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A memory card is an electronic data storage device used for storing digital information, typically using
flash memory Flash memory is an Integrated circuit, electronic Non-volatile memory, non-volatile computer memory storage medium that can be electrically erased and reprogrammed. The two main types of flash memory, NOR flash and NAND flash, are named for t ...
. These are commonly used in digital portable electronic devices, such as
digital camera A digital camera, also called a digicam, is a camera that captures photographs in Digital data storage, digital memory. Most cameras produced today are digital, largely replacing those that capture images on photographic film or film stock. Dig ...
s as well as in many early games consoles such as the Neo Geo. They allow adding memory to such devices using a card in a socket instead of protruding USB flash drives. Common types of flash memory card include
SD card Secure Digital (SD) is a proprietary, non-volatile, flash memory card format developed by the SD Association (SDA). Owing to their compact size, SD cards have been widely adopted in a variety of portable consumer electronics, including dig ...
s (including microSD), Sony's Memory Stick and CompactFlash. , SD cards are the most common type of memory cards.


History

The basis for memory card technology is
flash memory Flash memory is an Integrated circuit, electronic Non-volatile memory, non-volatile computer memory storage medium that can be electrically erased and reprogrammed. The two main types of flash memory, NOR flash and NAND flash, are named for t ...
. It was invented by Fujio Masuoka at
Toshiba is a Japanese multinational electronics company headquartered in Minato, Tokyo. Its diversified products and services include power, industrial and social infrastructure systems, elevators and escalators, electronic components, semiconductors ...
in 1980 and commercialized by Toshiba in 1987. The development of memory cards was driven in the 1980s by the need for an alternative to floppy disk drives that had lower power consumption, had less weight and occupied less volume in laptops. Some were also marketed as a lower cost alternative to ROM cartridges. Several competing and incompatible memory card formats were developed by several vendors, such as for example the Bee Card, Astron SoftCards, Sega Cards, NEC UltraLite memory cards, and the Mitsubishi Melcard which came in variants using 60 and 50 connector pins. The Sega Card was developed as a cheaper alternative to game cartridges. Some memory cards were used for memory expansion in laptops. JEIDA, the Japan Electronic Industry Development Association, began to work on a standard for memory cards in 1985, and developed the JEIDA memory card in 1986. The Personal Computer Memory Card International Association (PCMCIA) was an industry association created in 1989 to promote a standard for memory cards in PCs, and worked closely with JEIDA, adopting their 68 pin connector design. The specification for PCMCIA type I cards, later renamed PC Cards, was first released in 1990, and unified the JEIDA memory card standard with the PC Card standard. This format later included support for other devices besides memory cards. PC Card was among the first commercial memory card formats to come out, but is mainly used in industrial applications and to connect I/O devices such as
modem The Democratic Movement (, ; MoDem ) is a centre to centre-right political party in France, whose main ideological trends are liberalism and Christian democracy, and that is characterised by a strong pro-Europeanist stance. MoDem was establis ...
s. Some early memory cards used SRAM as a storage medium, which required a lithium battery to keep the contents in the SRAM. These cards were faster than their flash counterparts. Some of the first PCMCIA cards had capacities of 1 to 5 MB and cost US$100 per MB. Other early cards such as the Bee Card contained non-modifiable ROM, Write once read many EPROM or rewriteable EEPROM memory. In 1992, SanDisk introduced FlashDisk, a PCMCIA card and one of the first memory cards that did not require battery power to retain its contents, as it used flash memory. In 1994, memory card formats smaller than the PC Card arrived. The first one was CompactFlash and later SmartMedia and Miniature Card. The desire for smaller cards for cell-phones, PDAs, and compact digital cameras drove a trend that left the previous generation of "compact" cards looking big. In 2000 the SD card was announced. SD was envisioned as a single memory card format for several kinds of electronic devices, that could also function as an expansion slot for adding new capabilities for a device. In 2001, SmartMedia alone captured 50% of the digital camera market and CF had captured the professional digital camera market. However, by 2005, SD and similar MMC cards had nearly taken over SmartMedia's spot, though not to the same level and with stiff competition coming from Memory Stick variants, as well as CompactFlash. In industrial and embedded fields, even the venerable PC card (PCMCIA) memory cards still manage to maintain a niche, while in mobile phones and PDAs, the memory card has become smaller. Initially memory cards were expensive, costing US$3 per megabyte of capacity in 2001; this led to the development of miniaturized rotating disk memory devices such as the Microdrive, PocketZip and Dataplay. The Microdrive had higher capacities than memory cards at the time. All three concepts became obsolete once flash memory prices became lower and their capacities became higher by 2006. New products of Sony (previously only using Memory Stick) and Olympus (previously only using XD-Card) have been offered with an additional SD-Card slot beginning in 2010. Effectively the format war has turned in SD-Card's favor."Format-Krieg entschieden: SD-Card setzt sich durch"
(''"format-war resolved: SD-card prevails"''), Chip-online, 14. January 2010


