Golden Sun (series)
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is a series of fantasy role-playing video games developed by
Camelot Software Planning (trade name, doing business as Camelot Software Planning) is a Japanese video game developer established in 1990 under the name Sega CD4, but quickly renamed to Sonic! Software Planning. Named after Sonic the Hedgehog, they were closely involve ...
and published by Nintendo. ''Golden Sun'' follows the story of a group of magically-attuned "adepts" who are charged with preventing the potentially destructive power of
alchemy Alchemy (from Arabic: ''al-kīmiyā''; from Ancient Greek: χυμεία, ''khumeía'') is an ancient branch of natural philosophy, a philosophical and protoscientific tradition that was historically practiced in China, India, the Muslim world, ...
from being released as it was in the past. Players navigate these characters through the game's fictional world by defeating enemies, solving puzzles and completing assigned missions to complete a pre-ordained storyline. The original two games, '' Golden Sun'' and '' Golden Sun: The Lost Age'', were released in 2001 and 2002, respectively, for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
platform. A third game, '' Golden Sun: Dark Dawn'', was released for the Nintendo DS platform in 2010. In ''Golden Sun'', the player plays as protagonist Isaac and his companions as they set off into the world of Weyard to prevent a group of
anti-heroes An antihero (sometimes spelled as anti-hero) or antiheroine is a main character in a story who may lack conventional heroic qualities and attributes, such as idealism, courage, and morality. Although antiheroes may sometimes perform actions ...
from releasing a mysterious power called "Alchemy" to the world. ''Golden Sun: The Lost Age'' follows the plight of the surviving members from the previous game's antagonists as they continue to pursue the release of Alchemy by means of lighting four
elemental An elemental is a mythic being that is described in occult and alchemical works from around the time of the European Renaissance, and particularly elaborated in the 16th century works of Paracelsus. According to Paracelsus and his subsequent fo ...
lighthouses. '' Golden Sun: Dark Dawn'' takes place thirty years later and follows the path of the descendants of the previous two games' heroes as they navigate a world adapting to the presence of Alchemy. The series has received a generally favorable reception by critics. The first ''Golden Sun'' game has been widely lauded as among the best games for the Game Boy Advance, with the first game receiving
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
's Best GBA Game of 2001 and ranking in
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
's Readers Choice Top 100 games ever, as number 94. '' The Lost Age'' performed even better than its predecessor, ranking 78 on
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
's Readers Choice Top 100 games ever. ''Dark Dawn'', while still scoring highly on
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
's aggregation of critic scores, was less well received. Sales figures for the first two ''Golden Sun'' games exceeded one million in the United States and Japan, a figure that ''Dark Dawn'' failed to exceed.


Common elements


Setting

Games in the ''Golden Sun'' series are set in the fictional world of Weyard, a flat and vaguely circular plane whose oceans perpetually spill off the edge of the world's entire perimeter into what seems to be an endless abyss."Male villager: The huge waterfall at the edge of the world is known as Gaia Falls".—"Old male villager: Well, at least Gaia Falls will put an end to a few silly arguments. After all, if it's got an edge and you can fall off it, the world is clearly FLAT!"— The first two installments, ''Golden Sun'' and ''The Lost Age'', center around two groups of magically-attuned "adepts" who are alternately charged with achieving and preventing the release of a potentially destructive power known as
Alchemy Alchemy (from Arabic: ''al-kīmiyā''; from Ancient Greek: χυμεία, ''khumeía'') is an ancient branch of natural philosophy, a philosophical and protoscientific tradition that was historically practiced in China, India, the Muslim world, ...
on the world. The force of Alchemy was prevalent in Weyard's ancient past, allowing for the development of great civilizations, but this eventually gave way to worldwide conflict that had subsided only with the sealing away of Alchemy.In-game text: "Ages ago, or so the stories tell, the power of Alchemy ruled over the world of Weyard. Alchemy wrought the base elements of humanity into thriving civilizations, like lead into gold. But in time, man's dreams gave birth to untold strife. Dreams of endless riches, of eternal life, of dominion over all that lived... Dreams of conquest and war". The keys to unlocking Alchemy, four magic jewels named the Elemental Stars, have been hidden within the mountain shrine, Mt. Aleph, which in turn has been guarded by the town of Vale at the mountain's base over the ages."The Wise One: The world will be exposed to the threat of Alchemy. / Garet: Alchemy? A threat? / The Wise One: It can be a dangerous power if it is misused... If the Elemental Stars ignite the flames of the four lighthouses, that power will be released. As long as the four lighthouses remain unlit..."— The third installment, ''Dark Dawn'', chronicles the events of Weyard thirty years after the return of Alchemy and the struggles the world's inhabitants face while adapting to their new reality.


