C dynamic memory allocation refers to performing
manual memory management for
dynamic memory allocation
Memory management (also dynamic memory management, dynamic storage allocation, or dynamic memory allocation) is a form of resource management applied to computer memory. The essential requirement of memory management is to provide ways to dyna ...
in the
C programming language via a group of functions in the
C standard library
The C standard library, sometimes referred to as libc, is the standard library for the C (programming language), C programming language, as specified in the ISO C standard.International Organization for Standardization, ISO/International Electrote ...
, namely , , , and .
The
C++ programming language includes these functions; however, the operators
and provide similar functionality and are recommended by that language's authors. Still, there are several situations in which using
new
/
delete
is not applicable, such as garbage collection code or performance-sensitive code, and a combination of
malloc
and placement
new
may be required instead of the higher-level
new
operator.
Many different implementations of the actual memory allocation mechanism, used by , are available. Their performance varies in both execution time and required memory.
Rationale
The
C programming language manages memory
statically,
automatically, or
dynamically. Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the
stack and come and go as functions are called and return. For static-duration and automatic-duration variables, the size of the allocation must be
compile-time constant (except for the case of variable-length automatic arrays). If the required size is not known until
run-time (for example, if data of arbitrary size is being read from the user or from a disk file), then using fixed-size data objects is inadequate.
The lifetime of allocated memory can also cause concern. Neither static- nor automatic-duration memory is adequate for all situations. Automatic-allocated data cannot persist across multiple function calls, while static data persists for the life of the program whether it is needed or not. In many situations the programmer requires greater flexibility in managing the lifetime of allocated memory.
These limitations are avoided by using
dynamic memory allocation
Memory management (also dynamic memory management, dynamic storage allocation, or dynamic memory allocation) is a form of resource management applied to computer memory. The essential requirement of memory management is to provide ways to dyna ...
, in which memory is more explicitly (but more flexibly) managed, typically by allocating it from the an area of memory structured for this purpose. In C, the library function
malloc
is used to allocate a block of memory on the heap. The program accesses this block of memory via a
pointer that
malloc
returns. When the memory is no longer needed, the pointer is passed to
free
which deallocates the memory so that it can be used for other purposes.
The original description of C indicated that
calloc
and
cfree
were in the standard library, but not
malloc
. Code for a simple model implementation of a storage manager for
Unix
Unix (, ; trademarked as UNIX) is a family of multitasking, multi-user computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, a ...
was given with
alloc
and
free
as the user interface functions, and using the
sbrk
system call to request memory from the operating system. The 6th Edition Unix documentation gives
alloc
and
free
as the low-level memory allocation functions. The
malloc
and
free
routines in their modern form are completely described in the 7th Edition Unix manual.
Some platforms provide library or
intrinsic function
In computer software, in compiler theory, an intrinsic function, also called built-in function or builtin function, is a function ( subroutine) available for use in a given programming language whose implementation is handled specially by the com ...
calls which allow run-time dynamic allocation from the C stack rather than the heap (e.g.
alloca()
). This memory is automatically freed when the calling function ends.
Overview of functions
The C dynamic memory allocation functions are defined in
stdlib.h
header (
cstdlib
header in C++).
Differences between malloc()
and calloc()
*
malloc()
takes a single argument (the amount of memory to allocate in bytes), while
calloc()
takes two arguments — the number of elements and the size of each element.
*
malloc()
only allocates memory, while
calloc()
allocates and sets the bytes in the allocated region to zero.
Usage example
Creating an
array of ten integers with automatic scope is straightforward in C:
int array 0
However, the size of the array is fixed at compile time. If one wishes to allocate a similar array dynamically without using a
variable-length array, which is not guaranteed to be supported in all
C11 implementations, the following code can be used:
int *array = malloc(10 * sizeof(int));
This computes the number of bytes that ten integers occupy in memory, then requests that many bytes from
malloc
and assigns the result to a
pointer named
array
(due to C syntax, pointers and arrays can be used interchangeably in some situations).
Because
malloc
might not be able to service the request, it might return a
null pointer
In computing, a null pointer (sometimes shortened to nullptr or null) or null reference is a value saved for indicating that the Pointer (computer programming), pointer or reference (computer science), reference does not refer to a valid Object (c ...
and it is
good programming practice to check for this:
int *array = malloc(10 * sizeof(int));
if (array NULL)
When the program no longer needs the
dynamic array
In computer science, a dynamic array, growable array, resizable array, dynamic table, mutable array, or array list is a random access, variable-size list data structure that allows elements to be added or removed. It is supplied with standard l ...