Data table of selected memory card formats

File:SD Cards.JPG, Secure Digital card (SD) File:MiniSD memory card including adapter.jpg, MiniSD card with an SD card adapter File:Memory Stick Front and Back.jpg, Memory Stick File:Compactflash-512mb.png, CompactFlash (CF-I) File:Kingston Multi Media Card 32MB front 20040702.jpg, MultiMediaCard (MMC) File:Smartmedia card closeup.jpg, SmartMedia File:XD card 16M Fujifilm front.png, xD-Picture Card File:Huawei NM Card.jpg, NM card (a proprietary memory card format created by Huawei) Electronic contacts compared to nano-sim card to the same scale


Overview of all memory card types

*PCMCIA ATA Type I Card (PC Card ATA Type I) **PCMCIA Type II, Type III cards * CompactFlash Card (Type I), CompactFlash High-Speed *CompactFlash Type II, CF+(CF2.0), CF3.0 **Microdrive * CFexpress *MiniCard ( Miniature Card) (max 64 MB / 64 MiB) *SmartMedia Card (SSFDC) (max 128 MB) (3.3 V,5 V) *xD-Picture Card, xD-Picture Card Type M * Memory Stick, MagicGate Memory Stick (max 128 MB); Memory Stick Select, MagicGate Memory Stick Select ("Select" means: 2x128 MB with A/B switch) *SecureMMC * Secure Digital (SD Card), Secure Digital High-Speed, Secure Digital Plus/Xtra/etc (SD with USB connector) ** miniSD card ** microSD card (aka Transflash, T-Flash, TF) **SDHC **WiFi SD Cards (SD Card With WiFi Card Built in) Powered by Device. (Eye-Fi, WiFi SD, Flash Air) * Nano Memory (NM) card *MU-Flash (Mu-Card) (Mu-Card Alliance of OMIA) *C-Flash * SIM card (Subscriber Identity Module) *
Smart card A smart card (SC), chip card, or integrated circuit card (ICC or IC card), is a card used to control access to a resource. It is typically a plastic credit card-sized card with an Embedded system, embedded integrated circuit (IC) chip. Many smart ...
( ISO/IEC 7810, ISO/IEC 7816 card standards, etc.) *UFC ( USB FlashCard) (uses USB) *FISH Universal Transportable Memory Card Standard (uses USB) *Intelligent Stick (iStick, a USB-based flash memory card with MMS) * SxS (S-by-S) memory card, a new memory card specification developed by Sandisk and
Sony is a Japanese multinational conglomerate (company), conglomerate headquartered at Sony City in Minato, Tokyo, Japan. The Sony Group encompasses various businesses, including Sony Corporation (electronics), Sony Semiconductor Solutions (i ...
. SxS complies to the ExpressCard industry standard. *Nexflash Winbond Serial Flash Module (SFM) cards, size range 1 MB, 2 MB and 4 MB.


Comparison


Video game consoles

Many older
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
s used memory cards to hold saved game data. Cartridge-based systems primarily used battery-backed volatile RAM within each individual cartridge to hold saves for that game. Cartridges without this RAM may have used a password system, or would not save progress at all. The Neo Geo AES, released in 1990 by SNK, was the first video game console able to use a memory card. AES memory cards were also compatible with Neo Geo MVS arcade cabinets, allowing players to migrate saves between home and arcade systems and vice versa. Memory cards became commonplace when home consoles moved to read-only
optical disc An optical disc is a flat, usuallyNon-circular optical discs exist for fashion purposes; see shaped compact disc. disc-shaped object that stores information in the form of physical variations on its surface that can be read with the aid o ...
s for storing the game program, beginning with systems such as the TurboGrafx-CD and
Sega-CD The Sega CD, known as in most regions outside North America and Brazil, is a CD-ROM accessory and format for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. Originally released in November 1991, it ca ...
. Until the sixth generation of video game consoles, memory cards were based on proprietary formats; Later systems used established industry formats for memory cards, such as FAT32. Home consoles commonly use
hard disk drive A hard disk drive (HDD), hard disk, hard drive, or fixed disk is an electro-mechanical data storage device that stores and retrieves digital data using magnetic storage with one or more rigid rapidly rotating hard disk drive platter, pla ...
storage for saved games and allow the use of USB flash drives or other card formats via a memory card reader to transport game saves and other game information. Though some consoles have implemented cloud storage saving, most portable gaming systems still rely on custom memory cartridges to store program data, due to their low power consumption, smaller physical size and reduced mechanical complexity. File:Neo-Geo-Memory-Card.jpg, Neo Geo 2 KiB memory card File:PSX-Memory-Card.jpg, PlayStation 128 KiB memory card File:Sega-Dreamcast-VMU.jpg, Dreamcast ( VMU) 128 KiB memory card File:Nintendo GameCube memory card.png,
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
512 KiB memory card File:Xbox-360-512MB-MemCard.jpg,
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the Xbox (console), original Xbox, it is the second console in the Xbox#Consoles, Xbox series. It was officially unveiled on MTV on May 12, 2005, with detail ...
memory card


See also

* Comparison of memory cards * Hot swapping * Memory card reader * ROM cartridge


References

{{Authority control 1990s in computing Computer-related introductions in 1987 *Memory card Video game storage media