Gameplay

In the ''Golden Sun'' games, players guide a cast of characters as they journey through a fantasy-themed world, interact with other characters, battle monsters, acquire increasingly powerful magic spells and equipment, and take part in a building, predefined narrative. Much of the game's time spent outside of battle takes place in
dungeon A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from ...
s, caves, and other locales, which generally require the player to find items that grant the bearer new forms of "Psynergy", or magical spells, in order to solve the puzzles integrated into their layout. To complete these puzzles, players must either push pillars to construct negotiable paths between elevated areas, climb up and rappel down cliffs or obtain a special item to progress through the story and game world.. Outside of these dungeons and locales, the player must traverse through a large world map as they navigate between forests, rivers, mountain ranges, seas, and oceans. A key element in in-game exploration is the strategic use of the extensive pool of Psynergy spells available, which can be used both for battle and for solving puzzles in the game's locales. A portion of the game's Psynergy can only be used in combat; conversely, many spells are only used in the game's
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
and non-battle scenarios. At the same time, there are Psynergy spells can be used in both situations; for example, the "Whirlwind" spell that can be used to damage enemies in battle is also used out of battle to clear away overgrown foliage that may block the player's path. The player gains more Psynergy spells as the game progresses, both through leveling up and the acquisition of special Psynergy-bestowing items, and with each "utility" Psynergy spell the party gains access to more locations and secrets hidden in the game world. Regarding battle, ''Golden Sun'' games contain both random monster encounters, featuring randomly selected enemies, and compulsory battles involving set enemies, which advance the story. When a battle begins, a separate screen is brought up where the player's party and enemy party face-off on opposing sides. During a battle, the characters and the background rotate to give a pseudo- 3D effect. Players can attack enemies directly using a variety of weapons and offensive Psynergy spells, or by summoning
Djinn Jinn ( ar, , ') – also romanized as djinn or anglicized as genies (with the broader meaning of spirit or demon, depending on sources) – are invisible creatures in early pre-Islamic Arabian religious systems and later in Islamic myt ...
, powerful other-worldly entities that enhance an attached character's hit points, Psynergy points, and other statistics, as well as determining what Psynergy the character is able to perform. Djinn can be set to standby, where players forfeit stat enhancements in order to unleash a powerful one-time attack where the player summons an elemental monster to inflict damage on every enemy.


Plot


''Golden Sun'' and ''The Lost Age''

