''OGRE'' is a science fiction
board wargame
A board wargame is a wargame with a set playing surface or board game, board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military ...
designed by the American game designer
Steve Jackson and published by
Metagaming Concepts
Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ...
in 1977 as the first
microgame
The MicroGame line by Metagaming Concepts consisted of tabletop microgames published from 1977 to 1982.
History
In 1977, Metagaming Concepts designer Howard Thompson came up with a new type of small, inexpensive, and fast wargame with a limited ...
in its
MicroGame
The MicroGame line by Metagaming Concepts consisted of tabletop microgames published from 1977 to 1982.
History
In 1977, Metagaming Concepts designer Howard Thompson came up with a new type of small, inexpensive, and fast wargame with a limited ...
line. When Jackson left Metagaming to form his own company, he took the rights to ''OGRE'' with him, and all subsequent editions have been produced by
Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''.
History
Founded in 1980, six years after the cr ...
(SJG).
Game description
''OGRE'' is an
asymmetrical
Asymmetry is the absence of, or a violation of, symmetry (the property of an object being invariant to a transformation, such as reflection). Symmetry is an important property of both physical and abstract systems and it may be displayed in pre ...
two-player wargame set in the late 21st century that pits a single giant
robot
A robot is a machine—especially one Computer program, programmable by a computer—capable of carrying out a complex series of actions Automation, automatically. A robot can be guided by an external control device, or the robot control, co ...
tank called an "OGRE" against the second player's headquarters, defended by a mixture of conventional units, including tanks, infantry, and artillery.
During each player's turn, they may move their unit(s), then engage in combat with the opponent's unit(s) if the movement has brought those unit(s) in range of the weapons on the moved unit(s). After the combat has been resolved by rolling a die for each encounter, the specialized "Ground Effect Vehicle" units may be moved a second time; play then passes to the other player.
[ Victory conditions vary by scenario, but for the OGRE player, the objective generally includes destroying the defender's command post and sometimes also eliminating their forces, and for the defender, the objective is to destroy the OGRE.][
]
Components
The game components of the original 1977 edition published by Metagaming include a hex map
A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal ...
printed in black-and-white; 112 square counters, each on a side, representing military units and machines printed on sheets of cardboard (but not fully die-cut); and a 20-page rulebook.[
The original hex map depicts a battleground of barren terrain with obstacles including raised ridgelines between some adjacent hex cells and large, radioactive craters occupying a full hex cell.][ The board is 15 hex cells wide and was reduced from 25 to 22 rows with the second edition.][ In addition, the second edition updated the map with crater graphics.][ The 1982 edition published by Steve Jackson Games upgraded the map to color printed on glossy paper and expanded the rulebook to 40 pages, but retained similar semi-die-cut counters.]
Units
In the original game, the player defending against the OGRE may select from four conventional armor units, in addition to Infantry:[
* Heavy Tank
* Missile Tank
* GEV (Ground Effect Vehicle)
* Howitzer
Infantry units may be stacked in groups of up to 3 squads, and Infantry counters are provided in corresponding values of 1-, 2-, and 3-squad units.][ Each conventional unit (including Infantry) carries numerical ratings for attack, defense, and movement, which are marked on the counter corresponding to that unit as follows:][
:/ D M
where
* = attack strength
* = striking distance / range
* D = defense strength
* M = movement points
The OGRE carries similar attack, range, and defense ratings for each of its weapon systems, and a single movement point rating for the OGRE vehicle itself.][ OGRE movement ability is determined by its remaining tread points, with damage to the treads resulting in a proportional reduction to available movement points.][
]
Setup
The defender sets up their forces in the more congested northern part of the map; the OGRE controlled by the other player enters the opposite side of the map at the beginning of the game. The map is divided into Northern (rows 7 and lower), Central (rows 8 through 15), and Southern (rows 16 and higher) regions; the defender is required to place their units in the Northern and Central areas, with restrictions on the initial total strength in the Central area, and the OGRE starts from the Southern edge of the map (row 21 or 22).[
Several scenarios are provided with the game. Since its initial release, additional scenarios have been described in expansion sets and gaming magazines. The basic version of the game has the attacker using a single OGRE heavy tank (referred to as a "]Mark
Mark may refer to:
In the Bible
* Mark the Evangelist (5–68), traditionally ascribed author of the Gospel of Mark
* Gospel of Mark, one of the four canonical gospels and one of the three synoptic gospels
Currencies
* Mark (currency), a currenc ...
