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A fangame is a
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
that is created by fans. They are usually based on one, or in some cases several, video game entries or franchises. Many fangames attempt to clone or remake the original game's design, gameplay, and characters, but it is equally common for fans to develop a unique game using another as a template. Though the quality of fangames has always varied, recent advances in computer technology and in available tools, e.g. through
open source software Open-source software (OSS) is computer software that is released under a license in which the copyright holder grants users the rights to use, study, change, and distribute the software and its source code to anyone and for any purpose. Open ...
, have made creating high-quality games easier. Fangames can be seen as
user-generated content User-generated content (UGC), alternatively known as user-created content (UCC), is any form of content, such as images, videos, text, testimonials, and audio, that has been posted by users on online platforms such as social media, discussion f ...
, as part of the
retrogaming Retrogaming, also known as classic gaming and old school gaming, is the current playing and collection of obsolete computer game, personal computers, video game console, consoles, and video games. Usually, retrogaming is based upon systems that ...
phenomena, and as expression of the
remix culture Remix culture, sometimes read-write culture, is a term describing a society that allows and encourages derivative works by combining or editing existing materials to produce a new creative work or product. A remix culture would be, by default, pe ...
.


Fangame development

Fangames are either developed as standalone games with their own engines, or as modifications to existing games that "piggyback" on the other's engines. Each approach has different advantages, as standalone games are generally accessible to larger audiences but may often be more difficult or time-consuming to develop.


Standalone games

Fangames are often developed using pre-existing tools and game engines. The Unity engine and
Adobe Flash Adobe Flash (formerly Macromedia Flash and FutureSplash) is a multimedia software platform used for production of animations, rich web applications, desktop applications, mobile apps, mobile games, and embedded web browser video players. Fla ...
allow fans to develop standalone games, as with other programs such as GameMaker, Construct,
RPG Maker RPG Maker, known in Japan as , is a series of programs for the development of role-playing video games (RPGs) with story-driven elements, created by the Japanese group ASCII, succeeded by Enterbrain. The Japanese name, ''Tsukūru'', is a pun m ...
, or any of the Clickteam products (such as
The Games Factory Clickteam is a French software development company based in Boulogne-Billancourt, Hauts-de-Seine. Founded by Francis Poulain, François Lionet and Yves Lamoureux, Clickteam is best known for the creation of Clickteam Fusion, a script-free progra ...
and
Multimedia Fusion 2 Clickteam is a French software development company based in Boulogne-Billancourt, Hauts-de-Seine. Founded by Francis Poulain, François Lionet and Yves Lamoureux, Clickteam is best known for the creation of Clickteam Fusion, a script-free p ...
). Fangame developers often select and use
free and open source Free and open-source software (FOSS) is a term used to refer to groups of software consisting of both free software and open-source software where anyone is freely licensed to use, copy, study, and change the software in any way, and the source ...
game engines (such as
OGRE An ogre (feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world ...
,
Crystal Space Crystal Space is a framework for developing 3D applications written in C++ by Jorrit Tyberghein and others. The first public release was on August 26, 1997. It is typically used as a game engine but the framework is more general and can be use ...
, DarkPlaces, and Spring) to help fans create games without the cost of licensing a commercial alternative. These engines may be altered and redesigned within the terms of their open source license and often cost significantly less than commercial options, but do not always allow developers to easily create high-end visual effects without additional effort. It is also possible for fans to develop original game engines from scratch using a programming language such as
C++ C++ (pronounced "C plus plus") is a high-level general-purpose programming language created by Danish computer scientist Bjarne Stroustrup as an extension of the C programming language, or "C with Classes". The language has expanded significan ...
, although doing so takes much more time and technical ability than modifying an existing game; an example is the
Spring Engine The Spring Engine (also termed SpringRTS and formerly TA Spring), is a game engine for real-time strategy (RTS) video games. The game engine is free and open-source software, subject to the terms of the GNU General Public License v2.0 or later ...
which started as fan-made
Total Annihilation ''Total Annihilation'' is a real-time strategy video game created by Cavedog Entertainment, a sub-division of Humongous Entertainment, and was released on September 26, 1997 by GT Interactive for Microsoft Windows and Mac OS. Two expansion packs ...
game.


