musical artists and shows. It is located near O'Hare International Airport, Fa ...
in
Rosemont, Illinois Rosemont is a village in Cook County, Illinois, United States. Located immediately northwest of Chicago, as of the 2010 census it had a population of 4,202. The village was incorporated in 1956, though it had been settled long before that. Whi ...
in May 2006, where his music from the '' Super Mario Bros.'' and ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-relea ...
'' series was performed by a full symphony orchestra. He also attended and performed in a series of three concerts celebrating the 25th anniversary of ''The Legend of Zelda'' series in late 2011. He performed piano with the American rock band
Imagine Dragons Imagine Dragons is an American pop rock band from Las Vegas, Nevada, consisting of lead singer Dan Reynolds, guitarist Wayne Sermon, bassist Ben McKee and drummer Daniel Platzman. The band first gained exposure with the release of their si ...
live at
The Game Awards 2014 The Game Awards 2014 ceremony, which honored the best video games of 2014, took place at The AXIS in Las Vegas on December 5, 2014. The show was produced and hosted by Geoff Keighley. The ceremony was the first for The Game Awards, which repla ...
ceremony in December 2014.


Musical style and influences

Kondo's music for ''Super Mario Bros.'' was designed around the feeling of motion that mirrors the player's physical experience. This followed the philosophy of series creator and designer, Shigeru Miyamoto, who demanded that audio for the game be made "with substance" and are synchronized with elements of the game. As a result, Kondo based a number of the score around genres that are primarily used for dancing, such as Latin music and the
waltz The waltz ( ), meaning "to roll or revolve") is a ballroom and folk dance, normally in triple ( time), performed primarily in closed position. History There are many references to a sliding or gliding dance that would evolve into the wa ...
. In the first ''The Legend of Zelda'', Kondo juxtaposes the game's overworld theme with the theme that plays in dungeons. Kondo remarked on the importance of projecting distinct characters through music, so that players know almost immediately where they are within the game. Kondo used this contrast in other games he worked on, including ''Super Mario Bros.''


Games


Music and sound design

''All works below were composed solely by Kondo, unless otherwise noted. Some other non-musical roles are included, such as sound effects and programming.''


Supporting roles

''All works listed below credit Kondo in a supporting role, such as an advisor or supervisor.''


Awards

, - , 2011 , ''Super Mario Galaxy 2'' , British Academy Games Awards (Best Original Music) , , - , rowspan="2" , 2014 , rowspan="2" , ''Super Mario 3D World'' , British Academy Games Awards (Best Original Music) , , - , Video Game Music Online (Best Soundtrack – Retro / Remixed) ,


References


External links

* {{DEFAULTSORT:Kondo, Koji 1961 births 20th-century Japanese composers 20th-century Japanese male musicians 20th-century Japanese pianists 21st-century Japanese composers 21st-century Japanese male musicians 21st-century Japanese pianists Chiptune musicians Japanese male composers Japanese male pianists Japanese pianists Living people Mario (franchise) music Musicians from Aichi Prefecture Nintendo people Osaka University of Arts alumni People from Nagoya Japanese sound designers Video game composers