, it must eventually call
free
to return the memory it occupies to the free store:
free(array);
The memory set aside by
malloc
is not
initialized and may contain
cruft: the remnants of previously used and discarded data. After allocation with
malloc
, elements of the array are
uninitialized variable
In computing, an uninitialized variable is a variable (programming), variable that is declared but is not set to a definite known value before it is used. It will have ''some'' value, but not a predictable one. As such, it is a programming error an ...
s. The command
calloc
will return an allocation that has already been cleared:
int *array = calloc(10, sizeof(int));
With realloc we can resize the amount of memory a pointer points to. For example, if we have a pointer acting as an array of size
and we want to change it to an array of size
, we can use realloc.
int *arr = malloc(2 * sizeof(int));
arr = 1;
arr = 2;
arr = realloc(arr, 3 * sizeof(int));
arr = 3;
Note that realloc must be assumed to have changed the base address of the block (i.e. if it has failed to extend the size of the original block, and has therefore allocated a new larger block elsewhere and copied the old contents into it). Therefore, any pointers to addresses within the original block are also no longer valid.
Type safety
malloc
returns a
void pointer (
void *
), which indicates that it is a pointer to a region of unknown data type. The use of casting is required in C++ due to the strong type system, whereas this is not the case in C. One may "cast" (see
type conversion
In computer science, type conversion, type casting, type coercion, and type juggling are different ways of changing an expression from one data type to another. An example would be the conversion of an integer value into a floating point val ...
) this pointer to a specific type:
int *ptr, *ptr2;
ptr = malloc(10 * sizeof(*ptr)); /* without a cast */
ptr2 = (int *)malloc(10 * sizeof(*ptr)); /* with a cast */
There are advantages and disadvantages to performing such a cast.
Advantages to casting
* Including the cast may allow a C program or function to compile as C++.
* The cast allows for
pre-1989 versions of
malloc
that originally returned a
char *
.
* Casting can help the developer identify inconsistencies in type sizing should the destination pointer type change, particularly if the pointer is declared far from the
malloc()
call (although modern compilers and static analysers can warn on such behaviour without requiring the cast).
Disadvantages to casting
* Under the C standard, the cast is redundant.
* Adding the cast may mask failure to include the header
stdlib.h
, in which the
function prototype for
malloc
is found.
In the absence of a prototype for
malloc
, the C90 standard requires that the C compiler assume
malloc
returns an
int
. If there is no cast, C90 requires a diagnostic when this integer is assigned to the pointer; however, with the cast, this diagnostic would not be produced, hiding a bug. On certain architectures and data models (such as LP64 on 64-bit systems, where
long
and pointers are 64-bit and
int
is 32-bit), this error can actually result in undefined behaviour, as the implicitly declared
malloc
returns a 32-bit value whereas the actually defined function returns a 64-bit value. Depending on calling conventions and memory layout, this may result in
stack smashing. This issue is less likely to go unnoticed in modern compilers, as C99 does not permit implicit declarations, so the compiler must produce a diagnostic even if it does assume
int
return.
* If the type of the pointer is changed at its declaration, one may also need to change all lines where
malloc
is called and cast.
Common errors
The improper use of dynamic memory allocation can frequently be a source of bugs. These can include security bugs or program crashes, most often due to
segmentation faults.
Most common errors are as follows:
;Not checking for allocation failures: Memory allocation is not guaranteed to succeed, and may instead return a null pointer. Using the returned value, without checking if the allocation is successful, invokes
undefined behavior. This usually leads to crash (due to the resulting segmentation fault on the null pointer dereference), but there is no guarantee that a crash will happen so relying on that can also lead to problems.
;Memory leaks: Failure to deallocate memory using
free
leads to the buildup of non-reusable memory, which is no longer used by the program. This wastes memory resources and can lead to allocation failures when these resources are exhausted.
;Logical errors: All allocations must follow the same pattern: allocation using
malloc
, usage to store data, deallocation using
free
. Failures to adhere to this pattern, such as memory usage after a call to
free
(
dangling pointer) or before a call to
malloc
(
wild pointer), calling
free
twice ("double free"), etc., usually causes a segmentation fault and results in a crash of the program. These errors can be transient and hard to debug – for example, freed memory is usually not immediately reclaimed by the OS, and thus dangling pointers may persist for a while and appear to work.