Modifications to existing games

Fangames are sometimes developed as a
modification Modification may refer to: * Modifications of school work for students with special educational needs * Modifications (genetics), changes in appearance arising from changes in the environment * Posttranslational modifications, changes to prote ...
to an existing game, using features and software provided by many game engines. Mods usually are not allowed to modify the original story and game graphics, but rather extend the current content that was provided by the original developer. Modding an existing game is often cheaper than developing a fangame from scratch. Because of the complexity of developing an entirely new game, fangames are often made using pre-existing tools that either came with the original game, or are readily available elsewhere. Certain games, such as ''
Unreal Tournament 2004 ''Unreal Tournament 2004'' is a first-person arena shooter video game developed by Epic Games and Digital Extremes. Part of the ''Unreal'' franchise, it is the third game in the '' Unreal Tournament'' series and the sequel to '' Unreal Tournam ...
'' and ''
Neverwinter Nights ''Neverwinter Nights'' is a series of video games developed by BioWare and Obsidian Entertainment, based on the ''Forgotten Realms'' campaign setting of the ''Dungeons & Dragons'' role-playing game. Aside from also being set in the Dungeons & Dr ...
'', come with map-editing and scripting tools to allow fans to develop mods using the engine provided with the original game. Games such as ''
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (born 1934), Belgian cyclist * Debbie Doom (born 1963), American softball pitcher * ...
'' are old enough ( end-of-life) that their
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the w ...
has been released, allowing radical changes to take place; more examples in the '' List of commercial video games with available source code''. Another form of modding comes from editing the
ROM image A ROM image, or ROM file, is a computer file which contains a copy of the data from a read-only memory chip, often from a video game cartridge, or used to contain a computer's firmware, or from an arcade game's main board. The term is frequen ...
s of older games, such as SNES games. Programs such as
Lunar Magic Lunar Magic is a level editor created by FuSoYa for ''Super Mario World''. The program runs on Microsoft Windows and allows people to create custom graphics and easily edit block data, levels and the world map. History According to FuSoYa, he s ...
enable a user to modify the existing data in the ROM image and change levels, character graphics, or any other aspect the program allows. While normally played on
emulator In computing, an emulator is hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use pe ...
s, these newly edited ROM images could theoretically be used in conjunction with a flash drive to actually create cartridges for the older system, allowing the modified ROM images to run on the original hardware. A notable recent example of such a fangame is ''The Legend of Zelda: Parallel Worlds'' which was hailed by reviewers as a remarkable unofficial sequel to '' A Link to the Past''.''Hacking is Cool: Shame They Don't Teach It at School''.
Retro Gamer ''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became ...
. Issue 35. p. 99. March 2007.
Other notable examples include ''Legend of Zelda: Curse from the Outskirts'', ''Blaster Master: Pimp Your Ride'', and ''Super Mario World - The Second Reality Project 2''. Famous fan mods (for example, ''
Counter-Strike ''Counter-Strike'' (''CS'') is a series of multiplayer tactical first-person shooter video games in which teams of terrorists battle to perpetrate an act of terror (bombing, hostage-taking, assassination) while counter-terrorists try to preve ...
'', ''
Day of Defeat ''Day of Defeat'' is a team-based multiplayer first-person shooter video game set in the European theatre of World War II on the Western front. Originally a modification of the 1998 game ''Half-Life'', the rights of the modification were purchas ...
'', and '' Pirates, Vikings and Knights II'') may even be adopted by the game developer (in all the mentioned cases,
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fitting ...
) and made into an official addition to the existing game (''
Half-Life Half-life (symbol ) is the time required for a quantity (of substance) to reduce to half of its initial value. The term is commonly used in nuclear physics to describe how quickly unstable atoms undergo radioactive decay or how long stable at ...
'').


Development challenges

Despite the good intentions and dedication of fan-game-makers, development of many fangames ended in abandonment. Notwithstanding the legal issues faced by these fans-turned-developers (''see
Legal issues List of lists of issues and controversies with the law * Legal issues in airsoft * Legal issues with fan fiction * Burger King legal issues * Legal issues and controversies surrounding Netflix * Legality of cannabis * Legal issues surrounding ...
''), numerous development challenges are faced by individuals when attempting to develop any sort of game from start to finish. These failures are often related to the lack of development experience, time, resources, money, interest, skillsets, and other factors. It is unclear what proportion of fangames attempted are never successfully created and released. Excluding mods (which are technically not true fangames), the vast majority of fangames that have been successfully completed and published are adventure games. This likely reflects the longer history of this genre related to other genres and the availability of many free third-party tools or engines to make these games. Most importantly, there must exist an unwavering passion by a core group of fans which extends over years to overcome any obstacle encountered during the project's development. This sacrifice is best described by Britney Brimhall of
AGD Interactive AGD Interactive (AGDI), LLC. is a non-profit company given a fan license to remake Sierra Entertainment's popular classic adventure games from the 1980s and early 1990s. History Founded in 2001 by Britney K. Brimhall and Christopher T. Warren ...
, regarding their 2001 released remake of King's Quest I, "I think a lot of people don’t realize when they initiate a game project just how much sacrifice it will require. Whereas most people enjoy writing a story or making a piece of artwork, most would not enjoy writing hundreds of pages of dialogue or drawing over one hundred pictures when they could be socializing with friends or playing video games."


