PlatinumGames Inc. is a Japanese
video game developer
A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with em ...
based in
Osaka
is a Cities designated by government ordinance of Japan, designated city in the Kansai region of Honshu in Japan. It is the capital of and most populous city in Osaka Prefecture, and the List of cities in Japan, third-most populous city in J ...
. It was founded in October 2007 as result of a merger between Seeds Inc. and Odd Inc.
Capcom
is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
alumni
Shinji Mikami,
Atsushi Inaba
is a Japanese video game producer and businessman. He was the former Chief executive officer, CEO and producer of the Capcom subsidiary Clover Studio, who developed the games ''Viewtiful Joe (video game), Viewtiful Joe'', ''Ōkami'', and ''God Ha ...
, and
Hideki Kamiya founded Seeds Inc. after the closure of
Clover Studio, while Odd Inc. was founded by Tatsuya Minami. A year after the studio was founded, video game publisher
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
announced that it would be publishing four intellectual properties developed by the company: ''
MadWorld'', ''
Infinite Space'', ''
Bayonetta
is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
'', and ''
Vanquish''. Their partnership later extended to include ''
Anarchy Reigns''. Most of these games were met with positive reception. Over the years, PlatinumGames had developed an expertise in action games and one of their key philosophies was that the team would not follow conventional game design concepts.
While PlatinumGames' core goal was to create new and original
intellectual property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
, the team previously accepted several contract works from
Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
on several licensed projects, most of which received mixed reviews. Since 2013, PlatinumGames began collaborating with
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
, who funded several of their original titles, including ''
The Wonderful 101'' and ''
Astral Chain'', and handled licensing between Sega that would allow PlatinumGames to continue the ''
Bayonetta
is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
'' series. The studio worked on creating new installments in other studios' franchises, with the studio taking primary development duties on ''
Metal Gear Rising: Revengeance'' for
Konami
, commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
, ''
Star Fox Zero'' for Nintendo, ''
Nier: Automata'' for
Square Enix
is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
, and ''Ninja Gaiden 4'' for
Koei Tecmo and
Xbox Game Studios
Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, fo ...
.
History
2006–2007: Founding
PlatinumGames was founded by the merger of Seeds Inc. and Odd Inc. in October 2007. Seeds Inc. had been founded by
Shinji Mikami,
Atsushi Inaba
is a Japanese video game producer and businessman. He was the former Chief executive officer, CEO and producer of the Capcom subsidiary Clover Studio, who developed the games ''Viewtiful Joe (video game), Viewtiful Joe'', ''Ōkami'', and ''God Ha ...
, and
Hideki Kamiya on August 1, 2006.
Prior to establishing the company, the three worked for
Capcom
is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
, and were key members of the Osaka-based
Clover Studio, which specialized in making new and creative intellectual properties. They worked closely together developing popular Capcom franchises, including ''
Resident Evil'', ''
Devil May Cry
is a science fantasy action-adventure game franchise created by Hideki Kamiya. It is primarily developed and published by Capcom. The series centers on the demon hunter Dante (Devil May Cry), Dante and his efforts to thwart various demon invas ...
'', ''
Viewtiful Joe'', and ''
Ōkami''. Most of these games received critical acclaim, but under-performed commercially, leading to Capcom's decision to close the studio. Prior to the closure, the three founders had already left the studio to form their own company in mid-2006. In January 2006, the company expanded to 51 employees, including more former Capcom employees such as Masami Ueda, composer for the early ''Resident Evil'' games, and Mari Shimazaki, ''Ōkami''s artist. Yusuke Hashimoto and Kenji Saito, who would eventually become PlatinumGames' directors, joined during its establishment period. The new company revealed its existence by launching its website in February 2007.
Odd Ltd. was founded by Tatsuya Minami in February 2006, and later renamed Odd Inc. in July 2007.
Like the founders of Clover Studio, Minami worked at Capcom prior to founding his own studio. He joined Capcom and for 20 years was involved in titles such as ''
Super Ghouls 'n Ghosts'' and the ''
Mega Man'' franchise. However, he decided to leave as he became tired of making sequels.
Minami became the studio's head and focused on the company's management and administration, while Mikami, Inaba, and Kamiya remained in the positions of
director or producer.
2008–2012: Partnership with Sega
The company had not revealed anything about upcoming games for a year, until 2008, when
Sega
is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
announced that it would be publishing four PlatinumGames' titles.
According to Minami, the titles were unique and creative, and it was courageous of Sega to publish these risky titles. Minami added further that the partnership with Sega allowed them to bring these titles to Western markets. The four games included ''
MadWorld'', ''
Infinite Space'', ''
Bayonetta
is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
'', and ''
Vanquish''.