Three years prior to the start of the game's main story, Saturos and Menardi raid Mt. Aleph with the intent to steal the Elemental Stars, but fail to solve the riddles guarding them and are driven away by the mountain's trap, a magically generated thunderstorm and rock slide.Menardi: How could we have anticipated Sol Sanctum would unleash such fury? / Saturos: It's a miracle that even the two of us were spared. / Menardi: That switch... It must have been a trap. / Saturos: But to think it could conjure up a storm this powerful! / Menardi:...Another demonstration of the awesome powers of Alchemy. / Saturos: Regardless, we must not fail the next time we challenge Sol Sanctum. Three years later, Isaac, Garet, and Jenna join Kraden on his research trip to Mt. Aleph and manage to solve the shrine's puzzles and retrieve the Elemental Stars.Dora: Where do you all plan to go today? / Garet: We're going to Mt. Aleph with Kraden. / Dora: Mountain climbing with Kraden, eh? Kids and their games... / Jenna: No! It's part of our studies... / Dora: Ah, yes... Alchemy. They are ambushed by Saturos and Menardi, along with Felix, a previous resident of Vale who was kidnapped during the storms three years earlier. They kidnap Jenna and Kraden and take three of the four Elemental Stars and depart to light the four lighthouses and release Alchemy on the world. Isaac's party is joined by two other young adepts named Ivan and Mia,Ivan: Your quest has been on my mind ever since I left Vault. Remember? I read everything that happened in your minds. I couldn't just leave, not with all these terrible things happening. If I can't rescue Master Hammet, then I want to help you... Please, allow me to join your quest. Mia: Well, I... Uh... I... I'll be joining Isaac on his quest. and together they pursue Saturos' party in a lengthy chase and journey that spans two continents, climaxing in a fierce battle that leads to Saturos and Menardi's death.Saturos: I hope you don't think you've finished us off. / Mia: You may not be finished, but you can barely stand. / Menardi: Right now, yes... But we'll be back on our feet... as soon as we do THIS! / Saturos: (Throws the Venus Star into the Venus Lighthouse well) / Ivan: Oh, no! He threw the Elemental Star into the lighthouse! / Mia: How could this happen... We couldn't keep them from lighting the beacon! / Saturos: That's not all... The energy of the beacon will restore our power. Saturos: How... How... did we lose? / Menardi: We are superior in every way, but still we were defeated... With Saturos and Menardi dead, Felix convinces Jenna and Kraden to join him on a quest to complete Saturos' original objective to activate the two remaining lighthouses that he failed to light. Joined by new companions Sheba and Piers, Felix and his party embark on an epic expedition while pursued by Isaac's party.Jenna: Believe me, I'd love to see Isaac again, but we just don't have the time to look for him. Plus... / Kraden: Even if we did find them, there's a good chance we'd end up fighting them. / Piers: Why? / Kraden: What we are trying to achieve, they are trying to prevent... And they will fight to stop us. Eventually, Felix's party is able to achieve entrance into a legendary, secluded Atlantis-like society named
Lemuria Lemuria (), or Limuria, was a continent proposed in 1864 by zoologist Philip Sclater, theorized to have sunk beneath the Indian Ocean, later appropriated by occultists in supposed accounts of human origins. The theory was discredited with the di ...
far out in the ocean.Kraden: Ooo! Ooo! Finally! What could be waiting for me in Lemuria? I can't wait another moment! / Piers: Oh, hush. I'll keep a close eye on them. You have nothing to fear. / Lemurian soldier: Very well, Piers. We place our faith in you. Enter freely and peacably. When they convene with Lemuria's ancient king, Hydros, they learn about Alchemy's true nature: it is the sustenance of Weyard's very life force, and its absence over the past ages has caused the world's continents to decrease in size and parts of the world to collapse into the abyss.Piers: However, the world seems even smaller now than it appears on Lunpa's map... / Consevato: What are you saying? / Kraden: Time itself has stopped... Think of Weyard as a living, breathing being, possessing its own life force... The four elements are the nourishment needed to sustain this being. / Lunpa: Kraden... This is exactly what King Hydros himself has said to me! / King Hydros: Ever since Alchemy was sealed away, the world has been cut off from its nourishment. It has gone into a state akin to hibernation. Armed with this new information, Felix manages to persuade Isaac and his party to join them, and together they fulfill the goal of releasing Alchemy and preventing Weyard's eventual decay.Mia: I'm just relieved we've sorted out our differences. / Piers" Me too, Mia... We could not have stood divided against a common foe. / Garet: Yeah, I guess I'm a little happy that we're not going to have to beat Felix up. / Isaac: Listen, this is Felix's quest now... We're just doing what we can to help out...