III OGRE"), while the advanced scenario gives the attacker the larger, more powerful "Mark V OGRE" tank versus an increased number of defenders. In either scenario, the defender is given a budget to select several infantry
Infantry, or infantryman are a type of soldier who specialize in ground combat, typically fighting dismounted. Historically the term was used to describe foot soldiers, i.e. those who march and fight on foot. In modern usage, the term broadl ...
, based on total attack power, and a total number of 'armor units', but the defender is free to choose the exact composition of their own forces, staying within the budget. For example, the defender in the standard (Mark III) scenario is allowed to select any combination of infantry which total 20 attack points, and 12 armor units, counted as one per unit (e.g., one heavy tank is counted as one armor unit) except Howitzers, which count as two units each.[
]
Movement
Each piece has a movement factor which indicates the number of hexes it can move each turn, although certain types of terrain can penalize this. While craters are impassable for all units, infantry and OGREs may cross ridgelines. Maps from later editions of the game have additional features and obstacles that also affect movement.[
Most units are restricted to a single move & shoot phase during each turn (move phase first, then combat phase).] There are two notable exceptions: GEVs ("ground effect vehicles", which are heavily armored hovercraft
A hovercraft (: hovercraft), also known as an air-cushion vehicle or ACV, is an amphibious craft capable of travelling over land, water, mud, ice, and various other surfaces.
Hovercraft use blowers to produce a large volume of air below the ...
) can move both before and after combat, and the OGRE can ram into an enemy unit during its movement phase, possibly destroying the defender.
Combat
Attacks are resolved by comparing the attacking unit's strength to the defending unit's defense strength and rolling a standard (six-sided) die. The attacker must designate a target.[ All units attacking the same target can combine their attack factors.][ Likewise, the player of the OGRE can combine the attack factors of its different weapon systems if aimed at the same target.] When defending, adjacent or stacked units are considered separate targets and cannot combine their defense factors. In the OGRE, each system is considered a separate target.
The ratio of attack to defense factors are rounded in favor of the defender, and then is looked up in a combat results table with the die roll.[ For infantry and armor units, there are three possible outcomes: no effect (NE), disabled (D: armor units lose their next turn, and infantry units are decremented by one squad), or destroyed (X). When attacking OGRE weapon systems, there are only two outcomes: no effect or destroyed; the disabled result is considered the same as no effect for OGRE systems.]
Strategy
The different types of units available to the defender encourage a combined-arms
Combined arms is an approach to warfare that seeks to integrate different combat arms of a military to achieve mutually complementary effects—for example, using infantry and armour in an urban environment in which each supports the other.
...
approach with each type being better than the others in different aspects. Heavy tanks have high attack and defense with moderate speed and low range. Missile tank
A missile tank is an armoured fighting vehicle fulfilling the role of a main battle tank, but using only guided missiles for main armament. Several nations have experimented with prototypes, notably the Soviet Union during the tenure of Nikita ...
s have moderate attack and defense with moderate range and low speed. GEVs have very high speed (moving twice per turn), low attack, low range, and moderate defense. Howitzer
The howitzer () is an artillery weapon that falls between a cannon (or field gun) and a mortar. It is capable of both low angle fire like a field gun and high angle fire like a mortar, given the distinction between low and high angle fire break ...