In addition, as an interface that precedes ANSI C standardization, and its associated functions have behaviors that were intentionally left to the implementation to define for themselves. One of them is the zero-length allocation, which is more of a problem with since it is more common to resize to zero. Although both
POSIX
The Portable Operating System Interface (POSIX; ) is a family of standards specified by the IEEE Computer Society for maintaining compatibility between operating systems. POSIX defines application programming interfaces (APIs), along with comm ...
and the
Single Unix Specification
The Single UNIX Specification (SUS) is a standard for computer operating systems, compliance with which is required to qualify for using the "UNIX" trademark. The standard specifies programming interfaces for the C language, a command-line shell, ...
require proper handling of 0-size allocations by either returning or something else that can be safely freed, not all platforms are required to abide by these rules. Among the many double-free errors that it has led to, the 2019
WhatsApp
WhatsApp (officially WhatsApp Messenger) is an American social media, instant messaging (IM), and voice-over-IP (VoIP) service owned by technology conglomerate Meta. It allows users to send text, voice messages and video messages, make vo ...
RCE was especially prominent. A way to wrap these functions to make them safer is by simply checking for 0-size allocations and turning them into those of size 1. (Returning has its own problems: it otherwise indicates an out-of-memory failure. In the case of it would have signaled that the original memory was not moved and freed, which again is not the case for size 0, leading to the double-free.)
Implementations
The implementation of memory management depends greatly upon operating system and architecture. Some operating systems supply an allocator for malloc, while others supply functions to control certain regions of data. The same dynamic memory allocator is often used to implement both
malloc
and the operator
new
in
C++.
Heap-based
Implementation of legacy allocators was commonly done using the
heap segment. The allocator would usually expand and contract the heap to fulfill allocation requests.
The heap method suffers from a few inherent flaws:
* A linear allocator can only shrink if the last allocation is released. Even if largely unused, the heap can get "stuck" at a very large size because of a small but long-lived allocation at its tip which could waste any amount of address space, although some allocators on some systems may be able to release entirely empty intermediate pages to the OS.
* A linear allocator is sensitive to
fragmentation. A good allocator will attempt to track and reuse free slots through the entire heap, but as allocation sizes and lifetimes get mixed it can be difficult and expensive to find or coalesce free segments large enough to hold new allocation requests.
* A linear allocator has extremely poor concurrency characteristics, as the heap segment is per-process every thread has to synchronise on allocation, and concurrent allocations from threads which may have very different work loads amplifies the previous two issues.
dlmalloc and ptmalloc
Doug Lea has developed the
public domain
The public domain (PD) consists of all the creative work to which no Exclusive exclusive intellectual property rights apply. Those rights may have expired, been forfeited, expressly Waiver, waived, or may be inapplicable. Because no one holds ...
dlmalloc ("Doug Lea's Malloc") as a general-purpose allocator, starting in 1987. The
GNU C library (glibc) is derived from Wolfram Gloger's ptmalloc ("pthreads malloc"), a fork of dlmalloc with threading-related improvements.
As of November 2023, the latest version of dlmalloc is version 2.8.6 from August 2012.
[HTTP for Source Code]
/ref>
dlmalloc is a boundary tag allocator. Memory on the heap is allocated as "chunks", an 8-byte aligned data structure
In computer science, a data structure is a data organization and storage format that is usually chosen for Efficiency, efficient Data access, access to data. More precisely, a data structure is a collection of data values, the relationships amo ...
which contains a header, and usable memory. Allocated memory contains an 8- or 16-byte overhead for the size of the chunk and usage flags (similar to a dope vector). Unallocated chunks also store pointers to other free chunks in the usable space area, making the minimum chunk size 16 bytes on 32-bit systems and 24/32 (depends on alignment) bytes on 64-bit systems.
Unallocated memory is grouped into " bins" of similar sizes, implemented by using a double-linked list of chunks (with pointers stored in the unallocated space inside the chunk). Bins are sorted by size into three classes:
* For requests below 256 bytes (a "smallbin" request), a simple two power best fit allocator is used. If there are no free blocks in that bin, a block from the next highest bin is split in two.
* For requests of 256 bytes or above but below the mmap threshold, dlmalloc since v2.8.0 use an in-place ''bitwise trie'' algorithm ("treebin"). If there is no free space left to satisfy the request, dlmalloc tries to increase the size of the heap, usually via the brk system call. This feature was introduced way after ptmalloc was created (from v2.7.x), and as a result is not a part of glibc, which inherits the old best-fit allocator.
* For requests above the mmap threshold (a "largebin" request), the memory is always allocated using the mmap system call. The threshold is usually 128 KB. The mmap method averts problems with huge buffers trapping a small allocation at the end after their expiration, but always allocates an entire page
Page most commonly refers to:
* Page (paper), one side of a leaf of paper, as in a book
Page, PAGE, pages, or paging may also refer to:
Roles
* Page (assistance occupation), a professional occupation
* Page (servant), traditionally a young m ...
of memory, which on many architectures is 4096 bytes in size.