''Dark Dawn''

Thirty years after Isaac and his party of adepts return the power of Alchemy to Weyard, continents have shifted, new countries have emerged, and new species have appeared. However, Psynergy Vortexes, which suck the elemental Psynergy from both the land and the power-wielding Adepts, are appearing all over Weyard. The original games' heroes' descendants – Matthew, Karis, Rief, and Tyrell – set out to solve the mystery of the vortexes, and face a world adapting to the constant presence of psynergy. The game begins with Tyrell accidentally crashing one of Ivan's inventions, a Soarwing, so Isaac sends him out with Matthew and Karis to retrieve a feather of the mountain roc to build a new one. After meeting up with Kraden, Rief, and Nowell, they are ambushed by villains Blados, Chalis, and Arcanus and the party is separated. As Matthew's party travels across Weyard to reunite with Kraden and Nowell, they encounter a deadly eclipse heralded by the lighting of Luna Tower, causing suffering and destruction across the world. They manage to activate an ancient machine known as the Apollo's Lens to end the eclipse, and return home to discover a large Psynergy Vortex sitting ominously near their home.


Development


Conception

The ''Golden Sun'' games were created by the Takahashi Brothers, consisting of Hiroyuki Takahashi and Shugo Takahashi, and produced by
Camelot Software Planning (trade name, doing business as Camelot Software Planning) is a Japanese video game developer established in 1990 under the name Sega CD4, but quickly renamed to Sonic! Software Planning. Named after Sonic the Hedgehog, they were closely involve ...
. According to co-creator Shugo Takahashi, the series was conceived as a way for Nintendo to compete against Sony's PlayStation console, which dominated the role-playing game market at the time. As a handheld title, '' Golden Sun'' was originally planned as a single game, but due to both the hardware limitations of putting the entire game on a single Game Boy Advance cartridge and the developers' own desire for what they wanted to do with the game, it was expanded to become two successive games, ''Golden Sun'' and '' Golden Sun: The Lost Age''. The Takahashi Brothers had previously designed ''
Shining Force III is a trilogy of fantasy turn-based tactics role-playing video games designed for the Sega Saturn. These games served as sequels to Shining the Holy Ark and were the final entries in the Shining (series), Shining series to be developed by Camelo ...
'', where the story involved playing through the perspectives of both the "good" side and the "bad" side of the characters. Thinking that it was an effective way of conveying the full story of a fictional game world, they incorporated elements of this storytelling methodology into the two-game setup of the ''Golden Sun'' series, having the player control the "good guys" in ''Golden Sun'' and members of the antagonistic party in ''The Lost Age''.


History

Originally, Camelot planned to create a single title instead of a series, and in the extremely early stages of their project they had created a game design document for the one ''Golden Sun'' game to be on the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
console. When it became apparent the N64 was to be superseded by the GameCube, Camelot shifted their focus to making a game on the handheld
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
. ''Golden Sun'' games generally have longer development cycles than their peer games on similar consoles due to the series' complex gameplay mechanisms and storylines. '' Golden Sun'', the first game in the series, underwent a development cycle of between twelve and eighteen months by Camelot Software Planning, which is considered a long period of time for the development of a handheld video game, and was described as a "testament" to the positive results a long development cycle can bring to a game. It was shown in early, playable form at the Nintendo Spaceworld Expo in Japan in August 2000. North American previewers received the game a few weeks before the release, and IGN noted that the experience of developing '' Shining Force'' for Sega helped Camelot develop a gripping RPG for the handheld. '' The Lost Age'' was first revealed to Japan in early 2002, with the magazine ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' being the first publication to review the game. ''The Lost Age'' was highly anticipated; it topped
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
's list of
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
"Most Wanted" games for 2003. The North American version of the game was playable at Electronic Entertainment Expo 2002, and IGN noted that the opening of the game did away with the slow opening sequence of ''Golden Sun'', introducing the characters in between the action.
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
previewed a localized copy of ''The Lost Age'' in February 2003, and noted that the game built on its predecessor's graphics engine, with "the environments in the game featuring rich detail with little touches— such as birds that fly off as you approach." '' Golden Sun: Dark Dawn'' was first revealed and introduced at the Nintendo
E3 2009 The Electronic Entertainment Expo 2009 (E3 2009) was the 15th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 2, 2009, and ended on June 4, 2009, with 41,000 total attendees. Majo ...
conference by
Nintendo of America is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing card ...
president,
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, as a series that "went dark six years ago" but has since been revisited and polished up for the Nintendo DS. The game received a larger development team than previous installments, giving the team luxuries such as visiting
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for inspiration. In an interview with Nintendo Gamer in June 2012, series producer Hiroyuki Takahashi spoke about the possibility of a fourth Golden Sun game; "A big reason for us making RPGs comes from the requests from all the people who have enjoyed our RPGs in the past. Perhaps if there are enough Nintendo users asking for another game in the ''Golden Sun'' series, then this will naturally lead to the development of such a game."