s have very high attack and range but are easily destroyed (once an attacker has managed to get close enough), immobile, and expensive. However, according to the game's designer, this balanced mix of units was not quite right in the first edition; the second edition sped up heavy tanks, slowed down GEVs, and changed the defender's purchasing from "attack factors" to "armor units" (everything is considered equivalent, except howitzers, which are worth two of anything else).[Alternative URL with cleaned-up text]
/ref>
Publication history
In 1960, science fiction author Keith Laumer
John Keith Laumer ( – ) was an American science fiction author. Prior to becoming a full-time writer, he was an officer in the United States Air Force and a diplomat in the United States Foreign Service. His older brother March Laumer was ...
wrote ''Combat Unit'', the first of many short stories and novellas about large, semi-intelligent tanks called " Bolos". These stories and Colin Kapp
Derek Ivor Colin Kapp (3 April 1928["C Kapp birth reco ...](_blank)
's short story "Gottlos" (1969) were major influences in the development of ''OGRE''.
''OGRE'' was designed by American game designer Steve Jackson and published by Metagaming Concepts in 1977 featuring artwork by Winchell Chung. Jackson said his concept arose from the limitations of the "Microgame" format: "Thinking about writing a scenario using maybe 30 counters and just a few hexes, it hit me: give one side ''one'' counter. One ''big'' counter. After that, it started to fall into place."[ The game proved popular, and Metagaming quickly released a second edition later the same year, aimed at improving the game's balance,] with a much larger print run and rulebook artwork by Clark Bradley rather than Chung.
Steve Jackson Games
When Steve Jackson left Metagaming to found Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''.
History
Founded in 1980, six years after the cr ...
(SJG), he took the rights to ''OGRE'' with him and published a new (third) edition in 1982. This third edition featured double-sided counters and reused the Bradley artwork from the second edition; unlike the Metagaming MicroGames, which were housed in a plastic zipper storage bag
A zipper storage bag, slider storage bag, zipper bag, ziplock bag, zip-lock bag, ziploc bag, or zippie is an inexpensive flexible rectangular storage bag, usually transparent, made of polyethylene or similar plastic, that can be sealed and opene ...
, the third edition came in a "Pocket Box" clamshell. The board now used a color sheet with artwork by Denis Loubet.
In 1987, SJG released ''OGRE: Deluxe Edition''. The rulebook cover artwork was the Denis Loubet illustration that was also used for the ''OGRE'' computer game (see Spinoffs
Spin-off, Spin Off, Spin-Off, or Spinoff may refer to: Entertainment and media
*Spinoff (media), a media work derived from an existing work
*''The Spinoff'', a New Zealand current affairs magazine
* ''Spin Off'' (Canadian game show), a 2013 Canad ...
below). The board was printed on a folding cardboard base, sturdier than the previous edition's paper map, and the counters were provided with stand-up plastic bases. ''Games'' magazine listed the Deluxe Edition as one of its best games of the year.
In 1990, ''OGRE'' was combined with its sequel ''G.E.V.'' in a single ''OGRE/G.E.V.'' box. The ''OGRE'' rules were designated as the 4th edition and the ''G.E.V.'' rules were designated as the 3rd edition. The combined ''OGRE/G.E.V.'' game was released using a single box, and the rules were combined into a single two-way booklet, with the rule for one game printed in one direction; the booklet was flipped over to see the other rules. The box for the combined ''OGRE/G.E.V.'' was redesigned and the game received a limited re-release in 1995.[ In 2000, ''OGRE/G.E.V.'' was released again and designated as the 5th edition, with new cover art by Phillip Reed, sold in a VHS box, but rules still in a 4" x 7", 44-page booklet and counters in black, red and white (2-sided).]