Legal issues


Challenges

Because fangames are developed with a relatively low budget, a fangame is rarely available on a console system; licensing fees are too prohibitive. However, unlicensed fangames have occasionally made it onto consoles with a significant homebrew scene, such as the
Atari 2600 The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocesso ...
, the
NES The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
,
SNES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in E ...
, the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
line, Sony's PlayStation, PlayStation 2 and PlayStation Portable, and many others.


Suppression and cease and desist

Some companies shut down fangames as
copyright infringement Copyright infringement (at times referred to as piracy) is the use of works protected by copyright without permission for a usage where such permission is required, thereby infringing certain exclusive rights granted to the copyright holder, s ...
s. Original copyright holders can order a cease and desist upon fangame projects, as by definition fangames are unauthorized uses of copyrighted property. Many fangames go as far as taking music and graphics directly from the original games. A notable case in late 2005 involved
Vivendi Universal Vivendi SE is a French mass media holding company headquartered in Paris. Widely known as the owner of Gameloft, Groupe Canal+, Havas, Editis, Prisma Media, Vivendi Village and Dailymotion, the company has activities in television, film, video ...
shutting down a '' King's Quest'' fan project, '' King's Quest IX: Every Cloak Has a Silver Lining''. It was to be an unofficial sequel granting closure to the series, which had its last release in 1998. After a letter-writing campaign and fan protests, Vivendi reversed its decision and gave permission for the game to be made. As part of the negotiations, the developers were required to remove "King's Quest" from the title. Conversely, fan protests for the shutting down of '' Chrono Resurrection'' (a remake demo of ''
Chrono Trigger is a 1995 role-playing video game developed and published by Square. It was originally released for the Super Nintendo Entertainment System as the first game in the ''Chrono'' series. The game's development team included three designers th ...
'') in 2004 have yielded no result on Square Enix's action to block the project. Nintendo is notorious for its strict protection of its intellectual property (IP) and has shut down many notable fangames, including a HD remake of '' Super Mario 64'', '' AM2R'', and '' No Mario's Sky''. Nintendo has also taken down various '' Pokémon'' fangames such as "Pokenet" and " Pokémon Uranium". On a similar note, a ''
Spyro the Dragon ''Spyro the Dragon'' is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation on September 9, 1998. The first game in the '' Spyro'' series, it stars the title character, a young purple ...
'' fangame, ''Spyro: Myths Awaken'', was shut down by
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one ...
(the current owners of the ''Spyro'' IP) in September 2018 and later became ''Zera: Myths Awaken'' with all Activision-owned content being replaced by original content. After this legal action, other fan-made games like ''Spyro 2: Spring Savanna'' stopped the development. Previously in 2007, legal action was also taken by Activision against an open source software named Piano Hero by sending a cease and desist letter, which resulted in a name change to
Synthesia ''Synthesia'' is a piano keyboard trainer for Microsoft Windows, IOS, macOS, and Android which allows users to play a MIDI keyboard or use a computer keyboard in time to a MIDI file by following on-screen directions, much in the style of '' ...
. In 2021, a lawsuit was filed by
Rockstar Games Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Foun ...
' parent company
Take-Two Interactive Take-Two Interactive Software, Inc. is an American video game holding company based in New York City and founded by Ryan Brant in September 1993. The company owns two major publishing labels, Rockstar Games and 2K, which operate internal ...
against the authors of re3 and reVC, which were reverse engineering projects for the games '' Grand Theft Auto III'' and '' Grand Theft Auto: Vice City'' that allowed the games to be played on contemporary platforms such as the Nintendo Switch. Take-Two asserted that they "are well aware that they do not possess the right to copy, adapt, or distribute derivative GTA source code, or the audiovisual elements of the games, and that doing so constitutes copyright infringement", and also alleging that the project has caused "irreparable harm" to the company.