Each was released in 2009. All the
intellectual properties created by PlatinumGames as part of the partnership are owned by Sega.
''
MadWorld'' was the first game to be released. Produced by Inaba, the game was designed to appeal to a western audience and had a unique art style inspired by that of ''
Sin City
''Sin City'' is a series of neo-noir Comic book, comics by American comic book writer-artist Frank Miller. The first story originally appeared in ''Dark Horse Presents Fifth Anniversary Special'' (April 1991), and continued in ''Dark Horse Prese ...
''. The original story was written by
Yasumi Matsuno
is a Japanese video game designer and writer. Matsuno was first introduced to video games in arcade game, arcades while waiting for the train, and first played ''Space Invaders'' and ''Xevious'' there. He attended Hosei University for foreign ...
, who had previously worked on
Square Enix
is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
's ''
Ogre Battle'' and ''
Final Fantasy Tactics'', while PlatinumGames and Sega jointly localized the title for the West. The team created the game with a vision of bringing a unique game to the
Wii. While the game received positive reviews, it was a commercial failure, despite Sega's heavy marketing.
Though the game was a commercial failure, Sega felt that sales were "encouraging", and said that they would continue to make mature games for the Wii. They released the ''Welcome To Violence'' pack, which bundles ''MadWorld'' with ''
House of the Dead: Overkill'', and ''
The Conduit'', each of which were commercial failures. In 2010, Sega announced that they would cease publishing mature video games for the Wii, citing the disappointing sales of ''MadWorld'' as a contributing factor. However, PlatinumGames announced several days later that they would like to make the sequel game.
The company's second game was ''
Infinite Space''. Announced as ''Infinite Line'', it is a
role-playing video game
Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
with
real-time strategy
Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that does not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time." By contrast, in Turn-based strategy, tur ...
, and
space simulation elements. Inspired by the works of
Arthur C. Clarke and
Greg Egan, PlatinumGames collaborated closely with
Nude Maker for the game. Produced by Inaba, it was released in June 2009 in Japan, and its localized release for western territories was in March 2010. The game was a moderate success in Japan, but sales of the game in the West were unsatisfactory. PlatinumGames blamed Sega for not producing enough copies of the game, as the game "sold out instantly".
The third game is ''
Bayonetta
is a science fantasy action-adventure video game franchise created by Hideki Kamiya. It is developed by PlatinumGames, owned by Sega, and, since the release of Bayonetta 2 in 2014, published by Nintendo. The franchise was introduced in 2009 w ...
'', an
action game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
"evolved" from the ''Devil May Cry'' series. The title was directed by Kamiya, who originally pitched several "casual" projects for the studio before starting the development of ''Bayonetta''. The game features an original story, with inspirations drawn from
Scandinavian mythology, while the design of the
titular character was based on Kamiya's own vision of an "ideal woman". The development team was credited as "Team Little Angels", as opposed to ''Devil May Cry''s "Team Little Devils". The game received critical acclaim on its release, with critics praising its action as "genre-topping", as well as its characters and innovation.
However, according to Inaba, the team had set an overly high standard for themselves and became extremely frustrated by the end of the project's development. Inaba added that the game's development "nearly broke" PlatinumGames.
The team's morale was restored after hearing players' positive opinions of the game.
In addition, Inaba called the PlayStation 3 version of the game the company's "biggest failure", as the team did not have sufficient skills to develop that version of the game. More than 1.35 million units of the game were shipped, but according to Minami, the company was disappointed with its sales, despite it being one of the most commercially successful games produced by the company.
An animated film based on the game, called ''
Bayonetta: Bloody Fate'', was later released by
Gonzo.
The Sega-PlatinumGames original partnership announcement teased a mysterious fourth game from Mikami.
The title was later revealed to be ''
Vanquish''. The team drew inspiration from ''
Casshern'' when creating the game's visuals. Mikami decided the game's
third-person perspective
Narration is the use of a written or spoken commentary to storytelling, convey a narrative, story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to del ...
through
trial and error, and hoped that with it, the team could increase its gameplay pace. It was originally designed to be an
open world game, but this idea was later abandoned and the game's direction shifted to become linear. On its release, the game was positively reviewed, with critics calling it innovative for introducing new elements into the shooter genre. Sega added that the company was encouraged by the game's first and second-day sales. After its release, Mikami left PlatinumGames and formed a new company,
Tango Gameworks. According to Minami, Mikami "always wanted to be his own man, and his own developer".
