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is an
action-adventure game An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Definition An action adventure game can be defined as a game with a mix of elements from an action ...
developed and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
for the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
on February 9, 2004. It is a
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same s ...
of the original ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' (1986), and retells the story with updated visuals and gameplay. Like other ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' games, the player controls the bounty hunter
Samus Aran is the protagonist of the video game series ''Metroid'' by Nintendo. She was created by the Japanese video game designer Makoto Kano (video game designer), Makoto Kano and introduced in the first ''Metroid (video game), Metroid'' (1986) for th ...
. Samus travels to the planet Zebes after learning that the Space Pirates are experimenting with Metroids, hostile parasitic creatures, which they plan to use to take over the universe. The gameplay focuses on exploration, with the player searching for
power-ups In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chose ...
to reach previously inaccessible areas. The remake adds items, additional areas, mini-bosses,
difficulty levels Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance consists of adjusting rewards, challenges, and/or elements of a game to create the intended pla ...
and a rewritten story that explores Samus's past. ''Zero Mission'' received praise for its new content, graphics, gameplay and improvements over the original, but criticism for its short length. Its honors included a 46th-place ranking in a list of the Top 200 Games compiled by ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
''. It was named the ninth-best Game Boy Advance game by ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
''. ''Zero Mission'' had sold over 439,000 units in the United States and 69,000 in Japan as of February 2005. It was rereleased on the
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
service for
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
and the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service for
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
.


Gameplay

''Metroid: Zero Mission'' takes place on Planet Zebes, a large, open-ended world with areas connected by doors and elevators. The player controls
Samus Aran is the protagonist of the video game series ''Metroid'' by Nintendo. She was created by the Japanese video game designer Makoto Kano (video game designer), Makoto Kano and introduced in the first ''Metroid (video game), Metroid'' (1986) for th ...
as she travels through the planet's caverns and environments, hunting Space Pirates. Along the way, the player collects
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
s that enhance Samus's armor and weaponry, as well as grant her special abilities. These abilities allow Samus to access previously inaccessible areas, so that the game can be played linearly or non-linearly. For example, the player may come across caverns that bypass certain sections, a method termed
sequence breaking In computer and video games, sequence breaking is the act of performing actions or obtaining items out of the intended linear order or of skipping "required" actions or items entirely. Sequence breaking is often used to beat a game unusually quickl ...
. To save their progress, players can enter either Save Rooms or Samus's ship on Crateria. As a remake of ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'', ''Metroid: Zero Mission''s layout bears a resemblance to the original, and various powerups and items make reappearances from previous games in the series, with similar uses, effects, and appearances, but it adds items, areas, and mini-bosses, as well as a new area named Chozodia. ''Zero Mission'' is the first game in the ''Metroid'' series to include a sequence in which the player controls Samus without her Power Suit. In this sequence, Samus is more vulnerable to damage, must crawl through ducts on her hands and knees without the help of her Morph Ball mode, and has a weak pistol that briefly stuns enemies as her only weapon. Samus retains all energy tanks she acquired previously. Completing the game unlocks an
emulated In computing, an emulator is hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use perip ...
version of the original ''Metroid''. ''Zero Mission'' allows players to unlock the ''
Metroid Fusion is a 2002 action-adventure game developed and published by Nintendo for the Game Boy Advance. It was developed by Nintendo Research & Development 1, which had developed the previous ''Metroid'' game, ''Super Metroid'' (1994). ''Fusion'' is par ...
'' picture gallery by linking between ''Zero Mission'' and ''Fusion'' cartridges via the Game Boy Advance Game Link Cable.


Plot

Space Pirates attack a Galactic Federation-owned space
research vessel A research vessel (RV or R/V) is a ship or boat designed, modified, or equipped to carry out research at sea. Research vessels carry out a number of roles. Some of these roles can be combined into a single vessel but others require a dedicated ...
and seize samples of Metroid creatures. Dangerous floating organisms, Metroids can latch on to any organism and drain its life energy to kill it. The Space Pirates plan to replicate Metroids by exposing them to
beta ray A beta particle, also called beta ray or beta radiation (symbol β), is a high-energy, high-speed electron or positron emitted by the radioactive decay of an atomic nucleus, known as beta decay. There are two forms of beta decay, β− decay and � ...
s and use the Metroids as biological weapons to destroy all living beings that oppose them. While searching for the stolen Metroids, the Galactic Federation locates the Space Pirates' base of operations on the planet Zebes. The Federation assaults the planet, but the Pirates resist, forcing the Federation to retreat. As a last resort, the Federation decides to send a lone bounty hunter to penetrate the Pirates' base and destroy
Mother Brain is a fictional character created by Nintendo for the ''Metroid'' series. She is one of the most prominent antagonists within the series, serving as the main antagonist of ''Metroid'' and ''Super Metroid''. Mother Brain has been killed multiple ...
, the mechanical life-form that controls the Space Pirates' fortress and its defenses. Considered the greatest of all bounty hunters,
Samus Aran is the protagonist of the video game series ''Metroid'' by Nintendo. She was created by the Japanese video game designer Makoto Kano (video game designer), Makoto Kano and introduced in the first ''Metroid (video game), Metroid'' (1986) for th ...
is chosen for the mission. Samus lands on the surface of Zebes and explores the planet, traveling through the planet's caverns. She comes across Kraid, an ally of the Space Pirates, and Ridley, the Space Pirates' commander, and defeats them both. Samus finds and destroys Mother Brain. While Samus leaves the planet in her ship, it is attacked by Space Pirates, causing it to crash back onto Zebes, near the Space Pirate Mothership. With both her ship and Power Suit destroyed, Samus infiltrates the Mothership, leading her to Chozodia, where a Chozo Statue offers her a trial. Upon passing the trial, Samus is rewarded with a new fully upgraded Power Suit. Continuing to explore the Mothership, Samus reaches the Mecha Ridley, a robot built in the likeness of Ridley. After defeating it, Samus escapes the planet using one of the Space Pirate's shuttles, while the Mothership self-destructs.