In 2011 Steve Jackson announced a sixth edition, ''The OGRE Designer's Edition'', combining ''OGRE'' and ''G.E.V.'' with larger full-color flat counters for most units and constructible cardboard figures for the Ogres.[Jackson, Steve]
"Open (OGRE) Letter To Distributors"
''Daily Illuminator'', March 12, 2011. In May 2012, the new "Designer's Edition" was funded on Kickstarter
Kickstarter, PBC is an American Benefit corporation, public benefit corporation based in Brooklyn, New York City, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative project ...
, and the game was produced in 2013, with a cover illustrated by Philip Reed, containing five folding map boards, more than 500 counters, and 72 constructible 3-D OGREs and buildings. Numerous accessories were released at the same time, providing additional counters and scenarios.[ A new "Pocket Edition" of ''OGRE'' also was released in 2013, packaged in a resealable plastic bag, similar to the original (1977) MicroGames, and with a rulebook bearing the original artwork from Winchell Chung.][ The new Pocket Edition uses the original unit types with a version of the sixth edition rules modified to suit.][ A separate Sixth Edition boxed boardgame was released in December 2016, providing the updated rules and units from the Designer's Edition at a more affordable price.
In 2020, SJG released an updated pocket box version of ''OGRE'' with a 16-page manual and 112 counters, along with updated pocket box versions of G.E.V., Battlesuit, and Shockwave. In 2021, as part of a Kickstarter campaign, SJG released the ''1976 OGRE Playtest Booklet,'' a reproduction of the original typewritten rules and hand-drawn counters and map that were used during playtesting the first version of OGRE.
]
Other in-universe boardgames
Steve Jackson created a sequel, '' G.E.V.'' (1978), which is compatible with ''OGRE'' and adds terrain effects on movement, new units, and rules for stacking units on a single hex cell. After leaving Metagaming to form SJG, Jackson also designed and published ''Battlesuit'' (1983), which is set in the same fictional universe as ''OGRE'' and ''G.E.V.'', but concentrates on person-to-person battles instead[ and is not cross-compatible with the earlier games.
''Ogre Miniatures'' is a book first published in 1992 with a cover illustrated by Jeff Mangiat; this included the rules for both ''OGRE'' and ''G.E.V.'' and revised them to use miniatures instead of counters,][ by changing weapon ranges from hex cells to physical measurements in inches and describing a rescaled map to suit miniatures.][ A "new" ''Deluxe OGRE'' (2000) was a re-issue of ''OGRE Miniatures'', bundled with miniatures, and the original "crater" map was re-printed on a larger scale.]
Expansions
There have been three major expansions to ''OGRE'', each adding new units and rules, since its initial release: ''Shockwave'' (1984), ''Reinforcement Pack'' (1985), and ''Battlefields'' (2000).
Steve Jackson promised an expansion to ''OGRE'' and ''G.E.V.'' for Origins '83; the first expansion, ''Shockwave'', was released in 1984, packaged in a familiar plastic zipper bag. ''Shockwave'' added many new units and buildings, including corresponding counters, and came with a map designed to be placed adjacent to any side of the map included in ''G.E.V.'', expanding the playing surface.[ The next expansion was the ''Ogre Reinforcement Pack'', released in 1985, which mainly included replacements for lost counters and maps from the prior releases of ''OGRE'', ''G.E.V.'', and ''Shockwave'', but also included a few new rules for towing.][ In 1987, the magazine ''Space Gamer'' published a rule expansion, allowing players to design an OGRE.
Steve Jackson announced he was developing the ''Ogre Battlefields'' expansion in February 2000, and released it in January 2001; ''Battlefields'' includes new maps and specialized Militia and Engineer Infantry units.][ In late 2018, SJG ran a Kickstarter for a new ''OGRE Battlefields'', an update and expansion for both the Designer's Edition and the Sixth Edition.
]
Reception
In the April–June 1977 edition ''The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...
'' (Issue No. 11), Robert C. Kirk concluded that the 1977 edition of "''OGRE'' is attractive, easy to learn, inexpensive, and fun to play. What more can a gamer ask?" In the next edition of ''The Space Gamer'', William A. Peterson commented that "It is fast, simple, and fun. Its bad points, while annoying, can be ignored."
