In
computer programming
Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as anal ...
and
software engineering
Software engineering is a systematic engineering approach to software development.
A software engineer is a person who applies the principles of software engineering to design, develop, maintain, test, and evaluate computer software. The term ' ...
, software brittleness is the increased difficulty in fixing older
software
Software is a set of computer programs and associated software documentation, documentation and data (computing), data. This is in contrast to Computer hardware, hardware, from which the system is built and which actually performs the work.
...
that may appear reliable, but actually fails badly when presented with unusual data or altered in a seemingly minor way. The phrase is derived from analogies to
brittleness
A material is brittle if, when subjected to stress, it fractures with little elastic deformation and without significant plastic deformation. Brittle materials absorb relatively little energy prior to fracture, even those of high strength. ...
in
metalworking
Metalworking is the process of shaping and reshaping metals to create useful objects, parts, assemblies, and large scale structures. As a term it covers a wide and diverse range of processes, skills, and tools for producing objects on every scale ...
.
Causes
When software is new, it is very malleable; it can be formed to be whatever is wanted by the implementers. But as the software in a given project grows larger and larger, and develops a larger base of users with long experience with the software, it becomes less and less malleable. Like a metal that has been work-hardened, the software becomes a
legacy system, brittle and unable to be easily
maintained without fracturing the entire system.
Brittleness in software can be caused by
algorithm
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing ...
s that do not work well for the full range of input data. A good example is an algorithm that allows a
divide by zero to occur, or a
curve-fitting equation that is used to
extrapolate beyond the data that it was fitted to. Another cause of brittleness is the use of
data structure
In computer science, a data structure is a data organization, management, and storage format that is usually chosen for Efficiency, efficient Data access, access to data. More precisely, a data structure is a collection of data values, the rel ...
s that restrict values. This was commonly seen in the late 1990s as people realized that their software
only had room for a 2 digit year entry; this led to the sudden updating of tremendous quantities of brittle software before the year 2000. Another more commonly encountered form of brittleness is in
graphical user interfaces that make invalid assumptions. For example, a user may be running on a low
resolution display, and the software will open a
window too large to fit the
display. Another common problem is expressed when a user uses a
color scheme other than the
default
Default may refer to:
Law
* Default (law), the failure to do something required by law
** Default (finance), failure to satisfy the terms of a loan obligation or failure to pay back a loan
** Default judgment, a binding judgment in favor of ei ...
, causing text to be rendered in the same color as the background, or a user uses a
font
In movable type, metal typesetting, a font is a particular #Characteristics, size, weight and style of a typeface. Each font is a matched set of type, with a piece (a "Sort (typesetting), sort") for each glyph. A typeface consists of a range of ...
other than the default, which won't fit in the allowed space and cuts off instructions and labels.
Very often, an old code base is simply abandoned and a brand-new system (which is intended to be free of many of the burdens of the legacy system) created from scratch, but this can be an expensive and time-consuming process.
Some examples and reasons behind software brittleness:
* Users expect a
relatively constant user interface; once a feature has been implemented and exposed to the users, it is very difficult to convince them to accept major changes to that feature, even if the feature was not well designed or the existence of the feature blocks further progress.
* A great deal of documentation may describe the current behavior and would be expensive to change. In addition, it is essentially impossible to recall all copies of the existing documentation, so users are likely to continue to refer to obsolete manuals.
* The original implementers (who knew how things really worked) have moved on and left insufficient documentation of the internal workings of the software. Many small implementation details were only understood through the oral traditions of the design team, and many of these details eventually are irretrievably lost, although some can be rediscovered through the diligent (and expensive) application of
software archaeology.
*
Patches have probably been issued throughout the years, subtly changing the behavior of the software. In many cases, these patches, while correcting the overt failure for which they were issued, introduce other, more subtle, failures into the system. If not detected by
regression testing, these subtle failures make subsequent changes to the system more difficult.
* More subtle forms of brittleness commonly occur in
artificial intelligence
Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machine
A machine is a physical system using Power (physics), power to apply Force, forces and control Motion, moveme ...
systems. These systems often rely on significant assumptions about the input data. When these assumptions aren't met – and, because they may not be stated, this may easily be the case – then the system will respond in completely unpredictable ways.
* Systems can also be brittle if the component
dependencies are too rigid. One example of this is seen in the difficulties transitioning to new versions of
dependencies. When one component expects another to output only a given range of values, and that range changes, then it can cause errors to ripple through the system, either during building or at
runtime.
* Fewer technical resources are available to support changes when a system is in a maintenance phase than there are for a system that is in a development or implementation phase of the
Systems Development Life Cycle (SDLC).
See also
*
Brittle system
*
Software entropy
*
Software rot
*
Robustness (computer science)
References
*
*
*{{cite journal , title=Power fantasies: the strange appeal of the Y2K bug – Year 2000 transition problem , journal=Reason , year=1999 , author=Virginia Postrel , url=http://findarticles.com/p/articles/mi_m1568/is_11_30/ai_54259936 , access-date=2008-07-25 , archive-url=https://web.archive.org/web/20050910120935/http://www.findarticles.com/p/articles/mi_m1568/is_11_30/ai_54259936 , archive-date=2005-09-10 , url-status=dead
Computer errors
Computer jargon
Software maintenance