Development

''Metroid: Zero Mission'' was directed by
Yoshio Sakamoto (born July 23, 1959) is a Japanese video game designer, director, and producer. He has worked at Nintendo since 1982. He has directed several games in the ''Metroid'' series. He is one of the most prominent members of Nintendo's former Resear ...
, a
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
veteran who has been involved with the ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' series since its debut with the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
game, and has played a role in every game in the series except for '' Metroid II: Return of Samus''. Sakamoto was the only member of the original ''Metroid'' development team to work on ''Zero Mission''. While working on the concept for the next ''Metroid'' game after ''
Metroid Fusion is a 2002 action-adventure game developed and published by Nintendo for the Game Boy Advance. It was developed by Nintendo Research & Development 1, which had developed the previous ''Metroid'' game, ''Super Metroid'' (1994). ''Fusion'' is par ...
'' was released in 2002, one of the developers for ''Fusion'' suggested that ''
Super Metroid is a 1994 action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System. It is the third installment in the ''Metroid'' series, following the events of the Game Boy g ...
'' be ported to the
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
, but Sakamoto decided to port the original ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' instead. The development team decided to return to the roots of ''Metroid'' gameplay by creating a game based on the NES original. Sakamoto, noting that ''Fusion''s gameplay and structure were drastically different from previous games, wanted to "show people who had never played a ''Metroid'' game prior to ''Fusion'', the roots of the ''Metroid'' franchise, that this is what ''Metroid'' is, this is the style of gameplay that Metroid sprang from ..at the same time, retell the story of Samus's original mission". One of the biggest challenges that the developers faced was adding enough elements to ''Zero Mission'' to make it feel new, while keeping the spirit of the original ''Metroid''. Because both games were made for the Game Boy Advance, ''Zero Mission'' uses a rebuilt version of the
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
used for ''Fusion'' so that it did not need to be built from scratch. This marked the first time two ''Metroid'' installments have been released for the same video game console. ''Metroid Fusion'' had offered connectivity with ''
Metroid Prime ''Metroid Prime'' is a 2002 action-adventure game developed by Retro Studios and published by Nintendo for the GameCube. ''Metroid Prime'' is the fifth main '' Metroid'' game and the first to use 3D computer graphics and a first-person perspec ...
'' on the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
, and ''Zero Mission'' was planned to offer similar functionality with '' Metroid Prime 2: Echoes'', but these plans ultimately fell through. Sakamoto explained that because there was not enough development time for ''Zero Mission'', compounded by the fact that both of their release dates were too far apart, the team was prevented from doing so. They did, however, manage to include the ability for ''Fusion'' to connect with ''Zero Mission''. In addition to retelling the plot from ''Metroid'', ''Zero Mission'' introduces cinematics to push the story forward. Sakamoto believed in the importance of having a story to complement a game. He found it particularly difficult to convey the plot in a way that the player can understand, because of the sparse use of dialogue in the ''Metroid'' series. The story for ''Metroid: Zero Mission'' was rewritten to explore Samus Aran's backstory more than in the original ''Metroid''. Cinematics are used to show Samus' memories to move the story forward and to keep the plot open for interpretation. Sakamoto said this was intended to expand the original story while retaining some mystery. The game is the first in the series to let the player choose a
difficulty level Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance consists of adjusting rewards, challenges, and/or elements of a game to create the intended pla ...
at the start; each of three levels varies in the amount of damage caused by enemies with the third option only unlocked after finishing the campaign once. The battle with
Mother Brain is a fictional character created by Nintendo for the ''Metroid'' series. She is one of the most prominent antagonists within the series, serving as the main antagonist of ''Metroid'' and ''Super Metroid''. Mother Brain has been killed multiple ...
marked the end of the original ''Metroid'', but ''Zero Mission'' offers an extra story segment featuring Samus in her blue Zero Suit.