Endorsement and turning a blind eye

Other times, companies have endorsed fangames. For example, Capcom has featured Peter Sjöstrand's Mega Man 2.5D fangame in their community site more than once. However, Capcom Senior Vice President Christian Svennson has stated that, while they legally can't sanction fangames, they won't proactively go after them either. In 2012, Capcom took Seo Zong Hui's ''
Street Fighter X Mega Man ''Street Fighter X Mega Man'' is a crossover platform game created by Singaporean fan developer Seow Zong Hui. Initially developed as a fan game, ''Street Fighter X Mega Man'' later received support from Capcom, who assisted in the production ...
'' and funded it, promoting it from a simple fangame to an officially licensed freeware Mega Man game. In 2008,
Christian Whitehead Christian Whitehead, also known by his alias The Taxman, is an Australian video game programmer and designer. He is most recognized for his work creating updated ports of early games in Sega's ''Sonic the Hedgehog'' series, as well as being th ...
created his own game engine, known as the Retro Engine, for use in the '' Sonic the Hedgehog'' fangame ''Retro Sonic''. Whitehead developed a proof-of-concept prototype of '' Sonic the Hedgehog CD'' running on the Retro Engine and pitched it to Sega. Sega gave their approval, and a full remake running on Whitehead's engine was released two years later. Whitehead later worked with fellow fan-programmer Simon Thomley to develop mobile remakes of '' Sonic the Hedgehog'' and ''
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. It follows Sonic as he attempts to stop Doctor Eggman from stealing the Chaos Emeralds to power his space stationnamed The Death Egg. Like the first ''S ...
'', and ultimately directed an all-new ''Sonic the Hedgehog'' title, ''
Sonic Mania ''Sonic Mania'' is a 2017 platform game published by Sega for Nintendo Switch, PlayStation 4, Xbox One, and Windows. Produced in commemoration of the ''Sonic the Hedgehog'' series' 25th anniversary, ''Sonic Mania'' pays homage to the original S ...
'', with a development team made up of individuals noted for their work in the ''Sonic the Hedgehog'' fan community. ''
Skywind The Elder Scrolls Renewal Project (TESRenewal) is a fan volunteer effort to recreate and remaster the video games in ''The Elder Scrolls'' series. The team is best known for its ''Skywind'' project, which seeks to recreate the 2002 '' The Elder S ...
'' is a fan remastering of '' The Elder Scrolls III: Morrowind'' (2002) in the game engine of '' The Elder Scrolls V: Skyrim''. The original game developers, Bethesda Softworks, have given project volunteers their approval. The remastering team involves over 70 volunteers in artist, composer, designer, developer, and voice acting roles. In November 2014, the team reported to have finished half of the remaster's environment, over 10,000 new dialogue lines, and three hours of series-inspired soundtrack. In April 2017, Mig Perez and Jeffrey Montoya released '' Castlevania: The Lecarde Chronicles 2''. The game features all new assets and a new soundtrack, as well as new voice acting from actors who appeared in the official ''Castlevania'' series, such as Douglas Rye who played Dracula in '' Curse of Darkness'' and Robert Belgrade who played Alucard in '' Symphony of the Night''.
Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casino ...
allowed the game to be released with the contingency that the game remains non-profit.


See also

*
Fan labor Fan labor, also called fan works, are the creative activities engaged in by fans, primarily those of various media properties or musical groups. These activities can include creation of written works (fiction, fan fiction and review literature), ...
* Homebrew (video games) * Dōjin soft *
Game development Video game development (or gamedev) is the process of developing a video game. The effort is undertaken by a developer, ranging from a single person to an international team dispersed across the globe. Development of traditional commercial PC ...
* Game Maker *
Microsoft XNA Microsoft XNA (a recursive acronym for XNA's not acronymed) is a freeware set of tools with a managed runtime environment that Microsoft developed to facilitate video game development. XNA is based on .NET Framework, with versions that run on Win ...
* M.U.G.E.N *
XGameStation The XGameStation is a series of embedded systems, primarily designed as a Dedicated console, dedicated home video game console, created by Andre LaMothe and sold by his company Nurve Networks LLC. Originally designed to teach electronics and video ...
* Enterbrain's game suites **
RPG Maker RPG Maker, known in Japan as , is a series of programs for the development of role-playing video games (RPGs) with story-driven elements, created by the Japanese group ASCII, succeeded by Enterbrain. The Japanese name, ''Tsukūru'', is a pun m ...
**
Fighter Maker ''Fighter Maker'' is a series of games for PlayStation consoles and Microsoft Windows. It features a robust character creation system, letting players even create animations. There are two versions of the games, ''Fighter Maker'' (''FM'' series) ...
**
Sim RPG Maker is a series of tactical role-playing game software and spinoff of the long-running ''RPG Maker'' series, although the name is not a direct translation of the original name which would be "Simulation RPG Maker". Releases There have been two ver ...


References

{{Independent production Video game culture Fangame Unofficial adaptations Custom firmware Video game development