In Issue 11 of ''Dragon
A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'', Tony Watson wrote, "The nice thing about OGRE is that after you’ve played a game there’s usually time for one more. Thus, you can rectify perceived flaws in your defense or experiment with a new mix or set-up immediately, while the new ideas are still fresh in your mind. Such experimentation is always interesting, and certainly the best way to learn good play." Seven issues later, Jerry Eperson called ''OGRE'' "one of those games that get their hook into you the minute you play them ..But hidden in the game are small subtleties that can only be found after playing ''OGRE'' several times."
In the August–September 1977 edition of ''White Dwarf
A white dwarf is a Compact star, stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very density, dense: in an Earth sized volume, it packs a mass that is comparable to the Sun. No nuclear fusion takes place i ...
'' (Issue 2), Martin Easterbrook began his review of Metagaming Concepts' original 1977 edition by saying "Be warned: this game could become a craze" adding that "the idea of the microgames themselves is remarkable enough in itself". He gave the game an above-average rating of 8 out of 10 but criticized the game's title and "flimsy equipment, weak infantry".
In Issue 32 of the British wargaming magazine ''Perfidious Albion
"Perfidious Albion" is a pejorative phrase used within the context of international relations diplomacy to refer to acts of diplomatic slights, duplicity, treachery and hence infidelity (with respect to perceived promises made to or alliances f ...
'', Charles Vasey and Nicky Palmer traded views on the game. Palmer was not a fan, calling it a "badly produced fiddlesticks of a game eaturinga virtually featureless black & white mapboard the size of a pocket book, all hits to be recorded on scrap paper, units requiring scissors to cut them off strips, stacks of finger-nail thin paper card." Vasey replied, "The age of the disposal game is with us, like it or not ... The microgames are CHEAP, they are intended to be ... I rather think that given the present crowded market, had Metagaming not taken the decision to produce as they did, they might well have never risked it at all, and the hobby would have been the poorer."
In the inaugural edition of ''Ares
Ares (; , ''Árēs'' ) is the List of Greek deities, Greek god of war god, war and courage. He is one of the Twelve Olympians, and the son of Zeus and Hera. The Greeks were ambivalent towards him. He embodies the physical valor necessary for ...
'' (March 1980), David Ritchie gave the game a "very good" rating of 7 out of 9, commenting, "The first of the MicroGame
The MicroGame line by Metagaming Concepts consisted of tabletop microgames published from 1977 to 1982.
History
In 1977, Metagaming Concepts designer Howard Thompson came up with a new type of small, inexpensive, and fast wargame with a limited ...
s, ''OGRE'' started an avalanche of small, fast, playable games ..A Panzer freak's ultimate dream."
In the 1980 book ''The Complete Book of Wargames
''The Complete Book of Wargames'' by Jon Freeman and the editors of Consumer Guide was published in 1980 by Simon & Schuster under the Fireside imprint.
Contents
This book comes in both a 285-page hardcover edition and a paperback version. In ...
'', game designer Jon Freeman Jon Freeman may refer to:
*Jon Freeman (game designer)
Jon Freeman is a game designer and co-founder of software developer Automated Simulations, which was later renamed to Epyx and became a major company during the 8-bit era of home computing. He ...
commented, "It is ridiculously inexpensive — almost disposable. Despite its size and price, it is well produced and reasonably presented." Freeman thought its best value, though, was in its gameplay: "Most significantly, it's an exceptionally fast and interesting game." He noted the game's drawbacks were minor and gave this game an Overall Evaluation of "Excellent", concluding, "It's one of the best values in gaming."
In the October 1980 issue of ''Fantastic
Fantastic or Fantastik may refer to:
Music
* ''Fantastic'' (Toy-Box album)
* ''Fantastic'' (Wham! album)
* '' Fan-Tas-Tic (Vol. 1)'', an album by Slum Village
* '' Fantastic, Vol. 2'', an album by Slum Village
* ''Fantastic'' (EP), an EP by ...