In late 2010, PlatinumGames revealed that it was in discussions with Sega to extend their partnership. Inaba added that Sega is a publisher which allows the team to have much creative control over their games. In 2011, PlatinumGames announced that they had extended their partnership with a new title called ''Max Anarchy''. The game was released in western territories as ''
Anarchy Reigns'' in 2012. The game serves as a sequel to ''MadWorld'', but it does not feature the ''Sin City'' graphic style, though players assume control of ''MadWorld''s protagonist Jack Cayman for most parts of the game. The game received mixed reviews on its release, and it was a commercial failure. ''Anarchy Reigns'' was the final game created by PlatinumGames and Sega.
2013–present: Licensed properties and exclusive games
In 2011,
Hideo Kojima
is a Japanese video game designer. Regarded as one of the pioneering auteurs of video games, he developed a strong passion for film and literature during his childhood and adolescence, which in turn has had a significant influence on his game ...
and his studio
Kojima Productions were working on a new ''
Metal Gear
is a Media franchise, franchise of stealth games created by Hideo Kojima. Developed and published by Konami, the first game, ''Metal Gear (video game), Metal Gear'', was released in 1987 for MSX, MSX home computers. The player often takes con ...
'' game focused on one of its main characters
Raiden, a ninja equipped with swords. Unable to continue working on the game, Kojima contacted Minami to ask PlatinumGames to work on it. According to Kojima, PlatinumGames was the only studio capable of working on an
action game
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and ...
with sword-based combat.
The team added
stealth elements to the game finding its system too boring and straightforward. Directed by Kenji Saito, the game, titled ''
Metal Gear Rising: Revengeance'', was released in 2013 and received generally positive reviews from critics, and was a commercial success. It also became the company's first licensed title.

The same year also saw the release of PlatinumGames' second game, ''
The Wonderful 101'' for the
Wii U. While Kamiya directed the game, Minami offered creative advice. According to Kamiya, inspiration was drawn from classic ''
tokusatsu
is a Japanese term for live-action films or television programs that make heavy use of practical special effects. Credited to special effects director Eiji Tsuburaya, ''tokusatsu'' mainly refers to science fiction film, science fiction, War fi ...
'' series like ''
Super Sentai
The is a Japanese superhero team media franchise consisting of television series and films produced by Toei Company and Bandai, and aired by TV Asahi. The shows are of the '' tokusatsu'' genre, featuring live action characters and colorfu ...
'', and that the game was designed to appeal to all types of audiences. The game was originally planned for the Wii, and was set to feature classic
Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles.
The history of Nintendo began when craftsman Fusajiro Yamauchi ...
characters. However, as the team found that it was difficult to use these characters creatively, the game was put on hold temporarily. Its development was restarted later, with 50 original characters being featured in the final game. Nintendo provided feedback during the game's development hoping that it would reach a larger audience.
The game received critical acclaim. It was considered one of the best games in the Wii U library, and was voted one of community's Nintendo favorites. However, the game underperformed in Japan, and was outsold by ''
Pikmin 3'', which had already been released before the launch of ''The Wonderful 101''.
VG247 attributed the game's failure to the low sales of the
Wii U.
Their partnership continued with ''
Bayonetta 2'', which sparked controversy for being a Wii U exclusive when its predecessor is a multi-platform title. According to Inaba, the company worked with Sega to create the game's sequel. It was later cancelled in the middle of the game's development until Nintendo offered to work with the company to revive it and fund the project.
Sega only served as the game's advisor.
Inaba added that Nintendo did not actively interfere with the game's development, and compared its role to that of an observer. Kamiya, who did not direct the sequel game,
served as the game's supervisor. Replacing Kamiya as the game's director is Yusuke Hashimoto. Hashimoto focused on refining the original's combat, and extending the game's
replay value.
''Bayonetta 2'' received critical acclaim on its launch, with several gaming publications awarding the game a perfect score. Though Nintendo did not comment on the game's sales, the title sold only 38,828 copies in Japan in its first week of release, faring much worse than the original. It became the seventh best-selling retail game in the UK in its first week of release, but sales declined significantly in the second week.
The company gradually developed more and more licensed titles based on existing properties. Their partners grant them creative freedom while creating these games' gameplay. Their second licensed title is ''
The Legend of Korra
''The Legend of Korra'' (abbreviated as ''TLOK'' and also known as ''Avatar: The Legend of Korra'' or more rarely simply as ''Korra'') is an American animated Fantasy television, fantasy action drama television series created by Michael Dante ...
'' (2014), based on
Nickelodeon
Nickelodeon (nicknamed Nick) is an American pay television channel and the flagship property of the Nickelodeon Group, a sub-division of the Paramount Media Networks division of Paramount Global. Launched on April 1, 1979, as the first ca ...