Music

The series' original music was composed by
Motoi Sakuraba is a Japanese composer and keyboardist. He is known for his numerous contributions in video games, such as for '' Tales'', '' Star Ocean'', ''Mario Golf'', '' Mario Tennis'', '' Golden Sun'', and ''Dark Souls'' series, as well as several other a ...
, and his score for the first game in his series was his first attempt at composing music for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
. The new technology offered by the console encouraged Sakuraba to attempt new styles, resulting in subtle
rock Rock most often refers to: * Rock (geology), a naturally occurring solid aggregate of minerals or mineraloids * Rock music, a genre of popular music Rock or Rocks may also refer to: Places United Kingdom * Rock, Caerphilly, a location in Wales ...
influences in the series' music The collection of orchestral pieces that Sakuraba contributed to the series include an overworld theme, several battle themes that play during fight sequences, and a variety of individual themes for the games' various towns and other locales. Sakuraba returned to score both ''The Lost Age'' and ''Dark Dawn'', with the latter released on a new platform with updated hardware. According to Sakuraba, the "sound design" for ''Dark Dawn'' was different and he preferred the music in the first two games. He has also expressed a desire for an official soundtrack release of the series' music. Sakuraba also contributed songs to two games in the '' Super Smash Bros.'' franchise, among which two were adapted from his works in ''The Lost Age'' and ''Dark Dawn''.


In other media

Elements from the ''Golden Sun'' games have made appearances in other media. Isaac, the main protagonist of the original ''Golden Sun'' game, is an unlockable "Assist Trophy" character in the Nintendo fighting game ''
Super Smash Bros. Brawl ''Super Smash Bros. Brawl'' is a 2008 crossover fighting video game developed by Sora Ltd. and published by Nintendo for the Wii. The third installment in the ''Super Smash Bros.'' series, it was announced at a pre-E3 2005 press conferenc ...
''. When he is summoned during battle by an Assist Trophy item, Isaac uses Psynergy to conjure a large hand three times in succession to shove the player's opponents off the stage. Should enemies attempt to evade, Isaac will turn in sync to attack a selected opponent. In addition, a medley of music from ''The Lost Age'' was selected to be on ''Brawls soundtrack. The game's sequel, ''
Super Smash Bros. for Nintendo 3DS and Wii U and (colloquially and collectively referred to as ''Super Smash Bros. 4'' or ''Smash 4'') is a group of two 2014 crossover fighting video games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS ...
'', did not feature Isaac but ''The Lost Age'' medley was featured along with the world map theme from ''Dark Dawn''. However, ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting video game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the '' Super Smash Bros.'' series, succeed ...
'' marks Isaac's return to the series as an Assist Trophy, where he now is able to use more advanced tactics in battle and can now be fought, and a costume inspired by him for the Mii Swordfighter was developed. The game also features characters from all 3 titles as ''spirits'' including the adult Isaac from ''Dark Dawn''. Despite his absence as a playable character currently in the game, he is generally ranked as one of the most requested characters in Smash's history. The characters from the first ''Golden Sun'' game also appear in a self-published
doujinshi , also romanized as ', is the Japanese term for self-published print works, such as magazines, manga, and novels. Part of a wider category of ''doujin'' (self-published) works, ''doujinshi'' are often derivative of existing works and created by ...
manga titled "Golden Sun 4-Koma Gag Battle", drawn by various artists and published by
Kobunsha Kobunsha ( ja, 光文社 ''Kōbunsha'') is a Japanese publishing company. It publishes literature, manga novels, and women's magazines. Company history Kobunsha was established on October 1, 1945, and belongs to the Kodansha group. The company h ...
. It was released four months after the first game came out and is not officially sanctioned by Camelot. As a result, the manga was only released in Japan.


