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DRAKON
DRAKON is a free and open source algorithmic visual programming and modeling language developed within the Buran space project following ergonomic design principles. The language provides a uniform way to represent flowcharts of any complexity that are easy to read and understand. The DRAKON Editor, which was released in September 2011, is an implementation of the language available in the public domain. It can be used for creating documentation, or for creating visual programs that can be converted to source code in other languages. Unlike UML's philosophy, DRAKON's language philosophy is based on being augmented if needed, by using a hybrid language, which can be illustrated as "incrustating code snippets from text language used into shape DRAKON requires". This way, DRAKON always remains a simple visual language that can be used as an augmentation for a programmer who is interested in making their own project code easier to support or other long-term needs for exampl ...
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Visual Programming Language
In computing, a visual programming language (visual programming system, VPL, or, VPS) is any programming language that lets users create programs by manipulating program elements ''graphically'' rather than by specifying them ''textually''. A VPL allows programming with visual expressions, spatial arrangements of text and graphic symbols, used either as elements of syntax or secondary notation. For example, many VPLs (known as ''dataflow'' or ''diagrammatic programming'') are based on the idea of "boxes and arrows", where boxes or other screen objects are treated as entities, connected by arrows, lines or arcs which represent relations. Definition VPLs may be further classified, according to the type and extent of visual expression used, into icon-based languages, form-based languages, and diagram languages. Visual programming environments provide graphical or iconic elements which can be manipulated by users in an interactive way according to some specific spatial grammar for p ...
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Visual Programming Language
In computing, a visual programming language (visual programming system, VPL, or, VPS) is any programming language that lets users create programs by manipulating program elements ''graphically'' rather than by specifying them ''textually''. A VPL allows programming with visual expressions, spatial arrangements of text and graphic symbols, used either as elements of syntax or secondary notation. For example, many VPLs (known as ''dataflow'' or ''diagrammatic programming'') are based on the idea of "boxes and arrows", where boxes or other screen objects are treated as entities, connected by arrows, lines or arcs which represent relations. Definition VPLs may be further classified, according to the type and extent of visual expression used, into icon-based languages, form-based languages, and diagram languages. Visual programming environments provide graphical or iconic elements which can be manipulated by users in an interactive way according to some specific spatial grammar for p ...
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Flowchart
A flowchart is a type of diagram that represents a workflow or process. A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task. The flowchart shows the steps as boxes of various kinds, and their order by connecting the boxes with arrows. This diagrammatic representation illustrates a solution model to a given problem. Flowcharts are used in analyzing, designing, documenting or managing a process or program in various fields. * ''Document flowcharts'', showing controls over a document-flow through a system * ''Data flowcharts'', showing controls over a data-flow in a system * ''System flowcharts'', showing controls at a physical or resource level * ''Program flowchart'', showing the controls in a program within a system Notice that every type of flowchart focuses on some kind of control, rather than on the particular flow itself. However, there are some different classifications. For example, Andrew Veronis ...
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Algorithm
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific Computational problem, problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can perform automated deductions (referred to as automated reasoning) and use mathematical and logical tests to divert the code execution through various routes (referred to as automated decision-making). Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus". In contrast, a Heuristic (computer science), heuristic is an approach to problem solving that may not be fully specified or may not guarantee correct or optimal results, especially in problem domains where there is no well-defined correct or optimal result. As an effective method, an algorithm ca ...
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Buran Program
The ''Buran'' program (russian: Буран, , "Snowstorm", "Blizzard"), also known as the "VKK Space Orbiter program" (russian: ВКК «Воздушно-Космический Корабль», lit=Air and Space Ship), was a Soviet Union, Soviet and later Russian reusable spacecraft project that began in 1974 at the Central Aerohydrodynamic Institute in Moscow and was formally suspended in 1993. In addition to being the designation for the whole Soviet/Russian reusable spacecraft project, ''Buran'' was also the name given to Buran (spacecraft), Orbiter K1, which completed one uncrewed spaceflight in 1988 and was the only Soviet reusable spacecraft to be launched into space. The ''Buran''-class orbiters used the expendable Energia (rocket), Energia rocket as a launch vehicle. Unlike the Space Shuttle, Buran had a capability of flying uncrewed missions, as well as performing fully automated landings. The Buran program was started by the Soviet Union as a response to the United St ...