's
animated series of the same name. Published by
Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
, the game's story was written by Tim Hedrick, the show writer. The game received a mixed reception when it was launched.
The company later worked on the game ''
Transformers: Devastation'', based on
Hasbro
Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational corporation, multinational toy manufacturing and entertainment holding company founded on December 6, 1923 by Henry, Hillel and Herma ...
's ''Transformers: Generations''. Directed by Saito, the game was designed to look and feel different from previous ''Transformers'' games. The title received favorable reviews when it was released in 2015. The third licensed title, ''
Teenage Mutant Ninja Turtles: Mutants in Manhattan'' was released in May 2016. According to game designer Eiro Shirahama, the team watched the ''TMNT'' animated series and also played the old ''TMNT'' games for the
Super Famicom
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
while working on the game so as to understand the universe and the characters. The game garnered mixed reception when it was released.
In 2013, Kamiya revealed that he would like to have an opportunity to continue PlatinumGames' partnership with Nintendo, creating new properties or working on extending the universe of their existing franchises such as ''
Star Fox''.
Shigeru Miyamoto
is a Japanese video game designer, video game producer, producer and Creative director#Video games, game director at Nintendo, where he has served as one of its representative directors as an executive since 2002. Widely regarded as one o ...
, who produced ''
Star Fox Zero'', expressed his desire to work with external developers so that the project can have a shorter development cycle. The team was asked to serve as the game's co-developer after Nintendo saw the Arwing stage of ''
Bayonetta 2''. ''Zero'', along with its spin-off
tower defense game ''
Star Fox Guard
is a 2016 tower defense video game co-developed by Nintendo and PlatinumGames for the Wii U. The game was bundled as a separate disc for the first print edition of '' Star Fox Zero'' and as a digital download code on the Wii U eShop afterwa ...
'', was released in April 2016 to mixed reception.
By the end of March 2016, Minami stepped down from his position as president and CEO, with executive producer Kenichi Sato replacing him.
In August 2016, PlatinumGames was revealed to be in a collaboration with
Cygames in the development of the action role-playing game ''
Granblue Fantasy: Relink'', but in February 2019 it was announced that PlatinumGames would no longer be involved in the project, leaving Cygames to handle the rest of development.
Kamiya worked on the
Microsoft Studios game ''
Scalebound'', but it was cancelled in January 2017. Creative producer Jean-Pierre Kellams left the company, while Kamiya stopped working as a director and served as a
vice president
A vice president or vice-president, also director in British English, is an officer in government or business who is below the president (chief executive officer) in rank. It can also refer to executive vice presidents, signifying that the vi ...
. The studio collaborated with
Square Enix
is a Japanese Multinational corporation, multinational holding company, video game publisher and entertainment conglomerate. It releases role-playing video game, role-playing game franchises, such as ''Final Fantasy'', ''Dragon Quest'', and '' ...
, and released ''
Nier: Automata'' for
PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
and
Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
in 2017, with an
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
version being released in 2018. Directed by ''Nier'' creator
Yoko Taro
is a Japanese video game director and scenario writer. Starting his career at the now defunct game developer Cavia, his best-known work is on the action role-playing video game series '' Drakengard'', and its spin-offs, '' Nier'' and '' Nie ...
, the game received critical acclaim and more than 2 million copies were sold. According to Kamiya, Taro "saved" PlatinumGames after the cancellation of ''Scalebound''. The positive reception of ''Nier Automata'' had sparked public interest in Platinum's work once again. In May 2017, Inaba announced the company was working on a new
intellectual property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
. At
The Game Awards 2017, ''Bayonetta 3'' was revealed, which will be released for the
Nintendo Switch
The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
. It was also announced that ports of the first two ''Bayonetta'' games would be released for the same platform two months later. At the ceremony, ''Nier: Automata'' also won in the Best Score/Music category.
In April 2018, the company announced a partnership with
DeNA for an action game that explores Japanese folklore for
Android and
iOS devices, titled ''
World of Demons''. Its development began in 2015 with 30 employees attached to it, including staff who had worked on ''Star Fox Zero'' and ''Bayonetta 2'', was
soft launch
A soft launch, also known as a soft opening, is a preview release of a product or service to a limited audience prior to the general public. Soft-launching a product is sometimes used to gather data or customer feedback, prior to making it wi ...
ed in some countries in 2018, but was pulled from storefronts the following year. Platinum then released ''World of Demons'' for
Apple Arcade
Apple Arcade is a video game subscription service offered by Apple Inc. It is available through a dedicated tab of the App Store on devices running iOS 13, visionOS, tvOS 13, iPadOS 13, and macOS Catalina or later. The service launched o ...
on April 2, 2021. Another game, ''
Astral Chain'', was released for the
Nintendo Switch
The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
on August 30, 2019.