Game developer Adrian Stone argues that , as a boundary-tag allocator, is unfriendly for console systems that have virtual memory but do not have demand paging. This is because its pool-shrinking and growing callbacks (/) cannot be used to allocate and commit individual pages of virtual memory. In the absence of demand paging, fragmentation becomes a greater concern.
FreeBSD's and NetBSD's jemalloc
Since FreeBSD
FreeBSD is a free-software Unix-like operating system descended from the Berkeley Software Distribution (BSD). The first version was released in 1993 developed from 386BSD, one of the first fully functional and free Unix clones on affordable ...
7.0 and NetBSD
NetBSD is a free and open-source Unix-like operating system based on the Berkeley Software Distribution (BSD). It was the first open-source BSD descendant officially released after 386BSD was fork (software development), forked. It continues to ...
5.0, the old malloc
implementation ( by Poul-Henning Kamp) was replaced b
jemalloc
written by Jason Evans. The main reason for this was a lack of scalability of in terms of multithreading. In order to avoid lock contention, uses separate "arenas" for each CPU. Experiments measuring number of allocations per second in multithreading application have shown that this makes it scale linearly with the number of threads, while for both phkmalloc and dlmalloc performance was inversely proportional to the number of threads.
OpenBSD's malloc
OpenBSD
OpenBSD is a security-focused operating system, security-focused, free software, Unix-like operating system based on the Berkeley Software Distribution (BSD). Theo de Raadt created OpenBSD in 1995 by fork (software development), forking NetBSD ...
's implementation of the malloc
function makes use of mmap. For requests greater in size than one page, the entire allocation is retrieved using mmap
; smaller sizes are assigned from memory pools maintained by malloc
within a number of "bucket pages", also allocated with mmap
. On a call to free
, memory is released and unmapped from the process address space
In computing, an address space defines a range of discrete addresses, each of which may correspond to a network host, peripheral device, disk sector, a memory cell or other logical or physical entity.
For software programs to save and retrieve ...
using munmap
. This system is designed to improve security by taking advantage of the address space layout randomization and gap page features implemented as part of OpenBSD's mmap
system call
In computing, a system call (syscall) is the programmatic way in which a computer program requests a service from the operating system on which it is executed. This may include hardware-related services (for example, accessing a hard disk drive ...
, and to detect use-after-free bugs—as a large memory allocation is completely unmapped after it is freed, further use causes a segmentation fault and termination of the program.
The GrapheneOS project initially started out by porting OpenBSD's memory allocator to Android's Bionic C Library.
Hoard malloc
Hoard is an allocator whose goal is scalable memory allocation performance. Like OpenBSD's allocator, Hoard uses mmap
exclusively, but manages memory in chunks of 64 kilobytes called superblocks. Hoard's heap is logically divided into a single global heap and a number of per-processor heaps. In addition, there is a thread-local cache that can hold a limited number of superblocks. By allocating only from superblocks on the local per-thread or per-processor heap, and moving mostly-empty superblocks to the global heap so they can be reused by other processors, Hoard keeps fragmentation low while achieving near linear scalability with the number of threads.
mimalloc
An open-source
Open source is source code that is made freely available for possible modification and redistribution. Products include permission to use and view the source code, design documents, or content of the product. The open source model is a decentrali ...
compact general-purpose memory allocator from Microsoft Research
Microsoft Research (MSR) is the research subsidiary of Microsoft. It was created in 1991 by Richard Rashid, Bill Gates and Nathan Myhrvold with the intent to advance state-of-the-art computing and solve difficult world problems through technologi ...
with focus on performance. The library is about 11,000 lines of code.
Thread-caching malloc (tcmalloc)
Every thread has a thread-local storage
In computer programming, thread-local storage (TLS) is a memory management method that uses static memory allocation, static or global computer storage, memory local to a thread (computing), thread. The concept allows storage of data that appear ...
for small allocations. For large allocations mmap or sbrk can be used
TCMalloc
a ''malloc'' developed by Google, has garbage-collection for local storage of dead threads. The TCMalloc is considered to be more than twice as fast as glibc's ptmalloc for multithreaded programs.
In-kernel
Operating system kernels need to allocate memory just as application programs do. The implementation of malloc
within a kernel often differs significantly from the implementations used by C libraries, however. For example, memory buffers might need to conform to special restrictions imposed by DMA, or the memory allocation function might be called from interrupt context. This necessitates a malloc
implementation tightly integrated with the virtual memory
In computing, virtual memory, or virtual storage, is a memory management technique that provides an "idealized abstraction of the storage resources that are actually available on a given machine" which "creates the illusion to users of a ver ...
subsystem of the operating system kernel.