'', game designer Greg Costikyan
Greg Costikyan (born July 22, 1959), sometimes known under the pseudonym Designer X, is an American game designer and science fiction writer.
Costikyan's career spans nearly all extant genres of gaming, including: hex-based wargames, role-playing ...
wrote, "''OGRE''s success, I think, is largely due to its successful mating of two of gaming’s most popular subjects — science fiction and the tank. This should not be taken as belittling the game, however, because OGRE is tense, fast-playing and a close match right down to the last die-roll. One of the comments frequently heard when it first came out was an expression of surprise that the game was of such high quality despite its small size and low cost; a lot of 'bang for your buck'."
In Issue 30 of '' Phoenix'' (March–April 1981), Michael Stoner thought the counters of the original Metagaming Concepts edition were flimsy and sometimes difficult to read, but otherwise called ''OGRE'' "an excellent 'fun' game, taking less than an hour to play and easy to teach."
In the August 1982 edition of ''Dragon
A dragon is a Magic (supernatural), magical legendary creature that appears in the folklore of multiple cultures worldwide. Beliefs about dragons vary considerably through regions, but European dragon, dragons in Western cultures since the Hi ...
'' (Issue 64), Tony Watson reviewed the first reissue by Steve Jackson Games, and called ''OGRE'' "a legend in the ranks of SF gamedom, and deservedly so... as well as being a lot of fun to play, it's an interesting extrapolation on high-tech armored warfare". Watson noted that the rules had remained essentially the same in the new edition, the most significant changes being to the physical design—with larger (still black and white) counters, and full-color maps by Denis Loubet
Denis Loubet is an artist who has worked on several Role-playing games#Tabletop, pen-and-paper role-playing games and video games, including the MMORPG ''Ashen Empires''.
Career
Loubet designed a set of miniature figure (gaming), miniatures called ...
. Watson also welcomed the retention of the original artwork alongside new pieces — "no one draws a GEV or OGRE like Mr. Chung". He concluded with a strong recommendation, saying it "would make a fine addition to any gamer's collection."
Stewart Wieck
Stewart Douglas Wieck (May 10, 1968 – June 22, 2017) was one of the founders of the publishing company, White Wolf, Inc. He was also one of the original writers of Mage: The Ascension.
Career
Stewart Wieck was born in Freeport, Illinois, in 1 ...
reviewed ''Ogre: Deluxe Edition'' in ''White Wolf
The Arctic wolf (''Canis lupus arctos''), also known as the white wolf, polar wolf, and the Arctic grey wolf, is a subspecies of grey wolf native to the High Arctic tundra of Canada's Queen Elizabeth Islands, from Melville Island to Ellesme ...
'' #9 (1988), rating it a 9 out of 10 and stated that "Easy to learn and quick to play (less than an hour per game on the average), ''OGRE'' comes well recommended by many (including myself)."
In the April 1989 edition of ''G.M.'' (Vol. 1, Issue 8), Johnny Razor reviewed ''OGRE: Deluxe Edition'' and highlighted the game's ease of introduction and short playing time, but pointed out that most gamers either like the game or loathe it.
In the August 1991 edition of ''Dragon'' (Issue 172), Allen Varney
Allen Varney (born 1958) is an American writer and game designer. Varney has produced numerous books, role-playing game supplements, technical manuals, articles, reviews, columns, and stories, as well as the fantasy novel ''Cast of Fate'' ( TSR, ...
reviewed the combined ''OGRE''/''G.E.V.'' edition of 1991, and stated, " hetwo simulation board games of armored combat on a future battlefield are among the best the field has ever seen: fast, elegant, and endlessly replayable". While praising the production values of the 2-color playing pieces, Varney found the box somewhat 'flimsy'. He concluded, "These twin classics shouldn't be missed."