In 2019, Inaba revealed that the studio was working on two new unannounced intellectual properties owned by the studio, one of which he described as "truly unlike anything else."
Tencent Holdings supplied capital investment into Platinum in January 2020, which will allow the studio to self-publish its future titles. Platinum's CEO Kenichi Sato stated that the Tencent investment changed no aspect of Platinum's ownership and they remain an independent developer.
On February 3, 2020, PlatinumGames launched a website titled "Platinum 4", revolving around four announcements,
which included:
* The launch of a
Kickstarter
Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
campaign for a remastered port of ''The Wonderful 101'' on modern platforms. This is PlatinumGames' first self-published title, although they have stated Tencent's investment has no part in its development.
* A new game with the working title ''Project G.G.'', described as the final game of Kamiya's self-titled "hero" trilogy following ''Viewtiful Joe'' and ''The Wonderful 101''. Kamiya said while ''Viewtiful Joe'' was about one man transforming into a hero, and ''The Wonderful 101'' was about a team transforming into heroes, ''Project G.G.'' involves a similar concept around a giant hero.
* The opening of PlatinumGames Tokyo, a new studio for about 100 staff to support live service games for the company. Heading the studio include staff that had formerly worked on ''
EA Sports FC Mobile''.
* A new game titled ''Sol Cresta'', in collaboration with
Hamster Corporation, originally announced as an April Fools' joke in 2020 was then confirmed a year later to be releasing as a digital-only title for Nintendo Switch, PlayStation 4, and Windows in 2021 as the first entry of Platinum's “Neo-Classic Arcade” series.
In addition to these announcements, the research and development side of Platinum had been developing a new in-house
game engine
A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
named PlatinumEngine to power its new titles. Chief technology officer Wataru Ohmori said that the need for a custom engine over other existing solutions like Unreal or Unity was needed to give them better customization and control over their games, and to improve their performance. He said, "We came to the frightening realization that if we don’t make our work more efficient, we’re simply not going to be able to keep making the games that we want to make as technology and expectations grow." For example, Bayonetta 3, one of the titles using the engine.
On January 13, 2022, former CEO Kenichi Sato stepped down from the position after five years and eight months in the role, with Inaba replacing him.
On November 1, 2022, Platinum announced the opening of a third studio: PlatinumGames FUKUOKA.
On September 25, 2023, Kamiya announced that he would be leaving the studio on October 12. By February 2025, Abebe Tinari, Takahisa Taura, Yusuke Miyata, Kenji Saito, and Masaki Yamanaka had seemingly also left the company.
Philosophy
According to Inaba, the core goal of the company is to make new and original
intellectual property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, co ...
, and that taking risks is a crucial part of
video game development
Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more speci ...
. However, the company also worked on licensed titles later, as the team considered creating original titles "difficult", sometimes too risky, with sales that were unsatisfactory for the team. According to Minami, working on both licensed properties and original games provides the company with stability. Despite having a new focus, PlatinumGames retains their original vision of making games and the team hopes to become one of "the three top game studios in the world".
While PlatinumGames is a Japanese development company, the development team also attempts to add elements to their games that will attract a large global audience. Minami says that the company is keen to work with both Japanese and Western publishers.
According to Inaba, the company values the idea of "change", and that "the people who are not looking for constant change are not necessarily welcome in what I think the company should be".
According to Minami, PlatinumGames only made games that the development team were passionate about. Inaba described the studio as "loud", as every one on the development team is allowed to express their opinions on their projects and their visions will not be compromised. The studio also invites employees who are not involved in game design, such as artists and programmers, to provide creative input to their projects.
Saito added that every game that company developed has a "Platinum taste". While the company developed an expertise in action games, Saito claimed that the studio learned from every project and will apply this knowledge to their new games and genres.
The company also hopes to innovate by introducing new elements in both original titles or licensed games. According to PlatinumGames, a good action game should be "passive" and feature a "unique selling point"; replay value that allows players to hone their skills; a strong leading character; and should not follow conventional design philosophy.
Games developed
Additional work
Cancelled games
References
External links
*
{{Portal bar, Companies, Japan, Video games
Amusement companies of Japan
Companies based in Osaka Prefecture
Japanese companies established in 2007
Privately held companies of Japan
Tencent
Video game companies established in 2007
Video game companies of Japan
Video game development companies