Overriding malloc
Because malloc
and its relatives can have a strong impact on the performance of a program, it is not uncommon to override the functions for a specific application by custom implementations that are optimized for application's allocation patterns. The C standard provides no way of doing this, but operating systems have found various ways to do this by exploiting dynamic linking. One way is to simply link in a different library to override the symbols. Another, employed by Unix System V.3, is to make malloc
and free
function pointers that an application can reset to custom functions.
The most common form on POSIX-like systems is to set the environment variable LD_PRELOAD with the path of the allocator, so that the dynamic linker uses that version of malloc/calloc/free instead of the libc implementation.
Allocation size limits
The largest possible memory block malloc
can allocate depends on the host system, particularly the size of physical memory and the operating system implementation.
Theoretically, the largest number should be the maximum value that can be held in a size_t
type, which is an implementation-dependent unsigned integer representing the size of an area of memory. In the C99 standard and later, it is available as the SIZE_MAX
constant from < stdint.h>
. Although not guaranteed by , it is usually 2^(CHAR_BIT * sizeof
sizeof is a unary operator in the C and C++ programming languages that evaluates to the storage size of an expression or a data type, measured in units sized as char. Consequently, the expression sizeof(char) evaluates to 1. The number of b ...
(size_t)) - 1
.
On glibc systems, the largest possible memory block malloc
can allocate is only half this size, namely 2^(CHAR_BIT * sizeof
sizeof is a unary operator in the C and C++ programming languages that evaluates to the storage size of an expression or a data type, measured in units sized as char. Consequently, the expression sizeof(char) evaluates to 1. The number of b ...
(ptrdiff_t) - 1) - 1
.
Extensions and alternatives
The C library implementations shipping with various operating systems and compilers may come with alternatives and extensions to the standard malloc
interface. Notable among these is:
* alloca
, which allocates a requested number of bytes on the call stack
In computer science, a call stack is a Stack (abstract data type), stack data structure that stores information about the active subroutines and block (programming), inline blocks of a computer program. This type of stack is also known as an exe ...
. No corresponding deallocation function exists, as typically the memory is deallocated as soon as the calling function returns. alloca
was present on Unix systems as early as 32/V (1978), but its use can be problematic in some (e.g., embedded) contexts. While supported by many compilers, it is not part of the ANSI-C standard and therefore may not always be portable. It may also cause minor performance problems: it leads to variable-size stack frames, so that both stack and frame pointers need to be managed (with fixed-size stack frames, one of these is redundant). Larger allocations may also increase the risk of undefined behavior due to a stack overflow
In software, a stack overflow occurs if the call stack pointer exceeds the stack bound. The call stack may consist of a limited amount of address space, often determined at the start of the program. The size of the call stack depends on many fa ...
. C99 offered variable-length arrays as an alternative stack allocation mechanism however, this feature was relegated to optional in the later C11 standard.
* POSIX
The Portable Operating System Interface (POSIX; ) is a family of standards specified by the IEEE Computer Society for maintaining compatibility between operating systems. POSIX defines application programming interfaces (APIs), along with comm ...
defines a function posix_memalign
that allocates memory with caller-specified alignment. Its allocations are deallocated with free
, so the implementation usually needs to be a part of the malloc library.
See also
* Buffer overflow
* Memory debugger
* Memory protection
* Page size
* Variable-length array
References
External links
Definition of malloc in IEEE Std 1003.1 standard
* Lea, Doug
''The design of the basis of the glibc allocator''
* Gloger, Wolfram
''The ptmalloc homepage''
* Berger, Emery
''The Hoard homepage''
* Douglas, Niall
''The nedmalloc homepage''
* Evans, Jason
''The jemalloc homepage''
* Google
''The tcmalloc homepage''
''Simple Memory Allocation Algorithms''
on OSDEV Community
* Michael, Maged M.
''Scalable Lock-Free Dynamic Memory Allocation''
* Bartlett, Jonathan
''Inside memory management'' – The choices, tradeoffs, and implementations of dynamic allocation
Memory Reduction (GNOME)
wiki page with much information about fixing malloc
C99 standard draft, including TC1/TC2/TC3
Some useful references about C
ISO/IEC 9899 – Programming languages – C
''Understanding glibc malloc''
{{CProLang, state=expanded
Memory management
Memory management software
C standard library
Articles with example C code
C++