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WGL or Wiggle is an API between
OpenGL OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardwa ...
and the windowing system interface of Windows. WGL is analogous to EGL, which is an interface between rendering APIs such as OpenCL, OpenGL, OpenGL ES or OpenVG and the native platform, as well as to CGL, which is the
OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
interface to OpenGL.


See also

* CGL – the equivalent
OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
interface to OpenGL * GLX – the equivalent X11 interface to OpenGL * EGL – a similar interface between to OpenGL ES and OpenVG and a windowing system; used by Wayland * GLUT – a higher level interface that hides the differences between WGL, GLX, etc.


External links


WGL functions
3D graphics software Application programming interfaces OpenGL {{compu-graphics-stub