''OGRE'' was chosen for inclusion in the 2007 book '' Hobby Games: The 100 Best''. Game designer Erick Wujcik
Erick A. Wujcik (January 26, 1951 – June 7, 2008) was an American designer of both Tabletop role-playing game, pen-and-paper and Role-playing video game, computer role-playing games, and co-founder of Palladium Books.
Gaming career
Wujcik ...
commented " I think 'OGRE''ssuccess really boils down to four essentials: ''OGRE'' is fast, ... asymmetrical, ... open-ended, ... ndis a teaching tool. ''OGRE'' had restructured my mind pretty completely ... but it wasn't until 2002 ... that I realized how effective ''OGRE'' is at getting across so many important component mechanisms of play and design ..Gameplay summons to mind a futuristic nightmare of desperation and exhilaration, where rumbling machines unleash barrage after barrage of titanic weaponry and the inexorable advance of a soulless giant can only be stopped by zinging swarms of self-sacrificing martyrs."
In a retrospective review of ''Ogre'' in '' Black Gate'', John ONeill said "When you sat down to play a game of ''Ogre'', you weren't just pushing cheap cardboard counters across a piece of paper, and rolling a d6 you stole from your sister's ''Clue'' game. You were a participant in a mini theater of the imagination. The stakes were perilously high for your human defenders as they valiantly surged across the blasted landscape towards an unstoppable enemy of mankind, and almost certain death. Every game brought surprises, and the kind of high drama and excitement that kept you and your friends talking for days — or at least until the next time the board came out."
Spin-offs
Video games
The video game ''Ogre
An ogre (feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world ...
'' was published in 1986 by Origin Systems
Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert. Origin is best known for their groundbreaking work in multiple genres of video games ...
for Apple II
Apple II ("apple Roman numerals, two", stylized as Apple ][) is a series of microcomputers manufactured by Apple Computer, Inc. from 1977 to 1993. The Apple II (original), original Apple II model, which gave the series its name, was designed ...
, Amiga, Atari 8-bit computers, Atari ST, Commodore 64, IBM PC compatibles, and Mac (computer), Mac,
A modern version of the game was released for Windows in 2017, with "Console Edition" versions for PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
, Nintendo Switch
The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
, and Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox#Consoles, Xbox series. It was first released in North America, parts of Europe, Austra ...
following in 2022, developed and published by Auroch Digital. It received mixed reviews according to Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
.
Board games
Other board games based on ''OGRE'' include:
*''Diceland
''Diceland'' is a tabletop game played with collectible sets of dice designed by Toivo Rovainen and James Ernest and released in 2002 by Cheapass Games. Players roll paper cut-out octahedral dice into a combat arena. The dice are then used in the ...
: OGRE'', a paper dice game by Cheapass Games
Cheapass Games is a game company founded and run by game designer James Ernest, based in Seattle, Washington (state), Washington. Cheapass Games operates on the philosophy that most game owners have plenty of dice, counters, play money, and othe ...
.
* ''Shockwave'', an expansion that introduced new unit types including cruise missiles and a map that could be used with the ''G.E.V.'' map.
Miniatures and miniatures wargaming
Martian Metals produced the first set of ''OGRE
An ogre (feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world ...
'' miniatures under license from Metagaming Concepts in 1979.
''OGRE Miniatures'', an adaptation of the game to miniature wargaming
A miniature wargame is a type of wargame in which military units are represented by Miniature model (gaming), miniature physical models on a model battlefield. Miniature wargames are played using Toy soldier, model soldiers, vehicles, and arti ...
using 1:285 scale miniatures, was produced by SJG in 1991.
A set of ''OGRE'' miniatures was also developed by Ral Partha
Formed in 1975, Ral Partha Enterprises, Inc. of Cincinnati, Ohio, United States, is now known as ''Ral Partha Legacy Ltd.'' and produces miniature figures in 25 mm, 30 mm, 15 mm, and 54 mm scale. The company's products are m ...