Release

Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
revealed ''Metroid: Zero Mission'' at the E3 convention in 2003. It was released in North America on February 9, 2004, in Australia on March 19, in Europe on April 8, and in Japan on May 27. ''Zero Mission'' was the best-selling Game Boy Advance game in the United States in its debut month, selling 151,807 units, and was the third-bestselling game across all video game systems in that month. By May, sales dropped to seventh among Game Boy Advance games, with 31,619 copies sold and $938,681 in revenue. By February 2005, it had sold over 439,000 units in the United States and 69,000 in Japan. ''Zero Mission'' was released on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
Virtual Console The Virtual Console was a line of downloadable retro video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of handheld systems. The Virtual Console lineup consisted of titles originally released on pa ...
in Japan on June 19, 2014. This was followed by the release in Europe on March 12, 2015, and in North America on January 14, 2016. It was released for the
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
service for
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
on June 19, 2024.


Reception

''Metroid: Zero Mission'' received "generally favorable reviews", according to
Metacritic Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created ...
. Several reviews named it one of the best
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
games. The Japanese magazine ''
Famitsu , formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly f ...
'' gave it a score of 34 out of 40. ''
X-Play ''Xplay'' (previously ''GameSpot TV'', ''Extended Play'', and ''X-Play'') was a television program about video games. The program, known for its reviews and comedy skits, aired on G4 in the United States and has aired on '' G4 Canada'' in Canada ...
'' and ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' enjoyed the game; ''X-Play'' said it was "perfect for blasting space pirates on the go", and ''GamePro'' was "constantly surprised" by it. ''GameZone'' said it surpassed the "style and addictive action" of ''
Metroid Fusion is a 2002 action-adventure game developed and published by Nintendo for the Game Boy Advance. It was developed by Nintendo Research & Development 1, which had developed the previous ''Metroid'' game, ''Super Metroid'' (1994). ''Fusion'' is par ...
''. ''Nintendo World Report'' called the game a masterpiece and the perfect example of a ''Metroid'' game, saying it mixed all the best elements from the other games and layered them on top of the original ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' level design and concepts. ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' appreciated every minute of the game and said it was one of the best games for the Game Boy Advance. A number of reviews were pleased with the content added to ''Zero Mission''. ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'' appreciated the new material, and believed that fans of the ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'' series would "absolutely adore" ''Zero Mission'', which they considered one of the greatest games in history. '' 1UP.com'' considered ''Zero Mission'' one of the "most ambitious, comprehensive and successful" remakes for a game such as ''Metroid'', feeling it expanded on its source material with refined control, gameplay ideas retrofitted from its sequels, new plot elements for later games, and innovations which add complexity to the series. Criticism focused on the short length. ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' felt ''Zero Mission'' was a "weak one-shot experience" that players would only after they had completed it and played it again. ''Eurogamer'' was also critical of the length. ''
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer ...
'' liked the game but felt it should have been longer. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' was disappointed with the length, but blamed the captivating quality that compelled them to complete the game in a few sittings. ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
'' said ''Zero Mission'' was "stale" and that players less familiar with ''Metroid'' games would get more enjoyment from it. ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninte ...
'' named ''Zero Mission'' the 46th-best game for any Nintendo system in 2006. In their March 2010 issue, they named ''Zero Mission'' the eighth-best game released on a Nintendo console in 2010s. ''Zero Mission'' was voted ''IGN''s Game Boy Advance Game of the Month for February 2004, and ''IGN'' staff named it the best Game Boy adventure Game of 2004 and the ninth best Game Boy Advance Game. ''GameSpot'' also named it the best Game Boy Advance game of February 2004, and nominated it for the year-end "Best Game Boy Advance Game" award. ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was fou ...
'' also named it the best handheld game of 2004. During the
8th Annual Interactive Achievement Awards The ''8th Annual Interactive Achievement Awards'' was the 8th edition of the D.I.C.E. Awards, Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 2004 in video games, 2004. The awar ...
, the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
awarded ''Zero Mission'' with " Handheld Game of the Year". ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally p ...
'' ranked the game 94th in a list of the best Nintendo games. ''Nintendo Power'' also ranked it the best Game Boy Advance game of all-time in its August 2011 issue. In 2020, ''IGN'' named ''Zero Mission'' the fifth-greatest video game remake.


References

;Notes ;Citations


External links

* * at the Metroid Database {{Authority control 2004 video games Game Boy Advance games Game Boy Advance-only games Zero Mission Nintendo Research & Development 1 games Single-player video games Stealth video games Video game remakes Video games developed in Japan Video games featuring female protagonists Video games scored by Kenji Yamamoto (composer, born 1964) Video games set on fictional planets Virtual Console games Virtual Console games for Wii U Metroidvania games Video games set in outer space Nintendo Classics games