Reception

The original game sold 740,000 copies in the United States and 338,000 in Japan, while ''The Lost Age'' sold 437,000 and 249,000 units in the United States and Japan, respectively. In total, both games sold 1.65 million and 1.12 million respectively, with European sales contributing 572,000 and 434,000. By the end of 2012, two years after its release, ''Dark Dawn'' only sold 80,000 units in Japan. The series was met with many positive reviews. Reviewers praised the series' vibrant graphics, high-quality sound, and varied, refined RPG gameplay, with particular optimism on the Djinn-based gameplay system and Battle aspect despite the fact that the original two games were limited to the 32-bit cartridge. '' GamePro'' raved that ''Golden Sun'' was "A huge, fantastic, creative, and wickedly fun RPG that doesn't seem to care that it's 'just' on a GBA," while they praised that ''The Lost Ages eye-popping magic effects are beautiful even by console standards.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
, meanwhile, praised the plot's intricate structure, saying that it "has been so tightly integrated into every ounce of the adventure... such a rich and deep plot that it's almost easy to get lost if you're not paying attention."
1UP In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, rest ...
praised ''Dark Dawn'' as being a huge step forward in terms of pacing and graphics compared to the previous games. Critics complained that the combat system lacked "smart" combat; if an enemy is killed before other party members attack it, those members switch to defense instead of intelligently attacking the remaining enemies. They also took issue to the long opening sequences in both games that "alienated new players" and "confused them by swamping them with new characters". In addition, some faulted ''Golden Sun'' for still relying on the traditional "wander around, get into a random battle, win battle, wander around, random battle, etc." theme evident in many role-playing games. 1UP faulted Camelot for being unwilling to "trim its fat", and noted that all three games in the series "tend to ramble on anytime dialogue boxes start to show up. Its heroes and villains have an uncanny knack for saying incredibly simple things with about three or four times the words they actually need to convey those ideas."
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
noted that the difficulty of ''Dark Dawn'' was greatly dumbed down compared to previous installments and complained that "characters level up at blazing speeds" while the djinn make "even the longest boss battles a cakewalk." In 2001, ''Golden Sun'' won the Nintendo Power Award for best
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, ...
game of the year. ''Golden Sun'' was ranked 94 and ''The Lost Age'' was ranked 78 on IGN's Readers Choice Top 100 games ever. In 2007, ''Golden Sun'' was named 24th best Game Boy Advance game of all time in
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
's feature reflecting on the Game Boy Advance's long lifespan, and its Game of the Month for April 2003 due to its "amazing graphics and sound presentation, as well as a quest that lasts for more than thirty hours."


See also

*
List of best-selling Japanese role-playing game franchises This is a list of best-selling Japanese role-playing game (JRPG) franchises. For inclusion on the list, a franchise must have sold or shipped at least one million copies. For the purpose of this article, a JRPG is defined as a franchise which: (1 ...


Notes


References


External links


The official Nintendo ''Golden Sun'' website






{{Main franchises by Nintendo Golden Joystick Award winners Nintendo franchises Role-playing video games Video game franchises Video game franchises introduced in 2001