.
Role-playing games
''GURPS OGRE'' (2000) is a supplement using the rules system from the universal role-playing game ''GURPS
The ''Generic Universal Role Playing System'', or ''GURPS'', is a tabletop role-playing game system published by Steve Jackson Games. The system is designed to run any genre using the same core mechanics. The core rules were first written by St ...
''.
Books
''The OGRE Book'' (1982) is a collection of articles and rules variants from ''The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the la ...
''. It was reissued in 2001, and expanded from 40 pages to 128 with further retrospective from Steve Jackson.
Awards
At the 1979 Origins Awards
The Origins Awards are American awards for outstanding work in the gaming industry. They are presented by the Game Manufacturers Association (GAMA) at the Origins Game Fair on an annual basis for games released in the preceding year. For example, t ...
, ''OGRE
An ogre (feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world ...
'' miniatures produced by Martian Metals won the H.G. Wells Award for "Best Vehicular Model Series of 1978".
At the 1992 Origins Award, two ''OGRE''-related products won awards:
*''OGRE Miniatures'', produced by SJG, was awarded ''Best Miniatures Rules of 1991''.
*A set of ''OGRE'' miniatures developed by Ral Partha
Formed in 1975, Ral Partha Enterprises, Inc. of Cincinnati, Ohio, United States, is now known as ''Ral Partha Legacy Ltd.'' and produces miniature figures in 25 mm, 30 mm, 15 mm, and 54 mm scale. The company's products are m ...
won ''Best Vehicular Miniatures Series of 1991''.
In 1996, ''Computer Gaming World
''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'' named the 1986 video game ''OGRE'' produced by Origin Systems the 130th-best computer game ever released.
In 2001, 34 years after ''OGRE''s original publication, '' The Wargamer'' presented Steve Jackson Games with a special ''Award for Excellence'' for the "OGRE/G.E.V. game system and Steve Jackson Games' efforts to expand and support it."
Other reviews and commentary
*''Different Worlds
''Different Worlds'' was an American role-playing games magazine published from 1979 to 1987.
Scope
''Different Worlds'' published support articles, scenarios, and variants for various role-playing games including ''Dungeons & Dragons'', ''Rune ...
'' No. 9 (Aug–Sept 1980)
*''Isaac Asimov's Science Fiction Magazine
''Asimov's Science Fiction'' is an American science fiction magazine edited by Sheila Williams and published by Dell Magazines, which is owned by Penny Press. It was launched as a quarterly by Davis Publications in 1977, after obtaining Isaac ...
''
*''The Last Province'' No. 2 (Dec 1992)
*''Games & Puzzles
''Games & Puzzles'' was a magazine about games and puzzles.
Publication history
The magazine was first published in May 1972 by Edu-Games (UK) Ltd. The first editor was Graeme Levin who recruited a variety of games and puzzles experts as writers ...
'' #69, 81
*''Galileo
Galileo di Vincenzo Bonaiuti de' Galilei (15 February 1564 – 8 January 1642), commonly referred to as Galileo Galilei ( , , ) or mononymously as Galileo, was an Italian astronomer, physicist and engineer, sometimes described as a poly ...
''
Notes
References
External links
*
*
''OGRE'' Kickstarter Project page
Steve Jackson Games' ''OGRE'' page
*
* {{cite book , url=https://archive.org/details/StarForce3001980/OgreHistory/mode/2up , title=OGRE From MicroGame to Maxigame: The History of Ogre and GEV , first=Timothy , last=Swenson , date=2014 , publisher=self
Board games introduced in 1977
Fiction about tanks
Kickstarter-funded tabletop games
Metagaming Concepts games
Science fiction board wargames
Steve Jackson (American game designer) games
Steve Jackson Games games
Wargames introduced in 1977