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Modeling Language
A modeling language is any artificial language that can be used to express information or knowledge or systems in a structure that is defined by a consistent set of rules. The rules are used for interpretation of the meaning of components in the structure. Overview A modeling language can be graphical or textual. * ''Graphical'' modeling languages use a diagram technique with named symbols that represent concepts and lines that connect the symbols and represent relationships and various other graphical notation to represent constraints. * ''Textual'' modeling languages may use standardized keywords accompanied by parameters or natural language terms and phrases to make computer-interpretable expressions. An example of a graphical modeling language and a corresponding textual modeling language is EXPRESS. Not all modeling languages are executable, and for those that are, the use of them doesn't necessarily mean that programmers are no longer required. On the contrary, executab ...
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Buran Programme
The ''Buran'' program (russian: Буран, , "Snowstorm", "Blizzard"), also known as the "VKK Space Orbiter program" (russian: ВКК «Воздушно-Космический Корабль», lit=Air and Space Ship), was a Soviet and later Russian reusable spacecraft project that began in 1974 at the Central Aerohydrodynamic Institute in Moscow and was formally suspended in 1993. In addition to being the designation for the whole Soviet/Russian reusable spacecraft project, ''Buran'' was also the name given to Orbiter K1, which completed one uncrewed spaceflight in 1988 and was the only Soviet reusable spacecraft to be launched into space. The ''Buran''-class orbiters used the expendable Energia rocket as a launch vehicle. Unlike the Space Shuttle, Buran had a capability of flying uncrewed missions, as well as performing fully automated landings. The Buran program was started by the Soviet Union as a response to the United States Space Shuttle program. The project was the l ...
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Icons Of Visual Programming Language --DRAKON--
An icon () is a religious work of art, most commonly a painting, in the cultures of the Eastern Orthodox, Oriental Orthodox, and Catholic churches. They are not simply artworks; "an icon is a sacred image used in religious devotion". The most common subjects include Christ, Mary, saints and angels. Although especially associated with portrait-style images concentrating on one or two main figures, the term also covers most religious images in a variety of artistic media produced by Eastern Christianity, including narrative scenes, usually from the Bible or the lives of saints. Icons are most commonly painted on wood panels with egg tempera, but they may also be cast in metal, carved in stone, embroidered on cloth, done in mosaic or fresco work, printed on paper or metal, etc. Comparable images from Western Christianity can be classified as "icons", although "iconic" may also be used to describe a static style of devotional image. In the Greek language, the term for icon painting ...
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Keldysh Institute Of Applied Mathematics
The Keldysh Institute of Applied Mathematics (russian: Институт прикладной математики им. М.В.Келдыша) is a research institute specializing in computational mathematics. It was established to solve computational tasks related to government programs of nuclear and fusion energy, space research and missile technology. The Institute is a part of the Department of Mathematical Sciences of the Russian Academy of Sciences. The main direction of activity of the institute is the use of computer technology to solve complex scientific and technical issues of practical importance. Since 2016, development of mathematical and computational methods for biological research, as well as a direct solution to the problems of computational biology with the use of such methods, has also been included in the circle of scientific activities of the institute. Scientific activity Nuclear physics Prominent theoretical physicist Yakov Borisovich Zel'dovich headed one ...
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Launch Vehicle
A launch vehicle or carrier rocket is a rocket designed to carry a payload (spacecraft or satellites) from the Earth's surface to outer space. Most launch vehicles operate from a launch pad, launch pads, supported by a missile launch control center, launch control center and systems such as vehicle assembly and fueling. Launch vehicles are engineered with advanced aerodynamics and technologies, which contribute to large operating costs. An orbital spaceflight, orbital launch vehicle must lift its payload at least to the boundary of space, approximately and accelerate it to a horizontal velocity of at least . Suborbital spaceflight, Suborbital vehicles launch their payloads to lower velocity or are launched at elevation angles greater than horizontal. Practical orbital launch vehicles are multistage rockets which use chemical propellants such as Solid-propellant rocket, solid fuel, liquid hydrogen, kerosene, liquid oxygen, or Hypergolic propellants. Launch vehicles are cla ...
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Dragon
A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as winged, horned, and capable of breathing fire. Dragons in eastern cultures are usually depicted as wingless, four-legged, serpentine creatures with above-average intelligence. Commonalities between dragons' traits are often a hybridization of feline, reptilian and avian features. Scholars believe huge extinct or migrating crocodiles bear the closest resemblance, especially when encountered in forested or swampy areas, and are most likely the template of modern Oriental dragon imagery. Etymology The word ''dragon'' entered the English language in the early 13th century from Old French ''dragon'', which in turn comes from la, draconem (nominative ) meaning "huge serpent, dragon", from Ancient Greek , (genitive , ) "serpent, giant s ...
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